ref: 4a30ac49c9338a034b76363300cae13330327837
dir: /ctf/g_chase.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include "../dat.h" #include "../fns.h" void UpdateChaseCam(edict_t *ent) { vec3_t o, ownerv, goal; edict_t *targ; vec3_t forward, right; trace_t trace; int i; vec3_t oldgoal; vec3_t angles; // is our chase target gone? if (!ent->client->chase_target->inuse) { ent->client->chase_target = NULL; return; } targ = ent->client->chase_target; VectorCopy(targ->s.origin, ownerv); VectorCopy(ent->s.origin, oldgoal); ownerv[2] += targ->viewheight; VectorCopy(targ->client->v_angle, angles); if (angles[PITCH] > 56) angles[PITCH] = 56; AngleVectors (angles, forward, right, NULL); VectorNormalize(forward); VectorMA(ownerv, -30, forward, o); if (o[2] < targ->s.origin[2] + 20) o[2] = targ->s.origin[2] + 20; // jump animation lifts if (!targ->groundentity) o[2] += 16; trace = gi.trace(ownerv, vec3_origin, vec3_origin, o, targ, MASK_SOLID); VectorCopy(trace.endpos, goal); VectorMA(goal, 2, forward, goal); // pad for floors and ceilings VectorCopy(goal, o); o[2] += 6; trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID); if (trace.fraction < 1) { VectorCopy(trace.endpos, goal); goal[2] -= 6; } VectorCopy(goal, o); o[2] -= 6; trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID); if (trace.fraction < 1) { VectorCopy(trace.endpos, goal); goal[2] += 6; } ent->client->ps.pmove.pm_type = PM_FREEZE; VectorCopy(goal, ent->s.origin); for (i=0 ; i<3 ; i++) ent->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(targ->client->v_angle[i] - ent->client->resp.cmd_angles[i]); VectorCopy(targ->client->v_angle, ent->client->ps.viewangles); VectorCopy(targ->client->v_angle, ent->client->v_angle); ent->viewheight = 0; ent->client->ps.pmove.pm_flags |= PMF_NO_PREDICTION; gi.linkentity(ent); if ((!ent->client->showscores && !ent->client->menu && !ent->client->showinventory && !ent->client->showhelp && !(level.framenum & 31)) || ent->client->update_chase) { char s[1024]; ent->client->update_chase = false; sprintf(s, "xv 0 yb -68 string2 \"Chasing %s\"", targ->client->pers.netname); gi.WriteByte (svc_layout); gi.WriteString (s); gi.unicast(ent, false); } } void ChaseNext(edict_t *ent) { int i; edict_t *e; if (!ent->client->chase_target) return; i = ent->client->chase_target - g_edicts; do { i++; if (i > maxclients->value) i = 1; e = g_edicts + i; if (!e->inuse) continue; if (e->solid != SOLID_NOT) break; } while (e != ent->client->chase_target); ent->client->chase_target = e; ent->client->update_chase = true; } void ChasePrev(edict_t *ent) { int i; edict_t *e; if (!ent->client->chase_target) return; i = ent->client->chase_target - g_edicts; do { i--; if (i < 1) i = maxclients->value; e = g_edicts + i; if (!e->inuse) continue; if (e->solid != SOLID_NOT) break; } while (e != ent->client->chase_target); ent->client->chase_target = e; ent->client->update_chase = true; }