ref: 4f767a098a468803599e3fdcc4e0490a7b7fdea3
dir: /doom-autorun/
doom: add autorun configuration option an autorun option avoids having the shift key swapping mouse buttons 2 and 3 when playing with the mouse (or remapping the run key...) diff -r bd0ff7078273 sys/src/games/doom/g_game.c --- a/sys/src/games/doom/g_game.c Mon Aug 28 19:45:49 2017 +0200 +++ b/sys/src/games/doom/g_game.c Wed Aug 30 11:09:52 2017 +0200 @@ -153,6 +153,7 @@ int key_use; int key_strafe; int key_speed; +int autorun; int mousebfire; int mousebstrafe; @@ -252,7 +253,7 @@ strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe] || joybuttons[joybstrafe]; - speed = gamekeydown[key_speed] || joybuttons[joybspeed]; + speed = autorun || gamekeydown[key_speed] || joybuttons[joybspeed]; forward = side = 0; diff -r bd0ff7078273 sys/src/games/doom/m_misc.c --- a/sys/src/games/doom/m_misc.c Mon Aug 28 19:45:49 2017 +0200 +++ b/sys/src/games/doom/m_misc.c Wed Aug 30 11:09:52 2017 +0200 @@ -172,6 +172,7 @@ extern int viewwidth; extern int viewheight; +extern int autorun; extern int mouseSensitivity; extern int showMessages; @@ -213,6 +214,7 @@ {"key_use",&key_use, ' '}, {"key_strafe",&key_strafe, KEY_RALT}, {"key_speed",&key_speed, KEY_RSHIFT}, + {"autorun",&autorun, 0}, {"use_mouse",&usemouse, 1}, {"mouseb_fire",&mousebfire,0},