ref: 034cb6685100baa4452c9f2d3e445f6f1f7d5bf4
dir: /btsd.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <draw.h> #include <mouse.h> #include <keyboard.h> #include <geometry.h> #include "dat.h" #include "fns.h" int debug; Playerq playerq; void pushplayer(Player *p) { qlock(&playerq); if(++playerq.nplayers > playerq.cap){ playerq.cap = playerq.nplayers; playerq.players = erealloc(playerq.players, playerq.cap * sizeof p); } playerq.players[playerq.nplayers-1] = p; qunlock(&playerq); if(debug) fprint(2, "pushed fd %d sfd %d state %d\n", p->fd, p->sfd, p->state); } Player * popplayer(void) { Player *p; p = nil; qlock(&playerq); if(playerq.nplayers > 0) p = playerq.players[--playerq.nplayers]; qunlock(&playerq); if(debug) fprint(2, "poppin fd %d sfd %d state %d\n", p->fd, p->sfd, p->state); return p; } void freeplayer(Player *p) { close(p->sfd); close(p->fd); free(p); } void netrecvthread(void *arg) { Chanpipe *cp; Ioproc *io; char buf[256]; int n; cp = arg; io = ioproc(); while((n = ioread(io, cp->fd, buf, sizeof(buf)-1)) > 0){ buf[n] = 0; chanprint(cp->c, "%s", buf); } if(debug) fprint(2, "[%d] lost connection\n", getpid()); closeioproc(io); chanclose(cp->c); threadexits(nil); } void serveproc(void *arg) { NetConnInfo *nci[2]; Player **m; Chanpipe cp[2]; Alt a[3]; int i, n0, tid[2]; char *s; m = arg; s = nil; nci[0] = getnetconninfo(nil, m[0]->fd); nci[1] = getnetconninfo(nil, m[1]->fd); if(nci[0] == nil || nci[1] == nil) sysfatal("getnetconninfo: %r"); threadsetname("serveproc %s ↔ %s", nci[0]->raddr, nci[1]->raddr); freenetconninfo(nci[0]); freenetconninfo(nci[1]); cp[0].c = chancreate(sizeof(char*), 1); cp[0].fd = m[0]->fd; cp[1].c = chancreate(sizeof(char*), 1); cp[1].fd = m[1]->fd; a[0].c = cp[0].c; a[0].v = &s; a[0].op = CHANRCV; a[1].c = cp[1].c; a[1].v = &s; a[1].op = CHANRCV; a[2].op = CHANEND; threadsetgrp(truerand()); tid[0] = threadcreate(netrecvthread, &cp[0], mainstacksize); tid[1] = threadcreate(netrecvthread, &cp[1], mainstacksize); assert(m[0]->state == Waiting0 && m[1]->state == Waiting0); write(m[0]->fd, "layout", 6); write(m[1]->fd, "layout", 6); m[0]->state = Outlaying; m[1]->state = Outlaying; while((i = alt(a)) >= 0){ if(a[i].err != nil){ if(debug) fprint(2, "alt: %s\n", a[i].err); write(m[i^1]->fd, "win", 3); m[i^1]->state = Waiting0; pushplayer(m[i^1]); freeplayer(m[i]); break; } if(debug) fprint(2, "[%d] said '%s'\n", i, s); if(write(m[i^1]->fd, s, strlen(s)) != strlen(s)){ write(m[i]->fd, "win", 3); m[i]->state = Waiting0; pushplayer(m[i]); freeplayer(m[i^1]); free(s); break; } free(s); } if(debug) fprint(2, "[%d] serveproc ending\n", getpid()); free(m); chanfree(cp[0].c); chanfree(cp[1].c); threadkillgrp(threadgetgrp()); threadexits(nil); } void reaper(void *) { char buf[8]; ulong i; int n; threadsetname("reaper"); for(;;){ for(i = 0; i < playerq.nplayers; i++){ if(debug) fprint(2, "reapin fd %d sfd %d state %d?", playerq.players[i]->fd, playerq.players[i]->sfd, playerq.players[i]->state); n = pread(playerq.players[i]->sfd, buf, sizeof buf, 0); if(n < 0 || strncmp(buf, "Close", 5) == 0){ if(debug) fprint(2, " yes\n"); qlock(&playerq); freeplayer(playerq.players[i]); memmove(&playerq.players[i], &playerq.players[i+1], (--playerq.nplayers-i)*sizeof(Player*)); qunlock(&playerq); }else if(debug) fprint(2, " no\n"); } sleep(HZ2MS(1)); } } void matchmaker(void *) { Player **match; threadsetname("matchmaker"); for(;;){ if(playerq.nplayers < 2){ sleep(100); continue; } match = emalloc(2*sizeof(Player*)); match[0] = popplayer(); match[1] = popplayer(); proccreate(serveproc, match, mainstacksize); } } void listenthread(void *arg) { char *addr, adir[40], ldir[40], aux[128], *s; int acfd, lcfd, dfd, sfd; Player *p; addr = arg; acfd = announce(addr, adir); if(acfd < 0) sysfatal("announce: %r"); if(debug) fprint(2, "listening on %s\n", addr); while((lcfd = listen(adir, ldir)) >= 0){ if((dfd = accept(lcfd, ldir)) >= 0){ fd2path(dfd, aux, sizeof aux); s = strrchr(aux, '/'); *s = 0; snprint(aux, sizeof aux, "%s/status", aux); sfd = open(aux, OREAD); if(sfd < 0) sysfatal("open: %r"); p = emalloc(sizeof *p); p->fd = dfd; p->sfd = sfd; p->state = Waiting0; pushplayer(p); } close(lcfd); } threadexitsall("listen: %r"); } void usage(void) { fprint(2, "usage: %s [-d] [-a addr]\n", argv0); threadexitsall("usage"); } void threadmain(int argc, char *argv[]) { char *addr; addr = "tcp!*!3047"; ARGBEGIN{ case 'd': debug++; break; case 'a': addr = EARGF(usage()); break; }ARGEND if(argc != 0) usage(); proccreate(matchmaker, nil, mainstacksize); proccreate(reaper, nil, mainstacksize); threadcreate(listenthread, addr, mainstacksize); yield(); }