shithub: zelda3

ref: da4e31f57802a6895de0124a4468d3802a9277f2
dir: /tracing.h/

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#ifndef TRACING_H
#define TRACING_H


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>

#include "snes/snes.h"

void getProcessorStateCpu(Snes* snes, char* line);
void getProcessorStateSpc(Apu* apu, char* line);

#endif