ref: c93293e83cc4749b4d6dab5670e720ee67a8a8bb
dir: /doom-mousegrab/
doom: re-center mouse more often to limit it escaping when a mouse motion reaches grabout's limits without crossing them, a following event in which the mouse passes the remaining distance between grabout and the window's limits will have the mouse jump out of the window. this happens too frequently on terminals with a good drawing speed. to reduce this, make grabout smaller, so that the distance to cross in one event is larger. Dx(screen->r)/4 is sufficient for the terminals i have tested this on. diff -r 0a3cf47fce65 sys/src/games/doom/i_video.c --- a/sys/src/games/doom/i_video.c Mon Jun 27 00:36:54 2016 +0200 +++ b/sys/src/games/doom/i_video.c Thu Jun 30 17:51:32 2016 +0300 @@ -44,7 +44,7 @@ draw(screen, screen->r, display->black, nil, ZP); center = addpt(screen->r.min, Pt(Dx(screen->r)/2, Dy(screen->r)/2)); - grabout = insetrect(screen->r, Dx(screen->r)/8); + grabout = insetrect(screen->r, Dx(screen->r)/4); if((pid = rfork(RFPROC|RFMEM)) == 0){ kbdproc(); @@ -102,7 +102,7 @@ draw(screen, screen->r, display->black, nil, ZP); center = addpt(screen->r.min, Pt(Dx(screen->r)/2, Dy(screen->r)/2)); - grabout = insetrect(screen->r, Dx(screen->r)/8); + grabout = insetrect(screen->r, Dx(screen->r)/4); } scale = Dx(screen->r)/SCREENWIDTH;