ref: c909a88a89b43d5555f3090c0a54de31b067fe7c
dir: /game/m_soldier.h/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // G:\quake2\baseq2\models/monsters/soldier // This file generated by ModelGen - Do NOT Modify #define FRAME_attak101 0 #define FRAME_attak102 1 #define FRAME_attak103 2 #define FRAME_attak104 3 #define FRAME_attak105 4 #define FRAME_attak106 5 #define FRAME_attak107 6 #define FRAME_attak108 7 #define FRAME_attak109 8 #define FRAME_attak110 9 #define FRAME_attak111 10 #define FRAME_attak112 11 #define FRAME_attak201 12 #define FRAME_attak202 13 #define FRAME_attak203 14 #define FRAME_attak204 15 #define FRAME_attak205 16 #define FRAME_attak206 17 #define FRAME_attak207 18 #define FRAME_attak208 19 #define FRAME_attak209 20 #define FRAME_attak210 21 #define FRAME_attak211 22 #define FRAME_attak212 23 #define FRAME_attak213 24 #define FRAME_attak214 25 #define FRAME_attak215 26 #define FRAME_attak216 27 #define FRAME_attak217 28 #define FRAME_attak218 29 #define FRAME_attak301 30 #define FRAME_attak302 31 #define FRAME_attak303 32 #define FRAME_attak304 33 #define FRAME_attak305 34 #define FRAME_attak306 35 #define FRAME_attak307 36 #define FRAME_attak308 37 #define FRAME_attak309 38 #define FRAME_attak401 39 #define FRAME_attak402 40 #define FRAME_attak403 41 #define FRAME_attak404 42 #define FRAME_attak405 43 #define FRAME_attak406 44 #define FRAME_duck01 45 #define FRAME_duck02 46 #define FRAME_duck03 47 #define FRAME_duck04 48 #define FRAME_duck05 49 #define FRAME_pain101 50 #define FRAME_pain102 51 #define FRAME_pain103 52 #define FRAME_pain104 53 #define FRAME_pain105 54 #define FRAME_pain201 55 #define FRAME_pain202 56 #define FRAME_pain203 57 #define FRAME_pain204 58 #define FRAME_pain205 59 #define FRAME_pain206 60 #define FRAME_pain207 61 #define FRAME_pain301 62 #define FRAME_pain302 63 #define FRAME_pain303 64 #define FRAME_pain304 65 #define FRAME_pain305 66 #define FRAME_pain306 67 #define FRAME_pain307 68 #define FRAME_pain308 69 #define FRAME_pain309 70 #define FRAME_pain310 71 #define FRAME_pain311 72 #define FRAME_pain312 73 #define FRAME_pain313 74 #define FRAME_pain314 75 #define FRAME_pain315 76 #define FRAME_pain316 77 #define FRAME_pain317 78 #define FRAME_pain318 79 #define FRAME_pain401 80 #define FRAME_pain402 81 #define FRAME_pain403 82 #define FRAME_pain404 83 #define FRAME_pain405 84 #define FRAME_pain406 85 #define FRAME_pain407 86 #define FRAME_pain408 87 #define FRAME_pain409 88 #define FRAME_pain410 89 #define FRAME_pain411 90 #define FRAME_pain412 91 #define FRAME_pain413 92 #define FRAME_pain414 93 #define FRAME_pain415 94 #define FRAME_pain416 95 #define FRAME_pain417 96 #define FRAME_run01 97 #define FRAME_run02 98 #define FRAME_run03 99 #define FRAME_run04 100 #define FRAME_run05 101 #define FRAME_run06 102 #define FRAME_run07 103 #define FRAME_run08 104 #define FRAME_run09 105 #define FRAME_run10 106 #define FRAME_run11 107 #define FRAME_run12 108 #define FRAME_runs01 109 #define FRAME_runs02 110 #define FRAME_runs03 111 #define FRAME_runs04 112 #define FRAME_runs05 113 #define FRAME_runs06 114 #define FRAME_runs07 115 #define FRAME_runs08 116 #define FRAME_runs09 117 #define FRAME_runs10 118 #define FRAME_runs11 119 #define FRAME_runs12 120 #define FRAME_runs13 121 #define FRAME_runs14 122 #define FRAME_runs15 123 #define FRAME_runs16 124 #define FRAME_runs17 125 #define FRAME_runs18 126 #define FRAME_runt01 127 #define FRAME_runt02 128 #define FRAME_runt03 129 #define FRAME_runt04 130 #define FRAME_runt05 131 #define FRAME_runt06 132 #define FRAME_runt07 133 #define FRAME_runt08 134 #define FRAME_runt09 135 #define FRAME_runt10 136 #define FRAME_runt11 137 #define FRAME_runt12 138 #define FRAME_runt13 139 #define FRAME_runt14 140 #define FRAME_runt15 141 #define FRAME_runt16 142 #define FRAME_runt17 143 #define FRAME_runt18 144 #define FRAME_runt19 145 #define FRAME_stand101 146 #define FRAME_stand102 147 #define FRAME_stand103 148 #define FRAME_stand104 149 #define FRAME_stand105 150 #define FRAME_stand106 151 #define FRAME_stand107 152 #define FRAME_stand108 153 #define FRAME_stand109 154 #define FRAME_stand110 155 #define FRAME_stand111 156 #define FRAME_stand112 157 #define FRAME_stand113 158 #define FRAME_stand114 159 #define FRAME_stand115 160 #define FRAME_stand116 161 #define FRAME_stand117 162 #define FRAME_stand118 163 #define FRAME_stand119 164 #define FRAME_stand120 165 #define FRAME_stand121 166 #define FRAME_stand122 167 #define FRAME_stand123 168 #define FRAME_stand124 169 #define FRAME_stand125 170 #define FRAME_stand126 171 #define FRAME_stand127 172 #define FRAME_stand128 173 #define FRAME_stand129 174 #define FRAME_stand130 175 #define FRAME_stand301 176 #define FRAME_stand302 177 #define FRAME_stand303 178 #define FRAME_stand304 179 #define FRAME_stand305 180 #define FRAME_stand306 181 #define FRAME_stand307 182 #define FRAME_stand308 183 #define FRAME_stand309 184 #define FRAME_stand310 185 #define FRAME_stand311 186 #define FRAME_stand312 187 #define FRAME_stand313 188 #define FRAME_stand314 189 #define FRAME_stand315 190 #define FRAME_stand316 191 #define FRAME_stand317 192 #define FRAME_stand318 193 #define FRAME_stand319 194 #define FRAME_stand320 195 #define FRAME_stand321 196 #define FRAME_stand322 197 #define FRAME_stand323 198 #define FRAME_stand324 199 #define FRAME_stand325 200 #define FRAME_stand326 201 #define FRAME_stand327 202 #define FRAME_stand328 203 #define FRAME_stand329 204 #define FRAME_stand330 205 #define FRAME_stand331 206 #define FRAME_stand332 207 #define FRAME_stand333 208 #define FRAME_stand334 209 #define FRAME_stand335 210 #define FRAME_stand336 211 #define FRAME_stand337 212 #define FRAME_stand338 213 #define FRAME_stand339 214 #define FRAME_walk101 215 #define FRAME_walk102 216 #define FRAME_walk103 217 #define FRAME_walk104 218 #define FRAME_walk105 219 #define FRAME_walk106 220 #define FRAME_walk107 221 #define FRAME_walk108 222 #define FRAME_walk109 223 #define FRAME_walk110 224 #define FRAME_walk111 225 #define FRAME_walk112 226 #define FRAME_walk113 227 #define FRAME_walk114 228 #define FRAME_walk115 229 #define FRAME_walk116 230 #define FRAME_walk117 231 #define FRAME_walk118 232 #define FRAME_walk119 233 #define FRAME_walk120 234 #define FRAME_walk121 235 #define FRAME_walk122 236 #define FRAME_walk123 237 #define FRAME_walk124 238 #define FRAME_walk125 239 #define FRAME_walk126 240 #define FRAME_walk127 241 #define FRAME_walk128 242 #define FRAME_walk129 243 #define FRAME_walk130 244 #define FRAME_walk131 245 #define FRAME_walk132 246 #define FRAME_walk133 247 #define FRAME_walk201 248 #define FRAME_walk202 249 #define FRAME_walk203 250 #define FRAME_walk204 251 #define FRAME_walk205 252 #define FRAME_walk206 253 #define FRAME_walk207 254 #define FRAME_walk208 255 #define FRAME_walk209 256 #define FRAME_walk210 257 #define FRAME_walk211 258 #define FRAME_walk212 259 #define FRAME_walk213 260 #define FRAME_walk214 261 #define FRAME_walk215 262 #define FRAME_walk216 263 #define FRAME_walk217 264 #define FRAME_walk218 265 #define FRAME_walk219 266 #define FRAME_walk220 267 #define FRAME_walk221 268 #define FRAME_walk222 269 #define FRAME_walk223 270 #define FRAME_walk224 271 #define FRAME_death101 272 #define FRAME_death102 273 #define FRAME_death103 274 #define FRAME_death104 275 #define FRAME_death105 276 #define FRAME_death106 277 #define FRAME_death107 278 #define FRAME_death108 279 #define FRAME_death109 280 #define FRAME_death110 281 #define FRAME_death111 282 #define FRAME_death112 283 #define FRAME_death113 284 #define FRAME_death114 285 #define FRAME_death115 286 #define FRAME_death116 287 #define FRAME_death117 288 #define FRAME_death118 289 #define FRAME_death119 290 #define FRAME_death120 291 #define FRAME_death121 292 #define FRAME_death122 293 #define FRAME_death123 294 #define FRAME_death124 295 #define FRAME_death125 296 #define FRAME_death126 297 #define FRAME_death127 298 #define FRAME_death128 299 #define FRAME_death129 300 #define FRAME_death130 301 #define FRAME_death131 302 #define FRAME_death132 303 #define FRAME_death133 304 #define FRAME_death134 305 #define FRAME_death135 306 #define FRAME_death136 307 #define FRAME_death201 308 #define FRAME_death202 309 #define FRAME_death203 310 #define FRAME_death204 311 #define FRAME_death205 312 #define FRAME_death206 313 #define FRAME_death207 314 #define FRAME_death208 315 #define FRAME_death209 316 #define FRAME_death210 317 #define FRAME_death211 318 #define FRAME_death212 319 #define FRAME_death213 320 #define FRAME_death214 321 #define FRAME_death215 322 #define FRAME_death216 323 #define FRAME_death217 324 #define FRAME_death218 325 #define FRAME_death219 326 #define FRAME_death220 327 #define FRAME_death221 328 #define FRAME_death222 329 #define FRAME_death223 330 #define FRAME_death224 331 #define FRAME_death225 332 #define FRAME_death226 333 #define FRAME_death227 334 #define FRAME_death228 335 #define FRAME_death229 336 #define FRAME_death230 337 #define FRAME_death231 338 #define FRAME_death232 339 #define FRAME_death233 340 #define FRAME_death234 341 #define FRAME_death235 342 #define FRAME_death301 343 #define FRAME_death302 344 #define FRAME_death303 345 #define FRAME_death304 346 #define FRAME_death305 347 #define FRAME_death306 348 #define FRAME_death307 349 #define FRAME_death308 350 #define FRAME_death309 351 #define FRAME_death310 352 #define FRAME_death311 353 #define FRAME_death312 354 #define FRAME_death313 355 #define FRAME_death314 356 #define FRAME_death315 357 #define FRAME_death316 358 #define FRAME_death317 359 #define FRAME_death318 360 #define FRAME_death319 361 #define FRAME_death320 362 #define FRAME_death321 363 #define FRAME_death322 364 #define FRAME_death323 365 #define FRAME_death324 366 #define FRAME_death325 367 #define FRAME_death326 368 #define FRAME_death327 369 #define FRAME_death328 370 #define FRAME_death329 371 #define FRAME_death330 372 #define FRAME_death331 373 #define FRAME_death332 374 #define FRAME_death333 375 #define FRAME_death334 376 #define FRAME_death335 377 #define FRAME_death336 378 #define FRAME_death337 379 #define FRAME_death338 380 #define FRAME_death339 381 #define FRAME_death340 382 #define FRAME_death341 383 #define FRAME_death342 384 #define FRAME_death343 385 #define FRAME_death344 386 #define FRAME_death345 387 #define FRAME_death401 388 #define FRAME_death402 389 #define FRAME_death403 390 #define FRAME_death404 391 #define FRAME_death405 392 #define FRAME_death406 393 #define FRAME_death407 394 #define FRAME_death408 395 #define FRAME_death409 396 #define FRAME_death410 397 #define FRAME_death411 398 #define FRAME_death412 399 #define FRAME_death413 400 #define FRAME_death414 401 #define FRAME_death415 402 #define FRAME_death416 403 #define FRAME_death417 404 #define FRAME_death418 405 #define FRAME_death419 406 #define FRAME_death420 407 #define FRAME_death421 408 #define FRAME_death422 409 #define FRAME_death423 410 #define FRAME_death424 411 #define FRAME_death425 412 #define FRAME_death426 413 #define FRAME_death427 414 #define FRAME_death428 415 #define FRAME_death429 416 #define FRAME_death430 417 #define FRAME_death431 418 #define FRAME_death432 419 #define FRAME_death433 420 #define FRAME_death434 421 #define FRAME_death435 422 #define FRAME_death436 423 #define FRAME_death437 424 #define FRAME_death438 425 #define FRAME_death439 426 #define FRAME_death440 427 #define FRAME_death441 428 #define FRAME_death442 429 #define FRAME_death443 430 #define FRAME_death444 431 #define FRAME_death445 432 #define FRAME_death446 433 #define FRAME_death447 434 #define FRAME_death448 435 #define FRAME_death449 436 #define FRAME_death450 437 #define FRAME_death451 438 #define FRAME_death452 439 #define FRAME_death453 440 #define FRAME_death501 441 #define FRAME_death502 442 #define FRAME_death503 443 #define FRAME_death504 444 #define FRAME_death505 445 #define FRAME_death506 446 #define FRAME_death507 447 #define FRAME_death508 448 #define FRAME_death509 449 #define FRAME_death510 450 #define FRAME_death511 451 #define FRAME_death512 452 #define FRAME_death513 453 #define FRAME_death514 454 #define FRAME_death515 455 #define FRAME_death516 456 #define FRAME_death517 457 #define FRAME_death518 458 #define FRAME_death519 459 #define FRAME_death520 460 #define FRAME_death521 461 #define FRAME_death522 462 #define FRAME_death523 463 #define FRAME_death524 464 #define FRAME_death601 465 #define FRAME_death602 466 #define FRAME_death603 467 #define FRAME_death604 468 #define FRAME_death605 469 #define FRAME_death606 470 #define FRAME_death607 471 #define FRAME_death608 472 #define FRAME_death609 473 #define FRAME_death610 474 #define MODEL_SCALE 1.200000