ref: ac1cb28d1e66ff03eedb495cded1f6ac3dcce07f
dir: /examples/dp_renderer.h/
/* * Copyright © 2020, VideoLAN and dav1d authors * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include <inttypes.h> #include <string.h> #include "dav1d/dav1d.h" #include <SDL.h> #ifdef HAVE_PLACEBO # include <libplacebo/config.h> #endif // Check libplacebo Vulkan rendering #if defined(HAVE_VULKAN) && defined(SDL_VIDEO_VULKAN) # if defined(PL_HAVE_VULKAN) && PL_HAVE_VULKAN # define HAVE_RENDERER_PLACEBO # define HAVE_PLACEBO_VULKAN # endif #endif // Check libplacebo OpenGL rendering #if defined(PL_HAVE_OPENGL) && PL_HAVE_OPENGL # define HAVE_RENDERER_PLACEBO # define HAVE_PLACEBO_OPENGL #endif /** * Settings structure * Hold all settings available for the player, * this is usually filled by parsing arguments * from the console. */ typedef struct { const char *inputfile; const char *renderer_name; int highquality; int untimed; int zerocopy; int gpugrain; } Dav1dPlaySettings; #define WINDOW_WIDTH 910 #define WINDOW_HEIGHT 512 #define DAV1D_EVENT_NEW_FRAME 1 #define DAV1D_EVENT_DEC_QUIT 2 /** * Renderer info */ typedef struct rdr_info { // Renderer name const char *name; // Cookie passed to the renderer implementation callbacks void *cookie; // Callback to create the renderer void* (*create_renderer)(); // Callback to destroy the renderer void (*destroy_renderer)(void *cookie); // Callback to the render function that renders a prevously sent frame void (*render)(void *cookie, const Dav1dPlaySettings *settings); // Callback to the send frame function int (*update_frame)(void *cookie, Dav1dPicture *dav1d_pic, const Dav1dPlaySettings *settings); // Callback for alloc/release pictures (optional) int (*alloc_pic)(Dav1dPicture *pic, void *cookie); void (*release_pic)(Dav1dPicture *pic, void *cookie); // Whether or not this renderer can apply on-GPU film grain synthesis int supports_gpu_grain; } Dav1dPlayRenderInfo; extern const Dav1dPlayRenderInfo rdr_placebo_vk; extern const Dav1dPlayRenderInfo rdr_placebo_gl; extern const Dav1dPlayRenderInfo rdr_sdl; // Available renderes ordered by priority static const Dav1dPlayRenderInfo* const dp_renderers[] = { &rdr_placebo_vk, &rdr_placebo_gl, &rdr_sdl, }; static inline const Dav1dPlayRenderInfo *dp_get_renderer(const char *name) { for (size_t i = 0; i < (sizeof(dp_renderers)/sizeof(*dp_renderers)); ++i) { if (dp_renderers[i]->name == NULL) continue; if (name == NULL || strcmp(name, dp_renderers[i]->name) == 0) { return dp_renderers[i]; } } return NULL; } static inline SDL_Window *dp_create_sdl_window(int window_flags) { SDL_Window *win; window_flags |= SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI; win = SDL_CreateWindow("Dav1dPlay", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, window_flags); SDL_SetWindowResizable(win, SDL_TRUE); return win; }