ref: 3f26a0f2a1f699e628136ec5be6178b5ab40fc44
dir: /eval.c/
#include <u.h> #include <libc.h> #include <bio.h> #include "dat.h" #include "fns.h" Goal *addgoals(Goal *, Term *); Term *findclause(Term *, Term *, Binding **); int equalterms(Term *, Term *); Goal *copygoals(Goal *); Builtin findbuiltin(Term *); static uvlong clausenr; int evalquery(Term *database, Term *query, Binding **resultbindings) { if(choicestack == nil){ /* The goal stack has the original query at the very bottom, protected by a catch frame where the ->goal field is nil. This makes it so that we can continue until we hit the protective goal, at which point we have solved everything and to get the result we can unify the original query with the one at the bottom of the stack, to get the bindings applied. */ goalstack = malloc(sizeof(Goal)); goalstack->goal = copyterm(query, nil); goalstack->catcher = nil; goalstack->next = nil; Goal *protector = malloc(sizeof(Goal)); protector->goal = nil; protector->catcher = mkvariable(L"catch-var"); protector->next = goalstack; goalstack = protector; /* Now add the actual goals */ goalstack = addgoals(goalstack, query); clausenr = 2; /* Start at two since 0 is for the facts in the database, and 1 is for queries */ }else{ goto Backtrack; } while(goalstack->goal != nil){ Term *dbstart; Term *goal; Goal *oldgoalstack; dbstart = database; Retry: print("Loop run\n"); goal = goalstack->goal; oldgoalstack = goalstack; goalstack = goalstack->next; if(oldgoalstack->catcher){ print("Was catchframe\n"); continue; } if(debug) print("Working goal: %S\n", prettyprint(goal, 0, 0, 0)); Binding *bindings = nil; Term *clause = nil; /* Try to see if the goal can be solved using a builtin first */ Builtin builtin = findbuiltin(goal); if(builtin != nil){ int success = builtin(database, goal, &bindings); if(!success) goto Backtrack; }else{ /* Find a clause where the head unifies with the goal */ clause = findclause(dbstart, goal, &bindings); if(clause != nil){ if(clause->next != nil){ /* Add a choicepoint. Note we create a choicepoint every time, so there is room for improvement. */ Choicepoint *cp = malloc(sizeof(Choicepoint)); cp->goalstack = copygoals(oldgoalstack); cp->next = choicestack; cp->retryclause = clause->next; cp->id = clause->clausenr; choicestack = cp; } }else{ Backtrack: if(choicestack == nil) return 0; if(debug) print("Backtracking..\n"); Choicepoint *cp = choicestack; choicestack = cp->next; /* freegoals(goals) */ goalstack = cp->goalstack; dbstart = cp->retryclause; goto Retry; } } /* Apply bindings to all goals on the stack except catchframes */ Goal *g; for(g = goalstack; g != nil; g = g->next){ if(g->goal != nil && g->catcher == nil) applybinding(g->goal, bindings); } /* Add clause body as goals, with bindings applied */ if(clause != nil && clause->tag == CompoundTerm && clause->arity == 2 && runestrcmp(clause->text, L":-") == 0){ Term *subgoal = copyterm(clause->children->next, nil); applybinding(subgoal, bindings); goalstack = addgoals(goalstack, subgoal); } } goalstack = goalstack->next; unify(query, goalstack->goal, resultbindings); return 1; } Goal * addgoals(Goal *goals, Term *t) { if(t->tag == CompoundTerm && runestrcmp(t->text, L",") == 0 && t->arity == 2){ goals = addgoals(goals, t->children->next); goals = addgoals(goals, t->children); }else{ Goal *g = malloc(sizeof(Goal)); g->goal = t; g->catcher = nil; g->next = goals; goals = g; } return goals; } Term * findclause(Term *database, Term *goal, Binding **bindings) { Term *clause; Term *head; for(; database != nil; database = database->next){ clause = copyterm(database, &clausenr); clausenr++; clause->next = database->next; if(clause->tag == CompoundTerm && runestrcmp(clause->text, L":-") == 0 && clause->arity == 2) head = clause->children; else head = clause; if(unify(head, goal, bindings)) return clause; } return nil; } int unify(Term *a, Term *b, Binding **bindings) { Term *leftstack; Term *rightstack; Term *left; Term *right; leftstack = copyterm(a, nil); rightstack = copyterm(b, nil); while(leftstack != nil && rightstack != nil){ left = leftstack; leftstack = left->next; right = rightstack; rightstack = right->next; if(equalterms(left, right)) continue; else if(left->tag == VariableTerm || right->tag == VariableTerm){ if(right->tag == VariableTerm){ Term *tmp = left; left = right; right = tmp; } if(runestrcmp(left->text, L"_") == 0) continue; /* _ doesn't introduce a new binding */ Binding *b = malloc(sizeof(Binding)); b->name = left->text; b->nr = left->clausenr; b->value = right; b->next = *bindings; *bindings = b; Term *t; for(t = leftstack; t != nil; t = t->next) applybinding(t, b); for(t = rightstack; t != nil; t = t->next) applybinding(t, b); Binding *tmpb; for(tmpb = *bindings; tmpb != nil; tmpb = tmpb->next) applybinding(tmpb->value, b); }else if(left->tag == CompoundTerm && right->tag == CompoundTerm && left->arity == right->arity && runestrcmp(left->text, right->text) == 0){ Term *leftchild = left->children; Term *rightchild = right->children; while(leftchild != nil && rightchild != nil){ Term *t1 = copyterm(leftchild, nil); t1->next = leftstack; leftstack = t1; leftchild = leftchild->next; Term *t2 = copyterm(rightchild, nil); t2->next = rightstack; rightstack = t2; rightchild = rightchild->next; } }else return 0; /* failure */ } return 1; } int equalterms(Term *a, Term *b) { /* Check that two non-compound terms are identical */ if(a->tag != b->tag) return 0; switch(a->tag){ case AtomTerm: return runestrcmp(a->text, b->text) == 0; case VariableTerm: return (runestrcmp(a->text, b->text) == 0 && a->clausenr == b->clausenr); case NumberTerm: if(a->numbertype != b->numbertype) return 0; if(a->numbertype == NumberInt && a->ival == b->ival) return 1; if(a->numbertype == NumberFloat && a->dval == b->dval) return 1; return 0; default: return 0; } } void applybinding(Term *t, Binding *bindings) { if(t->tag == VariableTerm){ Binding *b; for(b = bindings; b != nil; b = b->next){ if(runestrcmp(t->text, b->name) == 0 && t->clausenr == b->nr){ Term *next = t->next; memcpy(t, b->value, sizeof(Term)); t->next = next; return; } } }else if(t->tag == CompoundTerm){ Term *child; for(child = t->children; child != nil; child = child->next) applybinding(child, bindings); } } Goal * copygoals(Goal *goals) { if(goals != nil){ Goal *g = malloc(sizeof(Goal)); if(goals->goal) g->goal = copyterm(goals->goal, nil); else g->goal = nil; if(goals->catcher) g->catcher = copyterm(goals->catcher, nil); else g->catcher = nil; g->next = copygoals(goals->next); return g; }else return nil; }