ref: a2cb9f50b3ed00725476945c250ff62f8e1b2040
dir: /src/x86/looprestoration_init_tmpl.c/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/cpu.h" #include "src/looprestoration.h" #include "common/attributes.h" #include "common/intops.h" #include "src/tables.h" // Future potential optimizations: // - special chroma versions which don't filter [0]/[6]; // - running filter_h_avx2 transposed (one col of 32 pixels per iteration, top // to bottom) instead of scanline-ordered should be faster since then the // if (have_left) and similar conditions run only once instead of per line; // - filter_v_avx2 currently runs 16 pixels per iteration, it should be possible // to run 32 (like filter_h_avx2), and then all vpermqs can go; // - maybe split out the top/bottom filter_h_avx2 from the main body filter_h_avx2, // since then the have_left condition can be inlined; // - consider having the wrapper (wiener_filter_${ext}) also in hand-written // assembly, so the setup overhead is minimized. #define WIENER_FILTER(ext) \ \ void dav1d_wiener_filter_h_##ext(int16_t *dst, const pixel (*left)[4], \ const pixel *src, ptrdiff_t stride, \ const int16_t fh[7], const intptr_t w, \ int h, enum LrEdgeFlags edges); \ void dav1d_wiener_filter_v_##ext(pixel *dst, ptrdiff_t stride, \ const int16_t *mid, int w, int h, \ const int16_t fv[7], enum LrEdgeFlags edges); \ \ static void wiener_filter_##ext(pixel *const dst, const ptrdiff_t dst_stride, \ const pixel (*const left)[4], \ const pixel *lpf, const ptrdiff_t lpf_stride, \ const int w, const int h, const int16_t fh[7], \ const int16_t fv[7], const enum LrEdgeFlags edges) \ { \ ALIGN_STK_32(int16_t, mid, 68 * 384,); \ \ /* horizontal filter */ \ dav1d_wiener_filter_h_##ext(&mid[2 * 384], left, dst, dst_stride, \ fh, w, h, edges); \ if (edges & LR_HAVE_TOP) \ dav1d_wiener_filter_h_##ext(mid, NULL, lpf, lpf_stride, \ fh, w, 2, edges); \ if (edges & LR_HAVE_BOTTOM) \ dav1d_wiener_filter_h_##ext(&mid[(2 + h) * 384], NULL, \ lpf + 6 * PXSTRIDE(lpf_stride), lpf_stride, \ fh, w, 2, edges); \ \ dav1d_wiener_filter_v_##ext(dst, dst_stride, &mid[2*384], w, h, fv, edges); \ } #define SGR_FILTER(ext) \ \ void dav1d_sgr_box3_h_##ext(int32_t *sumsq, int16_t *sum, \ const pixel (*left)[4], \ const pixel *src, const ptrdiff_t stride, \ const int w, const int h, \ const enum LrEdgeFlags edges); \ void dav1d_sgr_box3_v_##ext(int32_t *sumsq, int16_t *sum, \ const int w, const int h, \ const enum LrEdgeFlags edges); \ void dav1d_sgr_calc_ab1_##ext(int32_t *a, int16_t *b, \ const int w, const int h, const int strength); \ void dav1d_sgr_finish_filter1_##ext(coef *tmp, \ const pixel *src, const ptrdiff_t stride, \ const int32_t *a, const int16_t *b, \ const int w, const int h); \ \ /* filter with a 3x3 box (radius=1) */ \ static void dav1d_sgr_filter1_##ext(coef *tmp, \ const pixel *src, const ptrdiff_t stride, \ const pixel (*left)[4], \ const pixel *lpf, const ptrdiff_t lpf_stride, \ const int w, const int h, const int strength, \ const enum LrEdgeFlags edges) \ { \ ALIGN_STK_32(int32_t, sumsq_mem, (384 + 16) * 68 + 8,); \ int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq; \ ALIGN_STK_32(int16_t, sum_mem, (384 + 16) * 68 + 16,); \ int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum; \ \ dav1d_sgr_box3_h_##ext(sumsq, sum, left, src, stride, w, h, edges); \ if (edges & LR_HAVE_TOP) \ dav1d_sgr_box3_h_##ext(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)], \ NULL, lpf, lpf_stride, w, 2, edges); \ \ if (edges & LR_HAVE_BOTTOM) \ dav1d_sgr_box3_h_##ext(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)], \ NULL, lpf + 6 * PXSTRIDE(lpf_stride), \ lpf_stride, w, 2, edges); \ \ dav1d_sgr_box3_v_##ext(sumsq, sum, w, h, edges); \ dav1d_sgr_calc_ab1_##ext(a, b, w, h, strength); \ dav1d_sgr_finish_filter1_##ext(tmp, src, stride, a, b, w, h); \ } \ \ void dav1d_sgr_box5_h_##ext(int32_t *sumsq, int16_t *sum, \ const pixel (*left)[4], \ const pixel *src, const ptrdiff_t stride, \ const int w, const int h, \ const enum LrEdgeFlags edges); \ void dav1d_sgr_box5_v_##ext(int32_t *sumsq, int16_t *sum, \ const int w, const int h, \ const enum LrEdgeFlags edges); \ void dav1d_sgr_calc_ab2_##ext(int32_t *a, int16_t *b, \ const int w, const int h, const int strength); \ void dav1d_sgr_finish_filter2_##ext(coef *tmp, \ const pixel *src, const ptrdiff_t stride, \ const int32_t *a, const int16_t *b, \ const int w, const int h); \ \ /* filter with a 5x5 box (radius=2) */ \ static void dav1d_sgr_filter2_##ext(coef *tmp, \ const pixel *src, const ptrdiff_t stride, \ const pixel (*left)[4], \ const pixel *lpf, const ptrdiff_t lpf_stride, \ const int w, const int h, const int strength, \ const enum LrEdgeFlags edges) \ { \ ALIGN_STK_32(int32_t, sumsq_mem, (384 + 16) * 68 + 8,); \ int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq; \ ALIGN_STK_32(int16_t, sum_mem, (384 + 16) * 68 + 16,); \ int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum; \ \ dav1d_sgr_box5_h_##ext(sumsq, sum, left, src, stride, w, h, edges); \ if (edges & LR_HAVE_TOP) \ dav1d_sgr_box5_h_##ext(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)], \ NULL, lpf, lpf_stride, w, 2, edges); \ \ if (edges & LR_HAVE_BOTTOM) \ dav1d_sgr_box5_h_##ext(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)], \ NULL, lpf + 6 * PXSTRIDE(lpf_stride), \ lpf_stride, w, 2, edges); \ \ dav1d_sgr_box5_v_##ext(sumsq, sum, w, h, edges); \ dav1d_sgr_calc_ab2_##ext(a, b, w, h, strength); \ dav1d_sgr_finish_filter2_##ext(tmp, src, stride, a, b, w, h); \ } \ \ void dav1d_sgr_weighted1_##ext(pixel *dst, const ptrdiff_t stride, \ const coef *t1, const int w, const int h, \ const int wt); \ void dav1d_sgr_weighted2_##ext(pixel *dst, const ptrdiff_t stride, \ const coef *t1, const coef *t2, \ const int w, const int h, \ const int16_t wt[2]); \ \ static void sgr_filter_##ext(pixel *const dst, const ptrdiff_t dst_stride, \ const pixel (*const left)[4], \ const pixel *lpf, const ptrdiff_t lpf_stride, \ const int w, const int h, const int sgr_idx, \ const int16_t sgr_wt[7], const enum LrEdgeFlags edges) \ { \ if (!dav1d_sgr_params[sgr_idx][0]) { \ ALIGN_STK_32(coef, tmp, 64 * 384,); \ dav1d_sgr_filter1_##ext(tmp, dst, dst_stride, left, lpf, lpf_stride, \ w, h, dav1d_sgr_params[sgr_idx][3], edges); \ dav1d_sgr_weighted1_##ext(dst, dst_stride, tmp, w, h, (1 << 7) - sgr_wt[1]); \ } else if (!dav1d_sgr_params[sgr_idx][1]) { \ ALIGN_STK_32(coef, tmp, 64 * 384,); \ dav1d_sgr_filter2_##ext(tmp, dst, dst_stride, left, lpf, lpf_stride, \ w, h, dav1d_sgr_params[sgr_idx][2], edges); \ dav1d_sgr_weighted1_##ext(dst, dst_stride, tmp, w, h, sgr_wt[0]); \ } else { \ ALIGN_STK_32(coef, tmp1, 64 * 384,); \ ALIGN_STK_32(coef, tmp2, 64 * 384,); \ dav1d_sgr_filter2_##ext(tmp1, dst, dst_stride, left, lpf, lpf_stride, \ w, h, dav1d_sgr_params[sgr_idx][2], edges); \ dav1d_sgr_filter1_##ext(tmp2, dst, dst_stride, left, lpf, lpf_stride, \ w, h, dav1d_sgr_params[sgr_idx][3], edges); \ const int16_t wt[2] = { sgr_wt[0], 128 - sgr_wt[0] - sgr_wt[1] }; \ dav1d_sgr_weighted2_##ext(dst, dst_stride, tmp1, tmp2, w, h, wt); \ } \ } #define DEF_LR_FILTERS(ext) \ WIENER_FILTER(ext) \ SGR_FILTER(ext) #if BITDEPTH == 8 DEF_LR_FILTERS(ssse3) # if ARCH_X86_64 DEF_LR_FILTERS(avx2) # endif #endif void bitfn(dav1d_loop_restoration_dsp_init_x86)(Dav1dLoopRestorationDSPContext *const c) { const unsigned flags = dav1d_get_cpu_flags(); if (!(flags & DAV1D_X86_CPU_FLAG_SSSE3)) return; #if BITDEPTH == 8 c->wiener = wiener_filter_ssse3; c->selfguided = sgr_filter_ssse3; #endif if (!(flags & DAV1D_X86_CPU_FLAG_AVX2)) return; #if BITDEPTH == 8 && ARCH_X86_64 c->wiener = wiener_filter_avx2; c->selfguided = sgr_filter_avx2; #endif }