ref: d6265371c542cc4f66ccd1559837ab8a8c3978a3
dir: /zone.c/
#include "quakedef.h" typedef struct mem_t mem_t; struct mem_t { mem_t *prev, *next; mem_user_t *user; int size; // NOT including this header }; static mem_t *hunk_head; static mem_t *cache_head; int Hunk_From(void *p) { mem_t *m; int off; for(off = 0, m = hunk_head; m != nil; m = m->next){ off += m->size; if((void*)(m+1) == p) break; } assert(m != nil || p == nil); return off; } void Hunk_CacheFrom(mem_user_t *c, void *p) { int size; mem_t *n, *prev; byte *data; for(size = 0, n = hunk_head; n != nil; n = n->next){ size += n->size; if((void*)(n+1) == p) break; } assert((void*)(n+1) == p); data = Cache_Alloc(c, size); hunk_head = n->next; if(hunk_head != nil) hunk_head->prev = nil; for(size = 0; n != nil; n = prev){ memmove(data+size, n+1, n->size); size += n->size; prev = n->prev; free(n); } } void * Hunk_Alloc(int size) { mem_t *m; m = calloc(1, sizeof(*m) + size); if(m == nil) fatal("Hunk_Alloc: %s", lerr()); m->size = size; m->next = hunk_head; if(hunk_head != nil) hunk_head->prev = m; hunk_head = m; return m+1; } void * Hunk_Double(void *p) { mem_t *m, *n; ulong t; m = p; m--; t = getmalloctag(m); n = realloc(m, sizeof(*m) + m->size*2); if(m == nil) fatal("Hunk_Double: %s", lerr()); if(hunk_head == m) hunk_head = n; m = n; setmalloctag(m, t); memset((byte*)(m+1) + m->size, 0, m->size); m->size *= 2; if(m->prev != nil) m->prev->next = m; if(m->next != nil) m->next->prev = m; return m+1; } void * Hunk_Mark(void) { return hunk_head; } void Hunk_FreeToMark(void *mark) { mem_t *m; while(hunk_head != mark){ m = hunk_head->next; free(hunk_head); hunk_head = m; } } void * Hunk_TempAlloc(int size) { static void *buf; static int bufsz; if(size > bufsz){ buf = realloc(buf, size); if(buf == nil) fatal("Hunk_TempAlloc: %s", lerr()); bufsz = size; } memset(buf, 0, size); return buf; } void * Cache_Check(mem_user_t *c) { return c->data; } static void Cache_Flush(void) { mem_t *s; while(cache_head != nil){ s = cache_head->next; free(cache_head); cache_head = s; } } void Cache_Free(mem_user_t *c) { mem_t *cs; if(!c->data) fatal("Cache_Free: not allocated"); cs = (mem_t *)c->data - 1; if(cs == cache_head) cache_head = cs->next; if(cs->prev != nil) cs->prev->next = cs->next; if(cs->next != nil) cs->next->prev = cs->prev; c->data = nil; free(cs); } void * Cache_Alloc(mem_user_t *c, int size) { mem_t *cs; if(c->data) fatal("Cache_Alloc: allready allocated"); if(size <= 0) fatal("Cache_Alloc: size %d", size); cs = calloc(1, sizeof(*cs) + size); if(cs == nil) fatal("Cache_Alloc: %s", lerr()); cs->size = size; cs->next = cache_head; if(cache_head != nil) cache_head->prev = cs; cache_head = cs; c->data = cs+1; cs->user = c; return c->data; } void Memory_Init(void) { Cmd_AddCommand("flush", Cache_Flush); }