ref: 97ec1b6d99fa48e46d9ba15ddbf434df2008dfdb
dir: /muswd.c/
#include <u.h>
#include <libc.h>
#include <thread.h>
#include "dat.h"
#include "fns.h"
int debug;
GameState state;
double t, Δt;
Lobby *lobby;
static long
_iolisten(va_list *arg)
{
char *adir, *ldir;
adir = va_arg(*arg, char*);
ldir = va_arg(*arg, char*);
return listen(adir, ldir);
}
long
iolisten(Ioproc *io, char *adir, char *ldir)
{
return iocall(io, _iolisten, adir, ldir);
}
void
threadlisten(void *arg)
{
int lcfd, dfd;
char *adir, ldir[40];
Ioproc *io;
adir = arg;
io = ioproc();
for(;;){
lcfd = iolisten(io, adir, ldir);
if(lcfd < 0){
fprint(2, "iolisten: %r\n");
continue;
}
/*
* handle connection and allocate user on a seat, ready
* to play
*/
dfd = accept(lcfd, ldir);
if(dfd < 0){
fprint(2, "accept: %r\n");
continue;
}
lobby->takeseat(lobby, ldir, lcfd, dfd);
if(debug)
fprint(2, "added conn for %lud conns at %lud max\n",
lobby->nseats, lobby->cap);
}
}
void
broadcaststate(void)
{
int i, n;
uchar buf[256];
Party *p;
if(debug)
fprint(2, "state: x=%g v=%g\n", state.x, state.v);
for(p = theparty.next; p != &theparty; p = p->next)
for(i = 0; i < nelem(p->players); i++){
n = pack(buf, sizeof buf, "dd", state.x, state.v);
if(write(p->players[i].conn.data, buf, n) != n){
lobby->takeseat(lobby, p->players[i^1].conn.dir, p->players[i^1].conn.ctl, p->players[i^1].conn.data);
delparty(p);
}
}
}
void
resetsim(void)
{
t = 0;
memset(&state, 0, sizeof state);
state.x = 100;
}
void
threadsim(void *)
{
uvlong then, now;
double frametime, timeacc;
Ioproc *io;
Player couple[2];
Δt = 0.01;
then = nanosec();
timeacc = 0;
io = ioproc();
resetsim();
for(;;){
lobby->healthcheck(lobby);
if(debug){
Party *p;
ulong nparties = 0;
for(p = theparty.next; p != &theparty; p = p->next)
nparties++;
fprint(2, "lobby status: %lud conns at %lud cap\n",
lobby->nseats, lobby->cap);
fprint(2, "party status: %lud parties going on\n",
nparties);
}
if(lobby->getcouple(lobby, couple) != -1)
newparty(couple);
broadcaststate();
now = nanosec();
frametime = now - then;
then = now;
timeacc += frametime/1e9;
while(timeacc >= Δt){
integrate(&state, t, Δt);
timeacc -= Δt;
t += Δt;
}
iosleep(io, FPS2MS(1));
}
}
void
fprintstats(int fd)
{
Party *p;
ulong nparties = 0;
for(p = theparty.next; p != &theparty; p = p->next)
nparties++;
fprint(fd, "curplayers %lud\n"
"totplayers %lud\n"
"maxplayers %lud\n"
"curparties %lud\n"
"totparties %lud\n",
lobby->nseats, (ulong)0, lobby->cap,
nparties, (ulong)0);
}
void
fprintstate(int fd)
{
fprint(fd, "x %g\n"
"v %g\n",
state.x, state.v);
}
void
threadctl(void *)
{
int fd, pfd[2], n, ncmdargs;
char buf[256], *usr, *cmdargs[2];
Ioproc *io;
if(pipe(pfd) < 0)
sysfatal("pipe: %r");
usr = getenv("user");
snprint(buf, sizeof buf, "/srv/muswctl.%s.%d", usr, getpid());
free(usr);
fd = create(buf, OWRITE|ORCLOSE|OCEXEC, 0600);
if(fd < 0)
sysfatal("open: %r");
fprint(fd, "%d", pfd[0]);
close(pfd[0]);
io = ioproc();
while((n = ioread(io, pfd[1], buf, sizeof(buf)-1)) > 0){
buf[n] = 0;
ncmdargs = tokenize(buf, cmdargs, 2);
if(ncmdargs == 2){
if(strcmp(cmdargs[0], "show") == 0){
if(strcmp(cmdargs[1], "stats") == 0)
fprintstats(pfd[1]);
else if(strcmp(cmdargs[1], "state") == 0)
fprintstate(pfd[1]);
}
}
}
closeioproc(io);
}
void
usage(void)
{
fprint(2, "usage: %s [-d] [-a addr]\n", argv0);
threadexitsall("usage");
}
void
threadmain(int argc, char *argv[])
{
int acfd;
char adir[40], *addr;
addr = "udp!*!112";
ARGBEGIN{
case 'a':
addr = EARGF(usage());
break;
case 'd':
debug++;
break;
default:
usage();
}ARGEND;
if(argc != 0)
usage();
acfd = announce(addr, adir);
if(acfd < 0)
sysfatal("announce: %r");
if(debug)
fprint(2, "listening on %s\n", addr);
lobby = newlobby();
inittheparty();
threadcreate(threadctl, nil, 4096);
threadcreate(threadlisten, adir, 4096);
threadcreate(threadsim, nil, 4096);
threadexits(nil);
}