ref: 908e4541be46367384ab6290caddc936b3fdb5ca
dir: /sys_9.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include <thread.h> #include "quakedef.h" qboolean isDedicated; mainstacksize = 512*1024; /* FIXME */ char end1[] = " QUAKE: The Doomed Dimension by id Software\n" " ----------------------------------------------------------------------------\n" " CALL 1-800-IDGAMES TO ORDER OR FOR TECHNICAL SUPPORT\n" " PRICE: $45.00 (PRICES MAY VARY OUTSIDE THE US.)\n" "\n" " Yes! You only have one fourth of this incredible epic. That is because most\n" " of you have paid us nothing or at most, very little. You could steal the\n" " game from a friend. But we both know you'll be punished by God if you do.\n" " WHY RISK ETERNAL DAMNATION? CALL 1-800-IDGAMES AND BUY NOW!\n" " Remember, we love you almost as much as He does.\n" "\n" " Programming: John Carmack, Michael Abrash, John Cash\n" " Design: John Romero, Sandy Petersen, American McGee, Tim Willits\n" " Art: Adrian Carmack, Kevin Cloud\n" " Biz: Jay Wilbur, Mike Wilson, Donna Jackson\n" " Projects: Shawn Green Support: Barrett Alexander\n" " Sound Effects: Trent Reznor and Nine Inch Nails\n" " For other information or details on ordering outside the US, check out the\n" " files accompanying QUAKE or our website at http://www.idsoftware.com.\n" " Quake is a trademark of Id Software, inc., (c)1996 Id Software, inc.\n" " All rights reserved. NIN logo is a registered trademark licensed to\n" " Nothing Interactive, Inc. All rights reserved.\n"; char end2[] = " QUAKE by id Software\n" " -----------------------------------------------------------------------------\n" " Why did you quit from the registered version of QUAKE? Did the\n" " scary monsters frighten you? Or did Mr. Sandman tug at your\n" " little lids? No matter! What is important is you love our\n" " game, and gave us your money. Congratulations, you are probably\n" " not a thief.\n" " Thank You.\n" " id Software is:\n" " PROGRAMMING: John Carmack, Michael Abrash, John Cash\n" " DESIGN: John Romero, Sandy Petersen, American McGee, Tim Willits\n" " ART: Adrian Carmack, Kevin Cloud\n" " BIZ: Jay Wilbur, Mike Wilson PROJECTS MAN: Shawn Green\n" " BIZ ASSIST: Donna Jackson SUPPORT: Barrett Alexander\n" " SOUND EFFECTS AND MUSIC: Trent Reznor and Nine Inch Nails\n" "\n" " If you need help running QUAKE refer to the text files in the\n" " QUAKE directory, or our website at http://www.idsoftware.com.\n" " If all else fails, call our technical support at 1-800-IDGAMES.\n" " Quake is a trademark of Id Software, inc., (c)1996 Id Software, inc.\n" " All rights reserved. NIN logo is a registered trademark licensed\n" " to Nothing Interactive, Inc. All rights reserved.\n"; int nostdout; void Sys_Printf (char *fmt, ...) { char buf[1024]; uchar *p; va_list arg; if(nostdout) return; va_start(arg, fmt); vseprint(buf, buf+sizeof(buf), fmt, arg); va_end(arg); //write(1, buf, out-buf); for(p = (uchar *)buf; *p; p++){ *p &= 0x7f; if((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9) print("[%02x]", *p); else print("%c", *p); } } void Sys_Quit (void) { Host_Shutdown(); print("\n"); if(registered.value) print("%s\n", end2); else print("%s\n", end1); threadexitsall(nil); } void Sys_Error (char *error, ...) { char buf[1024], *out; va_list arg; va_start(arg, error); out = vseprint(buf, buf+sizeof(buf), error, arg); va_end(arg); out = seprint(out, buf+sizeof(buf), "\n"); write(2, buf, out-buf); Host_Shutdown(); sysfatal("ending."); } int Sys_FileTime (char *path) { uchar sb[1024]; if(stat(path, sb, sizeof sb) < 0){ Sys_Printf("Sys_FileTime:stat: %r\n"); return -1; } return *((int *)(sb+25)); } void Sys_mkdir (char *path) { int d; if((d = create(path, OREAD, DMDIR|0777)) < 0) Sys_Printf("Sys_mkdir:create: %r\n"); else close(d); } vlong Sys_FileOpenRead (char *path, int *handle) { int d; uchar bs[1024]; d = open (path, OREAD); *handle = d; if(d < 0) return -1; if(fstat(d, bs, sizeof bs) < 0) Sys_Error("Sys_FileOpenRead:fstat: %r\n"); return *((vlong *)(bs+33)); } int Sys_FileOpenWrite (char *path) { int d; if((d = open(path, OREAD|OTRUNC)) < 0) Sys_Error("Sys_FileOpenWrite:open: %r\n"); return d; } int Sys_FileWrite (int handle, void *src, int count) { return write(handle, src, count); } void Sys_FileClose (int handle) { close(handle); } void Sys_FileSeek (int handle, int position) { seek(handle, position, 0); } int Sys_FileRead (int handle, void *dest, int count) { return read(handle, dest, count); } double Sys_FloatTime (void) { static long secbase; if(secbase == 0) secbase = time(nil); return nsec()/1000000000.0 - secbase; } char *Sys_ConsoleInput(void) { static char text[256]; int len; if(cls.state == ca_dedicated){ if((len = read(0, text, sizeof(text))) < 1) return nil; text[len-1] = '\0'; return text; } return nil; } void Sys_HighFPPrecision (void) { } void Sys_LowFPPrecision (void) { } void threadmain (int c, char **v) { static char basedir[1024]; int j; char *home; double time, oldtime, newtime; quakeparms_t parms; extern int vcrFile; extern int recording; memset(&parms, 0, sizeof(parms)); /* ignore fp exceptions (bad), rendering shit assumes they are */ setfcr(getfcr() & ~(FPOVFL|FPUNFL|FPINVAL|FPZDIV)); /* FIXME */ COM_InitArgv(c, v); parms.argc = com_argc; parms.argv = com_argv; argv0 = *v; parms.memsize = 8*1024*1024; if(j = COM_CheckParm("-mem")) parms.memsize = (int)(Q_atof(com_argv[j+1]) * 1024*1024); parms.membase = malloc(parms.memsize); if(home = getenv("home")){ snprint(basedir, sizeof basedir, "%s/lib/quake", home); free(home); }else snprint(basedir, sizeof basedir, "/sys/lib/quake"); parms.basedir = basedir; Host_Init(&parms); if(COM_CheckParm("-nostdout")) nostdout = 1; else print("(9)quake %4.2f\n", (float)VERSION); oldtime = Sys_FloatTime() - 0.1; for(;;){ // find time spent rendering last frame newtime = Sys_FloatTime(); time = newtime - oldtime; if(cls.state == ca_dedicated){ // play vcrfiles at max speed if(time < sys_ticrate.value && (vcrFile == -1 || recording)){ //usleep(1); continue; // not time to run a server only tic yet } time = sys_ticrate.value; } if(time > sys_ticrate.value*2) oldtime = newtime; else oldtime += time; Host_Frame(time); } }