ref: 710b64171c4f486abbe52bcd03e225dc6761abc4
dir: /fns.h/
void clearmsg(Msg*); Msg* readnet(void); void initnet(char*); int parsemsg(Msg*); void endmsg(Msg*); int sendgather(Mobj*, Mobj*); int sendmovenear(Mobj*, Mobj*); int sendstop(Mobj*); int sendmove(Mobj*, Point); int sendpause(void); void stepsnd(void); void initsnd(void); void setpos(Mobj*, Point); void setsubpos(Mobj*, Point); void snaptomapgrid(Mobj*); Tile* tilepos(Point); void linktomap(Mobj*); int pushreturncommand(Mobj*, Mobj*); int pushgathercommand(Mobj*, Mobj*); int pushmove(Mobj*); int pushmovecommand(Mobj*, Point, Mobj*); void resourcestate(Mobj*); void depleteresource(Mobj*, int); void freezefrm(Mobj*, int); void idlestate(Mobj*); Mobj* derefmobj(int, long); void nextstate(Mobj*); void clearcommands(Mobj*); void abortcommands(Mobj*); Command* pushcommand(Mobj*); Mobjl* linkmobj(Mobjl*, Mobj*, Mobjl*); void unlinkmobj(Mobjl*); void refmobj(Mobj*); void stepsim(void); void initsim(void); void initsv(int, char*); void flushcl(void); void packcl(char*, ...); Msg* getclbuf(void); void dopan(Point); void doselect(Point); void doaction(Point, int); void compose(Point, u32int); void redraw(void); void updatefb(void); void resetfb(void); void drawfb(void); void initimg(void); void initfs(void); double eucdist(Point, Point); double octdist(Point, Point); void setgoal(Mobj*, Point*, Mobj*); Mobj* unitat(Point); int isblocked(Point, Obj*); void markmobj(Mobj*, int); int isnextto(Mobj*, Mobj*); int findpath(Mobj*, Point); void drawnodemap(Rectangle, Mobj*); Mobj* mapspawn(Obj*, Point); void initmap(void); Mobj* derefmobj(int, long); int spawnunit(Obj*, Point, int); int spawnresource(Obj*, Point, int); void nukequeue(Pairheap**); Pairheap* popqueue(Pairheap**); void decreasekey(Pairheap*, double, Pairheap**); void pushqueue(Node*, Pairheap**); int lsb(uvlong); int msb(uvlong); u64int* baddr(Point); u64int* rbaddr(Point); u64int* bload(Point, Point, Point, int, int); void bset(Point, Point, int); void initbmap(void); int mobjfmt(Fmt*); void dprint(char *, ...); int max(int, int); int min(int, int); void clearvec(Vector*, int); void* pushsparsevec(Vector*, void*); void* pushvec(Vector*, void*, int); char* estrdup(char*); void* erealloc(void*, ulong, ulong); void* emalloc(ulong); vlong flen(int); #pragma varargck argpos dprint 1 #pragma varargck type "M" Mobj*