ref: 77c7fea4cee74562ad60c7ce96ca830a7ebda8b7
dir: /module.c/
#include <u.h> #include <libc.h> #include <bio.h> #include "dat.h" #include "fns.h" void initmodules(void) { systemmodule = parsemodule("/sys/lib/prolog/stdlib.pl"); if(systemmodule == nil){ print("Can't load /sys/lib/prolog/stdlib.pl\n"); exits(nil); } Predicate *p; for(p = systemmodule->predicates; p != nil; p = p->next){ p->builtin = 1; p->dynamic = 0; } usermodule = addemptymodule(L"user"); parsemodule("/sys/lib/prolog/loader.pl"); } Module * parsemodule(char *file) { Module *m = nil; int fd = open(file, OREAD); if(fd < 0) return nil; Term *terms = parse(fd, nil, 0); if(terms == nil) return nil; /* Actually look at the terms and convert ':-'/2 terms into clauses. The only directives (terms of type ':-'/1 there should be in the list are the module specific ones, as the other are handled by parse itself. */ if(terms->tag == CompoundTerm && runestrcmp(terms->text, L":-") == 0 && terms->arity == 1){ Term *directive = terms->children; if(directive->tag == CompoundTerm && runestrcmp(directive->text, L"module") == 0 && directive->arity == 2){ Term *modulename = directive->children; Term *publiclist = modulename->next; if(modulename->tag != AtomTerm){ print("Module name should be an atom in: %S\n", prettyprint(directive, 0, 0, 0, nil)); return nil; } if(flagdebug) print("Public list for module '%S': %S\n", modulename->text, prettyprint(publiclist, 0, 0, 0, nil)); m = getmodule(modulename->text); } terms = terms->next; } Predicate *currentpred = nil; Term *t; for(t = terms; t != nil; t = t->next){ Clause *cl = gmalloc(sizeof(Clause)); int arity; cl->clausenr = 0; cl->next = nil; if(t->tag == CompoundTerm && runestrcmp(t->text, L":-") == 0 && t->arity == 2){ cl->head = t->children; cl->body = t->children->next; }else{ cl->head = t; cl->body = mkatom(L"true"); } if(cl->head->tag == AtomTerm) arity = 0; else arity = cl->head->arity; /* Figure out if this clause goes into the latest predicate, or if it is the start of a new one */ if(currentpred == nil || runestrcmp(cl->head->text, currentpred->name) != 0 || arity != currentpred->arity){ if(m) m->predicates = appendpredicate(currentpred, m->predicates); else usermodule->predicates = appendpredicate(currentpred, usermodule->predicates); currentpred = gmalloc(sizeof(Predicate)); currentpred->name = cl->head->text; currentpred->arity = arity; currentpred->clauses = cl; currentpred->public = 1; /* everything is public for now */ currentpred->builtin = 0; currentpred->dynamic = 1; /* everything is dynamic for now */ currentpred->next = nil; }else currentpred->clauses = appendclause(currentpred->clauses, cl); } if(m) m->predicates = appendpredicate(currentpred, m->predicates); else usermodule->predicates = appendpredicate(currentpred, usermodule->predicates); return m; } Module * getmodule(Rune *name) { Module *m; for(m = modules; m != nil; m = m->next){ if(runestrcmp(m->name, name) == 0) return m; } return nil; } Module * addemptymodule(Rune *name) { Module *m = gmalloc(sizeof(Module)); m->name = name; m->next = modules; memset(m->operators, 0, sizeof(m->operators)); if(systemmodule == nil) m->predicates = nil; else{ m->predicates = systemmodule->predicates; /* Direct access to system clauses for now, but when I figure out imports this will change */ int level; Operator *op; for(level = 0; level < PrecedenceLevels; level++){ for(op = systemmodule->operators[level]; op != nil; op = op->next) addoperator(op->level, op->type, op->spelling, m); } } modules = m; return m; } Clause * appendclause(Clause *clauses, Clause *new) { Clause *tmp; if(clauses == nil) return new; for(tmp = clauses; tmp->next != nil; tmp = tmp->next); tmp->next = new; return clauses; } Predicate * appendpredicate(Predicate *preds, Predicate *new) { Predicate *tmp; if(preds == nil) return new; for(tmp = preds; tmp->next != nil; tmp = tmp->next); tmp->next = new; return preds; } Operator * getoperator(Rune *spelling, Module *mod) { Operator *op = nil; int level; if(spelling == nil || mod == nil) return nil; for(level = 0; level < PrecedenceLevels && op == nil; level++){ Operator *tmp; for(tmp = mod->operators[level]; tmp != nil; tmp = tmp->next){ if(runestrcmp(tmp->spelling, spelling) == 0){ if(op == nil){ op = gmalloc(sizeof(Operator)); memcpy(op, tmp, sizeof(Operator)); }else op->type |= tmp->type; } } } return op; } void addoperator(int level, int type, Rune *spelling, Module *mod) { if(mod == nil) return; /* the operator table is never garbage collected, so just use normal malloc */ Operator *op = malloc(sizeof(Operator)); op->type = type; op->level = level; op->spelling = spelling; op->next = mod->operators[level-1]; mod->operators[level-1] = op; }