ref: fdba1b8611216cb077271b465bf65a4e333ec413
dir: /doom-naivescaleup/
ups max scale in an idiotic way diff -r 7ee51d8d1eb9 sys/src/games/doom/i_video.c --- a/sys/src/games/doom/i_video.c Thu May 11 19:34:54 2017 +0000 +++ b/sys/src/games/doom/i_video.c Mon May 15 14:46:26 2017 +0200 @@ -91,7 +91,7 @@ Rectangle r; int y, scale; uchar *s, *e, *d, *m; - uchar buf[SCREENWIDTH*3*4]; + uchar buf[SCREENWIDTH*3*12]; if(resized){ resized = 0; @@ -108,8 +108,8 @@ scale = Dx(screen->r)/SCREENWIDTH; if(scale <= 0) scale = 1; - else if(scale > 4) - scale = 4; + else if(scale > 12) + scale = 12; /* where to draw the scaled row */ r = rectsubpt(rectaddpt(Rect(0, 0, scale*SCREENWIDTH, scale), center), @@ -127,6 +127,38 @@ for(; s < e; s++){ m = &cmap[*s * 3]; switch(scale){ + case 12: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 11: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 10: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 9: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 8: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 7: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 6: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; + case 5: + *d++ = m[2]; + *d++ = m[1]; + *d++ = m[0]; case 4: *d++ = m[2]; *d++ = m[1];