shithub: qk2

ref: a4200cb010c09374c6d664cbcc4d88c2e40006e2
dir: /baseq2/mkfile/

View raw version
</$objtype/mkfile

LIB=baseq2.$O.a
OFILES=\
	g_ai.$O\
	g_chase.$O\
	g_cmds.$O\
	g_combat.$O\
	g_func.$O\
	g_items.$O\
	g_main.$O\
	g_misc.$O\
	g_monster.$O\
	g_phys.$O\
	g_save.$O\
	g_spawn.$O\
	g_svcmds.$O\
	g_target.$O\
	g_trigger.$O\
	g_turret.$O\
	g_utils.$O\
	g_weapon.$O\
	m_actor.$O\
	m_berserk.$O\
	m_boss2.$O\
	m_boss3.$O\
	m_boss31.$O\
	m_boss32.$O\
	m_brain.$O\
	m_chick.$O\
	m_flash.$O\
	m_flipper.$O\
	m_float.$O\
	m_flyer.$O\
	m_gladiator.$O\
	m_gunner.$O\
	m_hover.$O\
	m_infantry.$O\
	m_insane.$O\
	m_medic.$O\
	m_move.$O\
	m_mutant.$O\
	m_parasite.$O\
	m_soldier.$O\
	m_supertank.$O\
	m_tank.$O\
	p_client.$O\
	p_hud.$O\
	p_trail.$O\
	p_view.$O\
	p_weapon.$O\
	q_shared.$O\

HFILES=game.h m_actor.h m_berserk.h m_boss2.h m_boss31.h m_boss32.h m_brain.h m_chick.h m_flipper.h m_float.h m_flyer.h m_gladiator.h m_gunner.h m_hover.h m_infantry.h m_insane.h m_medic.h m_mutant.h m_parasite.h m_player.h m_soldier.h m_supertank.h m_tank.h

</sys/src/cmd/mklib