ref: 4a30ac49c9338a034b76363300cae13330327837
dir: /snd.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include <thread.h> #include "dat.h" #include "fns.h" static cvar_t *sndbits; static cvar_t *sndspeed; static cvar_t *sndchannels; static cvar_t *snddev; static int afd = -1, wpos; enum{ Nbuf = 4, }; static Channel *schan; static QLock sndlock; static void sproc(void *) { int n; for(;;){ if(recv(schan, nil) < 0) break; if((n = write(afd, dma.buffer, Nsbuf)) != Nsbuf) break; qlock(&sndlock); wpos += n; qunlock(&sndlock); } } int SNDDMA_GetDMAPos(void) { if(afd < 0) return 0; qlock(&sndlock); dma.samplepos = wpos / Sampsz; qunlock(&sndlock); return dma.samplepos; } void SNDDMA_Submit(void) { if(nbsend(schan, nil) < 0){ fprint(2, "SNDDMA_Submit: %r\n"); shutsnd(); } } void SNDDMA_BeginPainting(void) { } void shutsnd(void) { if(afd < 0) return; afd = -1; close(afd); chanfree(schan); sound_started = 0; num_sfx = 0; } void restartsnd(void) { sfx_t *s; if(afd < 0) return; for(s=known_sfx+num_sfx; s<known_sfx+num_sfx*2; s++){ if(!s->name[0]) continue; if(s->cache) Z_Free(s->cache); memset(s, 0, sizeof*s); } num_sfx = 0; soundtime = 0; paintedtime = 0; S_StopAllSounds(); CL_RegisterSounds(); } void initsnd(void) { if((afd = open("/dev/audio", OWRITE)) < 0){ fprint(2, "initsnd %r\n"); return; } dma.samplebits = Sampsz * 8; dma.speed = Rate; dma.channels = 2; dma.samples = Nsamp; dma.submission_chunk = 1; dma.buffer = emalloc(Nsamp * Sampsz); dma.samplepos = 0; wpos = 0; schan = chancreate(sizeof(int), Nbuf); if(proccreate(sproc, nil, 8192) < 0) sysfatal("proccreate: %r\n"); s_volume = Cvar_Get("s_volume", "0.7", CVAR_ARCHIVE); s_khz = Cvar_Get("s_khz", "22", CVAR_ARCHIVE); s_loadas8bit = Cvar_Get("s_loadas8bit", "0", CVAR_ARCHIVE); s_mixahead = Cvar_Get("s_mixahead", "0.2", CVAR_ARCHIVE); S_InitScaletable(); sound_started = 1; num_sfx = 0; soundtime = 0; paintedtime = 0; S_StopAllSounds(); }