ref: a31cb3c76e7a74954b39dfa7155036e2e848e3ab
dir: /r_fog.h/
#define fogstep(f) \ do{ \ (f).v[0] += (f).d[0]; \ (f).v[1] += (f).d[1]; \ (f).v[2] += (f).d[2]; \ (f).v[3] += (f).d[3]; \ }while(0) #define fogshift 8 static inline byte z2foga(uzint z) { float d; if(z <= 65536) return 0; d = 65536ULL*65536ULL / (u64int)z; d = 1.0 - exp2(-fogvars.density * d*d); return 255*d; } static inline pixel_t blendfog(pixel_t pix, fog_t fog) { byte inva = 0xff - (fog.v[3]>>fogshift); return ((fog.v[0] + ((inva*((pix>> 0)&0xff))<<fogshift)) >> (8 + fogshift)) << 0 | ((fog.v[1] + ((inva*((pix>> 8)&0xff))<<fogshift)) >> (8 + fogshift)) << 8 | ((fog.v[2] + ((inva*((pix>>16)&0xff))<<fogshift)) >> (8 + fogshift)) << 16; } static inline bool fogcalc(uzint zi0, uzint zi1, int cnt, fog_t *f) { int end[3], v, e; if((v = z2foga(zi0)) == 0 || (e = z2foga(zi1)) == 0) return false; v <<= fogshift; e <<= fogshift; end[0] = e * fogvars.c0; end[1] = e * fogvars.c1; end[2] = e * fogvars.c2; f->v[0] = v * fogvars.c0; f->v[1] = v * fogvars.c1; f->v[2] = v * fogvars.c2; f->v[3] = v; f->d[0] = (end[0] - f->v[0])/cnt; f->d[1] = (end[1] - f->v[1])/cnt; f->d[2] = (end[2] - f->v[2])/cnt; f->d[3] = (e - v)/cnt; return true; }