ref: dbaf91baa27c6df0fc7ad200def611300cff4ffd
dir: /utils.c/
#include "a.h"
Rectangle
boundsrect(Rectangle r)
{
return Rect(0, 0, Dx(r), Dy(r));
}
Image*
ealloccolor(ulong col)
{
Image *b;
b = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, col);
if(b == nil)
sysfatal("allocimage: %r");
return b;
}
void*
emalloc(ulong n)
{
void *p;
p = malloc(n);
if(p == nil)
sysfatal("malloc: %r");
return p;
}
void*
erealloc(void *p, ulong n)
{
void *t;
t = realloc(p, n);
if(t == nil)
sysfatal("realloc: %r");
return t;
}
char*
slurp(char *path)
{
int fd;
long r, n, s;
char *buf;
n = 0;
s = 8192;
buf = malloc(s);
if(buf == nil)
return nil;
fd = open(path, OREAD);
if(fd < 0)
return nil;
for(;;){
r = read(fd, buf + n, s - n);
if(r < 0)
return nil;
if(r == 0)
break;
n += r;
if(n == s){
s *= 1.5;
buf = realloc(buf, s);
if(buf == nil)
return nil;
}
}
buf[n] = 0;
close(fd);
return buf;
}
char*
homedir(void)
{
Biobuf *bp;
char *s;
bp = Bopen("/env/home", OREAD);
s = Brdstr(bp, 0, 0);
Bterm(bp);
if(s == nil)
s = strdup("/tmp");
return s;
}
char*
abspath(char *wd, char *p)
{
char *s;
if(p[0]=='/')
s = strdup(p);
else
s = smprint("%s/%s", wd, p);
cleanname(s);
return s;
}
int
mkdir(char *wd, char *name)
{
char *p;
int fd;
p = abspath(wd, name);
if(access(p, 0) >= 0){
werrstr("directory already exists");
free(p);
return -1;
}
fd = create(p, OREAD, DMDIR|0755);
if(fd < 0){
free(p);
return -1;
}
free(p);
close(fd);
return 0;
}