ref: b98c14dc639f4da1a80606224ff526731f46905a
dir: /operators.c/
#include "llt.h" #include "ieee754.h" #if defined(__plan9__) double trunc(double x) { modf(x, &x); return x; } #define fpart(x) modf(x, nil) #else #define fpart(x) ((x) - trunc(x)) #endif // given a number, determine an appropriate type for storing it // simpler version implementing a smaller preferred type repertoire numerictype_t effective_numerictype(double r) { double fp; fp = fpart(r); if (fp != 0 || r > (double)INT64_MAX || r < INT64_MIN) return T_DOUBLE; else if (r >= INT_MIN && r <= INT_MAX) return T_INT32; else if (r <= (double)INT64_MAX) return T_INT64; return T_UINT64; } double conv_to_double(void *data, numerictype_t tag) { double d=0; switch (tag) { case T_INT8: d = (double)*(int8_t*)data; break; case T_UINT8: d = (double)*(uint8_t*)data; break; case T_INT16: d = (double)*(int16_t*)data; break; case T_UINT16: d = (double)*(uint16_t*)data; break; case T_INT32: d = (double)*(int32_t*)data; break; case T_UINT32: d = (double)*(uint32_t*)data; break; case T_INT64: d = (double)*(int64_t*)data; if (d > 0 && *(int64_t*)data < 0) // can happen! d = -d; break; case T_UINT64: d = (double)*(uint64_t*)data; break; case T_FLOAT: d = (double)*(float*)data; break; case T_DOUBLE: return *(double*)data; } return d; } void conv_from_double(void *dest, double d, numerictype_t tag) { switch (tag) { case T_INT8: *(int8_t*)dest = d; break; case T_UINT8: *(uint8_t*)dest = d; break; case T_INT16: *(int16_t*)dest = d; break; case T_UINT16: *(uint16_t*)dest = d; break; case T_INT32: *(int32_t*)dest = d; break; case T_UINT32: *(uint32_t*)dest = d; break; case T_INT64: *(int64_t*)dest = d; if (d > 0 && *(int64_t*)dest < 0) // 0x8000000000000000 is a bitch *(int64_t*)dest = INT64_MAX; break; case T_UINT64: *(uint64_t*)dest = (int64_t)d; break; case T_FLOAT: *(float*)dest = d; break; case T_DOUBLE: *(double*)dest = d; break; } } #define CONV_TO_INTTYPE(name, ctype) \ ctype conv_to_##name(void *data, numerictype_t tag) \ { \ switch (tag) { \ case T_INT8: return *(int8_t*)data; \ case T_UINT8: return *(uint8_t*)data; \ case T_INT16: return *(int16_t*)data; \ case T_UINT16: return *(uint16_t*)data; \ case T_INT32: return *(int32_t*)data; \ case T_UINT32: return *(uint32_t*)data; \ case T_INT64: return *(int64_t*)data; \ case T_UINT64: return *(uint64_t*)data; \ case T_FLOAT: return *(float*)data; \ case T_DOUBLE: return *(double*)data; \ } \ return 0; \ } CONV_TO_INTTYPE(int64, int64_t) CONV_TO_INTTYPE(int32, int32_t) CONV_TO_INTTYPE(uint32, uint32_t) // this is needed to work around an UB casting negative // floats and doubles to uint64. you need to cast to int64 // first. uint64_t conv_to_uint64(void *data, numerictype_t tag) { int64_t s; switch (tag) { case T_INT8: return *(int8_t*)data; break; case T_UINT8: return *(uint8_t*)data; break; case T_INT16: return *(int16_t*)data; break; case T_UINT16: return *(uint16_t*)data; break; case T_INT32: return *(int32_t*)data; break; case T_UINT32: return *(uint32_t*)data; break; case T_INT64: return *(int64_t*)data; break; case T_UINT64: return *(uint64_t*)data; break; case T_FLOAT: if (*(float*)data >= 0) return *(float*)data; s = *(float*)data; return s; case T_DOUBLE: if (*(double*)data >= 0) return *(double*)data; s = *(double*)data; return s; } return 0; } int cmp_same_lt(void *a, void *b, numerictype_t tag) { switch (tag) { case T_INT8: return *(int8_t*)a < *(int8_t*)b; case T_UINT8: return *(uint8_t*)a < *(uint8_t*)b; case T_INT16: return *(int16_t*)a < *(int16_t*)b; case T_UINT16: return *(uint16_t*)a < *(uint16_t*)b; case T_INT32: return *(int32_t*)a < *(int32_t*)b; case T_UINT32: return *(uint32_t*)a < *(uint32_t*)b; case T_INT64: return *(int64_t*)a < *(int64_t*)b; case T_UINT64: return *(uint64_t*)a < *(uint64_t*)b; case T_FLOAT: return *(float*)a < *(float*)b; case T_DOUBLE: return *(double*)a < *(double*)b; } return 0; } int cmp_same_eq(void *a, void *b, numerictype_t tag) { switch (tag) { case T_INT8: return *(int8_t*)a == *(int8_t*)b; case T_UINT8: return *(uint8_t*)a == *(uint8_t*)b; case T_INT16: return *(int16_t*)a == *(int16_t*)b; case T_UINT16: return *(uint16_t*)a == *(uint16_t*)b; case T_INT32: return *(int32_t*)a == *(int32_t*)b; case T_UINT32: return *(uint32_t*)a == *(uint32_t*)b; case T_INT64: return *(int64_t*)a == *(int64_t*)b; case T_UINT64: return *(uint64_t*)a == *(uint64_t*)b; case T_FLOAT: return *(float*)a == *(float*)b; case T_DOUBLE: return *(double*)a == *(double*)b; } return 0; } int cmp_lt(void *a, numerictype_t atag, void *b, numerictype_t btag) { if (atag==btag) return cmp_same_lt(a, b, atag); double da = conv_to_double(a, atag); double db = conv_to_double(b, btag); // casting to double will only get the wrong answer for big int64s // that differ in low bits if (da < db && !isnan(da) && !isnan(db)) return 1; if (db < da) return 0; if (atag == T_UINT64) { if (btag == T_INT64) { if (*(int64_t*)b >= 0) return (*(uint64_t*)a < (uint64_t)*(int64_t*)b); return ((int64_t)*(uint64_t*)a < *(int64_t*)b); } else if (btag == T_DOUBLE) { if (db != db) return 0; return (*(uint64_t*)a < (uint64_t)*(double*)b); } } else if (atag == T_INT64) { if (btag == T_UINT64) { if (*(int64_t*)a >= 0) return ((uint64_t)*(int64_t*)a < *(uint64_t*)b); return (*(int64_t*)a < (int64_t)*(uint64_t*)b); } else if (btag == T_DOUBLE) { if (db != db) return 0; return (*(int64_t*)a < (int64_t)*(double*)b); } } if (btag == T_UINT64) { if (atag == T_DOUBLE) { if (da != da) return 0; return (*(uint64_t*)b > (uint64_t)*(double*)a); } } else if (btag == T_INT64) { if (atag == T_DOUBLE) { if (da != da) return 0; return (*(int64_t*)b > (int64_t)*(double*)a); } } return 0; } int cmp_eq(void *a, numerictype_t atag, void *b, numerictype_t btag, int equalnans) { union { double d; int64_t i64; } u, v; if (atag==btag && (!equalnans || atag < T_FLOAT)) return cmp_same_eq(a, b, atag); double da = conv_to_double(a, atag); double db = conv_to_double(b, btag); if ((int)atag >= T_FLOAT && (int)btag >= T_FLOAT) { if (equalnans) { u.d = da; v.d = db; return u.i64 == v.i64; } return (da == db); } if (da != db) return 0; if (atag == T_UINT64) { // this is safe because if a had been bigger than INT64_MAX, // we would already have concluded that it's bigger than b. if (btag == T_INT64) return ((int64_t)*(uint64_t*)a == *(int64_t*)b); else if (btag == T_DOUBLE) return (*(uint64_t*)a == (uint64_t)(int64_t)*(double*)b); } else if (atag == T_INT64) { if (btag == T_UINT64) return (*(int64_t*)a == (int64_t)*(uint64_t*)b); else if (btag == T_DOUBLE) return (*(int64_t*)a == (int64_t)*(double*)b); } else if (btag == T_UINT64) { if (atag == T_INT64) return ((int64_t)*(uint64_t*)b == *(int64_t*)a); else if (atag == T_DOUBLE) return (*(uint64_t*)b == (uint64_t)(int64_t)*(double*)a); } else if (btag == T_INT64) { if (atag == T_UINT64) return (*(int64_t*)b == (int64_t)*(uint64_t*)a); else if (atag == T_DOUBLE) return (*(int64_t*)b == (int64_t)*(double*)a); } return 1; }