shithub: qk1

ref: a02168a3f20db6754ba6110c6e734b133a996651
dir: /r_efrag.c/

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#include "quakedef.h"

mnode_t	*r_pefragtopnode;


//===========================================================================

/*
===============================================================================

					ENTITY FRAGMENT FUNCTIONS

===============================================================================
*/

static efrag_t **lastlink;

vec3_t		r_emins, r_emaxs;


/*
================
R_RemoveEfrags

Call when removing an object from the world or moving it to another position
================
*/
void R_RemoveEfrags (entity_t *ent)
{
	efrag_t		*ef, *old, *walk, **prev;

	ef = ent->efrag;

	while (ef)
	{
		prev = &ef->leaf->efrags;
		while (1)
		{
			walk = *prev;
			if (!walk)
				break;
			if (walk == ef)
			{	// remove this fragment
				*prev = ef->leafnext;
				break;
			}
			else
				prev = &walk->leafnext;
		}

		old = ef;
		ef = ef->entnext;

		// put it on the free list
		old->entnext = cl.free_efrags;
		cl.free_efrags = old;
	}

	ent->efrag = nil;
}

/*
===================
R_SplitEntityOnNode
===================
*/
static void R_SplitEntityOnNode (mnode_t *node, entity_t *add)
{
	efrag_t		*ef;
	mplane_t	*splitplane;
	mleaf_t		*leaf;
	int			sides;

	if (node->contents == CONTENTS_SOLID)
	{
		return;
	}

	// add an efrag if the node is a leaf

	if ( node->contents < 0)
	{
		if (!r_pefragtopnode)
			r_pefragtopnode = node;

		leaf = (mleaf_t *)node;

		// grab an efrag off the free list
		ef = cl.free_efrags;
		if (!ef)
		{
			Con_Printf ("Too many efrags!\n");
			return;		// no free fragments...
		}
		cl.free_efrags = cl.free_efrags->entnext;

		ef->entity = add;

		// add the entity link
		*lastlink = ef;
		lastlink = &ef->entnext;
		ef->entnext = nil;

		// set the leaf links
		ef->leaf = leaf;
		ef->leafnext = leaf->efrags;
		leaf->efrags = ef;

		return;
	}

	// NODE_MIXED

	splitplane = node->plane;
	sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);

	if (sides == 3)
	{
	// split on this plane
	// if this is the first splitter of this bmodel, remember it
		if (!r_pefragtopnode)
			r_pefragtopnode = node;
	}

	// recurse down the contacted sides
	if (sides & 1)
		R_SplitEntityOnNode (node->children[0], add);

	if (sides & 2)
		R_SplitEntityOnNode (node->children[1], add);
}


/*
===================
R_SplitEntityOnNode2
===================
*/
void R_SplitEntityOnNode2 (mnode_t *node)
{
	mplane_t	*splitplane;
	int			sides;

	if (node->visframe != r_visframecount)
		return;

	if (node->contents < 0)
	{
		if (node->contents != CONTENTS_SOLID)
			r_pefragtopnode = node; // we've reached a non-solid leaf, so it's
									//  visible and not BSP clipped
		return;
	}

	splitplane = node->plane;
	sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);

	if (sides == 3)
	{
		// remember first splitter
		r_pefragtopnode = node;
		return;
	}

	// not split yet; recurse down the contacted side
	if (sides & 1)
		R_SplitEntityOnNode2 (node->children[0]);
	else
		R_SplitEntityOnNode2 (node->children[1]);
}


/*
===========
R_AddEfrags
===========
*/
void R_AddEfrags (entity_t *ent)
{
	model_t		*entmodel;
	int			i;

	if (!ent->model)
		return;

	if (ent == cl_entities)
		return;		// never add the world

	lastlink = &ent->efrag;
	r_pefragtopnode = nil;

	entmodel = ent->model;

	for (i=0 ; i<3 ; i++)
	{
		r_emins[i] = ent->origin[i] + entmodel->mins[i];
		r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
	}

	R_SplitEntityOnNode (cl.worldmodel->nodes, ent);

	ent->topnode = r_pefragtopnode;
}


/*
================
R_StoreEfrags

// FIXME: a lot of this goes away with edge-based
================
*/
void R_StoreEfrags (efrag_t **ppefrag)
{
	entity_t	*pent;
	efrag_t		*pefrag;


	while ((pefrag = *ppefrag) != nil)
	{
		pent = pefrag->entity;

		if ((pent->visframe != r_framecount) &&
			(cl_numvisedicts < MAX_VISEDICTS))
		{
			cl_visedicts[cl_numvisedicts++] = pent;
			pent->visframe = r_framecount;
		}

		ppefrag = &pefrag->leafnext;
	}
}