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A Toy With Delusions of Usefulness ---------------------------------- use std const main = { var i for i = 0; i < 100; i++ std.put("You're still reading?!?\n") ;; } Myrddin is a language that I put together for fun, but which has slowly become a handly little language, and has attracted a number of contributors. The libraries are written from the ground up, with zero external dependencies -- not even libc. ![Solid Engineering](http://eigenstate.org/myrddin/tacoma-narrows.jpg "Solid Engineering") Introduction ------------- If you want to read more about what Myrddin is or does, there's a website up. [Myrddin Homepage](http://eigenstate.org/myrddin/) Try It Online ------------- Since installing a new language is a chore, there is a sandbox with code you can mess around with. This is a very restrictive environment, but it's enough to get an idea of what the language feels like. [Online Playground Environment](http://eigenstate.org/myrddin/playground/) API Documentation ------------- Myrddin ships with a reasonably useful standard library, which covers many common uses. As stated before, This library is implemented from scratch. [API Reference](http://eigenstate.org/myrddin/doc/) Mailing List ------------- Annoucements of major changes, questions, complaints. We also give relationship advice. [Mailing List Archives](http://eigenstate.org/archive/myrddin-dev/) [Subscribe Here](http://eigenstate.org/myrddin/list-subscribe) Supported Platforms ------------------- Myrddin currently runs on a number of platforms - Linux - OSX - FreeBSD - 9front Major Features -------------- - Type inference. Types are inferred across the whole program. - Algebraic data types. - And their friend, pattern matching. - Generics and traits - A package system. - Low level control. - (Almost) no runtime library. - Entirely self contained. - Simple and easy to understand implementation.