ref: 83d4cf3fd1a257df21468f5bb3b4329e5cf8a40f
dir: /README/
qk1 - port of Quake to 9front ============================= Does not work. Nothing to see here, move along. builds only with p9p on linux/386 and amd64; bugged to hell. plan9 shit missing completely, asm not ungccfied. intrusive changes: - pr_strings: assumed 32bit pointer arithmetic: use PR_GetStr() instead of dealing with it directly; may be ass bugs ---- - compile with PARANOID -> MSG_WriteByte complains about range error and exits. no idea why. (386/amd64) - new game while already ingame -> R_RenderView: called without enough stack legal ----- Quake, hence qk1, are licensed under the GPLv2. See COPYING for details.