ref: a8b1fadd149126e9c8d3081a56d206812211f1e6
dir: /eval.c/
#include <u.h> #include <libc.h> #include "dat.h" #include "fns.h" Goal *addgoals(Goal *, Term *); Term *findclause(Term *, Term *, Binding **); int unify(Term *, Term *, Binding **); int equalterms(Term *, Term *); void applybinding(Term *, Binding *); Goal *copygoals(Goal *); Builtin findbuiltin(Term *); static uvlong clausenr; int evalquery(Term *database, Term *query, Binding **resultbindings) { Goal *goals; Choicepoint *choicestack = nil; clausenr = 2; /* Start at two since 0 is for the facts in the database, and 1 is for queries */ /* The goal stack has the original query at the very bottom, protected by a goal there the ->goal field is nil. This makes it so that we can continue until we hit the protective goal, at which point we have solved everything and to get the result we can unify the original query with the one at the bottom of the stack, to get the bindings applied. */ goals = malloc(sizeof(Goal)); goals->goal = copyterm(query, nil); goals->next = nil; Goal *protector = malloc(sizeof(Goal)); protector->goal = nil; protector->next = goals; goals = protector; /* Now add the actual goals */ goals = addgoals(goals, query); while(goals->goal != nil){ Term *dbstart; Term *goal; dbstart = database; Retry: goal = goals->goal; if(debug) print("Working goal: %S\n", prettyprint(goal)); Binding *bindings = nil; Term *clause = nil; /* Try to see if the goal can be solved using a builtin first */ Builtin builtin = findbuiltin(goal); if(builtin != nil){ int success = builtin(database, goal, &goals->next, &choicestack, &bindings); if(!success) goto Backtrack; }else{ /* Find a clause where the head unifies with the goal */ clause = findclause(dbstart, goal, &bindings); if(clause != nil){ if(clause->next != nil){ /* Add a choicepoint. Note we create a choicepoint every time, so there is room for improvement. */ Choicepoint *cp = malloc(sizeof(Choicepoint)); cp->goalstack = copygoals(goals); cp->next = choicestack; cp->retryclause = clause->next; cp->id = clause->clausenr; choicestack = cp; } }else{ Backtrack: if(choicestack == nil) return 0; Choicepoint *cp = choicestack; choicestack = cp->next; /* freegoals(goals) */ goals = cp->goalstack; dbstart = cp->retryclause; goto Retry; } } goals = goals->next; /* Apply bindings to all goals on the stack. */ Goal *g; for(g = goals; g != nil; g = g->next){ if(g->goal != nil) applybinding(g->goal, bindings); } /* Add clause body as goals, with bindings applied */ if(clause != nil && clause->tag == CompoundTerm && clause->arity == 2 && runestrcmp(clause->text, L":-") == 0){ Term *subgoal = copyterm(clause->children->next, nil); applybinding(subgoal, bindings); goals = addgoals(goals, subgoal); } } goals = goals->next; unify(query, goals->goal, resultbindings); return 1; } Goal * addgoals(Goal *goals, Term *t) { if(t->tag == CompoundTerm && runestrcmp(t->text, L",") == 0 && t->arity == 2){ goals = addgoals(goals, t->children->next); goals = addgoals(goals, t->children); }else{ Goal *g = malloc(sizeof(Goal)); g->goal = t; g->next = goals; goals = g; } return goals; } Term * findclause(Term *database, Term *goal, Binding **bindings) { Term *clause; Term *head; for(; database != nil; database = database->next){ clause = copyterm(database, &clausenr); clausenr++; clause->next = database->next; if(clause->tag == CompoundTerm && runestrcmp(clause->text, L":-") == 0 && clause->arity == 2) head = clause->children; else head = clause; if(unify(head, goal, bindings)) return clause; } return nil; } int unify(Term *a, Term *b, Binding **bindings) { Term *leftstack; Term *rightstack; Term *left; Term *right; *bindings = nil; leftstack = copyterm(a, nil); rightstack = copyterm(b, nil); while(leftstack != nil && rightstack != nil){ left = leftstack; leftstack = left->next; right = rightstack; rightstack = right->next; if(equalterms(left, right)) continue; else if(left->tag == VariableTerm || right->tag == VariableTerm){ if(right->tag == VariableTerm){ Term *tmp = left; left = right; right = tmp; } if(runestrcmp(left->text, L"_") == 0) continue; /* _ doesn't introduce a new binding */ Binding *b = malloc(sizeof(Binding)); b->name = left->text; b->nr = left->clausenr; b->value = right; b->next = *bindings; *bindings = b; Term *t; for(t = leftstack; t != nil; t = t->next) applybinding(t, b); for(t = rightstack; t != nil; t = t->next) applybinding(t, b); Binding *tmpb; for(tmpb = *bindings; tmpb != nil; tmpb = tmpb->next) applybinding(tmpb->value, b); }else if(left->tag == CompoundTerm && right->tag == CompoundTerm && left->arity == right->arity && runestrcmp(left->text, right->text) == 0){ Term *leftchild = left->children; Term *rightchild = right->children; while(leftchild != nil && rightchild != nil){ Term *t1 = copyterm(leftchild, nil); t1->next = leftstack; leftstack = t1; leftchild = leftchild->next; Term *t2 = copyterm(rightchild, nil); t2->next = rightstack; rightstack = t2; rightchild = rightchild->next; } }else return 0; /* failure */ } return 1; } int equalterms(Term *a, Term *b) { /* Check that two non-compound terms are identical */ if(a->tag != b->tag) return 0; switch(a->tag){ case AtomTerm: case StringTerm: return !runestrcmp(a->text, b->text); case VariableTerm: return (runestrcmp(a->text, b->text) == 0 && a->clausenr == b->clausenr); case NumberTerm: if(a->numbertype != b->numbertype) return 0; if(a->numbertype == NumberInt && a->ival == b->ival) return 1; if(a->numbertype == NumberFloat && a->dval == b->dval) return 1; return 0; default: return 0; } } void applybinding(Term *t, Binding *bindings) { if(t->tag == VariableTerm){ Binding *b; for(b = bindings; b != nil; b = b->next){ if(runestrcmp(t->text, b->name) == 0 && t->clausenr == b->nr){ Term *next = t->next; memcpy(t, b->value, sizeof(Term)); t->next = next; return; } } }else if(t->tag == CompoundTerm){ Term *child; for(child = t->children; child != nil; child = child->next) applybinding(child, bindings); } } Goal * copygoals(Goal *goals) { if(goals != nil){ Goal *g = malloc(sizeof(Goal)); if(goals->goal) g->goal = copyterm(goals->goal, nil); else g->goal = nil; g->next = copygoals(goals->next); return g; }else return nil; }