ref: 0fac45fafba58d085647c783ff36b08abf58c76b
dir: /Makefile/
# adapted from original README.md: # `clang -I/usr/include/SDL2 -lSDL2 -O2 -ozelda3 *.c snes/*.c` ifneq (,$(shell which clang)) CC = clang else ifneq (,$(shell which gcc)) CC = gcc endif ifneq (,$(findstring clang,$(CC))) LTO = -flto=thin else ifneq (,$(findstring gcc,$(CC))) LTO = -flto=auto endif override CFLAGS := -O2 `sdl2-config --cflags` $(LTO) $(CXXFLAGS) override LDFLAGS := `sdl2-config --libs` $(LDFLAGS) override OBJS = $(patsubst %.c,%.o,$(wildcard *.c snes/*.c)) override BIN = zelda3 .PHONY: all clean all: $(BIN) clean: $(RM) $(BIN) $(OBJS) $(BIN): $(OBJS) $(CC) $(CFLAGS) -o $(BIN) $(OBJS) $(LDFLAGS)