ref: b57dba67153279a84a16bba40ae007c8ae710056
dir: /muswd.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <draw.h> #include "libgeometry/geometry.h" #include "dat.h" #include "fns.h" int debug; Lobby *lobby; static long _iolisten(va_list *arg) { char *adir, *ldir; adir = va_arg(*arg, char*); ldir = va_arg(*arg, char*); return listen(adir, ldir); } long iolisten(Ioproc *io, char *adir, char *ldir) { return iocall(io, _iolisten, adir, ldir); } void threadlisten(void *arg) { int lcfd, dfd; char *adir, ldir[40]; Ioproc *io; adir = arg; io = ioproc(); for(;;){ lcfd = iolisten(io, adir, ldir); if(lcfd < 0){ fprint(2, "iolisten: %r\n"); continue; } /* * handle connection and allocate user on a seat, ready * to play */ dfd = accept(lcfd, ldir); if(dfd < 0){ fprint(2, "accept: %r\n"); continue; } lobby->takeseat(lobby, ldir, lcfd, dfd); if(debug) fprint(2, "added conn for %lud conns at %lud max\n", lobby->nseats, lobby->cap); } } void broadcaststate(void) { int i, n; uchar buf[256]; Player *player; Party *p, *np; for(p = theparty.next; p != &theparty; p = p->next){ n = pack(buf, sizeof buf, "PP", p->state.p, p->state.v); for(i = 0; i < nelem(p->players); i++){ if(write(p->players[i].conn.data, buf, n) != n){ player = &p->players[i^1]; lobby->takeseat(lobby, player->conn.dir, player->conn.ctl, player->conn.data); np = p->prev; delparty(p); p = np; break; } } } } void resetsim(Party *p) { memset(&p->state, 0, sizeof p->state); p->state.p = Pt2(0,100,1); } void threadsim(void *) { uvlong then, now; double frametime, Δt; Ioproc *io; Player couple[2]; Party *p; Δt = 0.01; then = nanosec(); io = ioproc(); for(;;){ lobby->purge(lobby); if(lobby->getcouple(lobby, couple) != -1){ newparty(couple); resetsim(theparty.prev); /* reset the new party */ } now = nanosec(); frametime = now - then; then = now; for(p = theparty.next; p != &theparty; p = p->next){ p->state.timeacc += frametime/1e9; while(p->state.timeacc >= Δt){ integrate(&p->state, p->state.t, Δt); p->state.timeacc -= Δt; p->state.t += Δt; } } broadcaststate(); iosleep(io, FPS2MS(70)); } } void fprintstats(int fd) { ulong nparties = 0; Party *p; for(p = theparty.next; p != &theparty; p = p->next) nparties++; fprint(fd, "curplayers %lud\n" "totplayers %lud\n" "maxplayers %lud\n" "curparties %lud\n" "totparties %lud\n", lobby->nseats, (ulong)0, lobby->cap, nparties, (ulong)0); } void fprintstates(int fd) { ulong i = 0; Party *p; for(p = theparty.next; p != &theparty; p = p->next, i++) fprint(fd, "%lud [p %v v %v]\n", i, p->state.p, p->state.v); } /* Command & Control */ void threadC2(void *) { int fd, pfd[2], n, ncmdargs; char buf[256], *usr, *cmdargs[2]; Ioproc *io; if(pipe(pfd) < 0) sysfatal("pipe: %r"); usr = getenv("user"); snprint(buf, sizeof buf, "/srv/muswctl.%s.%d", usr, getpid()); free(usr); fd = create(buf, OWRITE|ORCLOSE|OCEXEC, 0600); if(fd < 0) sysfatal("open: %r"); fprint(fd, "%d", pfd[0]); close(pfd[0]); io = ioproc(); while((n = ioread(io, pfd[1], buf, sizeof(buf)-1)) > 0){ buf[n] = 0; ncmdargs = tokenize(buf, cmdargs, 2); if(ncmdargs == 2){ if(strcmp(cmdargs[0], "show") == 0){ if(strcmp(cmdargs[1], "stats") == 0) fprintstats(pfd[1]); else if(strcmp(cmdargs[1], "states") == 0) fprintstates(pfd[1]); } } } closeioproc(io); } void usage(void) { fprint(2, "usage: %s [-d] [-a addr]\n", argv0); threadexitsall("usage"); } void threadmain(int argc, char *argv[]) { int acfd; char adir[40], *addr; GEOMfmtinstall(); addr = "tcp!*!112"; /* for testing. will work out udp soon */ ARGBEGIN{ case 'a': addr = EARGF(usage()); break; case 'd': debug++; break; default: usage(); }ARGEND; if(argc != 0) usage(); acfd = announce(addr, adir); if(acfd < 0) sysfatal("announce: %r"); if(debug) fprint(2, "listening on %s\n", addr); lobby = newlobby(); inittheparty(); threadcreate(threadC2, nil, 4096); threadcreate(threadlisten, adir, 4096); threadcreate(threadsim, nil, 4096); threadexits(nil); }