ref: 50673d39401ce2e58b03f11dfde9b6759655e764
dir: /dat.h/
typedef struct Thing Thing; typedef struct Line Line; typedef struct Side Side; typedef struct Vertex Vertex; typedef struct Sector Sector; typedef struct Seg Seg; enum{ CFline = 1<<23, CFthing = 1<<22, CFvert = 1<<21, }; struct Vertex{ int i; Point; uchar sel[4]; }; extern Vertex *verts; extern int nverts; struct Sector{ int i; Point; /* floor z, ceiling z */ char fflat[8+1]; char cflat[8+1]; short lum; short type; short tag; }; extern Sector *sects; extern int nsects; struct Side{ int i; Point; /* Δ */ char high[8+1]; char low[8+1]; char mid[8+1]; int sid; Sector *s; }; extern Side *sides; extern int nsides; enum{ LFimpass = 1<<0, LFmblock = 1<<1, LFtwosd = 1<<2, LFuunpeg = 1<<3, LFdunpeg = 1<<4, LFsecret = 1<<5, LFsblock = 1<<6, LFnodraw = 1<<7, LFmapped = 1<<8 }; struct Line{ int i; int vid; int wid; Vertex *v; Vertex *w; int rid; int lid; Side *r; /* FIXME: front/back, not right/left? */ Side *l; short type; short f; short tag; uchar sel[4]; }; extern Line *lines; extern int nlines; enum{ TFbaby = 1<<0, TFeasy = TFbaby, TFmed = 1<<1, TFhard = 1<<2, TFnite = TFhard, TFdeaf = 1<<3, TFmponly = 1<<4 }; struct Thing{ int i; Point; short an; short type; short f; uchar sel[4]; }; extern Thing *things; extern int nthings; struct Seg{ Point p1; Point p2; Line *l; Side *s; int ofs; int grouped; Seg *e; }; extern Seg *segs;