ref: 3b14f94924987fc66302bb8b803ad9065816f93e
dir: /src/arm/64/loopfilter16.S/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2020, Martin Storsjo * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/arm/asm.S" #include "util.S" .macro loop_filter wd function lpf_8_wd\wd\()_neon uabd v0.8h, v22.8h, v23.8h // abs(p1 - p0) uabd v1.8h, v25.8h, v24.8h // abs(q1 - q0) uabd v2.8h, v23.8h, v24.8h // abs(p0 - q0) uabd v3.8h, v22.8h, v25.8h // abs(p1 - q1) .if \wd >= 6 uabd v4.8h, v21.8h, v22.8h // abs(p2 - p1) uabd v5.8h, v26.8h, v25.8h // abs(q2 - q1) .endif .if \wd >= 8 uabd v6.8h, v20.8h, v21.8h // abs(p3 - p2) uabd v7.8h, v27.8h, v26.8h // abs(q3 - q3) .endif .if \wd >= 6 umax v4.8h, v4.8h, v5.8h .endif uqadd v2.8h, v2.8h, v2.8h // abs(p0 - q0) * 2 .if \wd >= 8 umax v6.8h, v6.8h, v7.8h .endif ushr v3.8h, v3.8h, #1 .if \wd >= 8 umax v4.8h, v4.8h, v6.8h .endif .if \wd >= 6 and v4.16b, v4.16b, v14.16b .endif umax v0.8h, v0.8h, v1.8h // max(abs(p1 - p0), abs(q1 - q0)) uqadd v2.8h, v2.8h, v3.8h // abs(p0 - q0) * 2 + abs(p1 - q1) >> 1 .if \wd >= 6 umax v4.8h, v0.8h, v4.8h cmhs v1.8h, v11.8h, v4.8h // max(abs(p1 - p0), abs(q1 - q0), abs(), abs(), ...) <= I .else cmhs v1.8h, v11.8h, v0.8h // max(abs(p1 - p0), abs(q1 - q0)) <= I .endif cmhs v2.8h, v10.8h, v2.8h // abs(p0 - q0) * 2 + abs(p1 - q1) >> 1 <= E and v1.16b, v1.16b, v2.16b // fm and v1.16b, v1.16b, v13.16b // fm && wd >= 4 .if \wd >= 6 and v14.16b, v14.16b, v1.16b // fm && wd > 4 .endif .if \wd >= 16 and v15.16b, v15.16b, v1.16b // fm && wd == 16 .endif mov x16, v1.d[0] mov x17, v1.d[1] adds x16, x16, x17 b.eq 9f // if (!fm || wd < 4) return; .if \wd >= 6 movi v10.8h, #1 uabd v2.8h, v21.8h, v23.8h // abs(p2 - p0) uabd v3.8h, v22.8h, v23.8h // abs(p1 - p0) uabd v4.8h, v25.8h, v24.8h // abs(q1 - q0) uabd v5.8h, v26.8h, v24.8h // abs(q2 - q0) dup v9.8h, w9 // bitdepth_min_8 .if \wd >= 8 uabd v6.8h, v20.8h, v23.8h // abs(p3 - p0) uabd v7.8h, v27.8h, v24.8h // abs(q3 - q0) .endif umax v2.8h, v2.8h, v3.8h umax v4.8h, v4.8h, v5.8h .if \wd >= 8 umax v6.8h, v6.8h, v7.8h .endif umax v2.8h, v2.8h, v4.8h ushl v10.8h, v10.8h, v9.8h // F = 1 << bitdepth_min_8 .if \wd >= 8 umax v2.8h, v2.8h, v6.8h .endif .if \wd == 16 uabd v3.8h, v17.8h, v23.8h // abs(p6 - p0) uabd v4.8h, v18.8h, v23.8h // abs(p5 - p0) uabd v5.8h, v19.8h, v23.8h // abs(p4 - p0) .endif cmhs v2.8h, v10.8h, v2.8h // flat8in .if \wd == 16 uabd v6.8h, v28.8h, v24.8h // abs(q4 - q0) uabd v7.8h, v29.8h, v24.8h // abs(q5 - q0) uabd v8.8h, v30.8h, v24.8h // abs(q6 - q0) .endif and v14.16b, v2.16b, v14.16b // flat8in && fm && wd > 4 bic v1.16b, v1.16b, v14.16b // fm && wd >= 4 && !flat8in .if \wd == 16 umax v3.8h, v3.8h, v4.8h umax v5.8h, v5.8h, v6.8h .endif mov x16, v1.d[0] mov x17, v1.d[1] .if \wd == 16 umax v7.8h, v7.8h, v8.8h umax v3.8h, v3.8h, v5.8h umax v3.8h, v3.8h, v7.8h cmhs v3.8h, v10.8h, v3.8h // flat8out .endif adds x16, x16, x17 .if \wd == 16 and v15.16b, v15.16b, v3.16b // flat8out && fm && wd == 16 and v15.16b, v15.16b, v14.16b // flat8out && flat8in && fm && wd == 16 bic v14.16b, v14.16b, v15.16b // flat8in && fm && wd >= 4 && !flat8out .endif b.eq 1f // skip wd == 4 case .endif dup v3.8h, w8 // bitdepth_max sub v2.8h, v22.8h, v25.8h // p1 - q1 ushr v3.8h, v3.8h, #1 // 128 << bitdepth_min_8 - 1 cmhi v0.8h, v0.8h, v12.8h // hev not v9.16b, v3.16b // - 128 * (1 << bitdepth_min_8) smin v2.8h, v2.8h, v3.8h // iclip_diff(p1 - q1) smax v2.8h, v2.8h, v9.8h // iclip_diff(p1 - q1) and v4.16b, v2.16b, v0.16b // if (hev) iclip_diff(p1 - q1) sub v2.8h, v24.8h, v23.8h movi v5.8h, #3 bic v0.16b, v1.16b, v0.16b // (fm && wd >= 4 && !hev) mul v2.8h, v2.8h, v5.8h movi v6.8h, #4 add v2.8h, v2.8h, v4.8h smin v2.8h, v2.8h, v3.8h // f = iclip_diff() movi v7.8h, #3 smax v2.8h, v2.8h, v9.8h // f = iclip_diff() sqadd v4.8h, v6.8h, v2.8h // f + 4 sqadd v5.8h, v7.8h, v2.8h // f + 3 smin v4.8h, v4.8h, v3.8h // imin(f + 4, 128 << bitdepth_min_8 - 1) smin v5.8h, v5.8h, v3.8h // imin(f + 3, 128 << bitdepth_min_8 - 1) sshr v4.8h, v4.8h, #3 // f1 sshr v5.8h, v5.8h, #3 // f2 movi v9.8h, #0 dup v3.8h, w8 // bitdepth_max sqadd v2.8h, v23.8h, v5.8h // p0 + f2 sqsub v6.8h, v24.8h, v4.8h // q0 - f1 srshr v4.8h, v4.8h, #1 // (f1 + 1) >> 1 smin v2.8h, v2.8h, v3.8h // out p0 = iclip_pixel() smin v6.8h, v6.8h, v3.8h // out q0 = iclip_pixel() smax v2.8h, v2.8h, v9.8h // out p0 = iclip_pixel() smax v6.8h, v6.8h, v9.8h // out q0 = iclip_pixel() bit v23.16b, v2.16b, v1.16b // if (fm && wd >= 4) bit v24.16b, v6.16b, v1.16b // if (fm && wd >= 4) sqadd v2.8h, v22.8h, v4.8h // p1 + f sqsub v6.8h, v25.8h, v4.8h // q1 - f smin v2.8h, v2.8h, v3.8h // out p1 = iclip_pixel() smin v6.8h, v6.8h, v3.8h // out q1 = iclip_pixel() smax v2.8h, v2.8h, v9.8h // out p1 = iclip_pixel() smax v6.8h, v6.8h, v9.8h // out q1 = iclip_pixel() bit v22.16b, v2.16b, v0.16b // if (fm && wd >= 4 && !hev) bit v25.16b, v6.16b, v0.16b // if (fm && wd >= 4 && !hev) 1: .if \wd == 6 mov x16, v14.d[0] mov x17, v14.d[1] adds x16, x16, x17 b.eq 2f // skip if there's no flat8in add v0.8h, v21.8h, v21.8h // p2 * 2 add v2.8h, v21.8h, v22.8h // p2 + p1 add v4.8h, v22.8h, v23.8h // p1 + p0 add v6.8h, v23.8h, v24.8h // p0 + q0 add v8.8h, v0.8h, v2.8h add v10.8h, v4.8h, v6.8h add v12.8h, v24.8h, v25.8h // q0 + q1 add v8.8h, v8.8h, v10.8h sub v12.8h, v12.8h, v0.8h add v10.8h, v25.8h, v26.8h // q1 + q2 urshr v0.8h, v8.8h, #3 // out p1 add v8.8h, v8.8h, v12.8h sub v10.8h, v10.8h, v2.8h add v12.8h, v26.8h, v26.8h // q2 + q2 urshr v1.8h, v8.8h, #3 // out p0 add v8.8h, v8.8h, v10.8h sub v12.8h, v12.8h, v4.8h urshr v2.8h, v8.8h, #3 // out q0 bit v22.16b, v0.16b, v14.16b // p1 if (flat8in) add v8.8h, v8.8h, v12.8h bit v23.16b, v1.16b, v14.16b // p0 if (flat8in) urshr v3.8h, v8.8h, #3 // out q1 bit v24.16b, v2.16b, v14.16b // q0 if (flat8in) bit v25.16b, v3.16b, v14.16b // q1 if (flat8in) .elseif \wd >= 8 mov x16, v14.d[0] mov x17, v14.d[1] adds x16, x16, x17 .if \wd == 8 b.eq 8f // skip if there's no flat8in .else b.eq 2f // skip if there's no flat8in .endif add v0.8h, v20.8h, v21.8h // p3 + p2 add v2.8h, v22.8h, v25.8h // p1 + q1 add v4.8h, v20.8h, v22.8h // p3 + p1 add v6.8h, v23.8h, v26.8h // p0 + q2 add v8.8h, v0.8h, v0.8h // 2 * (p3 + p2) add v9.8h, v23.8h, v24.8h // p0 + q0 add v8.8h, v8.8h, v4.8h // + p3 + p1 sub v2.8h, v2.8h, v0.8h // p1 + q1 - p3 - p2 add v8.8h, v8.8h, v9.8h // + p0 + q0 sub v6.8h, v6.8h, v4.8h // p0 + q2 - p3 - p1 urshr v10.8h, v8.8h, #3 // out p2 add v8.8h, v8.8h, v2.8h add v0.8h, v20.8h, v23.8h // p3 + p0 add v2.8h, v24.8h, v27.8h // q0 + q3 urshr v11.8h, v8.8h, #3 // out p1 add v8.8h, v8.8h, v6.8h sub v2.8h, v2.8h, v0.8h // q0 + q3 - p3 - p0 add v4.8h, v21.8h, v24.8h // p2 + q0 add v6.8h, v25.8h, v27.8h // q1 + q3 urshr v12.8h, v8.8h, #3 // out p0 add v8.8h, v8.8h, v2.8h sub v6.8h, v6.8h, v4.8h // q1 + q3 - p2 - q0 add v0.8h, v22.8h, v25.8h // p1 + q1 add v2.8h, v26.8h, v27.8h // q2 + q3 urshr v13.8h, v8.8h, #3 // out q0 add v8.8h, v8.8h, v6.8h sub v2.8h, v2.8h, v0.8h // q2 + q3 - p1 - q1 urshr v0.8h, v8.8h, #3 // out q1 add v8.8h, v8.8h, v2.8h bit v21.16b, v10.16b, v14.16b bit v22.16b, v11.16b, v14.16b bit v23.16b, v12.16b, v14.16b urshr v1.8h, v8.8h, #3 // out q2 bit v24.16b, v13.16b, v14.16b bit v25.16b, v0.16b, v14.16b bit v26.16b, v1.16b, v14.16b .endif 2: .if \wd == 16 mov x16, v15.d[0] mov x17, v15.d[1] adds x16, x16, x17 b.ne 1f // check if flat8out is needed mov x16, v14.d[0] mov x17, v14.d[1] adds x16, x16, x17 b.eq 8f // if there was no flat8in, just write the inner 4 pixels b 7f // if flat8in was used, write the inner 6 pixels 1: add v2.8h, v17.8h, v17.8h // p6 + p6 add v4.8h, v17.8h, v18.8h // p6 + p5 add v6.8h, v17.8h, v19.8h // p6 + p4 add v8.8h, v17.8h, v20.8h // p6 + p3 add v12.8h, v2.8h, v4.8h add v10.8h, v6.8h, v8.8h add v6.8h, v17.8h, v21.8h // p6 + p2 add v12.8h, v12.8h, v10.8h add v8.8h, v17.8h, v22.8h // p6 + p1 add v10.8h, v18.8h, v23.8h // p5 + p0 add v6.8h, v6.8h, v8.8h add v8.8h, v19.8h, v24.8h // p4 + q0 add v12.8h, v12.8h, v6.8h add v10.8h, v10.8h, v8.8h add v6.8h, v20.8h, v25.8h // p3 + q1 add v12.8h, v12.8h, v10.8h sub v6.8h, v6.8h, v2.8h add v2.8h, v21.8h, v26.8h // p2 + q2 urshr v0.8h, v12.8h, #4 // out p5 add v12.8h, v12.8h, v6.8h // - (p6 + p6) + (p3 + q1) sub v2.8h, v2.8h, v4.8h add v4.8h, v22.8h, v27.8h // p1 + q3 add v6.8h, v17.8h, v19.8h // p6 + p4 urshr v1.8h, v12.8h, #4 // out p4 add v12.8h, v12.8h, v2.8h // - (p6 + p5) + (p2 + q2) sub v4.8h, v4.8h, v6.8h add v6.8h, v23.8h, v28.8h // p0 + q4 add v8.8h, v17.8h, v20.8h // p6 + p3 urshr v2.8h, v12.8h, #4 // out p3 add v12.8h, v12.8h, v4.8h // - (p6 + p4) + (p1 + q3) sub v6.8h, v6.8h, v8.8h add v8.8h, v24.8h, v29.8h // q0 + q5 add v4.8h, v17.8h, v21.8h // p6 + p2 urshr v3.8h, v12.8h, #4 // out p2 add v12.8h, v12.8h, v6.8h // - (p6 + p3) + (p0 + q4) sub v8.8h, v8.8h, v4.8h add v6.8h, v25.8h, v30.8h // q1 + q6 add v10.8h, v17.8h, v22.8h // p6 + p1 urshr v4.8h, v12.8h, #4 // out p1 add v12.8h, v12.8h, v8.8h // - (p6 + p2) + (q0 + q5) sub v6.8h, v6.8h, v10.8h add v8.8h, v26.8h, v30.8h // q2 + q6 bif v0.16b, v18.16b, v15.16b // out p5 add v10.8h, v18.8h, v23.8h // p5 + p0 urshr v5.8h, v12.8h, #4 // out p0 add v12.8h, v12.8h, v6.8h // - (p6 + p1) + (q1 + q6) sub v8.8h, v8.8h, v10.8h add v10.8h, v27.8h, v30.8h // q3 + q6 bif v1.16b, v19.16b, v15.16b // out p4 add v18.8h, v19.8h, v24.8h // p4 + q0 urshr v6.8h, v12.8h, #4 // out q0 add v12.8h, v12.8h, v8.8h // - (p5 + p0) + (q2 + q6) sub v10.8h, v10.8h, v18.8h add v8.8h, v28.8h, v30.8h // q4 + q6 bif v2.16b, v20.16b, v15.16b // out p3 add v18.8h, v20.8h, v25.8h // p3 + q1 urshr v7.8h, v12.8h, #4 // out q1 add v12.8h, v12.8h, v10.8h // - (p4 + q0) + (q3 + q6) sub v18.8h, v8.8h, v18.8h add v10.8h, v29.8h, v30.8h // q5 + q6 bif v3.16b, v21.16b, v15.16b // out p2 add v20.8h, v21.8h, v26.8h // p2 + q2 urshr v8.8h, v12.8h, #4 // out q2 add v12.8h, v12.8h, v18.8h // - (p3 + q1) + (q4 + q6) sub v10.8h, v10.8h, v20.8h add v18.8h, v30.8h, v30.8h // q6 + q6 bif v4.16b, v22.16b, v15.16b // out p1 add v20.8h, v22.8h, v27.8h // p1 + q3 urshr v9.8h, v12.8h, #4 // out q3 add v12.8h, v12.8h, v10.8h // - (p2 + q2) + (q5 + q6) sub v18.8h, v18.8h, v20.8h bif v5.16b, v23.16b, v15.16b // out p0 urshr v10.8h, v12.8h, #4 // out q4 add v12.8h, v12.8h, v18.8h // - (p1 + q3) + (q6 + q6) urshr v11.8h, v12.8h, #4 // out q5 bif v6.16b, v24.16b, v15.16b // out q0 bif v7.16b, v25.16b, v15.16b // out q1 bif v8.16b, v26.16b, v15.16b // out q2 bif v9.16b, v27.16b, v15.16b // out q3 bif v10.16b, v28.16b, v15.16b // out q4 bif v11.16b, v29.16b, v15.16b // out q5 .endif ret .if \wd == 16 7: // Return to a shorter epilogue, writing only the inner 6 pixels br x13 .endif .if \wd >= 8 8: // Return to a shorter epilogue, writing only the inner 4 pixels br x14 .endif 9: // Return directly without writing back any pixels br x15 endfunc .endm loop_filter 16 loop_filter 8 loop_filter 6 loop_filter 4 .macro lpf_8_wd16 adr x13, 7f adr x14, 8f bl lpf_8_wd16_neon .endm .macro lpf_8_wd8 adr x14, 8f bl lpf_8_wd8_neon .endm .macro lpf_8_wd6 bl lpf_8_wd6_neon .endm .macro lpf_8_wd4 bl lpf_8_wd4_neon .endm function lpf_v_4_8_neon mov x15, x30 sub x16, x0, x1, lsl #1 ld1 {v22.8h}, [x16], x1 // p1 ld1 {v24.8h}, [x0], x1 // q0 ld1 {v23.8h}, [x16], x1 // p0 ld1 {v25.8h}, [x0], x1 // q1 sub x0, x0, x1, lsl #1 lpf_8_wd4 sub x16, x0, x1, lsl #1 st1 {v22.8h}, [x16], x1 // p1 st1 {v24.8h}, [x0], x1 // q0 st1 {v23.8h}, [x16], x1 // p0 st1 {v25.8h}, [x0], x1 // q1 sub x0, x0, x1, lsl #1 br x15 endfunc function lpf_h_4_8_neon mov x15, x30 sub x16, x0, #4 add x0, x16, x1, lsl #2 ld1 {v22.d}[0], [x16], x1 ld1 {v22.d}[1], [x0], x1 ld1 {v23.d}[0], [x16], x1 ld1 {v23.d}[1], [x0], x1 ld1 {v24.d}[0], [x16], x1 ld1 {v24.d}[1], [x0], x1 ld1 {v25.d}[0], [x16], x1 ld1 {v25.d}[1], [x0], x1 add x0, x0, #4 transpose_4x8h v22, v23, v24, v25, v26, v27, v28, v29 lpf_8_wd4 sub x16, x0, x1, lsl #3 sub x16, x16, #4 transpose_4x8h v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v22.d}[0], [x16], x1 st1 {v22.d}[1], [x0], x1 st1 {v23.d}[0], [x16], x1 st1 {v23.d}[1], [x0], x1 st1 {v24.d}[0], [x16], x1 st1 {v24.d}[1], [x0], x1 st1 {v25.d}[0], [x16], x1 st1 {v25.d}[1], [x0], x1 add x0, x0, #4 br x15 endfunc function lpf_v_6_8_neon mov x15, x30 sub x16, x0, x1, lsl #1 sub x16, x16, x1 ld1 {v21.8h}, [x16], x1 // p2 ld1 {v24.8h}, [x0], x1 // q0 ld1 {v22.8h}, [x16], x1 // p1 ld1 {v25.8h}, [x0], x1 // q1 ld1 {v23.8h}, [x16], x1 // p0 ld1 {v26.8h}, [x0], x1 // q2 sub x0, x0, x1, lsl #1 sub x0, x0, x1 lpf_8_wd6 sub x16, x0, x1, lsl #1 st1 {v22.8h}, [x16], x1 // p1 st1 {v24.8h}, [x0], x1 // q0 st1 {v23.8h}, [x16], x1 // p0 st1 {v25.8h}, [x0], x1 // q1 sub x0, x0, x1, lsl #1 br x15 endfunc function lpf_h_6_8_neon mov x15, x30 sub x16, x0, #8 add x0, x16, x1, lsl #2 ld1 {v20.8h}, [x16], x1 ld1 {v24.8h}, [x0], x1 ld1 {v21.8h}, [x16], x1 ld1 {v25.8h}, [x0], x1 ld1 {v22.8h}, [x16], x1 ld1 {v26.8h}, [x0], x1 ld1 {v23.8h}, [x16], x1 ld1 {v27.8h}, [x0], x1 add x0, x0, #8 transpose_8x8h v20, v21, v22, v23, v24, v25, v26, v27, v28, v29 lpf_8_wd6 sub x16, x0, x1, lsl #3 sub x16, x16, #4 transpose_4x8h v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v22.d}[0], [x16], x1 st1 {v22.d}[1], [x0], x1 st1 {v23.d}[0], [x16], x1 st1 {v23.d}[1], [x0], x1 st1 {v24.d}[0], [x16], x1 st1 {v24.d}[1], [x0], x1 st1 {v25.d}[0], [x16], x1 st1 {v25.d}[1], [x0], x1 add x0, x0, #4 br x15 endfunc function lpf_v_8_8_neon mov x15, x30 sub x16, x0, x1, lsl #2 ld1 {v20.8h}, [x16], x1 // p3 ld1 {v24.8h}, [x0], x1 // q0 ld1 {v21.8h}, [x16], x1 // p2 ld1 {v25.8h}, [x0], x1 // q1 ld1 {v22.8h}, [x16], x1 // p1 ld1 {v26.8h}, [x0], x1 // q2 ld1 {v23.8h}, [x16], x1 // p0 ld1 {v27.8h}, [x0], x1 // q3 sub x0, x0, x1, lsl #2 lpf_8_wd8 sub x16, x0, x1, lsl #1 sub x16, x16, x1 st1 {v21.8h}, [x16], x1 // p2 st1 {v24.8h}, [x0], x1 // q0 st1 {v22.8h}, [x16], x1 // p1 st1 {v25.8h}, [x0], x1 // q1 st1 {v23.8h}, [x16], x1 // p0 st1 {v26.8h}, [x0], x1 // q2 sub x0, x0, x1, lsl #1 sub x0, x0, x1 br x15 8: sub x16, x0, x1, lsl #1 st1 {v22.8h}, [x16], x1 // p1 st1 {v24.8h}, [x0], x1 // q0 st1 {v23.8h}, [x16], x1 // p0 st1 {v25.8h}, [x0], x1 // q1 sub x0, x0, x1, lsl #1 br x15 endfunc function lpf_h_8_8_neon mov x15, x30 sub x16, x0, #8 add x0, x16, x1, lsl #2 ld1 {v20.8h}, [x16], x1 ld1 {v24.8h}, [x0], x1 ld1 {v21.8h}, [x16], x1 ld1 {v25.8h}, [x0], x1 ld1 {v22.8h}, [x16], x1 ld1 {v26.8h}, [x0], x1 ld1 {v23.8h}, [x16], x1 ld1 {v27.8h}, [x0], x1 add x0, x0, #8 transpose_8x8h v20, v21, v22, v23, v24, v25, v26, v27, v28, v29 lpf_8_wd8 sub x16, x0, x1, lsl #3 sub x16, x16, #8 transpose_8x8h v20, v21, v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v20.8h}, [x16], x1 st1 {v24.8h}, [x0], x1 st1 {v21.8h}, [x16], x1 st1 {v25.8h}, [x0], x1 st1 {v22.8h}, [x16], x1 st1 {v26.8h}, [x0], x1 st1 {v23.8h}, [x16], x1 st1 {v27.8h}, [x0], x1 add x0, x0, #8 br x15 8: sub x16, x0, x1, lsl #3 sub x16, x16, #4 transpose_4x8h v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v22.d}[0], [x16], x1 st1 {v22.d}[1], [x0], x1 st1 {v23.d}[0], [x16], x1 st1 {v23.d}[1], [x0], x1 st1 {v24.d}[0], [x16], x1 st1 {v24.d}[1], [x0], x1 st1 {v25.d}[0], [x16], x1 st1 {v25.d}[1], [x0], x1 add x0, x0, #4 br x15 endfunc function lpf_v_16_8_neon mov x15, x30 sub x16, x0, x1, lsl #3 add x16, x16, x1 ld1 {v17.8h}, [x16], x1 // p6 ld1 {v24.8h}, [x0], x1 // q0 ld1 {v18.8h}, [x16], x1 // p5 ld1 {v25.8h}, [x0], x1 // q1 ld1 {v19.8h}, [x16], x1 // p4 ld1 {v26.8h}, [x0], x1 // q2 ld1 {v20.8h}, [x16], x1 // p3 ld1 {v27.8h}, [x0], x1 // q3 ld1 {v21.8h}, [x16], x1 // p2 ld1 {v28.8h}, [x0], x1 // q4 ld1 {v22.8h}, [x16], x1 // p1 ld1 {v29.8h}, [x0], x1 // q5 ld1 {v23.8h}, [x16], x1 // p0 ld1 {v30.8h}, [x0], x1 // q6 sub x0, x0, x1, lsl #3 add x0, x0, x1 lpf_8_wd16 sub x16, x0, x1, lsl #2 sub x16, x16, x1, lsl #1 st1 {v0.8h}, [x16], x1 // p5 st1 {v6.8h}, [x0], x1 // q0 st1 {v1.8h}, [x16], x1 // p4 st1 {v7.8h}, [x0], x1 // q1 st1 {v2.8h}, [x16], x1 // p3 st1 {v8.8h}, [x0], x1 // q2 st1 {v3.8h}, [x16], x1 // p2 st1 {v9.8h}, [x0], x1 // q3 st1 {v4.8h}, [x16], x1 // p1 st1 {v10.8h}, [x0], x1 // q4 st1 {v5.8h}, [x16], x1 // p0 st1 {v11.8h}, [x0], x1 // q5 sub x0, x0, x1, lsl #2 sub x0, x0, x1, lsl #1 br x15 7: sub x16, x0, x1 sub x16, x16, x1, lsl #1 st1 {v21.8h}, [x16], x1 // p2 st1 {v24.8h}, [x0], x1 // q0 st1 {v22.8h}, [x16], x1 // p1 st1 {v25.8h}, [x0], x1 // q1 st1 {v23.8h}, [x16], x1 // p0 st1 {v26.8h}, [x0], x1 // q2 sub x0, x0, x1, lsl #1 sub x0, x0, x1 br x15 8: sub x16, x0, x1, lsl #1 st1 {v22.8h}, [x16], x1 // p1 st1 {v24.8h}, [x0], x1 // q0 st1 {v23.8h}, [x16], x1 // p0 st1 {v25.8h}, [x0], x1 // q1 sub x0, x0, x1, lsl #1 br x15 endfunc function lpf_h_16_8_neon mov x15, x30 sub x16, x0, #16 ld1 {v16.8h}, [x16], x1 ld1 {v24.8h}, [x0], x1 ld1 {v17.8h}, [x16], x1 ld1 {v25.8h}, [x0], x1 ld1 {v18.8h}, [x16], x1 ld1 {v26.8h}, [x0], x1 ld1 {v19.8h}, [x16], x1 ld1 {v27.8h}, [x0], x1 ld1 {v20.8h}, [x16], x1 ld1 {v28.8h}, [x0], x1 ld1 {v21.8h}, [x16], x1 ld1 {v29.8h}, [x0], x1 ld1 {v22.8h}, [x16], x1 ld1 {v30.8h}, [x0], x1 ld1 {v23.8h}, [x16], x1 ld1 {v31.8h}, [x0], x1 transpose_8x8h v16, v17, v18, v19, v20, v21, v22, v23, v0, v1 transpose_8x8h v24, v25, v26, v27, v28, v29, v30, v31, v0, v1 lpf_8_wd16 sub x0, x0, x1, lsl #3 sub x16, x0, #16 transpose_8x8h v16, v17, v0, v1, v2, v3, v4, v5, v18, v19 transpose_8x8h v6, v7, v8, v9, v10, v11, v30, v31, v18, v19 st1 {v16.8h}, [x16], x1 st1 {v6.8h}, [x0], x1 st1 {v17.8h}, [x16], x1 st1 {v7.8h}, [x0], x1 st1 {v0.8h}, [x16], x1 st1 {v8.8h}, [x0], x1 st1 {v1.8h}, [x16], x1 st1 {v9.8h}, [x0], x1 st1 {v2.8h}, [x16], x1 st1 {v10.8h}, [x0], x1 st1 {v3.8h}, [x16], x1 st1 {v11.8h}, [x0], x1 st1 {v4.8h}, [x16], x1 st1 {v30.8h}, [x0], x1 st1 {v5.8h}, [x16], x1 st1 {v31.8h}, [x0], x1 br x15 7: sub x16, x0, x1, lsl #3 sub x16, x16, #8 transpose_8x8h v20, v21, v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v20.8h}, [x16], x1 st1 {v24.8h}, [x0], x1 st1 {v21.8h}, [x16], x1 st1 {v25.8h}, [x0], x1 st1 {v22.8h}, [x16], x1 st1 {v26.8h}, [x0], x1 st1 {v23.8h}, [x16], x1 st1 {v27.8h}, [x0], x1 add x0, x0, #8 br x15 8: sub x16, x0, x1, lsl #3 sub x16, x16, #4 transpose_4x8h v22, v23, v24, v25, v26, v27, v28, v29 add x0, x16, x1, lsl #2 st1 {v22.d}[0], [x16], x1 st1 {v22.d}[1], [x0], x1 st1 {v23.d}[0], [x16], x1 st1 {v23.d}[1], [x0], x1 st1 {v24.d}[0], [x16], x1 st1 {v24.d}[1], [x0], x1 st1 {v25.d}[0], [x16], x1 st1 {v25.d}[1], [x0], x1 add x0, x0, #4 br x15 endfunc // void dav1d_lpf_v_sb_y_16bpc_neon(pixel *dst, const ptrdiff_t stride, // const uint32_t *const vmask, // const uint8_t (*l)[4], ptrdiff_t b4_stride, // const Av1FilterLUT *lut, const int w, // const int bitdepth_max) .macro lpf_func dir, type function lpf_\dir\()_sb_\type\()_16bpc_neon, export=1 mov x11, x30 mov w8, w7 // bitdepth_max clz w9, w8 mov w10, #24 sub w9, w10, w9 // bitdepth_min_8 stp d8, d9, [sp, #-0x40]! stp d10, d11, [sp, #0x10] stp d12, d13, [sp, #0x20] stp d14, d15, [sp, #0x30] ldp w6, w7, [x2] // vmask[0], vmask[1] .ifc \type, y ldr w2, [x2, #8] // vmask[2] .endif add x5, x5, #128 // Move to sharp part of lut .ifc \type, y orr w7, w7, w2 // vmask[1] |= vmask[2] .endif .ifc \dir, v sub x4, x3, x4, lsl #2 .else sub x3, x3, #4 lsl x4, x4, #2 .endif orr w6, w6, w7 // vmask[0] |= vmask[1] 1: tst w6, #0x03 .ifc \dir, v ld1 {v0.8b}, [x4], #8 ld1 {v1.8b}, [x3], #8 .else ld2 {v0.s,v1.s}[0], [x3], x4 ld2 {v0.s,v1.s}[1], [x3], x4 .endif b.eq 7f // if (!(vm & bits)) continue; ld1r {v5.8b}, [x5] // sharp[0] add x5, x5, #8 movi v2.2s, #0xff dup v13.2s, w6 // vmask[0] dup v31.8h, w9 // bitdepth_min_8 and v0.8b, v0.8b, v2.8b // Keep only lowest byte in each 32 bit word and v1.8b, v1.8b, v2.8b cmtst v3.8b, v1.8b, v2.8b // Check for nonzero values in l[0][0] movi v4.8b, #1 ld1r {v6.8b}, [x5] // sharp[1] sub x5, x5, #8 bif v1.8b, v0.8b, v3.8b // if (!l[0][0]) L = l[offset][0] cmtst v2.2s, v1.2s, v2.2s // L != 0 mul v1.2s, v1.2s, v4.2s // L .ifc \type, y dup v15.2s, w2 // vmask[2] .endif dup v14.2s, w7 // vmask[1] mov x16, v2.d[0] cmp x16, #0 b.eq 7f // if (!L) continue; neg v5.8b, v5.8b // -sharp[0] movrel x16, word_12 ushr v12.8b, v1.8b, #4 // H ld1 {v16.2s}, [x16] sshl v3.8b, v1.8b, v5.8b // L >> sharp[0] .ifc \type, y cmtst v15.2s, v15.2s, v16.2s // if (vmask[2] & bits) .endif movi v7.8b, #2 umin v3.8b, v3.8b, v6.8b // imin(L >> sharp[0], sharp[1]) add v0.8b, v1.8b, v7.8b // L + 2 umax v11.8b, v3.8b, v4.8b // imax(imin(), 1) = limit = I add v0.8b, v0.8b, v0.8b // 2*(L + 2) cmtst v14.2s, v14.2s, v16.2s // if (vmask[1] & bits) uxtl v12.8h, v12.8b add v10.8b, v0.8b, v11.8b // 2*(L + 2) + limit = E cmtst v13.2s, v13.2s, v16.2s // if (vmask[0] & bits) uxtl v11.8h, v11.8b uxtl v10.8h, v10.8b and v13.8b, v13.8b, v2.8b // vmask[0] &= L != 0 sxtl v14.8h, v14.8b sxtl v13.8h, v13.8b .ifc \type, y sxtl v15.8h, v15.8b .endif ushl v12.8h, v12.8h, v31.8h ushl v11.8h, v11.8h, v31.8h ushl v10.8h, v10.8h, v31.8h .ifc \type, y tst w2, #0x03 b.eq 2f // wd16 bl lpf_\dir\()_16_8_neon b 8f 2: .endif tst w7, #0x03 b.eq 3f .ifc \type, y // wd8 bl lpf_\dir\()_8_8_neon .else // wd6 bl lpf_\dir\()_6_8_neon .endif b 8f 3: // wd4 bl lpf_\dir\()_4_8_neon .ifc \dir, h b 8f 7: // For dir h, the functions above increment x0. // If the whole function is skipped, increment it here instead. add x0, x0, x1, lsl #3 .else 7: .endif 8: lsr w6, w6, #2 // vmask[0] >>= 2 lsr w7, w7, #2 // vmask[1] >>= 2 .ifc \type, y lsr w2, w2, #2 // vmask[2] >>= 2 .endif .ifc \dir, v add x0, x0, #16 .else // For dir h, x0 is returned incremented .endif cbnz w6, 1b ldp d14, d15, [sp, #0x30] ldp d12, d13, [sp, #0x20] ldp d10, d11, [sp, #0x10] ldp d8, d9, [sp], 0x40 br x11 endfunc .endm lpf_func v, y lpf_func h, y lpf_func v, uv lpf_func h, uv const word_12 .word 1, 2 endconst