ref: e93cc98dc53f3f3480c0ad2b26e0e98735ed791f
dir: /main.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <draw.h> #include <mouse.h> #include <keyboard.h> #include <geometry.h> enum { TERMINALV = 20 }; enum { Cbg, Cfg, NCOLOR }; typedef struct Bird Bird; typedef struct Flock Flock; struct Bird { Point2 p, v; Image *color; }; struct Flock { Bird *birds; int nbirds; Rectangle jail; void (*separate)(Flock*); void (*align)(Flock*); void (*cohesion)(Flock*); void (*step)(Flock*); }; RFrame worldrf; Image *pal[NCOLOR]; Flock *flock; void flockseparate(Flock*); void flockalign(Flock*); void flockcohesion(Flock*); void flockstep(Flock*); Flock* newflock(int nbirds, Rectangle jail) { Flock *f; Bird *b; f = malloc(sizeof(Flock)); if(f == nil) sysfatal("malloc: %r"); setmalloctag(f, getcallerpc(&nbirds)); f->birds = nil; f->nbirds = 0; f->jail = jail; f->separate = flockseparate; f->align = flockalign; f->cohesion = flockcohesion; f->step = flockstep; while(nbirds--){ f->birds = realloc(f->birds, ++f->nbirds*sizeof(Bird)); if(f->birds == nil) sysfatal("realloc: %r"); b = &f->birds[f->nbirds-1]; b->p = Pt2(frand()*Dx(jail),frand()*Dy(jail),1); b->v = Vec2(cos(frand()*2*PI),sin(frand()*2*PI)); b->v = mulpt2(b->v, TERMINALV); b->color = pal[Cfg]; } setrealloctag(f->birds, getcallerpc(&nbirds)); return f; } void flockseparate(Flock *) { } void flockalign(Flock *) { } void flockcohesion(Flock *) { } void flockstep(Flock *f) { static double Δt = 1; Bird *b; //f->separate(f); //f->align(f); //f->cohesion(f); for(b = f->birds; b < f->birds + f->nbirds; b++){ b->p = addpt2(b->p, mulpt2(b->v, Δt)); if(b->p.x < 0){ b->p.x = 0; b->v.x = -b->v.x; } if(b->p.y < 0){ b->p.y = 0; b->v.y = -b->v.y; } if(b->p.x > Dx(f->jail)){ b->p.x = Dx(f->jail); b->v.x = -b->v.x; } if(b->p.y > Dy(f->jail)){ b->p.y = Dy(f->jail); b->v.y = -b->v.y; } } } Point toscreen(Point2 p) { p = invrframexform(p, worldrf); return Pt(p.x,p.y); } Point2 fromscreen(Point p) { return rframexform(Pt2(p.x,p.y,1), worldrf); } void initpalette(void) { pal[Cbg] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x000000ff); pal[Cfg] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xffffffff); } void redraw(void) { Bird *b; lockdisplay(display); draw(screen, screen->r, pal[Cbg], nil, ZP); for(b = flock->birds; b < flock->birds + flock->nbirds; b++){ ellipse(screen, toscreen(b->p), 2, 2, 0, b->color, ZP); } flushimage(display, 1); unlockdisplay(display); } void resized(void) { lockdisplay(display); if(getwindow(display, Refnone) < 0) sysfatal("resize failed"); unlockdisplay(display); worldrf.p = Pt2(screen->r.min.x,screen->r.max.y,1); flock->jail = Rect(0,0,Dx(screen->r),Dy(screen->r)); redraw(); } void mouse(Mouse) { } void key(Rune r) { switch(r){ case Kdel: case 'q': threadexitsall(nil); case ' ': flock->step(flock); break; } } void usage(void) { fprint(2, "usage: %s [-n nbirds]\n", argv0); exits("usage"); } void threadmain(int argc, char *argv[]) { Mousectl *mc; Keyboardctl *kc; Rune r; char *s; int nbirds; nbirds = 10; ARGBEGIN{ case 'n': nbirds = strtol(EARGF(usage()), &s, 10); if(*s != 0) usage(); break; default: usage(); }ARGEND; if(argc > 0) usage(); if(initdraw(nil, nil, nil) < 0) sysfatal("initdraw: %r"); if((mc = initmouse(nil, screen)) == nil) sysfatal("initmouse: %r"); if((kc = initkeyboard(nil)) == nil) sysfatal("initkeyboard: %r"); initpalette(); worldrf.p = Pt2(screen->r.min.x,screen->r.max.y,1); worldrf.bx = Vec2(1, 0); worldrf.by = Vec2(0,-1); flock = newflock(nbirds, Rect(0,0,Dx(screen->r),Dy(screen->r))); display->locking = 1; unlockdisplay(display); redraw(); for(;;){ enum { MOUSE, RESIZE, KEYBOARD }; Alt a[] = { {mc->c, &mc->Mouse, CHANRCV}, {mc->resizec, nil, CHANRCV}, {kc->c, &r, CHANRCV}, {nil, nil, CHANEND} }; switch(alt(a)){ case MOUSE: mouse(mc->Mouse); break; case RESIZE: resized(); break; case KEYBOARD: key(r); break; } redraw(); } }