ref: d634b1f7523a10f2de4e59147afe2720e3716fe4
dir: /hud.c/
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdint.h> #include <stdbool.h> #include <assert.h> #include "zelda_rtl.h" #include "variables.h" #include "hud.h" typedef struct ItemBoxGfx { uint16 v[4]; } ItemBoxGfx; static void Hud_DrawItem(uint16 a, const ItemBoxGfx *src); const uint8 kMaxBombsForLevel[] = { 10, 15, 20, 25, 30, 35, 40, 50 }; const uint8 kMaxArrowsForLevel[] = { 30, 35, 40, 45, 50, 55, 60, 70 }; static const uint8 kMaxHealthForLevel[] = { 9, 9, 9, 9, 9, 9, 9, 9, 17, 17, 17, 17, 17, 17, 17, 25, 25, 25, 25, 25, 25 }; static const uint16 kHudItemInVramPtr[20] = { 0x11c8, 0x11ce, 0x11d4, 0x11da, 0x11e0, 0x1288, 0x128e, 0x1294, 0x129a, 0x12a0, 0x1348, 0x134e, 0x1354, 0x135a, 0x1360, 0x1408, 0x140e, 0x1414, 0x141a, 0x1420, }; static const uint16 kHudBottlesGfx[128] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5, 0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554, }; static const ItemBoxGfx kHudItemBottles[9] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2044, 0x2045, 0x2046, 0x2047}, {0x2837, 0x2838, 0x2cc3, 0x2cd3}, {0x24d2, 0x64d2, 0x24e2, 0x24e3}, {0x3cd2, 0x7cd2, 0x3ce2, 0x3ce3}, {0x2cd2, 0x6cd2, 0x2ce2, 0x2ce3}, {0x2855, 0x6855, 0x2c57, 0x2c5a}, {0x2837, 0x2838, 0x2839, 0x283a}, {0x2837, 0x2838, 0x2839, 0x283a}, }; static const ItemBoxGfx kHudItemBow[5] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28ba, 0x28e9, 0x28e8, 0x28cb}, {0x28ba, 0x284a, 0x2849, 0x28cb}, {0x28ba, 0x28e9, 0x28e8, 0x28cb}, {0x28ba, 0x28bb, 0x24ca, 0x28cb}, }; static const ItemBoxGfx kHudItemBoomerang[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb8, 0x2cb9, 0x2cf5, 0x2cc9}, {0x24b8, 0x24b9, 0x24f5, 0x24c9}, }; static const ItemBoxGfx kHudItemHookshot[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24f5, 0x24f6, 0x24c0, 0x24f5}, }; static const ItemBoxGfx kHudItemBombs[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb2, 0x2cb3, 0x2cc2, 0x6cc2}, }; static const ItemBoxGfx kHudItemMushroom[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2444, 0x2445, 0x2446, 0x2447}, {0x203b, 0x203c, 0x203d, 0x203e}, }; static const ItemBoxGfx kHudItemFireRod[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24b0, 0x24b1, 0x24c0, 0x24c1}, }; static const ItemBoxGfx kHudItemIceRod[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cb0, 0x2cbe, 0x2cc0, 0x2cc1}, }; static const ItemBoxGfx kHudItemBombos[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x287d, 0x287e, 0xe87e, 0xe87d}, }; static const ItemBoxGfx kHudItemEther[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2876, 0x2877, 0xE877, 0xE876}, }; static const ItemBoxGfx kHudItemQuake[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2866, 0x2867, 0xE867, 0xE866}, }; static const ItemBoxGfx kHudItemTorch[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24bc, 0x24bd, 0x24cc, 0x24cd}, }; static const ItemBoxGfx kHudItemHammer[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x20b6, 0x20b7, 0x20c6, 0x20c7}, }; static const ItemBoxGfx kHudItemFlute[4] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x20d0, 0x20d1, 0x20e0, 0x20e1}, {0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5}, {0x2cd4, 0x2cd5, 0x2ce4, 0x2ce5}, }; static const ItemBoxGfx kHudItemBugNet[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3c40, 0x3c41, 0x2842, 0x3c43}, }; static const ItemBoxGfx kHudItemBookMudora[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3ca5, 0x3ca6, 0x3cd8, 0x3cd9}, }; static const ItemBoxGfx kHudItemCaneSomaria[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24dc, 0x24dd, 0x24ec, 0x24ed}, }; static const ItemBoxGfx kHudItemCaneByrna[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2cdc, 0x2cdd, 0x2cec, 0x2ced}, }; static const ItemBoxGfx kHudItemCape[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24b4, 0x24b5, 0x24c4, 0x24c5}, }; static const ItemBoxGfx kHudItemMirror[4] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28de, 0x28df, 0x28ee, 0x28ef}, {0x2c62, 0x2c63, 0x2c72, 0x2c73}, {0x2886, 0x2887, 0x2888, 0x2889}, }; static const ItemBoxGfx kHudItemGloves[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2130, 0x2131, 0x2140, 0x2141}, {0x28da, 0x28db, 0x28ea, 0x28eb}, }; static const ItemBoxGfx kHudItemBoots[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x3429, 0x342a, 0x342b, 0x342c}, }; static const ItemBoxGfx kHudItemFlippers[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2c9a, 0x2c9b, 0x2c9d, 0x2c9e}, }; static const ItemBoxGfx kHudItemMoonPearl[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2433, 0x2434, 0x2435, 0x2436}, }; static const ItemBoxGfx kHudItemEmpty[1] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, }; static const ItemBoxGfx kHudItemSword[5] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x2c64, 0x2cce, 0x2c75, 0x3d25}, {0x2c8a, 0x2c65, 0x2474, 0x3d26}, {0x248a, 0x2465, 0x3c74, 0x2d48}, {0x288a, 0x2865, 0x2c74, 0x2d39}, }; static const ItemBoxGfx kHudItemShield[4] = { {0x24f5, 0x24f5, 0x24f5, 0x24f5}, {0x2cfd, 0x6cfd, 0x2cfe, 0x6cfe}, {0x34ff, 0x74ff, 0x349f, 0x749f}, {0x2880, 0x2881, 0x288d, 0x288e}, }; static const ItemBoxGfx kHudItemArmor[5] = { {0x3c68, 0x7c68, 0x3c78, 0x7c78}, {0x2c68, 0x6c68, 0x2c78, 0x6c78}, {0x2468, 0x6468, 0x2478, 0x6478}, }; static const ItemBoxGfx kHudItemDungeonCompass[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x24bf, 0x64bf, 0x2ccf, 0x6ccf}, }; static const ItemBoxGfx kHudItemPalaceItem[3] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28d6, 0x68d6, 0x28e6, 0x28e7}, {0x354b, 0x354c, 0x354d, 0x354e}, }; static const ItemBoxGfx kHudItemDungeonMap[2] = { {0x20f5, 0x20f5, 0x20f5, 0x20f5}, {0x28de, 0x28df, 0x28ee, 0x28ef}, }; static const ItemBoxGfx kHudPendants0[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x252b, 0x252c, 0x252d, 0x252e} }; static const ItemBoxGfx kHudPendants1[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x2d2b, 0x2d2c, 0x2d2d, 0x2d2e} }; static const ItemBoxGfx kHudPendants2[2] = { {0x313b, 0x313c, 0x313d, 0x313e}, {0x3d2b, 0x3d2c, 0x3d2d, 0x3d2e} }; static const ItemBoxGfx kHudItemHeartPieces[4] = { {0x2484, 0x6484, 0x2485, 0x6485}, {0x24ad, 0x6484, 0x2485, 0x6485}, {0x24ad, 0x6484, 0x24ae, 0x6485}, {0x24ad, 0x64ad, 0x24ae, 0x6485}, }; static const uint16 kHudAbilityText[80] = { 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d27, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d54, 0x2d50, 0x2d53, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d63, 0x2d50, 0x2d5b, 0x2d5a, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2cf5, 0x2cf5, 0x2c2e, 0x2cf5, 0x2cf5, 0x2d5f, 0x2d64, 0x2d5b, 0x2d5b, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d61, 0x2d64, 0x2d5d, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d62, 0x2d66, 0x2d58, 0x2d5c, 0x2cf5, 0x2cf5, 0x2cf5, 0x207f, 0x207f, 0x2c01, 0x2c18, 0x2c28, 0x207f, 0x207f, }; static const uint16 kHudGlovesText[20] = { 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d28, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2cf5, 0x2d5b, 0x2d58, 0x2d55, 0x2d63, 0x2d29, }; static const uint16 kProgressIconPendantsBg[90] = { 0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb, 0x28fc, 0x2521, 0x2522, 0x2523, 0x2524, 0x253f, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x24f5, 0x213b, 0x213c, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x24f5, 0x213d, 0x213e, 0x24f5, 0x68fc, 0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb, }; static const uint16 kProgressIconCrystalsBg[90] = { 0x28fb, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x28f9, 0x68fb, 0x28fc, 0x252f, 0x2534, 0x2535, 0x2536, 0x2537, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x68fc, 0x28fc, 0x24f5, 0x24f5, 0x3146, 0x3147, 0x3146, 0x3147, 0x24f5, 0x24f5, 0x68fc, 0xa8fb, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xa8f9, 0xe8fb, }; static const uint16 kHudItemText[320] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2570, 0x2571, 0x2572, 0x2573, 0x2574, 0x2575, 0x2576, 0x2577, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x255e, 0x255e, 0x255a, 0x2562, 0x2557, 0x255e, 0x2563, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2558, 0x2561, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2558, 0x2552, 0x2554, 0x2561, 0x255e, 0x2553, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255c, 0x2551, 0x255e, 0x2562, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2554, 0x2563, 0x2557, 0x2554, 0x2561, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2560, 0x2564, 0x2550, 0x255a, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255b, 0x2550, 0x255c, 0x255f, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2557, 0x2550, 0x255c, 0x255c, 0x2554, 0x2561, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2562, 0x2557, 0x255e, 0x2565, 0x2554, 0x255b, 0x24f5, 0x24f5, 0x2400, 0x2401, 0x2402, 0x2403, 0x2404, 0x2405, 0x2406, 0x2407, 0x2408, 0x2409, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x255e, 0x255a, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x255c, 0x2564, 0x2553, 0x255e, 0x2561, 0x2550, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x2562, 0x255e, 0x255c, 0x2550, 0x2561, 0x2558, 0x2550, 0x2552, 0x2550, 0x255d, 0x2554, 0x24f5, 0x255e, 0x2555, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2568, 0x2561, 0x255d, 0x2550, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2552, 0x2550, 0x255f, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, }; static const uint16 kHudBottlesItemText[128] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2564, 0x2562, 0x2557, 0x2561, 0x255e, 0x255e, 0x255c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x255e, 0x2563, 0x2563, 0x255b, 0x2554, 0x24f5, 0x24f5, 0x255b, 0x2558, 0x2555, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x2552, 0x2564, 0x2561, 0x2554, 0x256a, 0x2550, 0x255b, 0x255b, 0x255c, 0x2554, 0x2553, 0x2558, 0x2552, 0x2558, 0x255d, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x2550, 0x2554, 0x2561, 0x2558, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2551, 0x2554, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2556, 0x255e, 0x255e, 0x2553, 0x24f5, 0x2551, 0x2554, 0x2554, }; static const uint16 kHudMushroomItemText[16] = { 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255f, 0x255e, 0x2566, 0x2553, 0x2554, 0x2561, 0x24f5, }; static const uint16 kHudFluteItemText[32] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x2555, 0x255b, 0x2564, 0x2563, 0x2554, 0x24f5, 0x24f5, 0x24f5 }; static const uint16 kHudMirrorItemText[16] = { 0x255c, 0x2550, 0x2556, 0x2558, 0x2552, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x255c, 0x2558, 0x2561, 0x2561, 0x255e, 0x2561 }; static const uint16 kHudBowItemText[48] = { 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x256e, 0x256f, 0x257c, 0x257d, 0x257e, 0x257f, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x24f5, 0x256b, 0x256c, 0x24f5, 0x256e, 0x256f, 0x24f5, 0x24f5, 0x24f5, 0x2578, 0x2579, 0x257a, 0x257b, 0x257c, 0x257d, 0x257e, 0x257f, }; static const uint16 kHudTilemap[165] = { 0x207f, 0x207f, 0x2850, 0xa856, 0x2852, 0x285b, 0x285b, 0x285c, 0x207f, 0x3ca8, 0x207f, 0x207f, 0x2c88, 0x2c89, 0x207f, 0x20a7, 0x20a9, 0x207f, 0x2871, 0x207f, 0x207f, 0x207f, 0x288b, 0x288f, 0x24ab, 0x24ac, 0x688f, 0x688b, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2854, 0x2871, 0x2858, 0x207f, 0x207f, 0x285d, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2854, 0x304e, 0x2858, 0x207f, 0x207f, 0x285d, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2854, 0x305e, 0x2859, 0xa85b, 0xa85b, 0xa85c, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x2854, 0x305e, 0x6854, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0x207f, 0xa850, 0x2856, 0xe850, }; static const ItemBoxGfx * const kHudItemBoxGfxPtrs[] = { kHudItemBow, kHudItemBoomerang, kHudItemHookshot, kHudItemBombs, kHudItemMushroom, kHudItemFireRod, kHudItemIceRod, kHudItemBombos, kHudItemEther, kHudItemQuake, kHudItemTorch, kHudItemHammer, kHudItemFlute, kHudItemBugNet, kHudItemBookMudora, kHudItemBottles, kHudItemCaneSomaria, kHudItemCaneByrna, kHudItemCape, kHudItemMirror, kHudItemGloves, kHudItemBoots, kHudItemFlippers, kHudItemMoonPearl, kHudItemEmpty, kHudItemSword, kHudItemShield, kHudItemArmor, kHudItemBottles, kHudItemBottles, kHudItemBottles, kHudItemBottles, }; static const uint16 kUpdateMagicPowerTilemap[17][4] = { {0x3cf5, 0x3cf5, 0x3cf5, 0x3cf5}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c5f}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4c}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4d}, {0x3cf5, 0x3cf5, 0x3cf5, 0x3c4e}, {0x3cf5, 0x3cf5, 0x3c5f, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4c, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4d, 0x3c5e}, {0x3cf5, 0x3cf5, 0x3c4e, 0x3c5e}, {0x3cf5, 0x3c5f, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4c, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4d, 0x3c5e, 0x3c5e}, {0x3cf5, 0x3c4e, 0x3c5e, 0x3c5e}, {0x3c5f, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4c, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4d, 0x3c5e, 0x3c5e, 0x3c5e}, {0x3c4e, 0x3c5e, 0x3c5e, 0x3c5e}, }; static const uint16 kDungFloorIndicator_Gfx0[11] = { 0x2508, 0x2509, 0x2509, 0x250a, 0x250b, 0x250c, 0x250d, 0x251d, 0xe51c, 0x250e, 0x7f }; static const uint16 kDungFloorIndicator_Gfx1[11] = { 0x2518, 0x2519, 0xa509, 0x251a, 0x251b, 0x251c, 0x2518, 0xa51d, 0xe50c, 0xa50e, 0x7f }; static int Hud_GetCurrentItemPosition(); static void Hud_ReorderItem(int direction); void Hud_RefreshIcon() { Hud_SearchForEquippedItem(); Hud_UpdateHud(); Hud_Rebuild(); overworld_map_state = 0; } uint8 CheckPalaceItemPosession() { switch (cur_palace_index_x2 >> 1) { case 2: return link_item_bow != 0; case 3: return link_item_gloves != 0; case 5: return link_item_hookshot != 0; case 6: return link_item_hammer != 0; case 7: return link_item_cane_somaria != 0; case 8: return link_item_fire_rod != 0; case 9: return link_armor != 0; case 10: return link_item_moon_pearl != 0; case 11: return link_item_gloves != 1; case 12: return link_shield_type == 3; case 13: return link_armor == 2; default: return 0; } } // Returns the zero based index of the currently selected hud item static int Hud_GetCurrentItemPosition() { if (hud_inventory_order[0] != 0) { int i = 0; for (; i < 19 && hud_inventory_order[i] != hud_cur_item; i++) {} return i; } else { return hud_cur_item ? hud_cur_item - 1 : hud_cur_item; } } void Hud_GotoPrevItem() { if (hud_inventory_order[0] != 0) { int i = Hud_GetCurrentItemPosition(); hud_cur_item = hud_inventory_order[i == 0 ? 19 : i - 1]; } else { if (--hud_cur_item < 1) hud_cur_item = 20; } } void Hud_GotoNextItem() { if (hud_inventory_order[0] != 0) { int i = Hud_GetCurrentItemPosition(); hud_cur_item = hud_inventory_order[i >= 19 ? 0 : i + 1]; } else { if (++hud_cur_item >= 21) hud_cur_item = 1; } } void Hud_FloorIndicator() { // 8afd0c uint16 a = hud_floor_changed_timer; if (a == 0) { Hud_RemoveSuperBombIndicator(); return; } a += 1; if (a == 0xc0) a = 0; WORD(hud_floor_changed_timer) = a; hud_tile_indices_buffer[0xf2 / 2] = 0x251e; hud_tile_indices_buffer[0x134 / 2] = 0x251f; hud_tile_indices_buffer[0x132 / 2] = 0x2520; hud_tile_indices_buffer[0xf4 / 2] = 0x250f; int k = 0, j; if (!sign8(dung_cur_floor)) { if (!WORD(dung_cur_floor) && dungeon_room_index != 2 && sram_progress_indicator < 2) sound_effect_ambient = 3; j = dung_cur_floor; } else { sound_effect_ambient = 5; k++; j = dung_cur_floor ^ 0xff; } hud_tile_indices_buffer[k + 0xf2 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[k + 0x132 / 2] = kDungFloorIndicator_Gfx1[j]; flag_update_hud_in_nmi++; } void Hud_RemoveSuperBombIndicator() { // 8afd90 hud_tile_indices_buffer[0xf2 / 2] = 0x7f; hud_tile_indices_buffer[0x132 / 2] = 0x7f; hud_tile_indices_buffer[0xf4 / 2] = 0x7f; hud_tile_indices_buffer[0x134 / 2] = 0x7f; } void Hud_SuperBombIndicator() { // 8afda8 if (!super_bomb_indicator_unk1) { if (sign8(super_bomb_indicator_unk2)) goto remove; super_bomb_indicator_unk2--; super_bomb_indicator_unk1 = 62; } super_bomb_indicator_unk1--; if (sign8(super_bomb_indicator_unk2)) { remove: super_bomb_indicator_unk2 = 0xff; Hud_RemoveSuperBombIndicator(); return; } int r = super_bomb_indicator_unk2 % 10; int q = super_bomb_indicator_unk2 / 10; int j = sign8(r - 1) ? 9 : r - 1; hud_tile_indices_buffer[0xf4 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[0x134 / 2] = kDungFloorIndicator_Gfx1[j]; j = sign8(q - 1) ? 10 : q - 1; hud_tile_indices_buffer[0xf2 / 2] = kDungFloorIndicator_Gfx0[j]; hud_tile_indices_buffer[0x132 / 2] = kDungFloorIndicator_Gfx1[j]; } void Hud_RefillLogic() { // 8ddb92 if (overworld_map_state) return; if (link_magic_filler) { if (link_magic_power >= 128) { link_magic_power = 128; link_magic_filler = 0; } else { link_magic_filler--; link_magic_power++; if ((frame_counter & 3) == 0 && sound_effect_1 == 0) sound_effect_1 = 45; } } uint16 a = link_rupees_actual; if (a != link_rupees_goal) { if (a >= link_rupees_goal) { if ((int16)--a < 0) link_rupees_goal = a = 0; } else { if (++a >= 1000) link_rupees_goal = a = 999; } link_rupees_actual = a; if (sound_effect_1 == 0) { if ((rupee_sfx_sound_delay++ & 7) == 0) sound_effect_1 = 41; } else { rupee_sfx_sound_delay = 0; } } else { rupee_sfx_sound_delay = 0; } if (link_bomb_filler) { link_bomb_filler--; if (link_item_bombs != kMaxBombsForLevel[link_bomb_upgrades]) link_item_bombs++; } if (link_arrow_filler) { link_arrow_filler--; if (link_num_arrows != kMaxArrowsForLevel[link_arrow_upgrades]) link_num_arrows++; if (link_item_bow && (link_item_bow & 1) == 1) { link_item_bow++; Hud_RefreshIcon(); } } if (!flag_is_link_immobilized && !link_hearts_filler && link_health_current < kMaxHealthForLevel[link_health_capacity >> 3]) { if (link_lowlife_countdown_timer_beep) { link_lowlife_countdown_timer_beep--; } else if (!sound_effect_1) { sound_effect_1 = 43; link_lowlife_countdown_timer_beep = 32 - 1; } } if (is_doing_heart_animation) goto doing_animation; if (link_hearts_filler) { if (link_health_current < link_health_capacity) { link_health_current += 8; if (link_health_current >= link_health_capacity) link_health_current = link_health_capacity; if (sound_effect_2 == 0) sound_effect_2 = 13; link_hearts_filler -= 8; is_doing_heart_animation++; animate_heart_refill_countdown = 7; doing_animation: Hud_Update_IgnoreHealth(); Hud_AnimateHeartRefill(); flag_update_hud_in_nmi++; return; } link_health_current = link_health_capacity; link_hearts_filler = 0; } Hud_Update_IgnoreItemBox(); flag_update_hud_in_nmi++; } void Hud_Module_Run() { // 8ddd36 byte_7E0206++; switch (overworld_map_state) { case 0: Hud_ClearTileMap(); break; case 1: Hud_Init(); break; case 2: Hud_BringMenuDown(); break; case 3: Hud_ChooseNextMode(); break; case 4: Hud_NormalMenu(); break; case 5: Hud_UpdateHud(); break; case 6: Hud_CloseMenu(); break; case 7: Hud_GotoBottleMenu(); break; case 8: Hud_InitBottleMenu(); break; case 9: Hud_ExpandBottleMenu(); break; case 10: Hud_BottleMenu(); break; case 11: Hud_EraseBottleMenu(); break; case 12: Hud_RestoreNormalMenu(); break; default: assert(0); } } void Hud_ClearTileMap() { // 8ddd5a uint16 *target = (uint16 *)&g_ram[0x1000]; for (int i = 0; i < 1024; i++) target[i] = 0x207f; sound_effect_2 = 17; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; overworld_map_state++; } void Hud_Init() { // 8dddab Hud_SearchForEquippedItem(); Hud_DrawYButtonItems(Hud_GetPaletteMask(1)); Hud_DrawUnknownBox(Hud_GetPaletteMask(1)); Hud_DrawAbilityText(Hud_GetPaletteMask(1)); Hud_DrawAbilityIcons(); Hud_DrawProgressIcons(); Hud_DrawMoonPearl(); Hud_DrawEquipment(Hud_GetPaletteMask(1)); Hud_DrawShield(); Hud_DrawArmor(); Hud_DrawMapAndBigKey(); Hud_DrawCompass(); uint8 or_all = 0; for (int i = 0; i < 20; i++) or_all |= (&link_item_bow)[i]; if (or_all) { uint8 or_bottle = link_bottle_info[0] | link_bottle_info[1] | link_bottle_info[2] | link_bottle_info[3]; if (or_bottle == 0) { link_item_bottles = 0; } else if (!link_item_bottles) { uint8 bottle_pos = 1; if (!link_bottle_info[0]) { bottle_pos++; if (!link_bottle_info[1]) { bottle_pos++; if (!link_bottle_info[2]) bottle_pos++; } } link_item_bottles = bottle_pos; } if (!Hud_DoWeHaveThisItem()) Hud_EquipNextItem(); Hud_DrawSelectedYButtonItem(); if (hud_cur_item == 16) { Hud_DrawBottleMenu(Hud_GetPaletteMask(1)); } } timer_for_flashing_circle = 16; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; overworld_map_state++; } void Hud_BringMenuDown() { // 8dde59 BG3VOFS_copy2 -= 8; if (BG3VOFS_copy2 == 0xff18) overworld_map_state++; } void Hud_ChooseNextMode() { // 8dde6e uint8 or_all = 0; for (int i = 0; i < 20; i++) or_all |= (&link_item_bow)[i]; if (or_all != 0) { nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; if (!Hud_DoWeHaveThisItem()) Hud_EquipNextItem(); Hud_DrawSelectedYButtonItem(); overworld_map_state = 4; if (hud_cur_item == 16) overworld_map_state = 10; } else { if (filtered_joypad_H) overworld_map_state = 5; } } bool Hud_DoWeHaveThisItem() { // 8ddeb0 return (&link_item_bow)[hud_cur_item - 1] != 0; } void Hud_EquipPrevItem() { // 8dded9 do { Hud_GotoPrevItem(); } while (!Hud_DoWeHaveThisItem()); } void Hud_EquipNextItem() { // 8ddee2 do { Hud_GotoNextItem(); } while (!Hud_DoWeHaveThisItem()); } void Hud_EquipItemAbove() { // 8ddeeb do { Hud_GotoPrevItem(); Hud_GotoPrevItem(); Hud_GotoPrevItem(); Hud_GotoPrevItem(); Hud_GotoPrevItem(); } while (!Hud_DoWeHaveThisItem()); } void Hud_EquipItemBelow() { // 8ddf00 do { Hud_GotoNextItem(); Hud_GotoNextItem(); Hud_GotoNextItem(); Hud_GotoNextItem(); Hud_GotoNextItem(); } while (!Hud_DoWeHaveThisItem()); } void Hud_NormalMenu() { // 8ddf15 timer_for_flashing_circle++; if (!BYTE(joypad1H_last)) BYTE(tmp1) = 0; if (filtered_joypad_H & 0x10) { overworld_map_state = 5; sound_effect_2 = 18; return; } if (joypad1H_last & 0x40 && enhanced_features0 & kFeatures0_SwitchLR) { if (filtered_joypad_H & 8) { Hud_ReorderItem(-5); } else if (filtered_joypad_H & 4) { Hud_ReorderItem(5); } else if (filtered_joypad_H & 2) { Hud_ReorderItem(-1); } else if (filtered_joypad_H & 1) { Hud_ReorderItem(1); } } else if (!BYTE(tmp1)) { uint16 old_item = hud_cur_item; if (filtered_joypad_H & 8) { Hud_EquipItemAbove(); } else if (filtered_joypad_H & 4) { Hud_EquipItemBelow(); } else if (filtered_joypad_H & 2) { Hud_EquipPrevItem(); } else if (filtered_joypad_H & 1) { Hud_EquipNextItem(); } BYTE(tmp1) = filtered_joypad_H; if (hud_cur_item != old_item) { timer_for_flashing_circle = 16; sound_effect_2 = 32; } } Hud_DrawYButtonItems(Hud_GetPaletteMask(1)); Hud_DrawSelectedYButtonItem(); if (hud_cur_item == 16) overworld_map_state = 7; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; //g_ram[0x15d0] = 0; } void Hud_UpdateHud() { // 8ddfa9 overworld_map_state++; Hud_UpdateOnly(); Hud_UpdateEquippedItem(); } void Hud_UpdateEquippedItem() { // 8ddfaf static const uint8 kHudItemToItem[21] = { 0, 3, 2, 14, 1, 10, 5, 6, 15, 16, 17, 9, 4, 8, 7, 12, 11, 18, 13, 19, 20 }; assert(hud_cur_item < 21); eq_selected_y_item = kHudItemToItem[hud_cur_item]; } void Hud_CloseMenu() { // 8ddfba BG3VOFS_copy2 += 8; if (BG3VOFS_copy2) return; Hud_Rebuild(); overworld_map_state = 0; submodule_index = 0; main_module_index = saved_module_for_menu; if (submodule_index) Hud_RestoreTorchBackground(); if (eq_selected_y_item != 5 && eq_selected_y_item != 6) { eq_debug_variable = 2; link_debug_value_1 = 0; } else { assert(!link_debug_value_1); eq_debug_variable = 0; } } void Hud_GotoBottleMenu() { // 8ddffb byte_7E0205 = 0; overworld_map_state++; } void Hud_InitBottleMenu() { // 8de002 int r = byte_7E0205; for (int i = 21; i <= 30; i++) uvram_screen.row[11 + r].col[i] = 0x207f; if (++byte_7E0205 == 19) { overworld_map_state++; byte_7E0205 = 17; } nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_ExpandBottleMenu() { // 8de08c static const uint16 kBottleMenuTop[] = { 0x28FB, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x28F9, 0x68FB }; static const uint16 kBottleMenuTop2[] = { 0x28FC, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x24F5, 0x68FC }; static const uint16 kBottleMenuBottom[] = { 0xA8FB, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xA8F9, 0xE8FB }; int r = byte_7E0205; for (int i = 0; i < 10; i++) uvram_screen.row[11 + r].col[21 + i] = kBottleMenuTop[i]; for (int i = 0; i < 10; i++) uvram_screen.row[12 + r].col[21 + i] = kBottleMenuTop2[i]; for (int i = 0; i < 10; i++) uvram_screen.row[29].col[21 + i] = kBottleMenuBottom[i]; if (sign8(--byte_7E0205)) overworld_map_state++; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_BottleMenu() { // 8de0df timer_for_flashing_circle++; if (filtered_joypad_H & 0x10) { sound_effect_2 = 18; overworld_map_state = 5; } else if (filtered_joypad_H & 3) { if (filtered_joypad_H & 2) { Hud_EquipPrevItem(); } else { Hud_EquipNextItem(); } timer_for_flashing_circle = 16; sound_effect_2 = 32; Hud_DrawYButtonItems(Hud_GetPaletteMask(1)); Hud_DrawSelectedYButtonItem(); overworld_map_state++; byte_7E0205 = 0; return; } Hud_UpdateBottleMenu(); if (filtered_joypad_H & 12) { uint8 old_val = link_item_bottles - 1, val = old_val; if (filtered_joypad_H & 8) { do { val = (val - 1) & 3; } while (!link_bottle_info[val]); } else { do { val = (val + 1) & 3; } while (!link_bottle_info[val]); } if (old_val != val) { link_item_bottles = val + 1; timer_for_flashing_circle = 16; sound_effect_2 = 32; } } } void Hud_UpdateBottleMenu() { // 8de17f for (int y = 12; y <= 28; y++) for (int x = 0; x < 8; x++) uvram_screen.row[y].col[22 + x] = 0x24f5; Hud_DrawItem(0x1372, &kHudItemBottles[link_bottle_info[0]]); Hud_DrawItem(0x1472, &kHudItemBottles[link_bottle_info[1]]); Hud_DrawItem(0x1572, &kHudItemBottles[link_bottle_info[2]]); Hud_DrawItem(0x1672, &kHudItemBottles[link_bottle_info[3]]); int bottle_vram_pos = kHudItemInVramPtr[Hud_GetCurrentItemPosition()]; Hud_DrawItem(bottle_vram_pos, &kHudItemBottles[link_item_bottles ? link_bottle_info[link_item_bottles - 1] : 0]); uint16 *p = (uint16 *)&g_ram[bottle_vram_pos]; uvram_screen.row[6].col[25] = p[0]; uvram_screen.row[6].col[26] = p[1]; uvram_screen.row[7].col[25] = p[32]; uvram_screen.row[7].col[26] = p[33]; if (timer_for_flashing_circle & 0x10) { int o = ((link_item_bottles - 1) * 0x100 + 0x88) / 2; uvram_screen.row[10].col[21 + o] = 0x3C61; uvram_screen.row[10].col[22 + o] = 0x3C61 | 0x4000; uvram_screen.row[11].col[20 + o] = 0x3C70; uvram_screen.row[11].col[23 + o] = 0x3C70 | 0x4000; uvram_screen.row[12].col[20 + o] = 0xBC70; uvram_screen.row[12].col[23 + o] = 0xBC70 | 0x4000; uvram_screen.row[13].col[21 + o] = 0xBC61; uvram_screen.row[13].col[22 + o] = 0xBC61 | 0x4000; uvram_screen.row[10].col[20 + o] = 0x3C60; uvram_screen.row[10].col[23 + o] = 0x3C60 | 0x4000; uvram_screen.row[13].col[23 + o] = 0x3C60 | 0xC000; uvram_screen.row[13].col[20 + o] = 0x3C60 | 0x8000; } if (link_item_bottles) { const uint16 *src = kHudBottlesGfx + (link_bottle_info[link_item_bottles - 1] - 1) * 16; for (int i = 0; i < 8; i++) { uvram_screen.row[8].col[22 + i] = src[i]; uvram_screen.row[9].col[22 + i] = src[i + 8]; } } nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_EraseBottleMenu() { // 8de2fd int r = byte_7E0205; for (int i = 0; i < 10; i++) uvram_screen.row[11 + r].col[21 + i] = 0x207f; if (++byte_7E0205 == 19) overworld_map_state++; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } void Hud_RestoreNormalMenu() { // 8de346 Hud_DrawProgressIcons(); Hud_DrawMoonPearl(); Hud_DrawEquipment(Hud_GetPaletteMask(1)); Hud_DrawShield(); Hud_DrawArmor(); Hud_DrawMapAndBigKey(); Hud_DrawCompass(); overworld_map_state = 4; nmi_subroutine_index = 1; BYTE(nmi_load_target_addr) = 0x22; } static void Hud_DrawItem(uint16 a, const ItemBoxGfx *src) { // 8de372 uint16 *dst = (uint16 *)&g_ram[a]; dst[0] = src->v[0]; dst[1] = src->v[1]; dst[32] = src->v[2]; dst[33] = src->v[3]; } void Hud_SearchForEquippedItem() { // 8de399 uint8 or_all = 0; for (int i = 0; i < 20; i++) or_all |= (&link_item_bow)[i]; if (or_all == 0) { hud_cur_item = 0; hud_var1 = 0; } else { if (!hud_cur_item) hud_cur_item = 1; if (!Hud_DoWeHaveThisItem()) Hud_EquipNextItem(); } } uint16 Hud_GetPaletteMask(uint8 what) { // 8de3c8 return what == 0 ? 0xe3ff : 0xffff; } void Hud_DrawYButtonItems(uint16 mask) { // 8de3d9 uint16 t; t = 0x3CFB & mask; uvram_screen.row[5].col[1] = t; uvram_screen.row[19].col[1] = (t |= 0x8000); uvram_screen.row[19].col[19] = (t |= 0x4000); uvram_screen.row[5].col[19] = (t ^= 0x8000); for (int i = 6; i < 19; i++) { uvram_screen.row[i].col[1] = (t = 0x3cfc & mask); uvram_screen.row[i].col[19] = (t |= 0x4000); } for (int i = 2; i < 19; i++) { uvram_screen.row[5].col[i] = (t = 0x3CF9 & mask); uvram_screen.row[19].col[i] = (t |= 0x8000); } for (int y = 6; y < 19; y++) { for (int x = 2; x < 19; x++) uvram_screen.row[y].col[x] = 0x24F5; } uvram_screen.row[6].col[2] = 0x3CF0; uvram_screen.row[7].col[2] = 0x3CF1; uvram_screen.row[5].col[3] = 0x246E; uvram_screen.row[5].col[4] = 0x246F; const ItemBoxGfx *item_box_gfxs[] = { &kHudItemBow[link_item_bow], &kHudItemBoomerang[link_item_boomerang], &kHudItemHookshot[link_item_hookshot], &kHudItemBombs[link_item_bombs ? 1 : 0], &kHudItemMushroom[link_item_mushroom], &kHudItemFireRod[link_item_fire_rod], &kHudItemIceRod[link_item_ice_rod], &kHudItemBombos[link_item_bombos_medallion], &kHudItemEther[link_item_ether_medallion], &kHudItemQuake[link_item_quake_medallion], &kHudItemTorch[link_item_torch], &kHudItemHammer[link_item_hammer], &kHudItemFlute[link_item_flute], &kHudItemBugNet[link_item_bug_net], &kHudItemBookMudora[link_item_book_of_mudora], &kHudItemBottles[link_item_bottles ? link_bottle_info[link_item_bottles - 1] : 0], &kHudItemCaneSomaria[link_item_cane_somaria], &kHudItemCaneByrna[link_item_cane_byrna], &kHudItemCape[link_item_cape], &kHudItemMirror[link_item_mirror], }; for (int i = 0; i < 20; i++) { int j = hud_inventory_order[i]; Hud_DrawItem(kHudItemInVramPtr[i], item_box_gfxs[j == 0 ? i: j - 1]); } } void Hud_DrawUnknownBox(uint16 palmask) { // 8de647 uint16 t; t = 0x3CFB & palmask; uvram_screen.row[5].col[21] = t; uvram_screen.row[10].col[21] = (t |= 0x8000); uvram_screen.row[10].col[30] = (t |= 0x4000); uvram_screen.row[5].col[30] = (t ^= 0x8000); t = 0x3CFC & palmask; for (int i = 0; i < 4; i++) { uvram_screen.row[6 + i].col[21] = t; uvram_screen.row[6 + i].col[30] = t | 0x4000; } t = 0x3CF9 & palmask; for (int i = 0; i < 8; i++) { uvram_screen.row[5].col[22 + i] = t; uvram_screen.row[10].col[22 + i] = t | 0x8000; } for (int i = 0; i < 8; i++) { uvram_screen.row[6].col[22 + i] = 0x24F5; uvram_screen.row[7].col[22 + i] = 0x24F5; uvram_screen.row[8].col[22 + i] = 0x24F5; uvram_screen.row[9].col[22 + i] = 0x24F5; } } void Hud_DrawAbilityText(uint16 palmask) { // 8de6b6 for (int i = 0; i < 17; i++) { uvram_screen.row[22].col[2 + i] = 0x24F5; uvram_screen.row[23].col[2 + i] = 0x24F5; uvram_screen.row[24].col[2 + i] = 0x24F5; uvram_screen.row[25].col[2 + i] = 0x24F5; uvram_screen.row[26].col[2 + i] = 0x24F5; uvram_screen.row[27].col[2 + i] = 0x24F5; uvram_screen.row[28].col[2 + i] = 0x24F5; } uint8 flags = link_ability_flags; const uint16 *src = kHudAbilityText; uint16 *dst = &uvram_screen.row[22].col[4]; for (int i = 0; i < 2; i++) { for (int j = 0; j < 4; j++) { if (flags & 0x80) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[32 + 0] = src[5]; dst[32 + 1] = src[6]; dst[32 + 2] = src[7]; dst[32 + 3] = src[8]; dst[32 + 4] = src[9]; } src += 10; dst += 5; flags <<= 1; } dst += 2 * 32 - 5 * 4; } uint16 t; t = 0x24FB & palmask; uvram_screen.row[21].col[1] = t; uvram_screen.row[29].col[1] = (t |= 0x8000); uvram_screen.row[29].col[19] = (t |= 0x4000); uvram_screen.row[21].col[19] = (t ^= 0x8000); t = 0x24FC & palmask; for (int i = 0; i < 7; i++) { uvram_screen.row[22 + i].col[1] = t; uvram_screen.row[22 + i].col[19] = t | 0x4000; } t = 0x24F9 & palmask; for (int i = 0; i < 17; i++) { uvram_screen.row[21].col[2 + i] = t; uvram_screen.row[29].col[2 + i] = t | 0x8000; } uvram_screen.row[22].col[2] = 0xA4F0; uvram_screen.row[23].col[2] = 0x24F2; uvram_screen.row[21].col[3] = 0x2482; uvram_screen.row[21].col[4] = 0x2483; } void Hud_DrawAbilityIcons() { // 8de7b7 Hud_DrawItem(0x16D0, &kHudItemGloves[link_item_gloves]); Hud_DrawItem(0x16C8, &kHudItemBoots[link_item_boots]); Hud_DrawItem(0x16D8, &kHudItemFlippers[link_item_flippers]); if (link_item_gloves) Hud_DrawGlovesText(link_item_gloves != 1); } void Hud_DrawGlovesText(uint8 idx) { // 8de81a const uint16 *src = kHudGlovesText + idx * 10; uint16 *dst = &uvram_screen.row[22].col[4]; memcpy(dst, src, sizeof(uint16) * 5); memcpy(dst + 32, src + 5, sizeof(uint16) * 5); } void Hud_DrawProgressIcons() { // 8de9c8 if (sram_progress_indicator < 3) Hud_DrawProgressIcons_Pendants(); else Hud_DrawProgressIcons_Crystals(); } void Hud_DrawProgressIcons_Pendants() { // 8de9d3 const uint16 *src = kProgressIconPendantsBg; for (int y = 0; y < 9; y++) { memcpy(&uvram_screen.row[11 + y].col[21], src, sizeof(uint16) * 10); src += 10; } Hud_DrawItem(0x13B2, &kHudPendants0[(link_which_pendants >> 0) & 1]); Hud_DrawItem(0x146E, &kHudPendants1[(link_which_pendants >> 1) & 1]); Hud_DrawItem(0x1476, &kHudPendants2[(link_which_pendants >> 2) & 1]); } void Hud_DrawProgressIcons_Crystals() { // 8dea62 const uint16 *src = kProgressIconCrystalsBg; for (int y = 0; y < 9; y++, src += 10) memcpy(&uvram_screen.row[11 + y].col[21], src, sizeof(uint16) * 10); uint8 f = link_has_crystals; if (f & 1) { uvram_screen.row[14].col[24] = 0x2D44; uvram_screen.row[14].col[25] = 0x2D45; } if (f & 2) { uvram_screen.row[14].col[26] = 0x2D44; uvram_screen.row[14].col[27] = 0x2D45; } if (f & 4) { uvram_screen.row[16].col[23] = 0x2D44; uvram_screen.row[16].col[24] = 0x2D45; } if (f & 8) { uvram_screen.row[16].col[25] = 0x2D44; uvram_screen.row[16].col[26] = 0x2D45; } if (f & 16) { uvram_screen.row[16].col[27] = 0x2D44; uvram_screen.row[16].col[28] = 0x2D45; } if (f & 32) { uvram_screen.row[18].col[24] = 0x2D44; uvram_screen.row[18].col[25] = 0x2D45; } if (f & 64) { uvram_screen.row[18].col[26] = 0x2D44; uvram_screen.row[18].col[27] = 0x2D45; } } void Hud_DrawSelectedYButtonItem() { // 8deb3a uint16 *p = (uint16 *)&g_ram[kHudItemInVramPtr[Hud_GetCurrentItemPosition()]]; uvram_screen.row[6].col[25] = p[0]; uvram_screen.row[6].col[26] = p[1]; uvram_screen.row[7].col[25] = p[32]; uvram_screen.row[7].col[26] = p[33]; if (timer_for_flashing_circle & 0x10) { p[-32] = 0x3C61; p[-31] = 0x3C61 | 0x4000; p[-1] = 0x3C70; p[2] = 0x3C70 | 0x4000; p[31] = 0xBC70; p[34] = 0xBC70 | 0x4000; p[64] = 0xBC61; p[65] = 0xBC61 | 0x4000; p[-33] = 0x3C60; p[-30] = 0x3C60 | 0x4000; p[66] = 0x3C60 | 0xC000; p[63] = 0x3C60 | 0x8000; } const uint16 *src_p; if (hud_cur_item == 16 && link_item_bottles) { src_p = &kHudBottlesItemText[(link_bottle_info[link_item_bottles - 1] - 1) * 16]; } else if (hud_cur_item == 5 && link_item_mushroom != 1) { src_p = &kHudMushroomItemText[(link_item_mushroom - 2) * 16]; } else if (hud_cur_item == 20 && link_item_mirror != 1) { src_p = &kHudMirrorItemText[(link_item_mirror - 2) * 16]; } else if (hud_cur_item == 13 && link_item_flute != 1) { src_p = &kHudFluteItemText[(link_item_flute - 2) * 16]; } else if (hud_cur_item == 1 && link_item_bow != 1) { src_p = &kHudBowItemText[(link_item_bow - 2) * 16]; } else { src_p = &kHudItemText[(hud_cur_item - 1) * 16]; } memcpy(&uvram_screen.row[8].col[22], src_p + 0, sizeof(uint16) * 8); memcpy(&uvram_screen.row[9].col[22], src_p + 8, sizeof(uint16) * 8); } void Hud_DrawMoonPearl() { // 8dece9 Hud_DrawItem(0x16e0, &kHudItemMoonPearl[link_item_moon_pearl]); } void Hud_DrawEquipment(uint16 palmask) { // 8ded29 uint16 t = palmask & 0x28FB; uvram_screen.row[21].col[21] = t | 0x0000; uvram_screen.row[29].col[21] = t | 0x8000; uvram_screen.row[29].col[30] = t | 0xC000; uvram_screen.row[21].col[30] = t | 0x4000; t = 0x28FC & palmask; for (int i = 0; i < 7; i++) { uvram_screen.row[22 + i].col[21] = t; uvram_screen.row[22 + i].col[30] = t | 0x4000; } t = 0x28F9 & palmask; for (int i = 0; i < 8; i++) { uvram_screen.row[21].col[22 + i] = t; uvram_screen.row[29].col[22 + i] = t | 0x8000; } for (int i = 0; i < 7; i++) { for (int j = 0; j < 8; j++) uvram_screen.row[22 + i].col[22 + j] = 0x24F5; } // Draw dotted lines t = 0x28D7 & palmask; for (int i = 0; i < 8; i++) uvram_screen.row[25].col[22 + i] = t; static const uint16 kHudEquipmentDungeonItemText[16] = { 0x2479, 0x247a, 0x247b, 0x247c, 0x248c, 0x24f5, 0x24f5, 0x24f5, 0x2469, 0x246a, 0x246b, 0x246c, 0x246d, 0x246e, 0x246f, 0x24f5, }; for (int i = 0; i < 8; i++) { uvram_screen.row[22].col[22 + i] = kHudEquipmentDungeonItemText[i + 0] & palmask; uvram_screen.row[26].col[22 + i] = kHudEquipmentDungeonItemText[i + 8] & palmask; } if (cur_palace_index_x2 == 0xff) { for (int i = 0; i < 8; i++) uvram_screen.row[26].col[22 + i] = 0x24F5; Hud_DrawItem(0x16f2, &kHudItemHeartPieces[link_heart_pieces]); } Hud_DrawItem(0x15ec, &kHudItemSword[link_sword_type == 0xff ? 0 : link_sword_type]); } void Hud_DrawShield() { // 8dee21 Hud_DrawItem(0x15f2, &kHudItemShield[link_shield_type]); } void Hud_DrawArmor() { // 8dee3c Hud_DrawItem(0x15f8, &kHudItemArmor[link_armor]); } void Hud_DrawMapAndBigKey() { // 8dee57 if (cur_palace_index_x2 != 0xff && (link_bigkey << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(0x16F8, &kHudItemPalaceItem[CheckPalaceItemPosession() + 1]); } if (cur_palace_index_x2 != 0xff && (link_dungeon_map << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(0x16EC, &kHudItemDungeonMap[1]); } } void Hud_DrawCompass() { // 8def39 if (cur_palace_index_x2 != 0xff && (link_compass << (cur_palace_index_x2 >> 1)) & 0x8000) { Hud_DrawItem(0x16F2, &kHudItemDungeonCompass[1]); } } void Hud_DrawBottleMenu(uint16 palmask) { // 8def67 uint16 t = 0x28FB & palmask; uvram_screen.row[11].col[21] = t; uvram_screen.row[29].col[21] = t | 0x8000; uvram_screen.row[29].col[30] = t | 0xC000; uvram_screen.row[11].col[30] = t | 0x4000; t = 0x28FC & palmask; for (int i = 0; i < 17; i++) { uvram_screen.row[12 + i].col[21] = t; uvram_screen.row[12 + i].col[30] = t | 0x4000; } t = 0x28F9 & palmask; for (int i = 0; i < 8; i++) { uvram_screen.row[11].col[22 + i] = t; uvram_screen.row[29].col[22 + i] = t | 0x8000; } for (int y = 12; y <= 28; y++) for (int x = 0; x < 8; x++) uvram_screen.row[y].col[22 + x] = 0x24f5; Hud_DrawItem(0x1372, &kHudItemBottles[link_bottle_info[0]]); Hud_DrawItem(0x1472, &kHudItemBottles[link_bottle_info[1]]); Hud_DrawItem(0x1572, &kHudItemBottles[link_bottle_info[2]]); Hud_DrawItem(0x1672, &kHudItemBottles[link_bottle_info[3]]); Hud_DrawItem(0x1408, &kHudItemBottles[link_bottle_info[link_item_bottles - 1]]); uint16 *p = (uint16 *)&g_ram[kHudItemInVramPtr[hud_cur_item - 1]]; uvram_screen.row[6].col[25] = p[0]; uvram_screen.row[6].col[26] = p[1]; uvram_screen.row[7].col[25] = p[32]; uvram_screen.row[7].col[26] = p[33]; int o = ((link_item_bottles - 1) * 0x100 + 0x88) / 2; uvram_screen.row[10].col[21 + o] = 0x3C61; uvram_screen.row[10].col[22 + o] = 0x3C61 | 0x4000; uvram_screen.row[11].col[20 + o] = 0x3C70; uvram_screen.row[11].col[23 + o] = 0x3C70 | 0x4000; uvram_screen.row[12].col[20 + o] = 0xBC70; uvram_screen.row[12].col[23 + o] = 0xBC70 | 0x4000; uvram_screen.row[13].col[21 + o] = 0xBC61; uvram_screen.row[13].col[22 + o] = 0xBC61 | 0x4000; uvram_screen.row[10].col[20 + o] = 0x3C60; uvram_screen.row[10].col[23 + o] = 0x3C60 | 0x4000; uvram_screen.row[13].col[23 + o] = 0x3C60 | 0xC000; uvram_screen.row[13].col[20 + o] = 0x3C60 | 0x8000; timer_for_flashing_circle = 16; } void Hud_IntToDecimal(unsigned int number, uint8 *out) { // 8df0f7 out[0] = number / 100 + 0x90; out[1] = (number %= 100) / 10 + 0x90; out[2] = (number % 10) + 0x90; } bool Hud_RefillHealth() { // 8df128 if (link_health_current >= link_health_capacity) { link_health_current = link_health_capacity; link_hearts_filler = 0; return (is_doing_heart_animation == 0); } link_hearts_filler = 160; return false; } void Hud_AnimateHeartRefill() { // 8df14f if (--animate_heart_refill_countdown) return; uint16 n = ((uint16)((link_health_current & ~7) - 1) >> 3) << 1; uint16 *p = hud_tile_indices_buffer + 0x34; if (n >= 20) { n -= 20; p += 0x20; } n &= 0xff; animate_heart_refill_countdown = 1; static const uint16 kAnimHeartPartial[4] = { 0x24A3, 0x24A4, 0x24A3, 0x24A0 }; p[n >> 1] = kAnimHeartPartial[animate_heart_refill_countdown_subpos]; animate_heart_refill_countdown_subpos = (animate_heart_refill_countdown_subpos + 1) & 3; if (!animate_heart_refill_countdown_subpos) { Hud_Rebuild(); is_doing_heart_animation = 0; } } bool Hud_RefillMagicPower() { // 8df1b3 if (link_magic_power >= 0x80) return true; link_magic_filler = 0x80; return false; } void Hud_RestoreTorchBackground() { // 8dfa33 if (!link_item_torch || !dung_want_lights_out || hdr_dungeon_dark_with_lantern || dung_num_lit_torches) return; hdr_dungeon_dark_with_lantern = 1; if (dung_hdr_bg2_properties != 2) TS_copy = 1; } void Hud_RebuildIndoor() { // 8dfa60 overworld_fixed_color_plusminus = 0; link_num_keys = 0xff; Hud_Rebuild(); } void Hud_Rebuild() { // 8dfa70 memcpy(hud_tile_indices_buffer, kHudTilemap, 165 * sizeof(uint16)); Hud_UpdateInternal(); flag_update_hud_in_nmi++; } void Hud_UpdateOnly() { // 8dfa85 Hud_UpdateInternal(); flag_update_hud_in_nmi++; } void Hud_UpdateItemBox() { // 8dfafd if (link_item_bow) { if (link_item_bow >= 3) { hud_tile_indices_buffer[15] = 0x2486; hud_tile_indices_buffer[16] = 0x2487; link_item_bow = link_num_arrows ? 4 : 3; } else { link_item_bow = link_num_arrows ? 2 : 1; } } if (!hud_cur_item) return; uint8 item_val = (&link_item_bow)[hud_cur_item - 1]; if (hud_cur_item == 4) item_val = 1; else if (hud_cur_item == 16) item_val = link_bottle_info[item_val - 1]; const uint16 *p = kHudItemBoxGfxPtrs[hud_cur_item - 1][item_val].v; hud_tile_indices_buffer[37] = p[0]; hud_tile_indices_buffer[38] = p[1]; hud_tile_indices_buffer[37 + 32] = p[2]; hud_tile_indices_buffer[38 + 32] = p[3]; } void Hud_UpdateInternal() { // 8dfb91 Hud_UpdateItemBox(); Hud_Update_IgnoreItemBox(); } void Hud_Update_IgnoreItemBox() { // 8dfb94 static const uint16 kHudItemBoxTab1[] = { 0x24A2, 0x24A2, 0x24A2 }; static const uint16 kHudItemBoxTab2[] = { 0x24A2, 0x24A1, 0x24A0 }; Hud_UpdateHearts(&hud_tile_indices_buffer[0x34], kHudItemBoxTab1, link_health_capacity); Hud_UpdateHearts(&hud_tile_indices_buffer[0x34], kHudItemBoxTab2, (link_health_current + 3) & ~3); Hud_Update_IgnoreHealth(); } void Hud_Update_IgnoreHealth() { // 8dfc09 if (link_magic_consumption >= 1) { hud_tile_indices_buffer[2] = 0x28F7; hud_tile_indices_buffer[3] = 0x2851; hud_tile_indices_buffer[4] = 0x28FA; } const uint16 *src = kUpdateMagicPowerTilemap[(link_magic_power + 7) >> 3]; hud_tile_indices_buffer[0x23] = src[0]; hud_tile_indices_buffer[0x43] = src[1]; hud_tile_indices_buffer[0x63] = src[2]; hud_tile_indices_buffer[0x83] = src[3]; uint8 d[3]; Hud_IntToDecimal(link_rupees_actual, d); hud_tile_indices_buffer[0x28] = 0x2400 | d[0]; hud_tile_indices_buffer[0x29] = 0x2400 | d[1]; hud_tile_indices_buffer[0x2A] = 0x2400 | d[2]; Hud_IntToDecimal(link_item_bombs, d); hud_tile_indices_buffer[0x2C] = 0x2400 | d[1]; hud_tile_indices_buffer[0x2D] = 0x2400 | d[2]; Hud_IntToDecimal(link_num_arrows, d); hud_tile_indices_buffer[0x2F] = 0x2400 | d[1]; hud_tile_indices_buffer[0x30] = 0x2400 | d[2]; d[2] = 0x7f; if (link_num_keys != 0xff) Hud_IntToDecimal(link_num_keys, d); hud_tile_indices_buffer[0x32] = 0x2400 | d[2]; if (hud_tile_indices_buffer[0x32] == 0x247f) hud_tile_indices_buffer[0x12] = hud_tile_indices_buffer[0x32]; } void Hud_UpdateHearts(uint16 *dst, const uint16 *src, int n) { // 8dfdab int x = 0; while (n > 0) { if (x >= 10) { dst += 0x20; x = 0; } dst[x] = src[n >= 5 ? 2 : 1]; x++; n -= 8; } } const uint16 *Hud_GetItemBoxPtr(int item) { return kHudItemBoxGfxPtrs[item]->v; } void Hud_HandleItemSwitchInputs() { if (!(enhanced_features0 & kFeatures0_SwitchLR)) return; if (filtered_joypad_L & (0x20 | 0x10)) { // left/right shoulder int old_item = hud_cur_item; for (int i = 0; ; i++) { if (i >= 20) { hud_cur_item = 0; break; } if (filtered_joypad_L & 0x20) Hud_GotoPrevItem(); else Hud_GotoNextItem(); if (Hud_DoWeHaveThisItem()) break; } if (hud_cur_item != old_item) { sound_effect_2 = 32; Hud_UpdateEquippedItem(); Hud_UpdateItemBox(); } } } static void Hud_ReorderItem(int direction) { // Initialize inventory order on first use if (hud_inventory_order[0] == 0) { for (int i = 0; i < 24; i++) hud_inventory_order[i] = i + 1; } int old_pos = Hud_GetCurrentItemPosition(), new_pos = old_pos + direction; if (new_pos < 0) new_pos += 20; else if (new_pos >= 20) new_pos -= 20; uint8 t = hud_inventory_order[old_pos]; hud_inventory_order[old_pos] = hud_inventory_order[new_pos]; hud_inventory_order[new_pos] = t; Hud_DrawYButtonItems(Hud_GetPaletteMask(1)); sound_effect_2 = 32; }