shithub: sf2mid

ref: 1bfb3616300b913f931d510fc9d7d33b850c9ce3
dir: /examples/example1.vcxproj/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{A47C788B-1BDA-4057-87A9-FC35ED711B44}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>example1</RootNamespace>
    <ProjectName>example1</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' Or '$(PlatformToolsetVersion)' == '110' Or '$(MSBuildToolsVersion)' ==  '4.0'">v110</PlatformToolset>
    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' Or '$(PlatformToolsetVersion)' == '120' Or '$(MSBuildToolsVersion)' == '12.0'">v120</PlatformToolset>
    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' Or '$(PlatformToolsetVersion)' == '140' Or '$(MSBuildToolsVersion)' == '14.0'">v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <OutDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)'=='Debug'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Release'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <ExceptionHandling>false</ExceptionHandling>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateMapFile>true</GenerateMapFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <AdditionalOptions Condition="'$(VisualStudioVersion)' &gt;= '12.0' Or '$(PlatformToolsetVersion)' &gt;= '120' Or '$(MSBuildToolsVersion)' &gt;= '12.0'">/Gw %(AdditionalOptions)</AdditionalOptions>
    </ClCompile>
    <Link>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>false</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ItemGroup>
    <ClCompile Include="minisdl_audio.c" />
    <ClCompile Include="example1.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="minisdl_audio.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\tsf.h" />
  </ItemGroup>
</Project>