shithub: flite

ref: 277210ab0b851fe9d87806db2777852374e4bcac
dir: /sapi/usenglish/usenglish.vcxproj/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Template|Win32">
      <Configuration>Template</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Template|x64">
      <Configuration>Template</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\lang\usenglish\usenglish.c" />
    <ClCompile Include="..\..\lang\usenglish\us_aswd.c" />
    <ClCompile Include="..\..\lang\usenglish\us_durz_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_dur_stats.c" />
    <ClCompile Include="..\..\lang\usenglish\us_expand.c" />
    <ClCompile Include="..\..\lang\usenglish\us_f0lr.c" />
    <ClCompile Include="..\..\lang\usenglish\us_f0_model.c" />
    <ClCompile Include="..\..\lang\usenglish\us_ffeatures.c" />
    <ClCompile Include="..\..\lang\usenglish\us_gpos.c" />
    <ClCompile Include="..\..\lang\usenglish\us_int_accent_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_int_tone_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_nums_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_phoneset.c" />
    <ClCompile Include="..\..\lang\usenglish\us_phrasing_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_pos_cart.c" />
    <ClCompile Include="..\..\lang\usenglish\us_text.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\lang\usenglish\usenglish.h" />
    <ClInclude Include="..\..\lang\usenglish\us_durz_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_f0.h" />
    <ClInclude Include="..\..\lang\usenglish\us_ffeatures.h" />
    <ClInclude Include="..\..\lang\usenglish\us_int_accent_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_int_tone_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_nums_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_phrasing_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_pos_cart.h" />
    <ClInclude Include="..\..\lang\usenglish\us_regexes.h" />
    <ClInclude Include="..\..\lang\usenglish\us_text.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\..\lang\usenglish\us_pos.tree" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <SccProjectName />
    <SccLocalPath />
    <ProjectGuid>{B8637186-90A9-446C-967A-02174180C23F}</ProjectGuid>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140_xp</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
    <IntDir>$(Platform)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <Optimization>MaxSpeed</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;NO_UNION_INITIALIZATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <PrecompiledHeaderOutputFile>.\Release\usenglish.pch</PrecompiledHeaderOutputFile>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Release\usenglish.bsc</OutputFile>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(Outdir)\usenglish.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <Optimization>MaxSpeed</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;NO_UNION_INITIALIZATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <PrecompiledHeaderOutputFile>.\Release\usenglish.pch</PrecompiledHeaderOutputFile>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Release\usenglish.bsc</OutputFile>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(Outdir)\usenglish.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <Optimization>Disabled</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <MinimalRebuild>true</MinimalRebuild>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;WIN32;_LIB;NO_UNION_INITIALIZATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
      <PrecompiledHeaderOutputFile>.\Debug\usenglish.pch</PrecompiledHeaderOutputFile>
      <ObjectFileName>.\Debug\</ObjectFileName>
      <ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug\usenglish.bsc</OutputFile>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug\usenglish.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <Optimization>Disabled</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;WIN32;_LIB;NO_UNION_INITIALIZATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
      <PrecompiledHeaderOutputFile>.\Debug\usenglish.pch</PrecompiledHeaderOutputFile>
      <ObjectFileName>.\Debug\</ObjectFileName>
      <ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug\usenglish.bsc</OutputFile>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>.\Debug\usenglish.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>