ref: 0cd2ccb2e2bc82eba1dc0a56c287f66a91fa1329
dir: /README/
qk2 - (9) quake 2 ================= - game data is stored in $home/lib/quake2/ - 386 and amd64 only horrors ------- - fault read when warping screen underwater - rendering glitches on screen borders - rendering glitches underwater - #pragma pack on set globally - edict_t definitions merged without much looking - q_sh9: stupid posixish glob stuff - portme: net_udp, cd_9 - garbled stdout: Sys_ConsoleOutput - race between mproc and IN_Commands - cinematic palette is fucked up if you resize during playback - sound only works thanks to shitty workarounds - bad/unsafe rename() implementation - ctf is untouched, so are rogue, xatrix legal ----- Quake 2, hence qk2, is licensed under the GPLv2. See COPYING for details. All of the Q2 data files remain copyrighted and licensed under the original terms.