ref: bb383fc54a3b9eeea70eb1eddd0c9583e7b0f444
dir: /src/ft2_pattern_ed.h/
#pragma once #include <stdint.h> #include <stdbool.h> #include "ft2_unicode.h" enum { VOLUME_COLUMN_HIDDEN = 0, VOLUME_COLUMN_SHOWN = 1, TRANSP_ALL_INST = 0, TRANSP_CUR_INST = 1, TRANSP_TRACK = 0, TRANSP_PATT = 1, TRANSP_SONG = 2, TRANSP_BLOCK = 3 }; typedef struct trackHeaderType_t { uint16_t ver, len; } trackHeaderType; typedef struct patternHeaderType_t { uint16_t ver, len; } patternHeaderType; typedef struct pattCoord_t { uint16_t upperRowsY, lowerRowsY; uint16_t upperRowsTextY, midRowTextY, lowerRowsTextY; uint16_t numUpperRows, numLowerRows; } pattCoord_t; typedef struct pattCoord2_t { uint16_t upperRowsY, lowerRowsY; uint16_t upperRowsH, lowerRowsH; } pattCoord2_t; typedef struct pattCoordsMouse_t { uint16_t upperRowsY, midRowY, lowerRowsY; uint16_t numUpperRows; } pattCoordsMouse_t; typedef struct markCoord_t { uint16_t upperRowsY, midRowY, lowerRowsY; } markCoord_t; struct pattMark_t { int16_t markX1, markX2, markY1, markY2; } pattMark; void resetPlaybackTime(void); bool allocatePattern(uint16_t nr); void killPatternIfUnused(uint16_t nr); uint8_t getMaxVisibleChannels(void); void updatePatternWidth(void); void updateAdvEdit(void); void drawAdvEdit(void); void hideAdvEdit(void); void showAdvEdit(void); void toggleAdvEdit(void); void cursorTabLeft(void); void cursorTabRight(void); void cursorChannelLeft(void); void cursorChannelRight(void); void cursorLeft(void); void cursorRight(void); void chanLeft(void); void chanRight(void); void showPatternEditor(void); void updateInstrumentSwitcher(void); void hidePatternEditor(void); void patternEditorExtended(void); void exitPatternEditorExtended(void); void clearPattMark(void); void checkMarkLimits(void); void handlePatternDataMouseDown(bool mouseButtonHeld); void togglePatternEditorExtended(void); void rowOneUpWrap(void); void rowOneDownWrap(void); void rowUp(uint16_t amount); void rowDown(uint16_t amount); void keybPattMarkUp(void); void keybPattMarkDown(void); void keybPattMarkLeft(void); void keybPattMarkRight(void); void drawTranspose(void); void showTranspose(void); void hideTranspose(void); void toggleTranspose(void); bool loadTrack(UNICHAR *filenameU); bool saveTrack(UNICHAR *filenameU); bool loadPattern(UNICHAR *filenameU); bool savePattern(UNICHAR *filenameU); void scrollChannelLeft(void); void scrollChannelRight(void); void setChannelScrollPos(uint32_t pos); void jumpToChannel(uint8_t channel); // for ALT+q..i ALT+a..k void sbPosEdPos(uint32_t pos); void pbPosEdPosUp(void); void pbPosEdPosDown(void); void pbPosEdIns(void); void pbPosEdDel(void); void pbPosEdPattUp(void); void pbPosEdPattDown(void); void pbPosEdLenUp(void); void pbPosEdLenDown(void); void pbPosEdRepSUp(void); void pbPosEdRepSDown(void); void pbBPMUp(void); void pbBPMDown(void); void pbSpeedUp(void); void pbSpeedDown(void); void pbIncAdd(void); void pbDecAdd(void); void pbAddChan(void); void pbSubChan(void); void pbEditPattUp(void); void pbEditPattDown(void); void pbPattLenUp(void); void pbPattLenDown(void); void drawPosEdNums(int16_t songPos); void drawSongLength(void); void drawSongRepS(void); void drawSongBPM(uint16_t val); void drawSongSpeed(uint16_t val); void drawEditPattern(uint16_t editPattern); void drawPatternLength(uint16_t editPattern); void drawGlobalVol(uint16_t val); void drawIDAdd(void); void drawPlaybackTime(void); void drawSongName(void); void showInstrumentSwitcher(void); void hideInstrumentSwitcher(void); void changeLogoType(uint8_t logoType); void changeBadgeType(uint8_t badgeType); void resetChannelOffset(void); void shrinkPattern(void); void expandPattern(void); void pbSwapInstrBank(void); void pbSetInstrBank1(void); void pbSetInstrBank2(void); void pbSetInstrBank3(void); void pbSetInstrBank4(void); void pbSetInstrBank5(void); void pbSetInstrBank6(void); void pbSetInstrBank7(void); void pbSetInstrBank8(void); void pbSetInstrBank9(void); void pbSetInstrBank10(void); void pbSetInstrBank11(void); void pbSetInstrBank12(void); void pbSetInstrBank13(void); void pbSetInstrBank14(void); void pbSetInstrBank15(void); void pbSetInstrBank16(void); void setNewInstr(int16_t ins); void sampleListScrollUp(void); void sampleListScrollDown(void); void pbZap(void); void sbSmpBankPos(uint32_t pos); void pbToggleLogo(void); void pbToggleBadge(void);