ref: b3be34bf7ec86d772bbd85cc8afd502ad4af83d3
dir: /src/ipred.c/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include <assert.h> #include <stdlib.h> #include <string.h> #include "common/intops.h" #include "src/ipred.h" #define sz_grid(l_fn) \ l_fn( 4, 4) \ l_fn( 4, 8) \ l_fn( 4, 16) \ l_fn( 8, 4) \ l_fn( 8, 8) \ l_fn( 8, 16) \ l_fn( 8, 32) \ l_fn(16, 4) \ l_fn(16, 8) \ l_fn(16, 16) \ l_fn(16, 32) \ l_fn(16, 64) \ l_fn(32, 8) \ l_fn(32, 16) \ l_fn(32, 32) \ l_fn(32, 64) \ l_fn(64, 16) \ l_fn(64, 32) \ l_fn(64, 64) static __attribute__((noinline)) void splat_dc_c(pixel *dst, const ptrdiff_t stride, const int w, const int h, const unsigned dc) { assert(dc <= (1 << BITDEPTH) - 1); #if BITDEPTH == 8 if (w > 4) { const uint64_t dcN = dc * 0x0101010101010101ULL; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x += sizeof(dcN)) *((uint64_t *) &dst[x]) = dcN; dst += PXSTRIDE(stride); } } else { const unsigned dcN = dc * 0x01010101U; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x += sizeof(dcN)) *((unsigned *) &dst[x]) = dcN; dst += PXSTRIDE(stride); } } #else const uint64_t dcN = dc * 0x0001000100010001ULL; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x += sizeof(dcN) >> 1) *((uint64_t *) &dst[x]) = dcN; dst += PXSTRIDE(stride); } #endif } #define dc_lfn(w, h, dir, dc_gen) \ static void dc##dir##_##w##x##h##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, const int a) \ { \ dc_gen; \ splat_dc_c(dst, stride, w, h, dc); \ } #define dc1d_lfns(width, height, sh1, sh2) \ dc_lfn(width, height, top, unsigned dc = width >> 1; \ for (int i = 0; i < width; i++) \ dc += topleft[1 + i]; \ dc >>= sh1) \ dc_lfn(width, height, left, unsigned dc = height >> 1; \ for (int i = 0; i < height; i++) \ dc += topleft[-(1 + i)]; \ dc >>= sh2) dc1d_lfns( 4, 4, 2, 2) dc1d_lfns( 4, 8, 2, 3) dc1d_lfns( 4, 16, 2, 4) dc1d_lfns( 8, 4, 3, 2) dc1d_lfns( 8, 8, 3, 3) dc1d_lfns( 8, 16, 3, 4) dc1d_lfns( 8, 32, 3, 5) dc1d_lfns(16, 4, 4, 2) dc1d_lfns(16, 8, 4, 3) dc1d_lfns(16, 16, 4, 4) dc1d_lfns(16, 32, 4, 5) dc1d_lfns(16, 64, 4, 6) dc1d_lfns(32, 8, 5, 3) dc1d_lfns(32, 16, 5, 4) dc1d_lfns(32, 32, 5, 5) dc1d_lfns(32, 64, 5, 6) dc1d_lfns(64, 16, 6, 4) dc1d_lfns(64, 32, 6, 5) dc1d_lfns(64, 64, 6, 6) #define dc2d_lfn(width, height, dc_gen) \ dc_lfn(width, height,, unsigned dc = (width + height) >> 1; \ for (int i = 0; i < width; i++) \ dc += topleft[i + 1]; \ for (int i = 0; i < height; i++) \ dc += topleft[-(i + 1)]; \ dc_gen) #if BITDEPTH == 8 #define MULTIPLIER_1x2 0x5556 #define MULTIPLIER_1x4 0x3334 #define BASE_SHIFT 16 #else #define MULTIPLIER_1x2 0xAAAB #define MULTIPLIER_1x4 0x6667 #define BASE_SHIFT 17 #endif dc2d_lfn( 4, 4, dc >>= 3) dc2d_lfn( 4, 8, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 2))) dc2d_lfn( 4, 16, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 2))) dc2d_lfn( 8, 4, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 2))) dc2d_lfn( 8, 8, dc >>= 4) dc2d_lfn( 8, 16, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 3))) dc2d_lfn( 8, 32, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 3))) dc2d_lfn(16, 4, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 2))) dc2d_lfn(16, 8, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 3))) dc2d_lfn(16, 16, dc >>= 5) dc2d_lfn(16, 32, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 4))) dc2d_lfn(16, 64, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 4))) dc2d_lfn(32, 8, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 3))) dc2d_lfn(32, 16, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 4))) dc2d_lfn(32, 32, dc >>= 6) dc2d_lfn(32, 64, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 5))) dc2d_lfn(64, 16, dc = iclip_pixel(MULTIPLIER_1x4 * dc >> (BASE_SHIFT + 4))) dc2d_lfn(64, 32, dc = iclip_pixel(MULTIPLIER_1x2 * dc >> (BASE_SHIFT + 5))) dc2d_lfn(64, 64, dc >>= 7) #undef MULTIPLIER_1x2 #undef MULTIPLIER_1x4 #undef BASE_SHIFT #define dc128_lfn(width, height) \ dc_lfn(width, height, 128, const unsigned dc = (1 << BITDEPTH) >> 1) sz_grid(dc128_lfn) static __attribute__((noinline)) void v_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft, const int width, const int height) { for (int y = 0; y < height; y++) { pixel_copy(dst, topleft + 1, width); dst += PXSTRIDE(stride); } } #define v_lfn(width, height) \ static void v_##width##x##height##_##c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, const int a) \ { \ v_c(dst, stride, topleft, width, height); \ } sz_grid(v_lfn) static __attribute__((noinline)) void h_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft, const int width, const int height) { for (int y = 0; y < height; y++) { pixel_set(dst, topleft[-(1 + y)], width); dst += PXSTRIDE(stride); } } #define h_lfn(width, height) \ static void h_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, const int a) \ { \ h_c(dst, stride, topleft, width, height); \ } sz_grid(h_lfn) static __attribute__((noinline)) void paeth_c(pixel *dst, const ptrdiff_t stride, const pixel *const tl_ptr, const int width, const int height) { const int topleft = tl_ptr[0]; for (int y = 0; y < height; y++) { const int left = tl_ptr[-(y + 1)]; for (int x = 0; x < width; x++) { const int top = tl_ptr[1 + x]; const int base = left + top - topleft; const int ldiff = abs(left - base); const int tdiff = abs(top - base); const int tldiff = abs(topleft - base); dst[x] = ldiff <= tdiff && ldiff <= tldiff ? left : tdiff <= tldiff ? top : topleft; } dst += PXSTRIDE(stride); } } #define paeth_lfn(width, height) \ static void paeth_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int a) \ { \ paeth_c(dst, stride, topleft, width, height); \ } sz_grid(paeth_lfn) static const uint8_t sm_weight_arrays[] = { // Unused, because we always offset by bs, which is at least 2. 0, 0, // bs = 2 255, 128, // bs = 4 255, 149, 85, 64, // bs = 8 255, 197, 146, 105, 73, 50, 37, 32, // bs = 16 255, 225, 196, 170, 145, 123, 102, 84, 68, 54, 43, 33, 26, 20, 17, 16, // bs = 32 255, 240, 225, 210, 196, 182, 169, 157, 145, 133, 122, 111, 101, 92, 83, 74, 66, 59, 52, 45, 39, 34, 29, 25, 21, 17, 14, 12, 10, 9, 8, 8, // bs = 64 255, 248, 240, 233, 225, 218, 210, 203, 196, 189, 182, 176, 169, 163, 156, 150, 144, 138, 133, 127, 121, 116, 111, 106, 101, 96, 91, 86, 82, 77, 73, 69, 65, 61, 57, 54, 50, 47, 44, 41, 38, 35, 32, 29, 27, 25, 22, 20, 18, 16, 15, 13, 12, 10, 9, 8, 7, 6, 6, 5, 5, 4, 4, 4, }; static __attribute__((noinline)) void smooth_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft, const int width, const int height) { const uint8_t *const weights_hor = &sm_weight_arrays[width]; const uint8_t *const weights_ver = &sm_weight_arrays[height]; const int right = topleft[width], bottom = topleft[-height]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { const int pred = weights_ver[y] * topleft[1 + x] + (256 - weights_ver[y]) * bottom + weights_hor[x] * topleft[-(1 + y)] + (256 - weights_hor[x]) * right; dst[x] = (pred + 256) >> 9; } dst += PXSTRIDE(stride); } } #define smooth_lfn(width, height) \ static void smooth_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int a) \ { \ smooth_c(dst, stride, topleft, width, height); \ } sz_grid(smooth_lfn) static __attribute__((noinline)) void smooth_v_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft, const int width, const int height) { const uint8_t *const weights_ver = &sm_weight_arrays[height]; const int bottom = topleft[-height]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { const int pred = weights_ver[y] * topleft[1 + x] + (256 - weights_ver[y]) * bottom; dst[x] = (pred + 128) >> 8; } dst += PXSTRIDE(stride); } } #define smooth_v_lfn(width, height) \ static void smooth_v_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int a) \ { \ smooth_v_c(dst, stride, topleft, width, height); \ } sz_grid(smooth_v_lfn) static __attribute__((noinline)) void smooth_h_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft, const int width, const int height) { const uint8_t *const weights_hor = &sm_weight_arrays[width]; const int right = topleft[width]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { const int pred = weights_hor[x] * topleft[-(y + 1)] + (256 - weights_hor[x]) * right; dst[x] = (pred + 128) >> 8; } dst += PXSTRIDE(stride); } } #define smooth_h_lfn(width, height) \ static void smooth_h_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int a) \ { \ smooth_h_c(dst, stride, topleft, width, height); \ } sz_grid(smooth_h_lfn) static const int16_t dr_intra_derivative[90] = { // More evenly spread out angles and limited to 10-bit // Values that are 0 will never be used // Approx angle 0, 0, 0, // 1023, 0, 0, // 3, ... 547, 0, 0, // 6, ... 372, 0, 0, 0, 0, // 9, ... 273, 0, 0, // 14, ... 215, 0, 0, // 17, ... 178, 0, 0, // 20, ... 151, 0, 0, // 23, ... (113 & 203 are base angles) 132, 0, 0, // 26, ... 116, 0, 0, // 29, ... 102, 0, 0, 0, // 32, ... 90, 0, 0, // 36, ... 80, 0, 0, // 39, ... 71, 0, 0, // 42, ... 64, 0, 0, // 45, ... (45 & 135 are base angles) 57, 0, 0, // 48, ... 51, 0, 0, // 51, ... 45, 0, 0, 0, // 54, ... 40, 0, 0, // 58, ... 35, 0, 0, // 61, ... 31, 0, 0, // 64, ... 27, 0, 0, // 67, ... (67 & 157 are base angles) 23, 0, 0, // 70, ... 19, 0, 0, // 73, ... 15, 0, 0, 0, 0, // 76, ... 11, 0, 0, // 81, ... 7, 0, 0, // 84, ... 3, 0, 0, // 87, ... }; static int get_filter_strength(const unsigned blk_wh, const unsigned d, const int type) { int strength = 0; if (type == 0) { if (blk_wh <= 8) { if (d >= 56) strength = 1; } else if (blk_wh <= 12) { if (d >= 40) strength = 1; } else if (blk_wh <= 16) { if (d >= 40) strength = 1; } else if (blk_wh <= 24) { if (d >= 8) strength = 1; if (d >= 16) strength = 2; if (d >= 32) strength = 3; } else if (blk_wh <= 32) { if (d >= 1) strength = 1; if (d >= 4) strength = 2; if (d >= 32) strength = 3; } else { if (d >= 1) strength = 3; } } else { if (blk_wh <= 8) { if (d >= 40) strength = 1; if (d >= 64) strength = 2; } else if (blk_wh <= 16) { if (d >= 20) strength = 1; if (d >= 48) strength = 2; } else if (blk_wh <= 24) { if (d >= 4) strength = 3; } else { if (d >= 1) strength = 3; } } return strength; } static void filter_edge(pixel *const out, const int sz, const pixel *const in, const int from, const int to, const unsigned strength) { const uint8_t kernel[3][5] = { { 0, 4, 8, 4, 0 }, { 0, 5, 6, 5, 0 }, { 2, 4, 4, 4, 2 } }; assert(strength > 0); for (int i = 0; i < sz; i++) { int s = 0; for (int j = 0; j < 5; j++) s += in[iclip(i - 2 + j, from, to - 1)] * kernel[strength - 1][j]; out[i] = (s + 8) >> 4; } } static int get_upsample(const int blk_wh, const unsigned d, const int type) { if (d >= 40) return 0; return type ? (blk_wh <= 8) : (blk_wh <= 16); } static void upsample_edge(pixel *const out, const int hsz, const pixel *const in, const int from, const int to) { const int8_t kernel[4] = { -1, 9, 9, -1 }; int i; for (i = 0; i < hsz - 1; i++) { out[i * 2] = in[iclip(i, from, to - 1)]; int s = 0; for (int j = 0; j < 4; j++) s += in[iclip(i + j - 1, from, to - 1)] * kernel[j]; out[i * 2 + 1] = iclip_pixel((s + 8) >> 4); } out[i * 2] = in[iclip(i, from, to - 1)]; } static __attribute__((noinline)) void z1_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft_in, int angle, const int width, const int height) { const int is_sm = angle >> 9; angle &= 511; assert(angle < 90); const int dx = dr_intra_derivative[angle]; pixel top_out[(64 + 64) * 2]; const pixel *top; int max_base_x; const int upsample_above = get_upsample(width + height, 90 - angle, is_sm); if (upsample_above) { upsample_edge(top_out, width + height, &topleft_in[1], -1, width + imin(width, height)); top = top_out; max_base_x = 2 * (width + height) - 2; } else { const int filter_strength = get_filter_strength(width + height, 90 - angle, is_sm); if (filter_strength) { filter_edge(top_out, width + height, &topleft_in[1], -1, width + imin(width, height), filter_strength); top = top_out; max_base_x = width + height - 1; } else { top = &topleft_in[1]; max_base_x = width + imin(width, height) - 1; } } const int frac_bits = 6 - upsample_above; const int base_inc = 1 << upsample_above; for (int y = 0, xpos = dx; y < height; y++, dst += PXSTRIDE(stride), xpos += dx) { int base = xpos >> frac_bits; const int frac = ((xpos << upsample_above) & 0x3F) >> 1; for (int x = 0; x < width; x++, base += base_inc) { if (base < max_base_x) { const int v = top[base] * (32 - frac) + top[base + 1] * frac; dst[x] = iclip_pixel((v + 16) >> 5); } else { pixel_set(&dst[x], top[max_base_x], width - x); break; } } } } #define z1_lfn(width, height) \ static void z1_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int angle) \ { \ z1_c(dst, stride, topleft, angle, width, height); \ } sz_grid(z1_lfn) static __attribute__((noinline)) void z2_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft_in, int angle, const int width, const int height) { const int is_sm = angle >> 9; angle &= 511; assert(angle > 90 && angle < 180); const int dy = dr_intra_derivative[angle - 90]; const int dx = dr_intra_derivative[180 - angle]; const int upsample_left = get_upsample(width + height, 180 - angle, is_sm); const int upsample_above = get_upsample(width + height, angle - 90, is_sm); pixel edge[64 * 2 + 64 * 2 + 1]; pixel *const topleft = &edge[height * 2]; if (upsample_above) { upsample_edge(topleft, width + 1, topleft_in, 0, width + 1); } else { const int filter_strength = get_filter_strength(width + height, angle - 90, is_sm); if (filter_strength) { filter_edge(&topleft[1], width, &topleft_in[1], -1, width, filter_strength); } else { pixel_copy(&topleft[1], &topleft_in[1], width); } } if (upsample_left) { upsample_edge(edge, height + 1, &topleft_in[-height], 0, height + 1); } else { const int filter_strength = get_filter_strength(width + height, 180 - angle, is_sm); if (filter_strength) { filter_edge(&topleft[-height], height, &topleft_in[-height], 0, height + 1, filter_strength); } else { pixel_copy(&topleft[-height], &topleft_in[-height], height); } } *topleft = *topleft_in; const int min_base_x = -(1 << upsample_above); const int frac_bits_y = 6 - upsample_left, frac_bits_x = 6 - upsample_above; const int base_inc_x = 1 << upsample_above; const pixel *const left = &topleft[-(1 << upsample_left)]; const pixel *const top = &topleft[1 << upsample_above]; for (int y = 0, xpos = -dx; y < height; y++, xpos -= dx, dst += PXSTRIDE(stride)) { int base_x = xpos >> frac_bits_x; const int frac_x = ((xpos * (1 << upsample_above)) & 0x3F) >> 1; for (int x = 0, ypos = (y << 6) - dy; x < width; x++, base_x += base_inc_x, ypos -= dy) { int v; if (base_x >= min_base_x) { v = top[base_x] * (32 - frac_x) + top[base_x + 1] * frac_x; } else { const int base_y = ypos >> frac_bits_y; assert(base_y >= -(1 << upsample_left)); const int frac_y = ((ypos * (1 << upsample_left)) & 0x3F) >> 1; v = left[-base_y] * (32 - frac_y) + left[-(base_y + 1)] * frac_y; } dst[x] = iclip_pixel((v + 16) >> 5); } } } #define z2_lfn(width, height) \ static void z2_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int angle) \ { \ z2_c(dst, stride, topleft, angle, width, height); \ } sz_grid(z2_lfn) static __attribute__((noinline)) void z3_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft_in, int angle, const int width, const int height) { const int is_sm = angle >> 9; angle &= 511; assert(angle > 180); const int dy = dr_intra_derivative[270 - angle]; pixel left_out[(64 + 64) * 2]; const pixel *left; int max_base_y; const int upsample_left = get_upsample(width + height, angle - 180, is_sm); if (upsample_left) { upsample_edge(left_out, width + height, &topleft_in[-(width + height)], imax(width - height, 0), width + height + 1); left = &left_out[2 * (width + height) - 2]; max_base_y = 2 * (width + height) - 2; } else { const int filter_strength = get_filter_strength(width + height, angle - 180, is_sm); if (filter_strength) { filter_edge(left_out, width + height, &topleft_in[-(width + height)], imax(width - height, 0), width + height + 1, filter_strength); left = &left_out[width + height - 1]; max_base_y = width + height - 1; } else { left = &topleft_in[-1]; max_base_y = height + imin(width, height) - 1; } } const int frac_bits = 6 - upsample_left; const int base_inc = 1 << upsample_left; for (int x = 0, ypos = dy; x < width; x++, ypos += dy) { int base = ypos >> frac_bits; const int frac = ((ypos << upsample_left) & 0x3F) >> 1; for (int y = 0; y < height; y++, base += base_inc) { if (base < max_base_y) { const int v = left[-base] * (32 - frac) + left[-(base + 1)] * frac; dst[y * PXSTRIDE(stride) + x] = iclip_pixel((v + 16) >> 5); } else { do { dst[y * PXSTRIDE(stride) + x] = left[-max_base_y]; } while (++y < height); break; } } } } #define z3_lfn(width, height) \ static void z3_##width##x##height##_c(pixel *dst, const ptrdiff_t stride, \ const pixel *const topleft, \ const int angle) \ { \ z3_c(dst, stride, topleft, angle, width, height); \ } sz_grid(z3_lfn) static const int8_t av1_filter_intra_taps[5][8][8] = { { { -6, 10, 0, 0, 0, 12, 0, 0 }, { -5, 2, 10, 0, 0, 9, 0, 0 }, { -3, 1, 1, 10, 0, 7, 0, 0 }, { -3, 1, 1, 2, 10, 5, 0, 0 }, { -4, 6, 0, 0, 0, 2, 12, 0 }, { -3, 2, 6, 0, 0, 2, 9, 0 }, { -3, 2, 2, 6, 0, 2, 7, 0 }, { -3, 1, 2, 2, 6, 3, 5, 0 }, }, { { -10, 16, 0, 0, 0, 10, 0, 0 }, { -6, 0, 16, 0, 0, 6, 0, 0 }, { -4, 0, 0, 16, 0, 4, 0, 0 }, { -2, 0, 0, 0, 16, 2, 0, 0 }, { -10, 16, 0, 0, 0, 0, 10, 0 }, { -6, 0, 16, 0, 0, 0, 6, 0 }, { -4, 0, 0, 16, 0, 0, 4, 0 }, { -2, 0, 0, 0, 16, 0, 2, 0 }, }, { { -8, 8, 0, 0, 0, 16, 0, 0 }, { -8, 0, 8, 0, 0, 16, 0, 0 }, { -8, 0, 0, 8, 0, 16, 0, 0 }, { -8, 0, 0, 0, 8, 16, 0, 0 }, { -4, 4, 0, 0, 0, 0, 16, 0 }, { -4, 0, 4, 0, 0, 0, 16, 0 }, { -4, 0, 0, 4, 0, 0, 16, 0 }, { -4, 0, 0, 0, 4, 0, 16, 0 }, }, { { -2, 8, 0, 0, 0, 10, 0, 0 }, { -1, 3, 8, 0, 0, 6, 0, 0 }, { -1, 2, 3, 8, 0, 4, 0, 0 }, { 0, 1, 2, 3, 8, 2, 0, 0 }, { -1, 4, 0, 0, 0, 3, 10, 0 }, { -1, 3, 4, 0, 0, 4, 6, 0 }, { -1, 2, 3, 4, 0, 4, 4, 0 }, { -1, 2, 2, 3, 4, 3, 3, 0 }, }, { { -12, 14, 0, 0, 0, 14, 0, 0 }, { -10, 0, 14, 0, 0, 12, 0, 0 }, { -9, 0, 0, 14, 0, 11, 0, 0 }, { -8, 0, 0, 0, 14, 10, 0, 0 }, { -10, 12, 0, 0, 0, 0, 14, 0 }, { -9, 1, 12, 0, 0, 0, 12, 0 }, { -8, 0, 0, 12, 0, 1, 11, 0 }, { -7, 0, 0, 1, 12, 1, 9, 0 }, }, }; static __attribute__((noinline)) void filter_intra_c(pixel *dst, const ptrdiff_t stride, const pixel *const topleft_in, int filt_idx, const int width, const int height) { filt_idx &= 511; assert(filt_idx < 5); const int8_t (*const filter)[8] = av1_filter_intra_taps[filt_idx]; int x, y; ptrdiff_t left_stride; const pixel *left, *topleft, *top; top = &topleft_in[1]; for (y = 0; y < height; y += 2) { topleft = &topleft_in[-y]; left = &topleft[-1]; left_stride = -1; for (x = 0; x < width; x += 4) { const int p0 = *topleft; const int p1 = top[0], p2 = top[1], p3 = top[2], p4 = top[3]; const int p5 = left[0 * left_stride], p6 = left[1 * left_stride]; pixel *ptr = &dst[x]; const int8_t (*flt_ptr)[8] = filter; for (int yy = 0; yy < 2; yy++) { for (int xx = 0; xx < 4; xx++, flt_ptr++) { int acc = flt_ptr[0][0] * p0 + flt_ptr[0][1] * p1 + flt_ptr[0][2] * p2 + flt_ptr[0][3] * p3 + flt_ptr[0][4] * p4 + flt_ptr[0][5] * p5 + flt_ptr[0][6] * p6; ptr[xx] = iclip_pixel((acc + 8) >> 4); } ptr += PXSTRIDE(stride); } left = &dst[x + 4 - 1]; left_stride = PXSTRIDE(stride); top += 4; topleft = &top[-1]; } top = &dst[PXSTRIDE(stride)]; dst = &dst[PXSTRIDE(stride) * 2]; } } #define filter_lfn(width, height) \ static void filter_##width##x##height##_c(pixel *const dst, \ const ptrdiff_t stride, \ const pixel *const topleft, \ const int filt_idx) \ { \ filter_intra_c(dst, stride, topleft, filt_idx, width, height); \ } filter_lfn( 4, 4) filter_lfn( 8, 4) filter_lfn(16, 4) filter_lfn( 4, 8) filter_lfn( 8, 8) filter_lfn(16, 8) filter_lfn(32, 8) filter_lfn( 4, 16) filter_lfn( 8, 16) filter_lfn(16, 16) filter_lfn(32, 16) filter_lfn( 8, 32) filter_lfn(16, 32) filter_lfn(32, 32) static __attribute__((noinline)) void cfl_ac_c(int16_t *ac, const pixel *ypx, const ptrdiff_t stride, const int w_pad, const int h_pad, const int width, const int height, const int ss_hor, const int ss_ver, const int log2sz) { int y, x; int16_t *const ac_orig = ac; assert(w_pad >= 0 && w_pad * 4 < width); assert(h_pad >= 0 && h_pad * 4 < height); for (y = 0; y < height - 4 * h_pad; y++) { for (x = 0; x < width - 4 * w_pad; x++) { int ac_sum = ypx[x << ss_hor]; if (ss_hor) ac_sum += ypx[x * 2 + 1]; if (ss_ver) { ac_sum += ypx[(x << ss_hor) + PXSTRIDE(stride)]; if (ss_hor) ac_sum += ypx[x * 2 + 1 + PXSTRIDE(stride)]; } ac[x] = ac_sum << (1 + !ss_ver + !ss_hor); } for (; x < width; x++) ac[x] = ac[x - 1]; ac += width; ypx += PXSTRIDE(stride) << ss_ver; } for (; y < height; y++) { memcpy(ac, &ac[-width], width * sizeof(*ac)); ac += width; } int sum = (1 << log2sz) >> 1; for (ac = ac_orig, y = 0; y < height; y++) { for (x = 0; x < width; x++) sum += ac[x]; ac += width; } sum >>= log2sz; // subtract DC for (ac = ac_orig, y = 0; y < height; y++) { for (x = 0; x < width; x++) ac[x] -= sum; ac += width; } } #define cfl_ac_fn(lw, lh, cw, ch, ss_hor, ss_ver, log2sz) \ static void cfl_ac_##lw##x##lh##_to_##cw##x##ch##_c(int16_t *const ac, \ const pixel *const ypx, \ const ptrdiff_t stride, \ const int w_pad, \ const int h_pad) \ { \ cfl_ac_c(ac, ypx, stride, w_pad, h_pad, cw, ch, ss_hor, ss_ver, log2sz); \ } cfl_ac_fn( 8, 8, 4, 4, 1, 1, 4) cfl_ac_fn( 8, 16, 4, 8, 1, 1, 5) cfl_ac_fn( 8, 32, 4, 16, 1, 1, 6) cfl_ac_fn(16, 8, 8, 4, 1, 1, 5) cfl_ac_fn(16, 16, 8, 8, 1, 1, 6) cfl_ac_fn(16, 32, 8, 16, 1, 1, 7) cfl_ac_fn(32, 8, 16, 4, 1, 1, 6) cfl_ac_fn(32, 16, 16, 8, 1, 1, 7) cfl_ac_fn(32, 32, 16, 16, 1, 1, 8) cfl_ac_fn( 8, 4, 4, 4, 1, 0, 4) cfl_ac_fn( 8, 8, 4, 8, 1, 0, 5) cfl_ac_fn(16, 4, 8, 4, 1, 0, 5) cfl_ac_fn(16, 8, 8, 8, 1, 0, 6) cfl_ac_fn(16, 16, 8, 16, 1, 0, 7) cfl_ac_fn(32, 8, 16, 8, 1, 0, 7) cfl_ac_fn(32, 16, 16, 16, 1, 0, 8) cfl_ac_fn(32, 32, 16, 32, 1, 0, 9) cfl_ac_fn( 4, 4, 4, 4, 0, 0, 4) cfl_ac_fn( 4, 8, 4, 8, 0, 0, 5) cfl_ac_fn( 4, 16, 4, 16, 0, 0, 6) cfl_ac_fn( 8, 4, 8, 4, 0, 0, 5) cfl_ac_fn( 8, 8, 8, 8, 0, 0, 6) cfl_ac_fn( 8, 16, 8, 16, 0, 0, 7) cfl_ac_fn( 8, 32, 8, 32, 0, 0, 8) cfl_ac_fn(16, 4, 16, 4, 0, 0, 6) cfl_ac_fn(16, 8, 16, 8, 0, 0, 7) cfl_ac_fn(16, 16, 16, 16, 0, 0, 8) cfl_ac_fn(16, 32, 16, 32, 0, 0, 9) cfl_ac_fn(32, 8, 32, 8, 0, 0, 8) cfl_ac_fn(32, 16, 32, 16, 0, 0, 9) cfl_ac_fn(32, 32, 32, 32, 0, 0, 10) static __attribute__((noinline)) void cfl_pred_c(pixel *dstU, pixel *dstV, const ptrdiff_t stride, const int16_t *ac, const pixel *const dc_pred, const int8_t *const alphas, const int width, const int height) { for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { const int diff1 = alphas[0] * ac[x]; dstU[x] = iclip_pixel(dc_pred[ 0] + apply_sign((abs(diff1) + 32) >> 6, diff1)); const int diff2 = alphas[1] * ac[x]; dstV[x] = iclip_pixel(dc_pred[32] + apply_sign((abs(diff2) + 32) >> 6, diff2)); } ac += width; dstU += PXSTRIDE(stride); dstV += PXSTRIDE(stride); } } #define cfl_pred_fn(width) \ static void cfl_pred_##width##xN_c(pixel *const dstU, \ pixel *const dstV, \ const ptrdiff_t stride, \ const int16_t *const ac, \ const pixel *const dc_pred, \ const int8_t *const alphas, \ const int height) \ { \ cfl_pred_c(dstU, dstV, stride, ac, dc_pred, alphas, width, height); \ } cfl_pred_fn( 4) cfl_pred_fn( 8) cfl_pred_fn(16) cfl_pred_fn(32) static void pal_pred_c(pixel *dst, const ptrdiff_t stride, const uint16_t *const pal, const uint8_t *idx, const int w, const int h) { for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) dst[x] = pal[idx[x]]; idx += w; dst += PXSTRIDE(stride); } } void bitfn(dav1d_intra_pred_dsp_init)(Dav1dIntraPredDSPContext *const c) { #define assign_lfn(w, h, p1, p2, pfx) \ c->intra_pred[pfx##TX_##w##X##h][p1##_PRED] = p2##_##w##x##h##_c #define assign_fns(p1, p2) \ assign_lfn( 4, 4, p1, p2,); \ assign_lfn( 4, 8, p1, p2, R); \ assign_lfn( 4, 16, p1, p2, R); \ assign_lfn( 8, 4, p1, p2, R); \ assign_lfn( 8, 8, p1, p2,); \ assign_lfn( 8, 16, p1, p2, R); \ assign_lfn( 8, 32, p1, p2, R); \ assign_lfn(16, 4, p1, p2, R); \ assign_lfn(16, 8, p1, p2, R); \ assign_lfn(16, 16, p1, p2,); \ assign_lfn(16, 32, p1, p2, R); \ assign_lfn(16, 64, p1, p2, R); \ assign_lfn(32, 8, p1, p2, R); \ assign_lfn(32, 16, p1, p2, R); \ assign_lfn(32, 32, p1, p2,); \ assign_lfn(32, 64, p1, p2, R); \ assign_lfn(64, 16, p1, p2, R); \ assign_lfn(64, 32, p1, p2, R); \ assign_lfn(64, 64, p1, p2,); \ assign_fns(DC, dc); assign_fns(DC_128, dc128); assign_fns(TOP_DC, dctop); assign_fns(LEFT_DC, dcleft); assign_fns(HOR, h); assign_fns(VERT, v); assign_fns(PAETH, paeth); assign_fns(SMOOTH, smooth); assign_fns(SMOOTH_V, smooth_v); assign_fns(SMOOTH_H, smooth_h); assign_fns(Z1, z1); assign_fns(Z2, z2); assign_fns(Z3, z3); assign_lfn( 4, 4, FILTER, filter,); assign_lfn( 8, 4, FILTER, filter, R); assign_lfn(16, 4, FILTER, filter, R); assign_lfn( 4, 8, FILTER, filter, R); assign_lfn( 8, 8, FILTER, filter,); assign_lfn(16, 8, FILTER, filter, R); assign_lfn(32, 8, FILTER, filter, R); assign_lfn( 4, 16, FILTER, filter, R); assign_lfn( 8, 16, FILTER, filter, R); assign_lfn(16, 16, FILTER, filter,); assign_lfn(32, 16, FILTER, filter, R); assign_lfn( 8, 32, FILTER, filter, R); assign_lfn(16, 32, FILTER, filter, R); assign_lfn(32, 32, FILTER, filter,); // cfl functions are split per chroma subsampling type c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][ TX_4X4 ] = cfl_ac_8x8_to_4x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_4X8 ] = cfl_ac_8x16_to_4x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_4X16 ] = cfl_ac_8x32_to_4x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_8X4 ] = cfl_ac_16x8_to_8x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][ TX_8X8 ] = cfl_ac_16x16_to_8x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_8X16 ] = cfl_ac_16x32_to_8x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_16X4 ] = cfl_ac_32x8_to_16x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][RTX_16X8 ] = cfl_ac_32x16_to_16x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I420 - 1][ TX_16X16] = cfl_ac_32x32_to_16x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][ TX_4X4 ] = cfl_ac_8x4_to_4x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][RTX_4X8 ] = cfl_ac_8x8_to_4x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][RTX_8X4 ] = cfl_ac_16x4_to_8x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][ TX_8X8 ] = cfl_ac_16x8_to_8x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][RTX_8X16 ] = cfl_ac_16x16_to_8x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][RTX_16X8 ] = cfl_ac_32x8_to_16x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][ TX_16X16] = cfl_ac_32x16_to_16x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I422 - 1][RTX_16X32] = cfl_ac_32x32_to_16x32_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][ TX_4X4 ] = cfl_ac_4x4_to_4x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_4X8 ] = cfl_ac_4x8_to_4x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_4X16 ] = cfl_ac_4x16_to_4x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_8X4 ] = cfl_ac_8x4_to_8x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][ TX_8X8 ] = cfl_ac_8x8_to_8x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_8X16 ] = cfl_ac_8x16_to_8x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_8X32 ] = cfl_ac_8x32_to_8x32_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_16X4 ] = cfl_ac_16x4_to_16x4_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_16X8 ] = cfl_ac_16x8_to_16x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][ TX_16X16] = cfl_ac_16x16_to_16x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_16X32] = cfl_ac_16x32_to_16x32_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_32X8 ] = cfl_ac_32x8_to_32x8_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][RTX_32X16] = cfl_ac_32x16_to_32x16_c; c->cfl_ac[DAV1D_PIXEL_LAYOUT_I444 - 1][ TX_32X32] = cfl_ac_32x32_to_32x32_c; c->cfl_pred[0] = cfl_pred_4xN_c; c->cfl_pred[1] = cfl_pred_8xN_c; c->cfl_pred[2] = cfl_pred_16xN_c; c->cfl_pred[3] = cfl_pred_32xN_c; c->pal_pred = pal_pred_c; }