ref: d308fcf8a67f13bf34be3ed9862d3386de49c21d
dir: /protocol.c/
#include "quakedef.h" static void MSG_WriteProtocolInfoNQ(sizebuf_t *sb, protocol_t *proto) { USED(sb); USED(proto); } static void MSG_ReadProtocolInfoNQ(protocol_t *proto) { USED(proto); proto->flags = 0; } static void MSG_WriteProtocolInfoRMQ(sizebuf_t *sb, protocol_t *proto) { USED(proto); MSG_WriteLong(sb, PF_RMQ_ANGLE_INT16|PF_RMQ_COORD_INT32); } static void MSG_ReadProtocolInfoRMQ(protocol_t *proto) { proto->flags = MSG_ReadLong(); if(proto->flags != (PF_RMQ_ANGLE_INT16|PF_RMQ_COORD_INT32)) fatal("FIXME RMQ protocol implementation limited to angle_int16 and coord_int32"); } protocol_t protos[PROTO_NUM] = { [PROTO_NQ] = { .name = "Quake", .version = 15, .limit_entity = 8192, .limit_channel = 8, .limit_sound = 256, .limit_frame = 256, .limit_model = 256, .MSG_WriteCoord = MSG_WriteCoord, .MSG_WriteAngle = MSG_WriteAngle, .MSG_ReadCoord = MSG_ReadCoord, .MSG_ReadAngle = MSG_ReadAngle, .MSG_WriteProtocolInfo = MSG_WriteProtocolInfoNQ, .MSG_ReadProtocolInfo = MSG_ReadProtocolInfoNQ, }, [PROTO_RMQ] = { .name = "RMQ", .version = 999, .fl_large_entity = 1<<3, .large_entity = 8192, .limit_entity = 65536, .fl_large_channel = 1<<3, .large_channel = 8, .limit_channel = 256, .fl_large_sound = 1<<4, .large_sound = 256, .limit_sound = MAX_SOUNDS, .fl_large_frame = 1<<17, .large_frame = 256, .limit_frame = 65536, .fl_large_model = 1<<18, .large_model = 256, .limit_model = MAX_MODELS, .fl_large_weaponframe = 1<<24, .fl_large_weaponmodel = 1<<16, .fl_large_baseline_model = 1<<0, .fl_large_baseline_frame = 1<<1, .fl_alpha = 1<<16, .fl_baseline_alpha = 1<<2, .fl_baseline_effects = 1<<3, .fl_weapon_alpha = 1<<25, .MSG_WriteCoord = MSG_WriteCoordInt32, .MSG_WriteAngle = MSG_WriteAngleInt16, .MSG_ReadCoord = MSG_ReadCoordInt32, .MSG_ReadAngle = MSG_ReadAngleInt16, .MSG_WriteProtocolInfo = MSG_WriteProtocolInfoRMQ, .MSG_ReadProtocolInfo = MSG_ReadProtocolInfoRMQ, }, };