ref: 29789bd2b1096d5c363c41d0f6eaa0266bffe9a6
dir: /hud.c/
#include "hud.h" #include "zelda_rtl.h" #include "variables.h" #include "messaging.h" enum { kNewStyleInventory = 0, kHudItemCount = kNewStyleInventory ? 24 : 20, }; typedef struct ItemBoxGfx { uint16 v[4]; } ItemBoxGfx; static void Hud_DrawItem(uint16 *dst, const ItemBoxGfx *src); static bool Hud_DoWeHaveThisItem(uint8 item); static void Hud_EquipPrevItem(uint8 *item); static void Hud_EquipNextItem(uint8 *item); static int Hud_GetItemPosition(int item); static void Hud_ReorderItem(int direction); static void Hud_Update_Magic(); static void Hud_Update_Inventory(); static void Hud_Update_Hearts(); const uint8 kMaxBombsForLevel[] = { 10, 15, 20, 25, 30, 35, 40, 50 }; const uint8 kMaxArrowsForLevel[] = { 30, 35, 40, 45, 50, 55, 60, 70 }; static const uint8 kMaxHealthForLevel[] = { 9, 9, 9, 9, 9, 9, 9, 9, 17, 17, 17, 17, 17, 17, 17, 25, 25, 25, 25, 25, 25 }; #define HUDXY(x, y) ((x) + (y) * 32) static const uint16 kHudItemInVramPtr_New[24] = { HUDXY(2, 7), HUDXY(5, 7), HUDXY(8, 7), HUDXY(11, 7), HUDXY(14, 7), HUDXY(17, 7), HUDXY(2, 10), HUDXY(5, 10), HUDXY(8, 10), HUDXY(11, 10), HUDXY(14, 10), HUDXY(17, 10), HUDXY(2, 13), HUDXY(5, 13), HUDXY(8, 13), HUDXY(11, 13), HUDXY(14, 13), HUDXY(17, 13), HUDXY(2, 16), HUDXY(5, 16), HUDXY(8, 16), HUDXY(11, 16), HUDXY(14, 16), HUDXY(17, 16), }; static const uint16 kHudItemInVramPtr_Old[20] = { HUDXY(4, 7), HUDXY(7, 7), HUDXY(10, 7), HUDXY(13, 7), HUDXY(16, 7), HUDXY(4, 10), HUDXY(7, 10), HUDXY(10, 10), HUDXY(13, 10), HUDXY(16, 10), HUDXY(4, 13), HUDXY(7, 13), HUDXY(10, 13), HUDXY(13, 13), HUDXY(16, 13), HUDXY(4, 16), HUDXY(7, 16), HUDXY(10, 16), HUDXY(13, 16), HUDXY(16, 16), }; #define kHudItemInVramPtr (kNewStyleInventory ? kHudItemInVramPtr_New : kHudItemInVramPtr_Old) static const uint16 kHudBottlesGfx[128] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5, 0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554, }; static const ItemBoxGfx kHudItemBottles[9] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2044, 0x2045, 0x2046, 0x2047}, {0x2837, 0x2838, 0x2cc3, 0x2cd3}, {0x24d2, 0x64d2, 0x24e2, 0x24e3}, {0x3cd2, 0x7cd2, 0x3ce2, 0x3ce3}, {0x2cd2, 0x6cd2, 0x2ce2, 0x2ce3}, {0x2855, 0x6855, 0x2c57, 0x2c5a}, {0x2837, 0x2838, 0x2839, 0x283a}, {0x2837, 0x2838, 0x2839, 0x283a}, }; static const ItemBoxGfx kHudItemBow[5] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28ba, 0x28e9, 0x28e8, 0x28cb}, {0x28ba, 0x284a, 0x2849, 0x28cb}, {0x28ba, 0x28e9, 0x28e8, 0x28cb}, {0x28ba, 0x28bb, 0x24ca, 0x28cb}, }; static const ItemBoxGfx kHudItemBoomerang[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb8, 0x2cb9, 0x2cf5, 0x2cc9}, {0x24b8, 0x24b9, 0x24f5, 0x24c9}, }; static const ItemBoxGfx kHudItemHookshot[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24f5, 0x24f6, 0x24c0, 0x24f5}, }; static const ItemBoxGfx kHudItemBombs[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb2, 0x2cb3, 0x2cc2, 0x6cc2}, }; static const ItemBoxGfx kHudItemMushroom[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2444, 0x2445, 0x2446, 0x2447}, {0x203b, 0x203c, 0x203d, 0x203e}, }; static const ItemBoxGfx kHudItemFireRod[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24b0, 0x24b1, 0x24c0, 0x24c1}, }; static const ItemBoxGfx kHudItemIceRod[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb0, 0x2cbe, 0x2cc0, 0x2cc1}, }; static const ItemBoxGfx kHudItemBombos[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x287d, 0x287e, 0xe87e, 0xe87d}, }; static const ItemBoxGfx kHudItemEther[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2876, 0x2877, 0xE877, 0xE876}, }; static const ItemBoxGfx kHudItemQuake[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2866, 0x2867, 0xE867, 0xE866}, }; static const ItemBoxGfx kHudItemTorch[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24bc, 0x24bd, 0x24cc, 0x24cd}, }; static const ItemBoxGfx kHudItemHammer[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x20b6, 0x20b7, 0x20c6, 0x20c7}, }; static const ItemBoxGfx kHudItemFlute[4] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x20d0, 0x20d1, 0x20e0, 0x20e1}, {0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5}, {0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5}, }; static const ItemBoxGfx kHudItemBugNet[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3c40, 0x3c41, 0x2842, 0x3c43}, }; static const ItemBoxGfx kHudItemBookMudora[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3ca5, 0x3ca6, 0x3cd8, 0x3cd9}, }; static const ItemBoxGfx kHudItemCaneSomaria[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24dc, 0x24dd, 0x24ec, 0x24ed}, }; static const ItemBoxGfx kHudItemCaneByrna[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cdc, 0x2cdd, 0x2cec, 0x2ced}, }; static const ItemBoxGfx kHudItemCape[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24b4, 0x24b5, 0x24c4, 0x24c5}, }; static const ItemBoxGfx kHudItemMirror[4] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28de, 0x28df, 0x28ee, 0x28ef}, {0x2c62, 0x2c63, 0x2c72, 0x2c73}, {0x2886, 0x2887, 0x2888, 0x2889}, }; static const ItemBoxGfx kHudItemGloves[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2130, 0x2131, 0x2140, 0x2141}, {0x28da, 0x28db, 0x28ea, 0x28eb}, }; static const ItemBoxGfx kHudItemBoots[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3429, 0x342a, 0x342b, 0x342c}, }; static const ItemBoxGfx kHudItemFlippers[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2c9a, 0x2c9b, 0x2c9d, 0x2c9e}, }; static const ItemBoxGfx kHudItemMoonPearl[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2433, 0x2434, 0x2435, 0x2436}, }; static const ItemBoxGfx kHudItemEmpty[1] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, }; static const ItemBoxGfx kHudItemSword[5] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2c64, 0x2cce, 0x2c75, 0x3d25}, {0x2c8a, 0x2c65, 0x2474, 0x3d26}, {0x248a, 0x2465, 0x3c74, 0x2d48}, {0x288a, 0x2865, 0x2c74, 0x2d39}, }; static const ItemBoxGfx kHudItemShield[4] = { {0x24f5, 0x24f5, 0x24f5, 0x24f5}, {0x2cfd, 0x6cfd, 0x2cfe, 0x6cfe}, {0x34ff, 0x74ff, 0x349f, 0x749f}, {0x2880, 0x2881, 0x288d, 0x288e}, }; static const ItemBoxGfx kHudItemArmor[5] = { {0x3c68, 0x7c68, 0x3c78, 0x7c78}, {0x2c68, 0x6c68, 0x2c78, 0x6c78}, {0x2468, 0x6468, 0x2478, 0x6478}, }; static const ItemBoxGfx * const kHudItemBoxGfxPtrs[] = { kHudItemBow, kHudItemBoomerang, kHudItemHookshot, kHudItemBombs, kHudItemMushroom, kHudItemFireRod, kHudItemIceRod, kHudItemBombos, kHudItemEther, kHudItemQuake, kHudItemTorch, kHudItemHammer, kHudItemFlute, kHudItemBugNet, kHudItemBookMudora, kHudItemBottles, kHudItemCaneSomaria, kHudItemCaneByrna, kHudItemCape, kHudItemMirror, kHudItemGloves, kHudItemBoots, kHudItemFlippers, kHudItemMoonPearl, kHudItemEmpty, kHudItemSword, kHudItemShield, kHudItemArmor, kHudItemBottles, kHudItemBottles, kHudItemBottles, kHudItemBottles, }; static const uint16 kUpdateMagicPowerTilemap[17][4] = { {0x3cf5, 0x3cf5, 0x3cf5, 0x3cf5}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c5f}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4c}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4d}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4e}, {0x3cf5, 0x3cf5, 0x3c5f, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4c, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4d, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4e, 0x3c5e}, {0x3cf5, 0x3c5f, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4c, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4d, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4e, 0x3c5e, 0x3c5e}, {0x3c5f, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4c, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4d, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4e, 0x3c5e, 0x3c5e, 0x3c5e}, }; static const uint16 kDungFloorIndicator_Gfx0[11] = { 0x2508, 0x2509, 0x2509, 0x250a, 0x250b, 0x250c, 0x250d, 0x251d, 0xe51c, 0x250e, 0x7f }; static const uint16 kDungFloorIndicator_Gfx1[11] = { 0x2518, 0x2519, 0xa509, 0x251a, 0x251b, 0x251c, 0x2518, 0xa51d, 0xe50c, 0xa50e, 0x7f }; void Hud_RefreshIcon() { Hud_SearchForEquippedItem(); Hud_UpdateHud(); Hud_Rebuild(); overworld_map_state = 0; } uint8 CheckPalaceItemPosession() { switch (cur_palace_index_x2 >> 1) { case 2: return link_item_bow != 0; case 3: return link_item_gloves != 0; case 5: return link_item_hookshot != 0; case 6: return link_item_hammer != 0; case 7: return link_item_cane_somaria != 0; case 8: return link_item_fire_rod != 0; case 9: return link_armor != 0; case 10: return link_item_moon_pearl != 0; case 11: return link_item_gloves != 1; case 12: return link_shield_type == 3; case 13: return link_armor == 2; default: return 0; } } // Returns the zero based index of the currently selected hud item, // or -1 if the item is item 0. static int Hud_GetItemPosition(int item) { if (item <= 0) return -1; if (hud_inventory_order[0] != 0) { int i = 0; for (; i < kHudItemCount - 1 && hud_inventory_order[i] != item; i++) {} return i; } else { return item ? item - 1 : item; } } static void Hud_GotoPrevItem(uint8 *item, uint8 first_item_index) { if (hud_inventory_order[0] != 0) { int pos = Hud_GetItemPosition(*item); *item = (pos == 0 && !first_item_index) ? 0 : hud_inventory_order[(pos <= 0 ? kHudItemCount : pos) - 1]; } else { *item = (*item > first_item_index) ? *item - 1 : kHudItemCount; } } static void Hud_GotoNextItem(uint8 *item, uint8 first_item_index) { if (hud_inventory_order[0] != 0) { int i = Hud_GetItemPosition(*item); *item = hud_inventory_order[((uint)i >= kHudItemCount - 1) ? 0 : i + 1]; } else { *item = (*item < kHudItemCount) ? *item + 1 : first_item_index; } } void Hud_FloorIndicator() { // 8afd0c uint16 a = hud_floor_changed_timer; if (a == 0) { Hud_RemoveSuperBombIndicator(); return; } a += 1; if (a == 0xc0) a = 0; WORD(hud_floor_changed_timer) = a; hud_tile_indices_buffer[0xf2 / 2] = 0x251e; hud_tile_indices_buffer[0x134 / 2] = 0x251f; hud_tile_indices_buffer[0x132 / 2] = 0x2520; hud_tile_indices_buffer[0xf4 / 2] = 0x250f; int k = 0, j; if (!sign8(dung_cur_floor)) { if (!WORD(dung_cur_floor) && dungeon_room_index != 2 && sram_progress_indicator < 2) sound_effect_ambient = 3; j = dung_cur_floor; } else { sound_effect_ambient = 5; k++; j = dung_cur_floor ^ 0xff; } hud_tile_indices_buffer[k + 0xf2 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[k + 0x132 / 2] = kDungFloorIndicator_Gfx1[j]; flag_update_hud_in_nmi++; } void Hud_RemoveSuperBombIndicator() { // 8afd90 hud_tile_indices_buffer[0xf2 / 2] = 0x7f; hud_tile_indices_buffer[0x132 / 2] = 0x7f; hud_tile_indices_buffer[0xf4 / 2] = 0x7f; hud_tile_indices_buffer[0x134 / 2] = 0x7f; } void Hud_SuperBombIndicator() { // 8afda8 if (!super_bomb_indicator_unk1) { if (sign8(super_bomb_indicator_unk2)) goto remove; super_bomb_indicator_unk2--; super_bomb_indicator_unk1 = 62; } super_bomb_indicator_unk1--; if (sign8(super_bomb_indicator_unk2)) { remove: super_bomb_indicator_unk2 = 0xff; Hud_RemoveSuperBombIndicator(); return; } int r = super_bomb_indicator_unk2 % 10; int q = super_bomb_indicator_unk2 / 10; int j = sign8(r - 1) ? 9 : r - 1; hud_tile_indices_buffer[0xf4 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[0x134 / 2] = kDungFloorIndicator_Gfx1[j]; j = sign8(q - 1) ? 10 : q - 1; hud_tile_indices_buffer[0xf2 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[0x132 / 2] = kDungFloorIndicator_Gfx1[j]; } static int MaxRupees() { return enhanced_features0 & kFeatures0_CarryMoreRupees ? 9999 : 999; } void Hud_RefillLogic() { // 8ddb92 if (overworld_map_state) return; if (link_magic_filler) { if (link_magic_power >= 128) { link_magic_power = 128; link_magic_filler = 0; } else { link_magic_filler--; link_magic_power++; if ((frame_counter & 3) == 0 && sound_effect_1 == 0) sound_effect_1 = 45; } } uint16 a = link_rupees_actual; if (a != link_rupees_goal) { if (a >= link_rupees_goal) { if ((int16)--a < 0) link_rupees_goal = a = 0; } else { int m = MaxRupees(); if (++a > m) link_rupees_goal = a = m; } link_rupees_actual = a; if (sound_effect_1 == 0) { if ((rupee_sfx_sound_delay++ & 7) == 0) sound_effect_1 = 41; } else { rupee_sfx_sound_delay = 0; } } else { rupee_sfx_sound_delay = 0; } if (link_bomb_filler) { link_bomb_filler--; if (link_item_bombs != kMaxBombsForLevel[link_bomb_upgrades]) link_item_bombs++; } if (link_arrow_filler) { link_arrow_filler--; if (link_num_arrows != kMaxArrowsForLevel[link_arrow_upgrades]) link_num_arrows++; if (link_item_bow && (link_item_bow & 1) == 1) { link_item_bow++; Hud_RefreshIcon(); } } if (!flag_is_link_immobilized && !link_hearts_filler && link_health_current < kMaxHealthForLevel[link_health_capacity >> 3]) { if (link_lowlife_countdown_timer_beep) { link_lowlife_countdown_timer_beep--; } else if (!sound_effect_1) { if (!(enhanced_features0 & kFeatures0_DisableLowHealthBeep)) sound_effect_1 = 43; link_lowlife_countdown_timer_beep = 32 - 1; } } if (is_doing_heart_animation) goto doing_animation; if (link_hearts_filler) { if (link_health_current < link_health_capacity) { link_health_current += 8; if (link_health_current >= link_health_capacity) link_health_current = link_health_capacity; if (sound_effect_2 == 0) sound_effect_2 = 13; link_hearts_filler -= 8; is_doing_heart_animation++; animate_heart_refill_countdown = 7; doing_animation: Hud_Update_Magic(); Hud_Update_Inventory(); Hud_AnimateHeartRefill(); flag_update_hud_in_nmi++; return; } link_health_current = link_health_capacity; link_hearts_filler = 0; } Hud_Update_Hearts(); Hud_Update_Magic(); Hud_Update_Inventory(); flag_update_hud_in_nmi++; } void Hud_Module_Run() { // 8ddd36 byte_7E0206++; switch (overworld_map_state) { case 0: Hud_ClearTileMap(); break; case 1: Hud_Init(); break; case 2: Hud_BringMenuDown(); break; case 3: Hud_ChooseNextMode(); break; case 4: Hud_NormalMenu(); break; case 5: Hud_UpdateHud(); break; case 6: Hud_CloseMenu(); break; case 7: Hud_GotoBottleMenu(); break; case 8: Hud_InitBottleMenu(); break; case 9: Hud_ExpandBottleMenu(); break; case 10: Hud_BottleMenu(); break; case 11: Hud_EraseBottleMenu(); break; case 12: Hud_RestoreNormalMenu(); break; default: assert(0); } } void Hud_ClearTileMap() { // 8ddd5a uint16 *target = (uint16 *)&g_ram[0x1000]; for (int i = 0; i < 1024; i++) target[i] = 0x207f; sound_effect_2 = 17; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; overworld_map_state++; } bool Hud_HaveAnyItems() { // new for (int i = 0; i < 20; i++) if ((&link_item_bow)[i]) return true; return false; } void Hud_Init() { // 8dddab Hud_SearchForEquippedItem(); Hud_DrawYButtonItems(); Hud_DrawAbilityBox(); Hud_DrawProgressIcons(); Hud_DrawEquipmentBox(); Hud_DrawSelectedYButtonItem(); if (Hud_HaveAnyItems()) { // This causes bottle flicker because it's not early enough int first_bottle = 0; while (first_bottle < 4 && link_bottle_info[first_bottle] == 0) first_bottle++; if (first_bottle == 4) link_item_bottle_index = 0; else if (link_item_bottle_index == 0) link_item_bottle_index = first_bottle + 1; if (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory) { timer_for_flashing_circle = 16; Hud_DrawBottleMenu(); } } timer_for_flashing_circle = 16; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; overworld_map_state++; } void Hud_BringMenuDown() { // 8dde59 BG3VOFS_copy2 -= 8; if (BG3VOFS_copy2 == 0xff18) overworld_map_state++; } void Hud_ChooseNextMode() { // 8dde6e if (Hud_HaveAnyItems()) { nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; Hud_DrawSelectedYButtonItem(); // Pick either the bottle state or normal one overworld_map_state = (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory) ? 10 : 4; } else { if (filtered_joypad_H) overworld_map_state = 5; } } static bool Hud_DoWeHaveThisItem(uint8 item) { // 8ddeb0 if (item == 0) return true; // for the x item, 0 is valid if (item == kHudItem_Flute && kNewStyleInventory) return link_item_flute >= 2; if (item == kHudItem_Shovel && kNewStyleInventory) return link_item_flute >= 1; if (item >= kHudItem_Bottle1) return link_bottle_info[item - kHudItem_Bottle1] != 0; return (&link_item_bow)[item - 1] != 0; } static void Hud_EquipPrevItem(uint8 *item) { // 8dded9 do { Hud_GotoPrevItem(item, item == &hud_cur_item); } while (!Hud_DoWeHaveThisItem(*item)); } static void Hud_EquipNextItem(uint8 *item) { // 8ddee2 do { Hud_GotoNextItem(item, item == &hud_cur_item); } while (!Hud_DoWeHaveThisItem(*item)); } static void Hud_EquipItemAbove(uint8 *item) { // 8ddeeb do { for(int i = 0; i < (kNewStyleInventory ? 6 : 5); i++) Hud_GotoPrevItem(item, 1); } while (!Hud_DoWeHaveThisItem(*item)); } static void Hud_EquipItemBelow(uint8 *item) { // 8ddf00 int num = *item == 0 ? 1 : (kNewStyleInventory ? 6 : 5); do { for (int i = 0; i < num; i++) Hud_GotoNextItem(item, 1); } while (!Hud_DoWeHaveThisItem(*item)); } void Hud_NormalMenu() { // 8ddf15 timer_for_flashing_circle++; if (!BYTE(joypad1H_last)) BYTE(tmp1) = 0; if (filtered_joypad_H & 0x10) { // start overworld_map_state = 5; sound_effect_2 = 18; return; } // Allow select to open the save/exit thing if (joypad1H_last & 0x20 && sram_progress_indicator) { // select BG3VOFS_copy2 = -8; Hud_CloseMenu(); DisplaySelectMenu(); return; } if (joypad1H_last & 0x40 && !(joypad1L_last & 0x40) && (enhanced_features0 & kFeatures0_SwitchLR)) { if (filtered_joypad_H & 8) { Hud_ReorderItem(kNewStyleInventory ? -6 : -5); } else if (filtered_joypad_H & 4) { Hud_ReorderItem(kNewStyleInventory ? 6 : 5); } else if (filtered_joypad_H & 2) { Hud_ReorderItem(-1); } else if (filtered_joypad_H & 1) { Hud_ReorderItem(1); } } else if (!BYTE(tmp1)) { // If the x button is down, then move the blue circle uint8 *item_p = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR)) ? &hud_cur_item_x : &hud_cur_item; uint16 old_item = *item_p; if (filtered_joypad_H & 8) { Hud_EquipItemAbove(item_p); } else if (filtered_joypad_H & 4) { Hud_EquipItemBelow(item_p); } else if (filtered_joypad_H & 2) { Hud_EquipPrevItem(item_p); } else if (filtered_joypad_H & 1) { Hud_EquipNextItem(item_p); } BYTE(tmp1) = filtered_joypad_H; if (*item_p != old_item) { timer_for_flashing_circle = 16; sound_effect_2 = 32; } } Hud_DrawYButtonItems(); Hud_DrawSelectedYButtonItem(); if (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory) overworld_map_state = 7; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; //g_ram[0x15d0] = 0; } void Hud_UpdateHud() { // 8ddfa9 overworld_map_state++; Hud_Rebuild(); Hud_UpdateEquippedItem(); } uint8 Hud_LookupInventoryItem(uint8 item) { static const uint8 kHudItemToItemOrg[21] = { 0, 3, 2, 14, 1, 10, 5, 6, 15, 16, 17, 9, 4, 8, 7, 12, 11, 18, 13, 19, 20, }; static const uint8 kHudItemToItemNew[25] = { 0, 3, 2, 14, 1, 10, 5, 6, 15, 16, 17, 9, 4, 8, 7, 12, 21, 18, 13, // 8 is ocarina / shovel combined. moved shovel to 21. 19, 20,11, 11, 11, 11, // 11 means bottle }; return kNewStyleInventory ? kHudItemToItemNew[item] : kHudItemToItemOrg[item]; } void Hud_UpdateEquippedItem() { // 8ddfaf if (hud_cur_item >= kHudItem_Bottle1) link_item_bottle_index = hud_cur_item - kHudItem_Bottle1 + 1; assert(hud_cur_item < 25); current_item_y = Hud_LookupInventoryItem(hud_cur_item); } void Hud_CloseMenu() { // 8ddfba BG3VOFS_copy2 += 8; if (BG3VOFS_copy2) return; Hud_Rebuild(); overworld_map_state = 0; submodule_index = 0; main_module_index = saved_module_for_menu; if (submodule_index) Hud_RestoreTorchBackground(); if (current_item_y != 5 && current_item_y != 6) { eq_debug_variable = 2; link_debug_value_1 = 0; } else { assert(!link_debug_value_1); eq_debug_variable = 0; } } void Hud_GotoBottleMenu() { // 8ddffb bottle_menu_expand_row = 0; overworld_map_state++; } void Hud_InitBottleMenu() { // 8de002 int r = bottle_menu_expand_row; uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0); for (int i = 21; i <= 30; i++) dst[HUDXY(i, 11 + r)] = 0x207f; if (++bottle_menu_expand_row == 19) { overworld_map_state++; bottle_menu_expand_row = 17; } nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_ExpandBottleMenu() { // 8de08c static const uint16 kBottleMenuTop[] = { 0x28FB, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x68FB }; static const uint16 kBottleMenuTop2[] = { 0x28FC, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x68FC }; static const uint16 kBottleMenuBottom[] = { 0xA8FB, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xE8FB }; int r = bottle_menu_expand_row; uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0); memcpy(&dst[HUDXY(21, 11 + r)], kBottleMenuTop, sizeof(uint16) * 10); memcpy(&dst[HUDXY(21, 12 + r)], kBottleMenuTop2, sizeof(uint16) * 10); memcpy(&dst[HUDXY(21, 29)], kBottleMenuBottom, sizeof(uint16) * 10); if (sign8(--bottle_menu_expand_row)) overworld_map_state++; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_BottleMenu() { // 8de0df timer_for_flashing_circle++; if (filtered_joypad_H & 0x10) { sound_effect_2 = 18; overworld_map_state = 5; } else if (filtered_joypad_H & 3) { if (filtered_joypad_H & 2) { Hud_EquipPrevItem(&hud_cur_item); } else { Hud_EquipNextItem(&hud_cur_item); } timer_for_flashing_circle = 16; sound_effect_2 = 32; Hud_DrawYButtonItems(); Hud_DrawSelectedYButtonItem(); overworld_map_state++; bottle_menu_expand_row = 0; return; } Hud_DrawBottleMenu_Update(); if (filtered_joypad_H & 12) { uint8 old_val = link_item_bottle_index - 1, val = old_val; if (filtered_joypad_H & 8) { do { val = (val - 1) & 3; } while (!link_bottle_info[val]); } else { do { val = (val + 1) & 3; } while (!link_bottle_info[val]); } if (old_val != val) { link_item_bottle_index = val + 1; timer_for_flashing_circle = 16; sound_effect_2 = 32; } } } static void Hud_DrawItem(uint16 *dst, const ItemBoxGfx *src) { // new dst[0] = src->v[0]; dst[1] = src->v[1]; dst[32] = src->v[2]; dst[33] = src->v[3]; } static void Hud_DrawNxN(uint16 *dst, const uint16 *src, int w, int h) { // new for (int y = 0; y < h; y++) { memcpy(dst, src, sizeof(uint16) * w); dst += 32, src += w; } } static void Hud_Copy2x2(uint16 *dst, uint16 *src) { // new dst[0] = src[0]; dst[1] = src[1]; dst[32] = src[32]; dst[33] = src[33]; } static void Hud_DrawBox(uint16 *dst, int x1, int y1, int x2, int y2, uint8 palette) { // new uint16 t; t = 0x20fb | palette << 10; dst[HUDXY(x1, y1)] = t; dst[HUDXY(x2, y1)] = t + 0x4000; dst[HUDXY(x1, y2)] = t + 0x8000; dst[HUDXY(x2, y2)] = t + 0xc000; t = 0x20fc | palette << 10; for (int y = y1 + 1; y < y2; y++) { dst[HUDXY(x1, y)] = t; dst[HUDXY(x2, y)] = t + 0x4000; } t = 0x20f9 | palette << 10; for (int x = x1 + 1; x < x2; x++) { dst[HUDXY(x, y1)] = t; dst[HUDXY(x, y2)] = t + 0x8000; } for (int y = y1 + 1; y < y2; y++) { for (int x = x1 + 1; x < x2; x++) dst[HUDXY(x, y)] = 0x24F5; } } static void Hud_DrawFlashingCircle(uint16 *p, uint8 palette) { // new int pp = palette << 10; p[HUDXY(0, -1)] = pp | 0x2061; p[HUDXY(1, -1)] = pp | 0x2061 | 0x4000; p[HUDXY(-1, 0)] = pp | 0x2070; p[HUDXY(2, 0)] = pp | 0x2070 | 0x4000; p[HUDXY(-1, 1)] = pp | 0xa070; p[HUDXY(2, 1)] = pp | 0xa070 | 0x4000; p[HUDXY(0, 2)] = pp | 0xa061; p[HUDXY(1, 2)] = pp | 0xa061 | 0x4000; p[HUDXY(-1, -1)] = pp | 0x2060; p[HUDXY(2, -1)] = pp | 0x2060 | 0x4000; p[HUDXY(2, 2)] = pp | 0x2060 | 0xC000; p[HUDXY(-1, 2)] = pp | 0x2060 | 0x8000; } void Hud_DrawBottleMenu() { // 8def67 uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0); Hud_DrawBox(dst, 21, 11, 30, 29, 2); for (int i = 0; i < 4; i++) Hud_DrawItem(dst + HUDXY(25, 13 + i * 4), &kHudItemBottles[link_bottle_info[i]]); const ItemBoxGfx *p = &kHudItemBottles[link_bottle_info[link_item_bottle_index - 1]]; Hud_DrawItem(uvram_screen.row[0].col + kHudItemInVramPtr[15], p); if (timer_for_flashing_circle & 0x10) Hud_DrawFlashingCircle(dst + HUDXY(25, 13 + (link_item_bottle_index - 1) * 4), 7); } void Hud_DrawBottleMenu_Update() { // 8de17f Hud_DrawBottleMenu(); Hud_DrawSelectedYButtonItem(); nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_EraseBottleMenu() { // 8de2fd uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0); int r = bottle_menu_expand_row; for (int i = 0; i < 10; i++) dst[HUDXY(21 + i, 11 + r)] = 0x207f; if (++bottle_menu_expand_row == 19) overworld_map_state++; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_RestoreNormalMenu() { // 8de346 Hud_DrawProgressIcons(); Hud_DrawEquipmentBox(); overworld_map_state = 4; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_SearchForEquippedItem() { // 8de399 if (!Hud_HaveAnyItems()) { hud_cur_item = 0; hud_var1 = 0; } else { if (!hud_cur_item) hud_cur_item = 1; if (!Hud_DoWeHaveThisItem(hud_cur_item)) Hud_EquipNextItem(&hud_cur_item); } } static const ItemBoxGfx *Hud_GetIconForItem(int i) { if (i <= 0) return kHudItemEmpty; if (i >= kHudItem_Bottle1) return &kHudItemBottles[link_bottle_info[i - kHudItem_Bottle1]]; if (i == kHudItem_Shovel && kNewStyleInventory) return &kHudItemFlute[link_item_flute >= 1]; uint8 item_val = (&link_item_bow)[i - 1]; if (i == kHudItem_Bombs) // bombs item_val = (item_val != 0); else if (i == kHudItem_BottleOld && !kNewStyleInventory) item_val = link_item_bottle_index ? link_bottle_info[link_item_bottle_index - 1] : 0; return &kHudItemBoxGfxPtrs[i - 1][item_val]; } void Hud_DrawYButtonItems() { // 8de3d9 uint16 *dst = uvram_screen.row[0].col; int x = kNewStyleInventory ? 0 : 1; bool is_x = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR)); uint8 palette = is_x ? 3 : 7; Hud_DrawBox(dst, x, 5, 20 - x, 19, palette); if (!kNewStyleInventory) { if (palette == 3) { dst[HUDXY(2, 6)] = 0x2CF0; dst[HUDXY(2, 7)] = 0x2CF0 | 0x8000; } else { dst[HUDXY(2, 6)] = 0x3CF0; dst[HUDXY(2, 7)] = 0x3CF1; } } dst[HUDXY(x + 2, 5)] = 0x246E; dst[HUDXY(x + 3, 5)] = 0x246F; for (int i = 0; i < kHudItemCount; i++) { int j = hud_inventory_order[i]; Hud_DrawItem(dst + kHudItemInVramPtr[i], Hud_GetIconForItem(j == 0 ? i + 1: j) ); } } void Hud_DrawAbilityBox() { // 8de6b6 static const uint16 kHudAbilityText[80] = { 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d27, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d54, 0x2d50, 0x2d53, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d63, 0x2d50, 0x2d5b, 0x2d5a, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2cf5, 0x2cf5, 0x2c2e, 0x2cf5, 0x2cf5, 0x2d5f, 0x2d64, 0x2d5b, 0x2d5b, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d64, 0x2d5d, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d62, 0x2d66, 0x2d58, 0x2d5c, 0x2cf5, 0x2cf5, 0x2cf5, 0x207f, 0x207f, 0x2c01, 0x2c18, 0x2c28, 0x207f, 0x207f, }; static const uint16 kHudGlovesText[20] = { 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d28, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d29, }; uint16 *dst = uvram_screen.row[0].col; int x = kNewStyleInventory ? 0 : 1; Hud_DrawBox(dst, x, 21, 19, 29, 1); uint8 flags = link_ability_flags; for (int i = 0; i < 2; i++, flags <<= 1) { for (int j = 0; j < 3; j++, flags <<= 1) { if (flags & 0x80) Hud_DrawNxN(dst + HUDXY(4 + j * 5, 22 + i * 2), kHudAbilityText + i * 40 + j * 10, 5, 2); } } // A if (!kNewStyleInventory) { dst[HUDXY(2, 22)] = 0xA4F0; dst[HUDXY(2, 23)] = 0x24F2; } // DO text dst[HUDXY(x + 2, 21)] = 0x2482; dst[HUDXY(x + 3, 21)] = 0x2483; Hud_DrawItem(dst + HUDXY(8, 27), &kHudItemGloves[link_item_gloves]); Hud_DrawItem(dst + HUDXY(4, 27), &kHudItemBoots[link_item_boots]); Hud_DrawItem(dst + HUDXY(12, 27), &kHudItemFlippers[link_item_flippers]); Hud_DrawItem(dst + HUDXY(16, 27), &kHudItemMoonPearl[link_item_moon_pearl]); if (link_item_gloves) Hud_DrawNxN(dst + HUDXY(4, 22), kHudGlovesText + (link_item_gloves != 1) * 10, 5, 2); } void Hud_DrawProgressIcons() { // 8de9c8 if (sram_progress_indicator < 3) Hud_DrawProgressIcons_Pendants(); else Hud_DrawProgressIcons_Crystals(); } void Hud_DrawProgressIcons_Pendants() { // 8de9d3 static const uint16 kProgressIconPendantsBg[90] = { 0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb, 0x28fc, 0x2521, 0x2522, 0x2523, 0x2524, 0x253f, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x68fc, 0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb, }; static const ItemBoxGfx kHudPendants0[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x252b, 0x252c, 0x252d, 0x252e} }; static const ItemBoxGfx kHudPendants1[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x2d2b, 0x2d2c, 0x2d2d, 0x2d2e} }; static const ItemBoxGfx kHudPendants2[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x3d2b, 0x3d2c, 0x3d2d, 0x3d2e} }; uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? HUDXY(22, 11) : HUDXY(21, 11)); Hud_DrawNxN(dst, kProgressIconPendantsBg, 10, 9); Hud_DrawItem(dst + HUDXY(4, 3), &kHudPendants0[(link_which_pendants >> 0) & 1]); Hud_DrawItem(dst + HUDXY(2, 6), &kHudPendants1[(link_which_pendants >> 1) & 1]); Hud_DrawItem(dst + HUDXY(6, 6), &kHudPendants2[(link_which_pendants >> 2) & 1]); } void Hud_DrawProgressIcons_Crystals() { // 8dea62 static const uint16 kProgressIconCrystalsBg[90] = { 0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb, 0x28fc, 0x252f, 0x2534, 0x2535, 0x2536, 0x2537, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc, 0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb, }; uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? HUDXY(22, 11) : HUDXY(21, 11)); Hud_DrawNxN(dst, kProgressIconCrystalsBg, 10, 9); uint8 f = link_has_crystals; if (f & 1) { dst[HUDXY(3, 3)] = 0x2D44; dst[HUDXY(4, 3)] = 0x2D45; } if (f & 2) { dst[HUDXY(5, 3)] = 0x2D44; dst[HUDXY(6, 3)] = 0x2D45; } if (f & 4) { dst[HUDXY(2, 5)] = 0x2D44; dst[HUDXY(3, 5)] = 0x2D45; } if (f & 8) { dst[HUDXY(4, 5)] = 0x2D44; dst[HUDXY(5, 5)] = 0x2D45; } if (f & 16) { dst[HUDXY(6, 5)] = 0x2D44; dst[HUDXY(7, 5)] = 0x2D45; } if (f & 32) { dst[HUDXY(3, 7)] = 0x2D44; dst[HUDXY(4, 7)] = 0x2D45; } if (f & 64) { dst[HUDXY(5, 7)] = 0x2D44; dst[HUDXY(6, 7)] = 0x2D45; } } void Hud_DrawSelectedYButtonItem() { // 8deb3a static const uint16 kHudBottlesItemText[128] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5, 0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554, }; static const uint16 kHudMushroomItemText[16] = { 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255f, 0x255e, 0x2566, 0x2553, 0x2554, 0x2561, 0x24f5, }; static const uint16 kHudFluteItemText[32] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5 }; static const uint16 kHudMirrorItemText[16] = { 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2558, 0x2561, 0x2561, 0x255e, 0x2561 }; static const uint16 kHudBowItemText[48] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x256e, 0x256f, 0x257c, 0x257d, 0x257e, 0x257f, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x256e, 0x256f, 0x24f5, 0x24f5, 0x24f5, 0x2578, 0x2579, 0x257a, 0x257b, 0x257c, 0x257d, 0x257e, 0x257f, }; static const uint16 kHudItemText[320] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2570, 0x2571, 0x2572, 0x2573, 0x2574, 0x2575, 0x2576, 0x2577, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x255e, 0x255e, 0x255a, 0x2562, 0x2557, 0x255e, 0x2563, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2558, 0x2561, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2558, 0x2552, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x255e, 0x2562, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2554, 0x2563, 0x2557, 0x2554, 0x2561, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2560, 0x2564, 0x2550, 0x255a, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255b, 0x2550, 0x255c, 0x255f, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x2550, 0x255c, 0x255c, 0x2554, 0x2561, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2562, 0x2557, 0x255e, 0x2565, 0x2554, 0x255b, 0x24f5, 0x24f5, 0x2400, 0x2401, 0x2402, 0x2403, 0x2404, 0x2405, 0x2406, 0x2407, 0x2408, 0x2409, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255e, 0x255a, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x255c, 0x2564, 0x2553, 0x255e, 0x2561, 0x2550, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x2562, 0x255e, 0x255c, 0x2550, 0x2561, 0x2558, 0x2550, 0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2568, 0x2561, 0x255d, 0x2550, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2552, 0x2550, 0x255f, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, }; #define L(x) (x == ' ' ? 0x24f5 : 0x2550 + x - 'A') const uint16 kNotAssignedItemText[16] = { L('N'), L('O'), L('T'), L(' '), L(' '), L(' '), L(' '), L(' '), L('A'), L('S'), L('S'), L('I'), L('G'), L('N'), L('E'), L('D'), }; #undef L uint16 *dst_org = uvram_screen.row[0].col; uint16 *dst_box = dst_org + (kNewStyleInventory ? 1 : 0); bool is_x = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR)); uint8 palette = is_x ? 3 : 7; Hud_DrawBox(dst_box, 21, 5, 21 + 9, 10, palette); // Display either the current item or the item assigned // to the x key. int item = is_x ? hud_cur_item_x : hud_cur_item; if (item != 0) { uint16 *p = dst_org + kHudItemInVramPtr[Hud_GetItemPosition(item)]; Hud_Copy2x2(dst_box + HUDXY(25, 6), p); if (timer_for_flashing_circle & 0x10) Hud_DrawFlashingCircle(p, palette); } const uint16 *src_p; if (item == kHudItem_BottleOld && !kNewStyleInventory && link_item_bottle_index) { src_p = &kHudBottlesItemText[(link_bottle_info[link_item_bottle_index - 1] - 1) * 16]; } else if (item == 5 && link_item_mushroom != 1) { src_p = &kHudMushroomItemText[(link_item_mushroom - 2) * 16]; } else if (item == 20 && link_item_mirror != 1) { src_p = &kHudMirrorItemText[(link_item_mirror - 2) * 16]; } else if (item == 13 && link_item_flute != 1) { src_p = &kHudFluteItemText[(link_item_flute - 2) * 16]; } else if (item == 1 && link_item_bow != 1) { src_p = &kHudBowItemText[(link_item_bow - 2) * 16]; } else if (item >= kHudItem_Bottle1 && item <= kHudItem_Bottle4) { src_p = &kHudBottlesItemText[(link_bottle_info[item - kHudItem_Bottle1] - 1) * 16]; } else if (item == kHudItem_Shovel) { src_p = &kHudItemText[(13 - 1) * 16]; } else if (item == 0) { src_p = is_x ? kNotAssignedItemText : &kHudItemText[(20 - 1) * 16]; } else { src_p = &kHudItemText[(item - 1) * 16]; } Hud_DrawNxN(dst_box + HUDXY(22, 8), src_p, 8, 2); } void Hud_DrawEquipmentBox() { // 8ded29 uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0); Hud_DrawBox(dst, 21, 21, 30, 29, 2); // Draw dotted lines for (int i = 0; i < 8; i++) dst[HUDXY(22 + i, 25)] = 0x28D7; static const uint16 kHudEquipmentDungeonItemText[16] = { 0x2479, 0x247a, 0x247b, 0x247c, 0x248c, 0x24f5, 0x24f5, 0x24f5, 0x2469, 0x246a, 0x246b, 0x246c, 0x246d, 0x246e, 0x246f, 0x24f5, }; memcpy(dst + HUDXY(22, 22), &kHudEquipmentDungeonItemText[0], 8 * sizeof(uint16)); memcpy(dst + HUDXY(22, 26), &kHudEquipmentDungeonItemText[8], 8 * sizeof(uint16)); static const ItemBoxGfx kHudItemHeartPieces[4] = { {0x2484, 0x6484, 0x2485, 0x6485}, {0x24ad, 0x6484, 0x2485, 0x6485}, {0x24ad, 0x6484, 0x24ae, 0x6485}, {0x24ad, 0x64ad, 0x24ae, 0x6485}, }; if (cur_palace_index_x2 == 0xff) { for (int i = 0; i < 8; i++) dst[HUDXY(22 + i, 26)] = 0x24F5; Hud_DrawItem(dst + HUDXY(25, 27), &kHudItemHeartPieces[link_heart_pieces]); } Hud_DrawItem(dst + HUDXY(22, 23), &kHudItemSword[link_sword_type == 0xff ? 0 : link_sword_type]); Hud_DrawItem(dst + HUDXY(25, 23), &kHudItemShield[link_shield_type]); Hud_DrawItem(dst + HUDXY(28, 23), &kHudItemArmor[link_armor]); static const ItemBoxGfx kHudItemPalaceItem[2] = { {0x28d6, 0x68d6, 0x28e6, 0x28e7}, {0x354b, 0x354c, 0x354d, 0x354e}, }; static const ItemBoxGfx kHudItemDungeonMap[1] = { {0x28de, 0x28df, 0x28ee, 0x28ef}, }; static const ItemBoxGfx kHudItemDungeonCompass[1] = { {0x24bf, 0x64bf, 0x2ccf, 0x6ccf}, }; if (cur_palace_index_x2 != 0xff && (link_bigkey << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(dst + HUDXY(28, 27), &kHudItemPalaceItem[CheckPalaceItemPosession()]); } if (cur_palace_index_x2 != 0xff && (link_dungeon_map << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(dst + HUDXY(22, 27), &kHudItemDungeonMap[0]); } if (cur_palace_index_x2 != 0xff && (link_compass << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(dst + HUDXY(25, 27), &kHudItemDungeonCompass[0]); } } static void Hud_IntToDecimal(unsigned int number, uint8 *out) { // 8df0f7 out[0] = number / 1000 + 0x90; out[1] = (number %= 1000) / 100 + 0x90; out[2] = (number %= 100) / 10 + 0x90; out[3] = (number % 10) + 0x90; } bool Hud_RefillHealth() { // 8df128 if (link_health_current >= link_health_capacity) { link_health_current = link_health_capacity; link_hearts_filler = 0; return (is_doing_heart_animation == 0); } link_hearts_filler = 160; return false; } void Hud_AnimateHeartRefill() { // 8df14f if (--animate_heart_refill_countdown) return; uint16 n = ((uint16)((link_health_current & ~7) - 1) >> 3) << 1; uint16 *p = hud_tile_indices_buffer + HUDXY(20, 1); if (n >= 20) { n -= 20; p += 0x20; } n &= 0xff; animate_heart_refill_countdown = 1; static const uint16 kAnimHeartPartial[4] = { 0x24A3, 0x24A4, 0x24A3, 0x24A0 }; p[n >> 1] = kAnimHeartPartial[animate_heart_refill_countdown_subpos]; animate_heart_refill_countdown_subpos = (animate_heart_refill_countdown_subpos + 1) & 3; if (!animate_heart_refill_countdown_subpos) { Hud_Rebuild(); is_doing_heart_animation = 0; } } bool Hud_RefillMagicPower() { // 8df1b3 if (link_magic_power >= 0x80) return true; link_magic_filler = 0x80; return false; } void Hud_RestoreTorchBackground() { // 8dfa33 if (!link_item_torch || !dung_want_lights_out || hdr_dungeon_dark_with_lantern || dung_num_lit_torches) return; hdr_dungeon_dark_with_lantern = 1; if (dung_hdr_bg2_properties != 2) TS_copy = 1; } void Hud_RebuildIndoor() { // 8dfa60 overworld_fixed_color_plusminus = 0; link_num_keys = 0xff; Hud_Rebuild(); } static void Hud_UpdateItemBox() { // 8dfafd // Update r if (hud_cur_item) Hud_DrawItem(&hud_tile_indices_buffer[HUDXY(5, 1)], Hud_GetIconForItem(hud_cur_item)); } static void Hud_UpdateHearts_Inner(uint16 *dst, const uint16 *src, int n) { // 8dfdab int x = 0; while (n > 0) { if (x >= 10) { dst += 0x20; x = 0; } dst[x] = src[n >= 5 ? 2 : 1]; x++; n -= 8; } } static void DrawHudComponents(uint16 *dst, const uint16 *src, int w, int h) { do { memcpy(dst, src, w * sizeof(uint16)); } while (src += w, dst += 32, --h); } static void Hud_Update_Hearts() { // 8dfb94 static const uint16 kHudItemBoxTab1[] = { 0x24A2, 0x24A2, 0x24A2 }; static const uint16 kHudItemBoxTab2[] = { 0x24A2, 0x24A1, 0x24A0 }; // The life meter Hud_UpdateHearts_Inner(&hud_tile_indices_buffer[HUDXY(20, 1)], kHudItemBoxTab1, link_health_capacity); Hud_UpdateHearts_Inner(&hud_tile_indices_buffer[HUDXY(20, 1)], kHudItemBoxTab2, (link_health_current + 3) & ~3); } static void Hud_Update_Magic() { // 8dfc09 uint16 *dst = &hud_tile_indices_buffer[HUDXY(2, 0)]; if (link_magic_consumption >= 1) { dst[HUDXY(0, 0)] = 0x28F7; dst[HUDXY(1, 0)] = 0x2851; dst[HUDXY(2, 0)] = 0x28FA; } const uint16 *src = kUpdateMagicPowerTilemap[(link_magic_power + 7) >> 3]; dst[HUDXY(1, 1)] = src[0]; dst[HUDXY(1, 2)] = src[1]; dst[HUDXY(1, 3)] = src[2]; dst[HUDXY(1, 4)] = src[3]; } static void Hud_Update_Inventory() { // 8dfc09 uint8 d[4]; Hud_IntToDecimal(link_rupees_actual, d); const uint16 base_tiles[2] = { 0x2400, (enhanced_features0 & kFeatures0_ShowMaxItemsInYellow) ? 0x3400 : 0x2400, }; int inv_offs = (d[0] == 0x90) ? 1 : 0; static const uint16 kHudInventoryBg[26] = { 0x207f, 0x207f, 0x3ca8, 0x207f, 0x207f, 0x2c88, 0x2c89, 0x207f, 0x20a7, 0x20a9, 0x207f, 0x2871, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, }; uint16 *dst = &hud_tile_indices_buffer[HUDXY(8, 0)]; memcpy(dst + HUDXY(0, 0), kHudInventoryBg + 0 + inv_offs, 12 * sizeof(uint16)); memcpy(dst + HUDXY(0, 1), kHudInventoryBg + 13 + inv_offs, 12 * sizeof(uint16)); if (link_item_bow) { if (link_item_bow >= 3) { hud_tile_indices_buffer[HUDXY(15, 0)] = 0x2486; hud_tile_indices_buffer[HUDXY(16, 0)] = 0x2487; link_item_bow = link_num_arrows ? 4 : 3; } else { link_item_bow = link_num_arrows ? 2 : 1; } } // Offset everything if we have many coins? int base_tile = base_tiles[link_rupees_actual == MaxRupees()]; if (inv_offs == 0) { dst++; dst[HUDXY(-1, 1)] = base_tile | d[0]; } dst[HUDXY(0, 1)] = base_tile | d[1]; dst[HUDXY(1, 1)] = base_tile | d[2]; dst[HUDXY(2, 1)] = base_tile | d[3]; Hud_IntToDecimal(link_item_bombs, d); base_tile = base_tiles[link_item_bombs == kMaxBombsForLevel[link_bomb_upgrades]]; dst[HUDXY(4, 1)] = base_tile | d[2]; dst[HUDXY(5, 1)] = base_tile | d[3]; Hud_IntToDecimal(link_num_arrows, d); base_tile = base_tiles[link_num_arrows == kMaxArrowsForLevel[link_arrow_upgrades]]; dst[HUDXY(7, 1)] = base_tile | d[2]; dst[HUDXY(8, 1)] = base_tile | d[3]; // Show keys d[3] = 0x7f; if (link_num_keys != 0xff) Hud_IntToDecimal(link_num_keys, d); dst[HUDXY(10, 1)] = 0x2400 | d[3]; if (dst[HUDXY(10, 1)] == 0x247f) dst[HUDXY(10, 0)] = 0x247f; } void Hud_Rebuild() { // 8dfa70 // Ensure all of the 165 hud words are initialized. // This was broken by my previous reorg... quick fix for now. if (hud_tile_indices_buffer[HUDXY(8, 2)] == 0) { for (int i = 0; i < 165; i++) hud_tile_indices_buffer[i] = 0x207f; } // The magic meter and item box static const uint16 kHudTilemapLeftPart[8 * 6] = { 0x207f, 0x207f, 0x2850, 0xa856, 0x2852, 0x285b, 0x285b, 0x285c, 0x207f, 0x207f, 0x2854, 0x2871, 0x2858, 0x207f, 0x207f, 0x285d, 0x207f, 0x207f, 0x2854, 0x304e, 0x2858, 0x207f, 0x207f, 0x285d, 0x207f, 0x207f, 0x2854, 0x305e, 0x2859, 0xa85b, 0xa85b, 0xa85c, 0x207f, 0x207f, 0x2854, 0x305e, 0x6854, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0xa850, 0x2856, 0xe850, }; DrawHudComponents(hud_tile_indices_buffer, kHudTilemapLeftPart, 8, 6); static const uint16 kHudTilemapRightPart[12 * 5] = { 0x207f, 0x207f, 0x288b, 0x288f, 0x24ab, 0x24ac, 0x688f, 0x688b, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, }; DrawHudComponents(&hud_tile_indices_buffer[HUDXY(20, 0)], kHudTilemapRightPart, 12, 5); Hud_Update_Hearts(); Hud_Update_Magic(); Hud_Update_Inventory(); Hud_UpdateItemBox(); flag_update_hud_in_nmi++; } const uint16 *Hud_GetItemBoxPtr(int item) { return kHudItemBoxGfxPtrs[item]->v; } void Hud_HandleItemSwitchInputs() { if (!(enhanced_features0 & kFeatures0_SwitchLR)) return; if (filtered_joypad_L & (0x20 | 0x10)) { // left/right shoulder int old_item = hud_cur_item; for (int i = 0; ; i++) { if (i >= kHudItemCount) { hud_cur_item = 0; break; } if (filtered_joypad_L & 0x20) Hud_GotoPrevItem(&hud_cur_item, 1); else Hud_GotoNextItem(&hud_cur_item, 1); if (Hud_DoWeHaveThisItem(hud_cur_item)) break; } if (hud_cur_item != old_item) { sound_effect_2 = 32; Hud_UpdateEquippedItem(); Hud_UpdateItemBox(); flag_update_hud_in_nmi++; } } } static void Hud_ReorderItem(int direction) { // Initialize inventory order on first use if (hud_inventory_order[0] == 0) { for (int i = 0; i < 24; i++) hud_inventory_order[i] = i + 1; } int old_pos = Hud_GetItemPosition(hud_cur_item), new_pos = old_pos + direction; if (new_pos < 0) new_pos += kHudItemCount; else if (new_pos >= kHudItemCount) new_pos -= kHudItemCount; uint8 t = hud_inventory_order[old_pos]; hud_inventory_order[old_pos] = hud_inventory_order[new_pos]; hud_inventory_order[new_pos] = t; Hud_DrawYButtonItems(); sound_effect_2 = 32; }