ref: be559d26383e23407fe568d178cef7273c411dbf
dir: /WinQuake/common.h/
/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // comndef.h -- general definitions #if !defined BYTE_DEFINED typedef unsigned char byte; #define BYTE_DEFINED 1 #endif #undef true #undef false typedef enum {false, true} qboolean; //============================================================================ typedef struct sizebuf_s { qboolean allowoverflow; // if false, do a Sys_Error qboolean overflowed; // set to true if the buffer size failed byte *data; int maxsize; int cursize; } sizebuf_t; void SZ_Alloc (sizebuf_t *buf, int startsize); void SZ_Free (sizebuf_t *buf); void SZ_Clear (sizebuf_t *buf); void *SZ_GetSpace (sizebuf_t *buf, int length); void SZ_Write (sizebuf_t *buf, void *data, int length); void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf //============================================================================ typedef struct link_s { struct link_s *prev, *next; } link_t; void ClearLink (link_t *l); void RemoveLink (link_t *l); void InsertLinkBefore (link_t *l, link_t *before); void InsertLinkAfter (link_t *l, link_t *after); // (type *)STRUCT_FROM_LINK(link_t *link, type, member) // ent = STRUCT_FROM_LINK(link,entity_t,order) // FIXME: remove this mess! #define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m))) //============================================================================ #ifndef NULL #define NULL ((void *)0) #endif #define Q_MAXCHAR ((char)0x7f) #define Q_MAXSHORT ((short)0x7fff) #define Q_MAXINT ((int)0x7fffffff) #define Q_MAXLONG ((int)0x7fffffff) #define Q_MAXFLOAT ((int)0x7fffffff) #define Q_MINCHAR ((char)0x80) #define Q_MINSHORT ((short)0x8000) #define Q_MININT ((int)0x80000000) #define Q_MINLONG ((int)0x80000000) #define Q_MINFLOAT ((int)0x7fffffff) //============================================================================ extern qboolean bigendien; extern short (*BigShort) (short l); extern short (*LittleShort) (short l); extern int (*BigLong) (int l); extern int (*LittleLong) (int l); extern float (*BigFloat) (float l); extern float (*LittleFloat) (float l); //============================================================================ void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, char *s); void MSG_WriteCoord (sizebuf_t *sb, float f); void MSG_WriteAngle (sizebuf_t *sb, float f); extern int msg_readcount; extern qboolean msg_badread; // set if a read goes beyond end of message void MSG_BeginReading (void); int MSG_ReadChar (void); int MSG_ReadByte (void); int MSG_ReadShort (void); int MSG_ReadLong (void); float MSG_ReadFloat (void); char *MSG_ReadString (void); float MSG_ReadCoord (void); float MSG_ReadAngle (void); //============================================================================ void Q_memset (void *dest, int fill, int count); void Q_memcpy (void *dest, void *src, int count); int Q_memcmp (void *m1, void *m2, int count); void Q_strcpy (char *dest, char *src); void Q_strncpy (char *dest, char *src, int count); int Q_strlen (char *str); char *Q_strrchr (char *s, char c); void Q_strcat (char *dest, char *src); int Q_strcmp (char *s1, char *s2); int Q_strncmp (char *s1, char *s2, int count); int Q_strcasecmp (char *s1, char *s2); int Q_strncasecmp (char *s1, char *s2, int n); int Q_atoi (char *str); float Q_atof (char *str); //============================================================================ extern char com_token[1024]; extern qboolean com_eof; char *COM_Parse (char *data); extern int com_argc; extern char **com_argv; int COM_CheckParm (char *parm); void COM_Init (char *path); void COM_InitArgv (int argc, char **argv); char *COM_SkipPath (char *pathname); void COM_StripExtension (char *in, char *out); void COM_FileBase (char *in, char *out); void COM_DefaultExtension (char *path, char *extension); char *va(char *format, ...); // does a varargs printf into a temp buffer //============================================================================ extern int com_filesize; struct cache_user_s; extern char com_gamedir[MAX_OSPATH]; void COM_WriteFile (char *filename, void *data, int len); int COM_OpenFile (char *filename, int *hndl); int COM_FOpenFile (char *filename, FILE **file); void COM_CloseFile (int h); byte *COM_LoadStackFile (char *path, void *buffer, int bufsize); byte *COM_LoadTempFile (char *path); byte *COM_LoadHunkFile (char *path); void COM_LoadCacheFile (char *path, struct cache_user_s *cu); extern struct cvar_s registered; extern qboolean standard_quake, rogue, hipnotic;