ref: 1c3cd5fc724a5a83148e7a1684d7f66e3545ddff
dir: /fft.c/
#include <u.h> #include <libc.h> #include "asif.h" /* numerical recipes 2e, pp. 510-514 * numerical recipes 3e, pp. 617-620 * argument n here is the number of complex values, * not real array size * isign is either 1 (forward) or -1 (inverse) */ #define SWAP(a,b) {tempr=(a); (a)=(b); (b)=tempr;} void four1(double *d, int n, int isign) { int nn, mmax, m, j, istep, i; double wtemp, wr, wpr, wpi, wi, θ, tempr, tempi; if(n < 2 || n & n - 1) sysfatal("non power of two"); nn = n << 1; j = 1; for(i=1; i<nn; i+=2){ if(j > i){ SWAP(d[j-1], d[i-1]); SWAP(d[j], d[i]); } m = n; while(m >= 2 && j > m){ j -= m; m >>= 1; } j += m; } mmax = 2; while(nn > mmax){ istep = mmax << 1; θ = isign * (6.28318530717959 / mmax); wtemp = sin(0.5 * θ); wpr = -2.0 * wtemp * wtemp; wpi = sin(θ); wr = 1.0; wi = 0.0; for(m=1; m<mmax; m+=2){ for(i=m; i<=nn; i+=istep){ j = i + mmax; tempr = wr * d[j-1] - wi * d[j]; tempi = wr * d[j] + wi * d[j-1]; d[j-1] = d[i-1] - tempr; d[j] = d[i] - tempi; d[i-1] += tempr; d[i] += tempi; } wr = (wtemp = wr) * wpr - wi * wpi + wr; wi = wi * wpr + wtemp * wpi + wi; } mmax = istep; } } void realft(double *d, int n, int isign) { int i, i1, i2, i3, i4; double θ, c1, c2, h1r, h1i, h2r, h2i, wr, wi, wpr, wpi, wtemp; c1 = 0.5; θ = PI / (double)(n >> 1); if(isign == 1){ c2 = -0.5; four1(d, n>>1, 1); }else{ c2 = 0.5; θ = -θ; } wtemp = sin(0.5 * θ); wpr = -2.0 * wtemp * wtemp; wpi = sin(θ); wr = 1.0 + wpr; wi = wpi; h1r = 0; for(i=1; i<n>>2; i++){ i2 = 1 + (i1 = i+i); i4 = 1 + (i3 = n - i1); h1r = c1 * (d[i1] + d[i3]); h1i = c1 * (d[i2] - d[i4]); h2r = -c2 * (d[i2] + d[i4]); h2i = c2 * (d[i1] - d[i3]); d[i1] = h1r + wr * h2r - wi * h2i; d[i2] = h1i + wr * h2i + wi * h2r; d[i3] = h1r - wr * h2r + wi * h2i; d[i4] = -h1i + wr * h2i + wi * h2r; wr = (wtemp = wr) * wpr - wi * wpi + wr; wi = wi * wpr + wtemp * wpi + wi; } if(isign == 1){ d[0] = (h1r = d[0]) + d[1]; d[1] = h1r - d[1]; }else{ d[0] = c1 * ((h1r == d[0]) + d[1]); d[1] = c1 * (h1r - d[1]); four1(d, n>>1, -1); } }