ref: d6265371c542cc4f66ccd1559837ab8a8c3978a3
dir: /common.h/
void *Arr_AllocExtra(void *arr, int *nel, int needextra); typedef struct sizebuf_s { bool allowoverflow; // if false, do a fatal bool overflowed; // set to true if the buffer size failed char *name; byte *data; int maxsize; int cursize; } sizebuf_t; void SZ_Alloc (sizebuf_t *buf, int startsize); void SZ_Free (sizebuf_t *buf); void SZ_Clear (sizebuf_t *buf); void *SZ_GetSpace (sizebuf_t *buf, int length); void SZ_Write (sizebuf_t *buf, void *data, int length); void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf //============================================================================ typedef struct link_s { struct link_s *prev, *next; } link_t; void ClearLink (link_t *l); void RemoveLink (link_t *l); void InsertLinkBefore (link_t *l, link_t *before); void InsertLinkAfter (link_t *l, link_t *after); //============================================================================ #define max(a,b) ((a)>(b)?(a):(b)) #define min(a,b) ((a)<(b)?(a):(b)) #define clamp(x,a,b) (min(max((x),(a)),(b))) #define Q_MAXCHAR ((char)0x7f) #define Q_MAXSHORT ((short)0x7fff) #define Q_MAXINT ((int)0x7fffffff) #define Q_MAXLONG ((int)0x7fffffff) #define Q_MAXFLOAT 3.40282347e+38 #define Q_MINCHAR ((char)0x80) #define Q_MINSHORT ((short)0x8000) #define Q_MININT ((int)0x80000000) #define Q_MINLONG ((int)0x80000000) #define Q_MINFLOAT 1.17549435e-38 //============================================================================ extern short (*BigShort) (short l); extern short (*LittleShort) (short l); extern int (*BigLong) (int l); extern int (*LittleLong) (int l); extern float (*BigFloat) (float l); extern float (*LittleFloat) (float l); float f32le(u32int u); #define le32(p) (p += 4, (int)(p[-4]|p[-3]<<8|p[-2]<<16|p[-1]<<24)) #define le32u(p) (u32int)le32(p) #define le16(p) (p += 2, (short)(p[-2]|p[-1]<<8)) #define le16u(p) (u16int)le16(p) #define f32(p) f32le(le32(p)) //============================================================================ void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, char *s); void MSG_WriteCoord (sizebuf_t *sb, float f); void MSG_WriteCoordInt32 (sizebuf_t *sb, float f); void MSG_WriteAngle (sizebuf_t *sb, float f); void MSG_WriteAngleInt16 (sizebuf_t *sb, float f); extern int msg_readcount; extern bool msg_badread; // set if a read goes beyond end of message void MSG_BeginReading (void); int MSG_ReadChar (void); int MSG_ReadByte (void); int MSG_ReadShort (void); int MSG_ReadLong (void); float MSG_ReadFloat (void); char *MSG_ReadString (void); float MSG_ReadCoord (void); float MSG_ReadCoordInt32 (void); float MSG_ReadAngle (void); float MSG_ReadAngleInt16 (void); #define MSG_ReadVec(proto, d) do{ \ (d)[0] = (proto).MSG_ReadCoord(); \ (d)[1] = (proto).MSG_ReadCoord(); \ (d)[2] = (proto).MSG_ReadCoord(); \ }while(0) #define MSG_WriteVec(proto, sb, s) do{ \ (proto).MSG_WriteCoord(sb, (s)[0]); \ (proto).MSG_WriteCoord(sb, (s)[1]); \ (proto).MSG_WriteCoord(sb, (s)[2]); \ }while(0) //============================================================================ extern char com_token[1024]; extern bool com_eof; char *COM_Parse (char *data); extern int com_argc; extern char **com_argv; #pragma varargck argpos va 1 char *va(char *format, ...); // does a varargs printf into a temp buffer //============================================================================ struct cache_user_s; extern cvar_t registered; extern bool standard_quake, rogue, hipnotic;