RSS feed
d980a1c4
– qwx <qwx@sciops.net>
authored
on 2020/03/16 02:50
utils: extract object shadows
f91aca52
– qwx <qwx@sciops.net>
authored
on 2020/03/14 21:16
update map format to use tileset indices for terrain
907f053c
– qwx <qwx@sciops.net>
authored
on 2020/03/14 18:02
add utils/sctile: terrain tile extraction
373cdd23
– qwx <qwx@sciops.net>
authored
on 2020/03/14 18:00
add utils/grp.c: grp graphics extraction
fa58e6f0
– qwx <qwx@sciops.net>
authored
on 2020/03/14 17:50
rename rc to utils and extract to genspr
89781e8f
– qwx <qwx@sciops.net>
authored
on 2020/03/13 22:42
extract: update offsets and add more sprites
45bf0c81
– qwx <qwx@sciops.net>
authored
on 2020/03/13 22:41
drw: fix sprite offsets
291da955
– qwx <qwx@sciops.net>
authored
on 2020/03/12 22:31
update asset extraction scripts and add a script for drone graphics
bda2b5e7
– qwx <qwx@sciops.net>
authored
on 2020/03/12 18:22
drw: fix invalid default scale
4d626075
– qwx <qwx@sciops.net>
authored
on 2020/03/12 18:01
disallow dynamic rescaling
c67a9e22
– qwx <qwx@sciops.net>
authored
on 2020/03/12 17:38
drw: correctly take into account simultaneous bounding on multiple borders
a4ce29db
– qwx <qwx@sciops.net>
authored
on 2020/03/12 06:10
drw: fix not taking into account high scaling in boundpic
8aace54b
– qwx <qwx@sciops.net>
authored
on 2020/03/12 06:05
drw: reimplement compose using boundpic and drawpic's sematics
e25615d4
– qwx <qwx@sciops.net>
authored
on 2020/03/12 05:57
drw: fix vertical panning beyond map
b6b6450f
– qwx <qwx@sciops.net>
authored
on 2020/03/12 05:47
drw: fix wrongly scaling pic width in broundpic
01c80ca6
– qwx <qwx@sciops.net>
authored
on 2020/03/11 20:13
fs: fix not reading all rows and make loaddb semantics more consistent
901dd9c3
– qwx <qwx@sciops.net>
authored
on 2020/03/11 19:24
drw: refactor drawpic, make it more comprehensible
4819125f
– qwx <qwx@sciops.net>
authored
on 2020/03/11 12:54
ai: bound check setblk to avoid out of bounds with path map
8997f557
– qwx <qwx@sciops.net>
authored
on 2020/03/10 21:35
commit what we have so far