ref: 71bcced2e52c711bf56e1afb6bb9899e0dcfa843
dir: /project/msvc/libfaac.vcxproj/
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>libfaac</ProjectName> <ProjectGuid>{9CC48C6E-92EB-4814-AD37-97AB3622AB65}</ProjectGuid> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>15.0.26730.12</_ProjectFileVersion> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>.\bin\$(Configuration)\</OutDir> <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <OutDir>.\bin\$(Configuration)\</OutDir> <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>.\bin\$(Configuration)\</OutDir> <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <OutDir>.\bin\$(Configuration)\</OutDir> <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir> <TargetName>faac</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader /> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> </ClCompile> <Lib> <SuppressStartupBanner>true</SuppressStartupBanner> </Lib> <PreBuildEvent> <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" > "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command> <Message>Retrieving package version...</Message> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> </ClCompile> <Lib> <SuppressStartupBanner>true</SuppressStartupBanner> </Lib> <PreBuildEvent> <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" > "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command> <Message>Retrieving package version...</Message> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader /> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> </ClCompile> <Lib> <SuppressStartupBanner>true</SuppressStartupBanner> </Lib> <PreBuildEvent> <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" > "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command> <Message>Retrieving package version...</Message> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </ClCompile> <Lib> <SuppressStartupBanner>true</SuppressStartupBanner> </Lib> <PreBuildEvent> <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" > "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command> <Message>Retrieving package version...</Message> </PreBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="..\..\libfaac\bitstream.c" /> <ClCompile Include="..\..\libfaac\blockswitch.c" /> <ClCompile Include="..\..\libfaac\channels.c" /> <ClCompile Include="..\..\libfaac\fft.c" /> <ClCompile Include="..\..\libfaac\filtbank.c" /> <ClCompile Include="..\..\libfaac\frame.c" /> <ClCompile Include="..\..\libfaac\huff2.c" /> <ClCompile Include="..\..\libfaac\huffdata.c" /> <ClCompile Include="..\..\libfaac\quantize.c" /> <ClCompile Include="..\..\libfaac\stereo.c" /> <ClCompile Include="..\..\libfaac\tns.c" /> <ClCompile Include="..\..\libfaac\util.c" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\include\faac.h" /> <ClInclude Include="..\..\include\faaccfg.h" /> <ClInclude Include="..\..\libfaac\bitstream.h" /> <ClInclude Include="..\..\libfaac\blockswitch.h" /> <ClInclude Include="..\..\libfaac\channels.h" /> <ClInclude Include="..\..\libfaac\coder.h" /> <ClInclude Include="..\..\libfaac\fft.h" /> <ClInclude Include="..\..\libfaac\filtbank.h" /> <ClInclude Include="..\..\libfaac\frame.h" /> <ClInclude Include="..\..\libfaac\huff2.h" /> <ClInclude Include="..\..\libfaac\huffdata.h" /> <ClInclude Include="..\..\libfaac\quantize.h" /> <ClInclude Include="..\..\libfaac\stereo.h" /> <ClInclude Include="..\..\libfaac\tns.h" /> <ClInclude Include="..\..\libfaac\util.h" /> <ClInclude Include="..\..\libfaac\win32_ver.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>