ref: a96f72a41fed2a20c363865b5860fcbfeec7c90d
dir: /README/
qk2 - (9) quake 2 ================= - game data dirs are stored in $home/lib/quake2/, e.g. $home/lib/quake2/dicks/ - 386 and amd64 only horrors ------- - #pragma pack on set globally!!! - rendering glitches and fault reads on resolutions not originally supported (4:3 and SXGA) - edict_t definitions merged without much looking - q_sh9: stupid posixish glob stuff - net_udp mostly horrid - portme: cd_9 - garbled stdout (Sys_ConsoleOutput): \r instead of \n - dedicated 1: input not working (Sys_ConsoleInput) - race between mproc and IN_Commands - cinematic palette is fucked up if you resize during playback - sound only works thanks to shitty workarounds - bad/unsafe rename() implementation - ctf is untouched, so are rogue, xatrix legal ----- Quake 2, hence qk2, is licensed under the GPLv2. See COPYING for details. All of the Q2 data files remain copyrighted and licensed under the original terms.