ref: b8f176fc34741b72fc6bbb6ab45cad33c2c0d717
dir: /ctf/g_svcmds.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include "../dat.h" #include "../fns.h" void Svcmd_Test_f (void) { gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n"); } /* ================= ServerCommand ServerCommand will be called when an "sv" command is issued. The game can issue gi.argc() / gi.argv() commands to get the rest of the parameters ================= */ void ServerCommand (void) { char *cmd; cmd = gi.argv(1); if (cistrcmp (cmd, "test") == 0) Svcmd_Test_f (); else gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd); }