ref: 3a080d6bb30e702458d09c21abe19af808fbdc26
dir: /hud.c/
#include "hud.h"
#include "zelda_rtl.h"
#include "variables.h"
#include "messaging.h"
enum {
kNewStyleInventory = 0,
kHudItemCount = kNewStyleInventory ? 24 : 20,
};
typedef struct ItemBoxGfx {
uint16 v[4];
} ItemBoxGfx;
static void Hud_DrawItem(uint16 *dst, const ItemBoxGfx *src);
static bool Hud_DoWeHaveThisItem(uint8 item);
static void Hud_EquipPrevItem(uint8 *item);
static void Hud_EquipNextItem(uint8 *item);
static int Hud_GetItemPosition(int item);
static void Hud_ReorderItem(int direction);
static void Hud_Update_Magic();
static void Hud_Update_Inventory();
static void Hud_Update_Hearts();
const uint8 kMaxBombsForLevel[] = { 10, 15, 20, 25, 30, 35, 40, 50 };
const uint8 kMaxArrowsForLevel[] = { 30, 35, 40, 45, 50, 55, 60, 70 };
static const uint8 kMaxHealthForLevel[] = { 9, 9, 9, 9, 9, 9, 9, 9, 17, 17, 17, 17, 17, 17, 17, 25, 25, 25, 25, 25, 25 };
#define HUDXY(x, y) ((x) + (y) * 32)
static const uint16 kHudItemInVramPtr_New[24] = {
HUDXY(2, 7), HUDXY(5, 7), HUDXY(8, 7), HUDXY(11, 7), HUDXY(14, 7), HUDXY(17, 7),
HUDXY(2, 10), HUDXY(5, 10), HUDXY(8, 10), HUDXY(11, 10), HUDXY(14, 10), HUDXY(17, 10),
HUDXY(2, 13), HUDXY(5, 13), HUDXY(8, 13), HUDXY(11, 13), HUDXY(14, 13), HUDXY(17, 13),
HUDXY(2, 16), HUDXY(5, 16), HUDXY(8, 16), HUDXY(11, 16), HUDXY(14, 16), HUDXY(17, 16),
};
static const uint16 kHudItemInVramPtr_Old[20] = {
HUDXY(4, 7), HUDXY(7, 7), HUDXY(10, 7), HUDXY(13, 7), HUDXY(16, 7),
HUDXY(4, 10), HUDXY(7, 10), HUDXY(10, 10), HUDXY(13, 10), HUDXY(16, 10),
HUDXY(4, 13), HUDXY(7, 13), HUDXY(10, 13), HUDXY(13, 13), HUDXY(16, 13),
HUDXY(4, 16), HUDXY(7, 16), HUDXY(10, 16), HUDXY(13, 16), HUDXY(16, 16),
};
#define kHudItemInVramPtr (kNewStyleInventory ? kHudItemInVramPtr_New : kHudItemInVramPtr_Old)
static const uint16 kHudBottlesGfx[128] = {
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5,
0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554,
};
static const ItemBoxGfx kHudItemBottles[9] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2044, 0x2045, 0x2046, 0x2047},
{0x2837, 0x2838, 0x2cc3, 0x2cd3},
{0x24d2, 0x64d2, 0x24e2, 0x24e3},
{0x3cd2, 0x7cd2, 0x3ce2, 0x3ce3},
{0x2cd2, 0x6cd2, 0x2ce2, 0x2ce3},
{0x2855, 0x6855, 0x2c57, 0x2c5a},
{0x2837, 0x2838, 0x2839, 0x283a},
{0x2837, 0x2838, 0x2839, 0x283a},
};
static const ItemBoxGfx kHudItemBow[5] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x28ba, 0x28e9, 0x28e8, 0x28cb},
{0x28ba, 0x284a, 0x2849, 0x28cb},
{0x28ba, 0x28e9, 0x28e8, 0x28cb},
{0x28ba, 0x28bb, 0x24ca, 0x28cb},
};
static const ItemBoxGfx kHudItemBoomerang[3] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2cb8, 0x2cb9, 0x2cf5, 0x2cc9},
{0x24b8, 0x24b9, 0x24f5, 0x24c9},
};
static const ItemBoxGfx kHudItemHookshot[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x24f5, 0x24f6, 0x24c0, 0x24f5},
};
static const ItemBoxGfx kHudItemBombs[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2cb2, 0x2cb3, 0x2cc2, 0x6cc2},
};
static const ItemBoxGfx kHudItemMushroom[3] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2444, 0x2445, 0x2446, 0x2447},
{0x203b, 0x203c, 0x203d, 0x203e},
};
static const ItemBoxGfx kHudItemFireRod[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x24b0, 0x24b1, 0x24c0, 0x24c1},
};
static const ItemBoxGfx kHudItemIceRod[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2cb0, 0x2cbe, 0x2cc0, 0x2cc1},
};
static const ItemBoxGfx kHudItemBombos[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x287d, 0x287e, 0xe87e, 0xe87d},
};
static const ItemBoxGfx kHudItemEther[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2876, 0x2877, 0xE877, 0xE876},
};
static const ItemBoxGfx kHudItemQuake[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2866, 0x2867, 0xE867, 0xE866},
};
static const ItemBoxGfx kHudItemTorch[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x24bc, 0x24bd, 0x24cc, 0x24cd},
};
static const ItemBoxGfx kHudItemHammer[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x20b6, 0x20b7, 0x20c6, 0x20c7},
};
static const ItemBoxGfx kHudItemFlute[4] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x20d0, 0x20d1, 0x20e0, 0x20e1},
{0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5},
{0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5},
};
static const ItemBoxGfx kHudItemBugNet[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x3c40, 0x3c41, 0x2842, 0x3c43},
};
static const ItemBoxGfx kHudItemBookMudora[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x3ca5, 0x3ca6, 0x3cd8, 0x3cd9},
};
static const ItemBoxGfx kHudItemCaneSomaria[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x24dc, 0x24dd, 0x24ec, 0x24ed},
};
static const ItemBoxGfx kHudItemCaneByrna[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2cdc, 0x2cdd, 0x2cec, 0x2ced},
};
static const ItemBoxGfx kHudItemCape[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x24b4, 0x24b5, 0x24c4, 0x24c5},
};
static const ItemBoxGfx kHudItemMirror[4] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x28de, 0x28df, 0x28ee, 0x28ef},
{0x2c62, 0x2c63, 0x2c72, 0x2c73},
{0x2886, 0x2887, 0x2888, 0x2889},
};
static const ItemBoxGfx kHudItemGloves[3] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2130, 0x2131, 0x2140, 0x2141},
{0x28da, 0x28db, 0x28ea, 0x28eb},
};
static const ItemBoxGfx kHudItemBoots[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x3429, 0x342a, 0x342b, 0x342c},
};
static const ItemBoxGfx kHudItemFlippers[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2c9a, 0x2c9b, 0x2c9d, 0x2c9e},
};
static const ItemBoxGfx kHudItemMoonPearl[2] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2433, 0x2434, 0x2435, 0x2436},
};
static const ItemBoxGfx kHudItemEmpty[1] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
};
static const ItemBoxGfx kHudItemSword[5] = {
{0x20f5, 0x20f5, 0x20f5, 0x20f5},
{0x2c64, 0x2cce, 0x2c75, 0x3d25},
{0x2c8a, 0x2c65, 0x2474, 0x3d26},
{0x248a, 0x2465, 0x3c74, 0x2d48},
{0x288a, 0x2865, 0x2c74, 0x2d39},
};
static const ItemBoxGfx kHudItemShield[4] = {
{0x24f5, 0x24f5, 0x24f5, 0x24f5},
{0x2cfd, 0x6cfd, 0x2cfe, 0x6cfe},
{0x34ff, 0x74ff, 0x349f, 0x749f},
{0x2880, 0x2881, 0x288d, 0x288e},
};
static const ItemBoxGfx kHudItemArmor[5] = {
{0x3c68, 0x7c68, 0x3c78, 0x7c78},
{0x2c68, 0x6c68, 0x2c78, 0x6c78},
{0x2468, 0x6468, 0x2478, 0x6478},
};
static const ItemBoxGfx * const kHudItemBoxGfxPtrs[] = {
kHudItemBow,
kHudItemBoomerang,
kHudItemHookshot,
kHudItemBombs,
kHudItemMushroom,
kHudItemFireRod,
kHudItemIceRod,
kHudItemBombos,
kHudItemEther,
kHudItemQuake,
kHudItemTorch,
kHudItemHammer,
kHudItemFlute,
kHudItemBugNet,
kHudItemBookMudora,
kHudItemBottles,
kHudItemCaneSomaria,
kHudItemCaneByrna,
kHudItemCape,
kHudItemMirror,
kHudItemGloves,
kHudItemBoots,
kHudItemFlippers,
kHudItemMoonPearl,
kHudItemEmpty,
kHudItemSword,
kHudItemShield,
kHudItemArmor,
kHudItemBottles,
kHudItemBottles,
kHudItemBottles,
kHudItemBottles,
};
static const uint16 kUpdateMagicPowerTilemap[17][4] = {
{0x3cf5, 0x3cf5, 0x3cf5, 0x3cf5},
{0x3cf5, 0x3cf5, 0x3cf5, 0x3c5f},
{0x3cf5, 0x3cf5, 0x3cf5, 0x3c4c},
{0x3cf5, 0x3cf5, 0x3cf5, 0x3c4d},
{0x3cf5, 0x3cf5, 0x3cf5, 0x3c4e},
{0x3cf5, 0x3cf5, 0x3c5f, 0x3c5e},
{0x3cf5, 0x3cf5, 0x3c4c, 0x3c5e},
{0x3cf5, 0x3cf5, 0x3c4d, 0x3c5e},
{0x3cf5, 0x3cf5, 0x3c4e, 0x3c5e},
{0x3cf5, 0x3c5f, 0x3c5e, 0x3c5e},
{0x3cf5, 0x3c4c, 0x3c5e, 0x3c5e},
{0x3cf5, 0x3c4d, 0x3c5e, 0x3c5e},
{0x3cf5, 0x3c4e, 0x3c5e, 0x3c5e},
{0x3c5f, 0x3c5e, 0x3c5e, 0x3c5e},
{0x3c4c, 0x3c5e, 0x3c5e, 0x3c5e},
{0x3c4d, 0x3c5e, 0x3c5e, 0x3c5e},
{0x3c4e, 0x3c5e, 0x3c5e, 0x3c5e},
};
static const uint16 kDungFloorIndicator_Gfx0[11] = { 0x2508, 0x2509, 0x2509, 0x250a, 0x250b, 0x250c, 0x250d, 0x251d, 0xe51c, 0x250e, 0x7f };
static const uint16 kDungFloorIndicator_Gfx1[11] = { 0x2518, 0x2519, 0xa509, 0x251a, 0x251b, 0x251c, 0x2518, 0xa51d, 0xe50c, 0xa50e, 0x7f };
void Hud_RefreshIcon() {
Hud_SearchForEquippedItem();
Hud_UpdateHud();
Hud_Rebuild();
overworld_map_state = 0;
}
uint8 CheckPalaceItemPosession() {
switch (cur_palace_index_x2 >> 1) {
case 2: return link_item_bow != 0;
case 3: return link_item_gloves != 0;
case 5: return link_item_hookshot != 0;
case 6: return link_item_hammer != 0;
case 7: return link_item_cane_somaria != 0;
case 8: return link_item_fire_rod != 0;
case 9: return link_armor != 0;
case 10: return link_item_moon_pearl != 0;
case 11: return link_item_gloves != 1;
case 12: return link_shield_type == 3;
case 13: return link_armor == 2;
default:
return 0;
}
}
// Returns the zero based index of the currently selected hud item,
// or -1 if the item is item 0.
static int Hud_GetItemPosition(int item) {
if (item <= 0)
return -1;
if (hud_inventory_order[0] != 0) {
int i = 0;
for (; i < kHudItemCount - 1 && hud_inventory_order[i] != item; i++) {}
return i;
} else {
return item ? item - 1 : item;
}
}
static void Hud_GotoPrevItem(uint8 *item, uint8 first_item_index) {
if (hud_inventory_order[0] != 0) {
int pos = Hud_GetItemPosition(*item);
*item = (pos == 0 && !first_item_index) ? 0 :
hud_inventory_order[(pos <= 0 ? kHudItemCount : pos) - 1];
} else {
*item = (*item > first_item_index) ? *item - 1 : kHudItemCount;
}
}
static void Hud_GotoNextItem(uint8 *item, uint8 first_item_index) {
if (hud_inventory_order[0] != 0) {
int i = Hud_GetItemPosition(*item);
*item = hud_inventory_order[((uint)i >= kHudItemCount - 1) ? 0 : i + 1];
} else {
*item = (*item < kHudItemCount) ? *item + 1 : first_item_index;
}
}
void Hud_FloorIndicator() { // 8afd0c
uint16 a = hud_floor_changed_timer;
if (a == 0) {
Hud_RemoveSuperBombIndicator();
return;
}
a += 1;
if (a == 0xc0)
a = 0;
WORD(hud_floor_changed_timer) = a;
hud_tile_indices_buffer[0xf2 / 2] = 0x251e;
hud_tile_indices_buffer[0x134 / 2] = 0x251f;
hud_tile_indices_buffer[0x132 / 2] = 0x2520;
hud_tile_indices_buffer[0xf4 / 2] = 0x250f;
int k = 0, j;
if (!sign8(dung_cur_floor)) {
if (!WORD(dung_cur_floor) && dungeon_room_index != 2 && sram_progress_indicator < 2)
sound_effect_ambient = 3;
j = dung_cur_floor;
} else {
sound_effect_ambient = 5;
k++;
j = dung_cur_floor ^ 0xff;
}
hud_tile_indices_buffer[k + 0xf2 / 2] = kDungFloorIndicator_Gfx0[j];
hud_tile_indices_buffer[k + 0x132 / 2] = kDungFloorIndicator_Gfx1[j];
flag_update_hud_in_nmi++;
}
void Hud_RemoveSuperBombIndicator() { // 8afd90
hud_tile_indices_buffer[0xf2 / 2] = 0x7f;
hud_tile_indices_buffer[0x132 / 2] = 0x7f;
hud_tile_indices_buffer[0xf4 / 2] = 0x7f;
hud_tile_indices_buffer[0x134 / 2] = 0x7f;
}
void Hud_SuperBombIndicator() { // 8afda8
if (!super_bomb_indicator_unk1) {
if (sign8(super_bomb_indicator_unk2))
goto remove;
super_bomb_indicator_unk2--;
super_bomb_indicator_unk1 = 62;
}
super_bomb_indicator_unk1--;
if (sign8(super_bomb_indicator_unk2)) {
remove:
super_bomb_indicator_unk2 = 0xff;
Hud_RemoveSuperBombIndicator();
return;
}
int r = super_bomb_indicator_unk2 % 10;
int q = super_bomb_indicator_unk2 / 10;
int j = sign8(r - 1) ? 9 : r - 1;
hud_tile_indices_buffer[0xf4 / 2] = kDungFloorIndicator_Gfx0[j];
hud_tile_indices_buffer[0x134 / 2] = kDungFloorIndicator_Gfx1[j];
j = sign8(q - 1) ? 10 : q - 1;
hud_tile_indices_buffer[0xf2 / 2] = kDungFloorIndicator_Gfx0[j];
hud_tile_indices_buffer[0x132 / 2] = kDungFloorIndicator_Gfx1[j];
}
static int MaxRupees() {
return enhanced_features0 & kFeatures0_CarryMoreRupees ? 9999 : 999;
}
void Hud_RefillLogic() { // 8ddb92
if (overworld_map_state)
return;
if (link_magic_filler) {
if (link_magic_power >= 128) {
link_magic_power = 128;
link_magic_filler = 0;
} else {
link_magic_filler--;
link_magic_power++;
if ((frame_counter & 3) == 0 && sound_effect_1 == 0)
sound_effect_1 = 45;
}
}
uint16 a = link_rupees_actual;
if (a != link_rupees_goal) {
if (a >= link_rupees_goal) {
if ((int16)--a < 0)
link_rupees_goal = a = 0;
} else {
int m = MaxRupees();
if (++a > m)
link_rupees_goal = a = m;
}
link_rupees_actual = a;
if (sound_effect_1 == 0) {
if ((rupee_sfx_sound_delay++ & 7) == 0)
sound_effect_1 = 41;
} else {
rupee_sfx_sound_delay = 0;
}
} else {
rupee_sfx_sound_delay = 0;
}
if (link_bomb_filler) {
link_bomb_filler--;
if (link_item_bombs != kMaxBombsForLevel[link_bomb_upgrades])
link_item_bombs++;
}
if (link_arrow_filler) {
link_arrow_filler--;
if (link_num_arrows != kMaxArrowsForLevel[link_arrow_upgrades])
link_num_arrows++;
if (link_item_bow && (link_item_bow & 1) == 1) {
link_item_bow++;
Hud_RefreshIcon();
}
}
if (!flag_is_link_immobilized && !link_hearts_filler &&
link_health_current < kMaxHealthForLevel[link_health_capacity >> 3]) {
if (link_lowlife_countdown_timer_beep) {
link_lowlife_countdown_timer_beep--;
} else if (!sound_effect_1) {
if (!(enhanced_features0 & kFeatures0_DisableLowHealthBeep))
sound_effect_1 = 43;
link_lowlife_countdown_timer_beep = 32 - 1;
}
}
if (is_doing_heart_animation)
goto doing_animation;
if (link_hearts_filler) {
if (link_health_current < link_health_capacity) {
link_health_current += 8;
if (link_health_current >= link_health_capacity)
link_health_current = link_health_capacity;
if (sound_effect_2 == 0)
sound_effect_2 = 13;
link_hearts_filler -= 8;
is_doing_heart_animation++;
animate_heart_refill_countdown = 7;
doing_animation:
Hud_Update_Magic();
Hud_Update_Inventory();
Hud_AnimateHeartRefill();
flag_update_hud_in_nmi++;
return;
}
link_health_current = link_health_capacity;
link_hearts_filler = 0;
}
Hud_Update_Hearts();
Hud_Update_Magic();
Hud_Update_Inventory();
flag_update_hud_in_nmi++;
}
void Hud_Module_Run() { // 8ddd36
byte_7E0206++;
switch (overworld_map_state) {
case 0: Hud_ClearTileMap(); break;
case 1: Hud_Init(); break;
case 2: Hud_BringMenuDown(); break;
case 3: Hud_ChooseNextMode(); break;
case 4: Hud_NormalMenu(); break;
case 5: Hud_UpdateHud(); break;
case 6: Hud_CloseMenu(); break;
case 7: Hud_GotoBottleMenu(); break;
case 8: Hud_InitBottleMenu(); break;
case 9: Hud_ExpandBottleMenu(); break;
case 10: Hud_BottleMenu(); break;
case 11: Hud_EraseBottleMenu(); break;
case 12: Hud_RestoreNormalMenu(); break;
default:
assert(0);
}
}
void Hud_ClearTileMap() { // 8ddd5a
uint16 *target = (uint16 *)&g_ram[0x1000];
for (int i = 0; i < 1024; i++)
target[i] = 0x207f;
sound_effect_2 = 17;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
overworld_map_state++;
}
bool Hud_HaveAnyItems() { // new
for (int i = 0; i < 20; i++)
if ((&link_item_bow)[i])
return true;
return false;
}
void Hud_Init() { // 8dddab
Hud_SearchForEquippedItem();
Hud_DrawYButtonItems();
Hud_DrawAbilityBox();
Hud_DrawProgressIcons();
Hud_DrawEquipmentBox();
Hud_DrawSelectedYButtonItem();
if (Hud_HaveAnyItems()) {
// This causes bottle flicker because it's not early enough
int first_bottle = 0;
while (first_bottle < 4 && link_bottle_info[first_bottle] == 0)
first_bottle++;
if (first_bottle == 4)
link_item_bottle_index = 0;
else if (link_item_bottle_index == 0)
link_item_bottle_index = first_bottle + 1;
if (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory) {
timer_for_flashing_circle = 16;
Hud_DrawBottleMenu();
}
}
timer_for_flashing_circle = 16;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
overworld_map_state++;
}
void Hud_BringMenuDown() { // 8dde59
BG3VOFS_copy2 -= 8;
if (BG3VOFS_copy2 == 0xff18)
overworld_map_state++;
}
void Hud_ChooseNextMode() { // 8dde6e
if (Hud_HaveAnyItems()) {
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
Hud_DrawSelectedYButtonItem();
// Pick either the bottle state or normal one
overworld_map_state = (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory) ? 10 : 4;
} else {
if (filtered_joypad_H)
overworld_map_state = 5;
}
}
static bool Hud_DoWeHaveThisItem(uint8 item) { // 8ddeb0
if (item == 0)
return true; // for the x item, 0 is valid
if (item == kHudItem_Flute && kNewStyleInventory)
return link_item_flute >= 2;
if (item == kHudItem_Shovel && kNewStyleInventory)
return link_item_flute >= 1;
if (item >= kHudItem_Bottle1)
return link_bottle_info[item - kHudItem_Bottle1] != 0;
return (&link_item_bow)[item - 1] != 0;
}
static void Hud_EquipPrevItem(uint8 *item) { // 8dded9
do {
Hud_GotoPrevItem(item, item == &hud_cur_item);
} while (!Hud_DoWeHaveThisItem(*item));
}
static void Hud_EquipNextItem(uint8 *item) { // 8ddee2
do {
Hud_GotoNextItem(item, item == &hud_cur_item);
} while (!Hud_DoWeHaveThisItem(*item));
}
static void Hud_EquipItemAbove(uint8 *item) { // 8ddeeb
do {
for(int i = 0; i < (kNewStyleInventory ? 6 : 5); i++)
Hud_GotoPrevItem(item, 1);
} while (!Hud_DoWeHaveThisItem(*item));
}
static void Hud_EquipItemBelow(uint8 *item) { // 8ddf00
int num = *item == 0 ? 1 : (kNewStyleInventory ? 6 : 5);
do {
for (int i = 0; i < num; i++)
Hud_GotoNextItem(item, 1);
} while (!Hud_DoWeHaveThisItem(*item));
}
void Hud_NormalMenu() { // 8ddf15
timer_for_flashing_circle++;
if (!BYTE(joypad1H_last))
BYTE(hud_tmp1) = 0;
if (filtered_joypad_H & 0x10) { // start
overworld_map_state = 5;
sound_effect_2 = 18;
return;
}
// Allow select to open the save/exit thing
if (joypad1H_last & 0x20 && sram_progress_indicator) { // select
BG3VOFS_copy2 = -8;
Hud_CloseMenu();
DisplaySelectMenu();
return;
}
if (joypad1H_last & 0x40 && !(joypad1L_last & 0x40) && (enhanced_features0 & kFeatures0_SwitchLR)) {
if (filtered_joypad_H & 8) {
Hud_ReorderItem(kNewStyleInventory ? -6 : -5);
} else if (filtered_joypad_H & 4) {
Hud_ReorderItem(kNewStyleInventory ? 6 : 5);
} else if (filtered_joypad_H & 2) {
Hud_ReorderItem(-1);
} else if (filtered_joypad_H & 1) {
Hud_ReorderItem(1);
}
} else if (!BYTE(hud_tmp1)) {
// If the x button is down, then move the blue circle
uint8 *item_p = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR)) ? &hud_cur_item_x : &hud_cur_item;
uint16 old_item = *item_p;
if (filtered_joypad_H & 8) {
Hud_EquipItemAbove(item_p);
} else if (filtered_joypad_H & 4) {
Hud_EquipItemBelow(item_p);
} else if (filtered_joypad_H & 2) {
Hud_EquipPrevItem(item_p);
} else if (filtered_joypad_H & 1) {
Hud_EquipNextItem(item_p);
}
BYTE(hud_tmp1) = filtered_joypad_H;
if (*item_p != old_item) {
timer_for_flashing_circle = 16;
sound_effect_2 = 32;
}
}
Hud_DrawYButtonItems();
Hud_DrawSelectedYButtonItem();
if (hud_cur_item == kHudItem_BottleOld && !kNewStyleInventory)
overworld_map_state = 7;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
//g_ram[0x15d0] = 0;
}
void Hud_UpdateHud() { // 8ddfa9
overworld_map_state++;
Hud_Rebuild();
Hud_UpdateEquippedItem();
}
uint8 Hud_LookupInventoryItem(uint8 item) {
static const uint8 kHudItemToItemOrg[21] = {
0,
3, 2, 14, 1, 10, 5,
6, 15, 16, 17, 9, 4,
8, 7, 12, 11, 18, 13,
19, 20,
};
static const uint8 kHudItemToItemNew[25] = {
0,
3, 2, 14, 1, 10, 5,
6, 15, 16, 17, 9, 4,
8, 7, 12, 21, 18, 13, // 8 is ocarina / shovel combined. moved shovel to 21.
19, 20,11, 11, 11, 11, // 11 means bottle
};
return kNewStyleInventory ? kHudItemToItemNew[item] : kHudItemToItemOrg[item];
}
void Hud_UpdateEquippedItem() { // 8ddfaf
if (hud_cur_item >= kHudItem_Bottle1)
link_item_bottle_index = hud_cur_item - kHudItem_Bottle1 + 1;
assert(hud_cur_item < 25);
current_item_y = Hud_LookupInventoryItem(hud_cur_item);
}
void Hud_CloseMenu() { // 8ddfba
BG3VOFS_copy2 += 8;
if (BG3VOFS_copy2)
return;
Hud_Rebuild();
overworld_map_state = 0;
submodule_index = 0;
main_module_index = saved_module_for_menu;
if (submodule_index)
Hud_RestoreTorchBackground();
if (current_item_y != 5 && current_item_y != 6) {
eq_debug_variable = 2;
link_debug_value_1 = 0;
} else {
assert(!link_debug_value_1);
eq_debug_variable = 0;
}
}
void Hud_GotoBottleMenu() { // 8ddffb
bottle_menu_expand_row = 0;
overworld_map_state++;
}
void Hud_InitBottleMenu() { // 8de002
int r = bottle_menu_expand_row;
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0);
for (int i = 21; i <= 30; i++)
dst[HUDXY(i, 11 + r)] = 0x207f;
if (++bottle_menu_expand_row == 19) {
overworld_map_state++;
bottle_menu_expand_row = 17;
}
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
}
void Hud_ExpandBottleMenu() { // 8de08c
static const uint16 kBottleMenuTop[] = { 0x28FB, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x68FB };
static const uint16 kBottleMenuTop2[] = { 0x28FC, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x68FC };
static const uint16 kBottleMenuBottom[] = { 0xA8FB, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xE8FB };
int r = bottle_menu_expand_row;
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0);
memcpy(&dst[HUDXY(21, 11 + r)], kBottleMenuTop, sizeof(uint16) * 10);
memcpy(&dst[HUDXY(21, 12 + r)], kBottleMenuTop2, sizeof(uint16) * 10);
memcpy(&dst[HUDXY(21, 29)], kBottleMenuBottom, sizeof(uint16) * 10);
if (sign8(--bottle_menu_expand_row))
overworld_map_state++;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
}
void Hud_BottleMenu() { // 8de0df
timer_for_flashing_circle++;
if (filtered_joypad_H & 0x10) {
sound_effect_2 = 18;
overworld_map_state = 5;
} else if (filtered_joypad_H & 3) {
if (filtered_joypad_H & 2) {
Hud_EquipPrevItem(&hud_cur_item);
} else {
Hud_EquipNextItem(&hud_cur_item);
}
timer_for_flashing_circle = 16;
sound_effect_2 = 32;
Hud_DrawYButtonItems();
Hud_DrawSelectedYButtonItem();
overworld_map_state++;
bottle_menu_expand_row = 0;
return;
}
Hud_DrawBottleMenu_Update();
if (filtered_joypad_H & 12) {
uint8 old_val = link_item_bottle_index - 1, val = old_val;
if (filtered_joypad_H & 8) {
do {
val = (val - 1) & 3;
} while (!link_bottle_info[val]);
} else {
do {
val = (val + 1) & 3;
} while (!link_bottle_info[val]);
}
if (old_val != val) {
link_item_bottle_index = val + 1;
timer_for_flashing_circle = 16;
sound_effect_2 = 32;
}
}
}
static void Hud_DrawItem(uint16 *dst, const ItemBoxGfx *src) { // new
dst[0] = src->v[0];
dst[1] = src->v[1];
dst[32] = src->v[2];
dst[33] = src->v[3];
}
static void Hud_DrawNxN(uint16 *dst, const uint16 *src, int w, int h) { // new
for (int y = 0; y < h; y++) {
memcpy(dst, src, sizeof(uint16) * w);
dst += 32, src += w;
}
}
static void Hud_Copy2x2(uint16 *dst, uint16 *src) { // new
dst[0] = src[0];
dst[1] = src[1];
dst[32] = src[32];
dst[33] = src[33];
}
static void Hud_DrawBox(uint16 *dst, int x1, int y1, int x2, int y2, uint8 palette) { // new
uint16 t;
t = 0x20fb | palette << 10;
dst[HUDXY(x1, y1)] = t;
dst[HUDXY(x2, y1)] = t + 0x4000;
dst[HUDXY(x1, y2)] = t + 0x8000;
dst[HUDXY(x2, y2)] = t + 0xc000;
t = 0x20fc | palette << 10;
for (int y = y1 + 1; y < y2; y++) {
dst[HUDXY(x1, y)] = t;
dst[HUDXY(x2, y)] = t + 0x4000;
}
t = 0x20f9 | palette << 10;
for (int x = x1 + 1; x < x2; x++) {
dst[HUDXY(x, y1)] = t;
dst[HUDXY(x, y2)] = t + 0x8000;
}
for (int y = y1 + 1; y < y2; y++) {
for (int x = x1 + 1; x < x2; x++)
dst[HUDXY(x, y)] = 0x24F5;
}
}
static void Hud_DrawFlashingCircle(uint16 *p, uint8 palette) { // new
int pp = palette << 10;
p[HUDXY(0, -1)] = pp | 0x2061;
p[HUDXY(1, -1)] = pp | 0x2061 | 0x4000;
p[HUDXY(-1, 0)] = pp | 0x2070;
p[HUDXY(2, 0)] = pp | 0x2070 | 0x4000;
p[HUDXY(-1, 1)] = pp | 0xa070;
p[HUDXY(2, 1)] = pp | 0xa070 | 0x4000;
p[HUDXY(0, 2)] = pp | 0xa061;
p[HUDXY(1, 2)] = pp | 0xa061 | 0x4000;
p[HUDXY(-1, -1)] = pp | 0x2060;
p[HUDXY(2, -1)] = pp | 0x2060 | 0x4000;
p[HUDXY(2, 2)] = pp | 0x2060 | 0xC000;
p[HUDXY(-1, 2)] = pp | 0x2060 | 0x8000;
}
void Hud_DrawBottleMenu() { // 8def67
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0);
Hud_DrawBox(dst, 21, 11, 30, 29, 2);
for (int i = 0; i < 4; i++)
Hud_DrawItem(dst + HUDXY(25, 13 + i * 4), &kHudItemBottles[link_bottle_info[i]]);
const ItemBoxGfx *p = &kHudItemBottles[link_bottle_info[link_item_bottle_index - 1]];
Hud_DrawItem(uvram_screen.row[0].col + kHudItemInVramPtr[15], p);
if (timer_for_flashing_circle & 0x10)
Hud_DrawFlashingCircle(dst + HUDXY(25, 13 + (link_item_bottle_index - 1) * 4), 7);
}
void Hud_DrawBottleMenu_Update() { // 8de17f
Hud_DrawBottleMenu();
Hud_DrawSelectedYButtonItem();
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
}
void Hud_EraseBottleMenu() { // 8de2fd
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0);
int r = bottle_menu_expand_row;
for (int i = 0; i < 10; i++)
dst[HUDXY(21 + i, 11 + r)] = 0x207f;
if (++bottle_menu_expand_row == 19)
overworld_map_state++;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
}
void Hud_RestoreNormalMenu() { // 8de346
Hud_DrawProgressIcons();
Hud_DrawEquipmentBox();
overworld_map_state = 4;
nmi_subroutine_index = 1;
BYTE(nmi_load_target_addr) = 0x22;
}
void Hud_SearchForEquippedItem() { // 8de399
if (!Hud_HaveAnyItems()) {
hud_cur_item = 0;
hud_var1 = 0;
} else {
if (!hud_cur_item)
hud_cur_item = 1;
if (!Hud_DoWeHaveThisItem(hud_cur_item))
Hud_EquipNextItem(&hud_cur_item);
}
}
static const ItemBoxGfx *Hud_GetIconForItem(int i) {
if (i <= 0)
return kHudItemEmpty;
if (i >= kHudItem_Bottle1)
return &kHudItemBottles[link_bottle_info[i - kHudItem_Bottle1]];
if (i == kHudItem_Shovel && kNewStyleInventory)
return &kHudItemFlute[link_item_flute >= 1];
uint8 item_val = (&link_item_bow)[i - 1];
if (i == kHudItem_Bombs) // bombs
item_val = (item_val != 0);
else if (i == kHudItem_BottleOld && !kNewStyleInventory)
item_val = link_item_bottle_index ? link_bottle_info[link_item_bottle_index - 1] : 0;
return &kHudItemBoxGfxPtrs[i - 1][item_val];
}
void Hud_DrawYButtonItems() { // 8de3d9
uint16 *dst = uvram_screen.row[0].col;
int x = kNewStyleInventory ? 0 : 1;
bool is_x = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR));
uint8 palette = is_x ? 3 : 7;
Hud_DrawBox(dst, x, 5, 20 - x, 19, palette);
if (!kNewStyleInventory) {
if (palette == 3) {
dst[HUDXY(2, 6)] = 0x2CF0;
dst[HUDXY(2, 7)] = 0x2CF0 | 0x8000;
} else {
dst[HUDXY(2, 6)] = 0x3CF0;
dst[HUDXY(2, 7)] = 0x3CF1;
}
}
dst[HUDXY(x + 2, 5)] = 0x246E;
dst[HUDXY(x + 3, 5)] = 0x246F;
for (int i = 0; i < kHudItemCount; i++) {
int j = hud_inventory_order[i];
Hud_DrawItem(dst + kHudItemInVramPtr[i], Hud_GetIconForItem(j == 0 ? i + 1: j) );
}
}
void Hud_DrawAbilityBox() { // 8de6b6
static const uint16 kHudAbilityText[80] = {
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d27,
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d54, 0x2d50, 0x2d53,
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d63, 0x2d50, 0x2d5b, 0x2d5a,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
0x2cf5, 0x2cf5, 0x2c2e, 0x2cf5, 0x2cf5, 0x2d5f, 0x2d64, 0x2d5b, 0x2d5b, 0x2cf5,
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d64, 0x2d5d, 0x2cf5,
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d62, 0x2d66, 0x2d58, 0x2d5c,
0x2cf5, 0x2cf5, 0x2cf5, 0x207f, 0x207f, 0x2c01, 0x2c18, 0x2c28, 0x207f, 0x207f,
};
static const uint16 kHudGlovesText[20] = {
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d28,
0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d29,
};
uint16 *dst = uvram_screen.row[0].col;
int x = kNewStyleInventory ? 0 : 1;
Hud_DrawBox(dst, x, 21, 19, 29, 1);
uint8 flags = link_ability_flags;
for (int i = 0; i < 2; i++, flags <<= 1) {
for (int j = 0; j < 3; j++, flags <<= 1) {
if (flags & 0x80)
Hud_DrawNxN(dst + HUDXY(4 + j * 5, 22 + i * 2), kHudAbilityText + i * 40 + j * 10, 5, 2);
}
}
// A
if (!kNewStyleInventory) {
dst[HUDXY(2, 22)] = 0xA4F0;
dst[HUDXY(2, 23)] = 0x24F2;
}
// DO text
dst[HUDXY(x + 2, 21)] = 0x2482;
dst[HUDXY(x + 3, 21)] = 0x2483;
Hud_DrawItem(dst + HUDXY(8, 27), &kHudItemGloves[link_item_gloves]);
Hud_DrawItem(dst + HUDXY(4, 27), &kHudItemBoots[link_item_boots]);
Hud_DrawItem(dst + HUDXY(12, 27), &kHudItemFlippers[link_item_flippers]);
Hud_DrawItem(dst + HUDXY(16, 27), &kHudItemMoonPearl[link_item_moon_pearl]);
if (link_item_gloves)
Hud_DrawNxN(dst + HUDXY(4, 22), kHudGlovesText + (link_item_gloves != 1) * 10, 5, 2);
}
void Hud_DrawProgressIcons() { // 8de9c8
if (sram_progress_indicator < 3)
Hud_DrawProgressIcons_Pendants();
else
Hud_DrawProgressIcons_Crystals();
}
void Hud_DrawProgressIcons_Pendants() { // 8de9d3
static const uint16 kProgressIconPendantsBg[90] = {
0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb,
0x28fc, 0x2521, 0x2522, 0x2523, 0x2524, 0x253f, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x68fc,
0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb,
};
static const ItemBoxGfx kHudPendants0[2] = {
{0x313b, 0x313c, 0x313d, 0x313e},
{0x252b, 0x252c, 0x252d, 0x252e}
};
static const ItemBoxGfx kHudPendants1[2] = {
{0x313b, 0x313c, 0x313d, 0x313e},
{0x2d2b, 0x2d2c, 0x2d2d, 0x2d2e}
};
static const ItemBoxGfx kHudPendants2[2] = {
{0x313b, 0x313c, 0x313d, 0x313e},
{0x3d2b, 0x3d2c, 0x3d2d, 0x3d2e}
};
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? HUDXY(22, 11) : HUDXY(21, 11));
Hud_DrawNxN(dst, kProgressIconPendantsBg, 10, 9);
Hud_DrawItem(dst + HUDXY(4, 3), &kHudPendants0[(link_which_pendants >> 0) & 1]);
Hud_DrawItem(dst + HUDXY(2, 6), &kHudPendants1[(link_which_pendants >> 1) & 1]);
Hud_DrawItem(dst + HUDXY(6, 6), &kHudPendants2[(link_which_pendants >> 2) & 1]);
}
void Hud_DrawProgressIcons_Crystals() { // 8dea62
static const uint16 kProgressIconCrystalsBg[90] = {
0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb,
0x28fc, 0x252f, 0x2534, 0x2535, 0x2536, 0x2537, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc,
0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc,
0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb,
};
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? HUDXY(22, 11) : HUDXY(21, 11));
Hud_DrawNxN(dst, kProgressIconCrystalsBg, 10, 9);
uint8 f = link_has_crystals;
if (f & 1) {
dst[HUDXY(3, 3)] = 0x2D44;
dst[HUDXY(4, 3)] = 0x2D45;
}
if (f & 2) {
dst[HUDXY(5, 3)] = 0x2D44;
dst[HUDXY(6, 3)] = 0x2D45;
}
if (f & 4) {
dst[HUDXY(2, 5)] = 0x2D44;
dst[HUDXY(3, 5)] = 0x2D45;
}
if (f & 8) {
dst[HUDXY(4, 5)] = 0x2D44;
dst[HUDXY(5, 5)] = 0x2D45;
}
if (f & 16) {
dst[HUDXY(6, 5)] = 0x2D44;
dst[HUDXY(7, 5)] = 0x2D45;
}
if (f & 32) {
dst[HUDXY(3, 7)] = 0x2D44;
dst[HUDXY(4, 7)] = 0x2D45;
}
if (f & 64) {
dst[HUDXY(5, 7)] = 0x2D44;
dst[HUDXY(6, 7)] = 0x2D45;
}
}
void Hud_DrawSelectedYButtonItem() { // 8deb3a
static const uint16 kHudBottlesItemText[128] = {
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5,
0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554,
};
static const uint16 kHudMushroomItemText[16] = {
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x255f, 0x255e, 0x2566, 0x2553, 0x2554, 0x2561, 0x24f5,
};
static const uint16 kHudFluteItemText[32] = {
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5
};
static const uint16 kHudMirrorItemText[16] = {
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x255c, 0x2558, 0x2561, 0x2561, 0x255e, 0x2561
};
static const uint16 kHudBowItemText[48] = {
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x256e, 0x256f, 0x257c, 0x257d, 0x257e, 0x257f,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x256b, 0x256c, 0x24f5, 0x256e, 0x256f, 0x24f5, 0x24f5, 0x24f5, 0x2578, 0x2579, 0x257a, 0x257b, 0x257c, 0x257d, 0x257e, 0x257f,
};
static const uint16 kHudItemText[320] = {
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2570, 0x2571, 0x2572, 0x2573, 0x2574, 0x2575, 0x2576, 0x2577,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x255e, 0x255e, 0x255a, 0x2562, 0x2557, 0x255e, 0x2563,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2558, 0x2561, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2558, 0x2552, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x255e, 0x2562, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2554, 0x2563, 0x2557, 0x2554, 0x2561, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2560, 0x2564, 0x2550, 0x255a, 0x2554, 0x24f5, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255b, 0x2550, 0x255c, 0x255f, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x2550, 0x255c, 0x255c, 0x2554, 0x2561,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2562, 0x2557, 0x255e, 0x2565, 0x2554, 0x255b, 0x24f5, 0x24f5,
0x2400, 0x2401, 0x2402, 0x2403, 0x2404, 0x2405, 0x2406, 0x2407, 0x2408, 0x2409, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
0x2551, 0x255e, 0x255e, 0x255a, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x255c, 0x2564, 0x2553, 0x255e, 0x2561, 0x2550, 0x24f5, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c,
0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x2562, 0x255e, 0x255c, 0x2550, 0x2561, 0x2558, 0x2550,
0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2568, 0x2561, 0x255d, 0x2550,
0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2552, 0x2550, 0x255f, 0x2554, 0x24f5,
0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5,
};
#define L(x) (x == ' ' ? 0x24f5 : 0x2550 + x - 'A')
const uint16 kNotAssignedItemText[16] = {
L('N'), L('O'), L('T'), L(' '), L(' '), L(' '), L(' '), L(' '),
L('A'), L('S'), L('S'), L('I'), L('G'), L('N'), L('E'), L('D'),
};
#undef L
uint16 *dst_org = uvram_screen.row[0].col;
uint16 *dst_box = dst_org + (kNewStyleInventory ? 1 : 0);
bool is_x = (joypad1L_last & 0x40 && (enhanced_features0 & kFeatures0_SwitchLR));
uint8 palette = is_x ? 3 : 7;
Hud_DrawBox(dst_box, 21, 5, 21 + 9, 10, palette);
// Display either the current item or the item assigned
// to the x key.
int item = is_x ? hud_cur_item_x : hud_cur_item;
if (item != 0) {
uint16 *p = dst_org + kHudItemInVramPtr[Hud_GetItemPosition(item)];
Hud_Copy2x2(dst_box + HUDXY(25, 6), p);
if (timer_for_flashing_circle & 0x10)
Hud_DrawFlashingCircle(p, palette);
}
const uint16 *src_p;
if (item == kHudItem_BottleOld && !kNewStyleInventory && link_item_bottle_index) {
src_p = &kHudBottlesItemText[(link_bottle_info[link_item_bottle_index - 1] - 1) * 16];
} else if (item == 5 && link_item_mushroom != 1) {
src_p = &kHudMushroomItemText[(link_item_mushroom - 2) * 16];
} else if (item == 20 && link_item_mirror != 1) {
src_p = &kHudMirrorItemText[(link_item_mirror - 2) * 16];
} else if (item == 13 && link_item_flute != 1) {
src_p = &kHudFluteItemText[(link_item_flute - 2) * 16];
} else if (item == 1 && link_item_bow != 1) {
src_p = &kHudBowItemText[(link_item_bow - 2) * 16];
} else if (item >= kHudItem_Bottle1 && item <= kHudItem_Bottle4) {
src_p = &kHudBottlesItemText[(link_bottle_info[item - kHudItem_Bottle1] - 1) * 16];
} else if (item == kHudItem_Shovel) {
src_p = &kHudItemText[(13 - 1) * 16];
} else if (item == 0) {
src_p = is_x ? kNotAssignedItemText : &kHudItemText[(20 - 1) * 16];
} else {
src_p = &kHudItemText[(item - 1) * 16];
}
Hud_DrawNxN(dst_box + HUDXY(22, 8), src_p, 8, 2);
}
void Hud_DrawEquipmentBox() { // 8ded29
uint16 *dst = uvram_screen.row[0].col + (kNewStyleInventory ? 1 : 0);
Hud_DrawBox(dst, 21, 21, 30, 29, 2);
// Draw dotted lines
for (int i = 0; i < 8; i++)
dst[HUDXY(22 + i, 25)] = 0x28D7;
static const uint16 kHudEquipmentDungeonItemText[16] = {
0x2479, 0x247a, 0x247b, 0x247c, 0x248c, 0x24f5, 0x24f5, 0x24f5,
0x2469, 0x246a, 0x246b, 0x246c, 0x246d, 0x246e, 0x246f, 0x24f5,
};
memcpy(dst + HUDXY(22, 22), &kHudEquipmentDungeonItemText[0], 8 * sizeof(uint16));
memcpy(dst + HUDXY(22, 26), &kHudEquipmentDungeonItemText[8], 8 * sizeof(uint16));
static const ItemBoxGfx kHudItemHeartPieces[4] = {
{0x2484, 0x6484, 0x2485, 0x6485},
{0x24ad, 0x6484, 0x2485, 0x6485},
{0x24ad, 0x6484, 0x24ae, 0x6485},
{0x24ad, 0x64ad, 0x24ae, 0x6485},
};
if (cur_palace_index_x2 == 0xff) {
for (int i = 0; i < 8; i++)
dst[HUDXY(22 + i, 26)] = 0x24F5;
Hud_DrawItem(dst + HUDXY(25, 27), &kHudItemHeartPieces[link_heart_pieces]);
}
Hud_DrawItem(dst + HUDXY(22, 23), &kHudItemSword[link_sword_type == 0xff ? 0 : link_sword_type]);
Hud_DrawItem(dst + HUDXY(25, 23), &kHudItemShield[link_shield_type]);
Hud_DrawItem(dst + HUDXY(28, 23), &kHudItemArmor[link_armor]);
static const ItemBoxGfx kHudItemPalaceItem[2] = {
{0x28d6, 0x68d6, 0x28e6, 0x28e7},
{0x354b, 0x354c, 0x354d, 0x354e},
};
static const ItemBoxGfx kHudItemDungeonMap[1] = {
{0x28de, 0x28df, 0x28ee, 0x28ef},
};
static const ItemBoxGfx kHudItemDungeonCompass[1] = {
{0x24bf, 0x64bf, 0x2ccf, 0x6ccf},
};
if (cur_palace_index_x2 != 0xff &&
(link_bigkey << (cur_palace_index_x2 >> 1)) & 0x8000) {
Hud_DrawItem(dst + HUDXY(28, 27), &kHudItemPalaceItem[CheckPalaceItemPosession()]);
}
if (cur_palace_index_x2 != 0xff &&
(link_dungeon_map << (cur_palace_index_x2 >> 1)) & 0x8000) {
Hud_DrawItem(dst + HUDXY(22, 27), &kHudItemDungeonMap[0]);
}
if (cur_palace_index_x2 != 0xff &&
(link_compass << (cur_palace_index_x2 >> 1)) & 0x8000) {
Hud_DrawItem(dst + HUDXY(25, 27), &kHudItemDungeonCompass[0]);
}
}
static void Hud_IntToDecimal(unsigned int number, uint8 *out) { // 8df0f7
out[0] = number / 1000 + 0x90;
out[1] = (number %= 1000) / 100 + 0x90;
out[2] = (number %= 100) / 10 + 0x90;
out[3] = (number % 10) + 0x90;
}
bool Hud_RefillHealth() { // 8df128
if (link_health_current >= link_health_capacity) {
link_health_current = link_health_capacity;
link_hearts_filler = 0;
return (is_doing_heart_animation == 0);
}
link_hearts_filler = 160;
return false;
}
void Hud_AnimateHeartRefill() { // 8df14f
if (--animate_heart_refill_countdown)
return;
uint16 n = ((uint16)((link_health_current & ~7) - 1) >> 3) << 1;
uint16 *p = hud_tile_indices_buffer + HUDXY(20, 1);
if (n >= 20) {
n -= 20;
p += 0x20;
}
n &= 0xff;
animate_heart_refill_countdown = 1;
static const uint16 kAnimHeartPartial[4] = { 0x24A3, 0x24A4, 0x24A3, 0x24A0 };
p[n >> 1] = kAnimHeartPartial[animate_heart_refill_countdown_subpos];
animate_heart_refill_countdown_subpos = (animate_heart_refill_countdown_subpos + 1) & 3;
if (!animate_heart_refill_countdown_subpos) {
Hud_Rebuild();
is_doing_heart_animation = 0;
}
}
bool Hud_RefillMagicPower() { // 8df1b3
if (link_magic_power >= 0x80)
return true;
link_magic_filler = 0x80;
return false;
}
void Hud_RestoreTorchBackground() { // 8dfa33
if (!link_item_torch || !dung_want_lights_out || hdr_dungeon_dark_with_lantern ||
dung_num_lit_torches)
return;
hdr_dungeon_dark_with_lantern = 1;
if (dung_hdr_bg2_properties != 2)
TS_copy = 1;
}
void Hud_RebuildIndoor() { // 8dfa60
overworld_fixed_color_plusminus = 0;
link_num_keys = 0xff;
Hud_Rebuild();
}
static void Hud_UpdateItemBox() { // 8dfafd
// Update r
if (hud_cur_item)
Hud_DrawItem(&hud_tile_indices_buffer[HUDXY(5, 1)], Hud_GetIconForItem(hud_cur_item));
}
static void Hud_UpdateHearts_Inner(uint16 *dst, const uint16 *src, int n) { // 8dfdab
int x = 0;
while (n > 0) {
if (x >= 10) {
dst += 0x20;
x = 0;
}
dst[x] = src[n >= 5 ? 2 : 1];
x++;
n -= 8;
}
}
static void DrawHudComponents(uint16 *dst, const uint16 *src, int w, int h) {
do {
memcpy(dst, src, w * sizeof(uint16));
} while (src += w, dst += 32, --h);
}
static void Hud_Update_Hearts() { // 8dfb94
static const uint16 kHudItemBoxTab1[] = { 0x24A2, 0x24A2, 0x24A2 };
static const uint16 kHudItemBoxTab2[] = { 0x24A2, 0x24A1, 0x24A0 };
// The life meter
Hud_UpdateHearts_Inner(&hud_tile_indices_buffer[HUDXY(20, 1)], kHudItemBoxTab1, link_health_capacity);
Hud_UpdateHearts_Inner(&hud_tile_indices_buffer[HUDXY(20, 1)], kHudItemBoxTab2, (link_health_current + 3) & ~3);
}
static void Hud_Update_Magic() { // 8dfc09
uint16 *dst = &hud_tile_indices_buffer[HUDXY(2, 0)];
if (link_magic_consumption >= 1) {
dst[HUDXY(0, 0)] = 0x28F7;
dst[HUDXY(1, 0)] = 0x2851;
dst[HUDXY(2, 0)] = 0x28FA;
}
const uint16 *src = kUpdateMagicPowerTilemap[(link_magic_power + 7) >> 3];
dst[HUDXY(1, 1)] = src[0];
dst[HUDXY(1, 2)] = src[1];
dst[HUDXY(1, 3)] = src[2];
dst[HUDXY(1, 4)] = src[3];
}
static void Hud_Update_Inventory() { // 8dfc09
uint8 d[4];
Hud_IntToDecimal(link_rupees_actual, d);
const uint16 base_tiles[2] = {
0x2400,
(enhanced_features0 & kFeatures0_ShowMaxItemsInYellow) ? 0x3400 : 0x2400,
};
int inv_offs = (d[0] == 0x90) ? 1 : 0;
static const uint16 kHudInventoryBg[26] = {
0x207f, 0x207f, 0x3ca8, 0x207f, 0x207f, 0x2c88, 0x2c89, 0x207f, 0x20a7, 0x20a9, 0x207f, 0x2871, 0x207f,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
};
uint16 *dst = &hud_tile_indices_buffer[HUDXY(8, 0)];
memcpy(dst + HUDXY(0, 0), kHudInventoryBg + 0 + inv_offs, 12 * sizeof(uint16));
memcpy(dst + HUDXY(0, 1), kHudInventoryBg + 13 + inv_offs, 12 * sizeof(uint16));
if (link_item_bow) {
if (link_item_bow >= 3) {
hud_tile_indices_buffer[HUDXY(15, 0)] = 0x2486;
hud_tile_indices_buffer[HUDXY(16, 0)] = 0x2487;
link_item_bow = link_num_arrows ? 4 : 3;
} else {
link_item_bow = link_num_arrows ? 2 : 1;
}
}
// Offset everything if we have many coins?
int base_tile = base_tiles[link_rupees_actual == MaxRupees()];
if (inv_offs == 0) {
dst++;
dst[HUDXY(-1, 1)] = base_tile | d[0];
}
dst[HUDXY(0, 1)] = base_tile | d[1];
dst[HUDXY(1, 1)] = base_tile | d[2];
dst[HUDXY(2, 1)] = base_tile | d[3];
Hud_IntToDecimal(link_item_bombs, d);
base_tile = base_tiles[link_item_bombs == kMaxBombsForLevel[link_bomb_upgrades]];
dst[HUDXY(4, 1)] = base_tile | d[2];
dst[HUDXY(5, 1)] = base_tile | d[3];
Hud_IntToDecimal(link_num_arrows, d);
base_tile = base_tiles[link_num_arrows == kMaxArrowsForLevel[link_arrow_upgrades]];
dst[HUDXY(7, 1)] = base_tile | d[2];
dst[HUDXY(8, 1)] = base_tile | d[3];
// Show keys
d[3] = 0x7f;
if (link_num_keys != 0xff)
Hud_IntToDecimal(link_num_keys, d);
dst[HUDXY(10, 1)] = 0x2400 | d[3];
if (dst[HUDXY(10, 1)] == 0x247f)
dst[HUDXY(10, 0)] = 0x247f;
}
void Hud_Rebuild() { // 8dfa70
// Ensure all of the 165 hud words are initialized.
// This was broken by my previous reorg... quick fix for now.
if (hud_tile_indices_buffer[HUDXY(8, 2)] == 0) {
for (int i = 0; i < 165; i++)
hud_tile_indices_buffer[i] = 0x207f;
}
// The magic meter and item box
static const uint16 kHudTilemapLeftPart[8 * 6] = {
0x207f, 0x207f, 0x2850, 0xa856, 0x2852, 0x285b, 0x285b, 0x285c,
0x207f, 0x207f, 0x2854, 0x2871, 0x2858, 0x207f, 0x207f, 0x285d,
0x207f, 0x207f, 0x2854, 0x304e, 0x2858, 0x207f, 0x207f, 0x285d,
0x207f, 0x207f, 0x2854, 0x305e, 0x2859, 0xa85b, 0xa85b, 0xa85c,
0x207f, 0x207f, 0x2854, 0x305e, 0x6854, 0x207f, 0x207f, 0x207f,
0x207f, 0x207f, 0xa850, 0x2856, 0xe850,
};
DrawHudComponents(hud_tile_indices_buffer, kHudTilemapLeftPart, 8, 6);
static const uint16 kHudTilemapRightPart[12 * 5] = {
0x207f, 0x207f, 0x288b, 0x288f, 0x24ab, 0x24ac, 0x688f, 0x688b, 0x207f, 0x207f, 0x207f, 0x207f,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f,
};
DrawHudComponents(&hud_tile_indices_buffer[HUDXY(20, 0)], kHudTilemapRightPart, 12, 5);
Hud_Update_Hearts();
Hud_Update_Magic();
Hud_Update_Inventory();
Hud_UpdateItemBox();
flag_update_hud_in_nmi++;
}
const uint16 *Hud_GetItemBoxPtr(int item) {
return kHudItemBoxGfxPtrs[item]->v;
}
void Hud_HandleItemSwitchInputs() {
if (!(enhanced_features0 & kFeatures0_SwitchLR))
return;
if (filtered_joypad_L & (0x20 | 0x10)) { // left/right shoulder
int old_item = hud_cur_item;
for (int i = 0; ; i++) {
if (i >= kHudItemCount) {
hud_cur_item = 0;
break;
}
if (filtered_joypad_L & 0x20)
Hud_GotoPrevItem(&hud_cur_item, 1);
else
Hud_GotoNextItem(&hud_cur_item, 1);
if (Hud_DoWeHaveThisItem(hud_cur_item))
break;
}
if (hud_cur_item != old_item) {
sound_effect_2 = 32;
Hud_UpdateEquippedItem();
Hud_UpdateItemBox();
flag_update_hud_in_nmi++;
}
}
}
static void Hud_ReorderItem(int direction) {
// Initialize inventory order on first use
if (hud_inventory_order[0] == 0) {
for (int i = 0; i < 24; i++)
hud_inventory_order[i] = i + 1;
}
int old_pos = Hud_GetItemPosition(hud_cur_item), new_pos = old_pos + direction;
if (new_pos < 0)
new_pos += kHudItemCount;
else if (new_pos >= kHudItemCount)
new_pos -= kHudItemCount;
uint8 t = hud_inventory_order[old_pos];
hud_inventory_order[old_pos] = hud_inventory_order[new_pos];
hud_inventory_order[new_pos] = t;
Hud_DrawYButtonItems();
sound_effect_2 = 32;
}