ref: 3e8dbce97cd4b03b43f226aaf406b8809dba998b
dir: /it_disk.c/
/* Copyright (C) 2014, Jeffrey Lim. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "it_struc.h" const char *HeaderMsg = "File Header"; const char *InstrumentMsg = "Instrument \375D"; const char *SampleMsg = "Sample \375D"; const char *SHLoadMsg = "Sample Header \375D"; const char *PatternMsg = "Pattern \375D"; // TODO: prevent buffer read overruns // note, it's entirely likely that I'm slightly off for exceptional behaviour --GM void D_Decompress16BitData(uint16_t *dest, uint8_t *src, uint16_t len) { // Register usage: // BX = LastValue // CH = Bitdepth // CL = 16-Bitdepth, 0 for Bitdepth > 16 // DL = Bitsread // DH = scratch int counter = len>>1; uint8_t bitdepth = 17; uint8_t ibitdepth = 0; uint16_t lastvalue = 0; uint8_t bitsread = 0; uint8_t scratch = 0; USED(scratch); while(counter != 0) { // Push CX uint32_t eax = *(uint32_t *)src; eax >>= bitsread; bitsread += bitdepth; src += bitsread>>3; bitsread &= 7; // Pop CX if(bitdepth <= 6) { eax <<= ibitdepth; if((eax & 0xFFFF) != 0x8000) { lastvalue += (uint16_t)(((int16_t)eax)>>ibitdepth); *(dest++) = lastvalue; counter--; continue; } uint8_t newbits = (eax>>16) & 15; newbits++; // Advance bits bitsread += 4; if(newbits >= bitdepth) newbits += 1; ibitdepth = 16; bitdepth = newbits; if(ibitdepth < bitdepth) { ibitdepth -= bitdepth; ibitdepth++; } else { ibitdepth -= bitdepth; } } else if(bitdepth <= 16) { // Push DX uint16_t tmp_dx = 0xFFFF; tmp_dx >>= ibitdepth; uint16_t tmp_ax = (uint16_t)eax; tmp_ax &= (uint16_t)tmp_dx; tmp_dx >>= 1; tmp_dx += 8; tmp_dx -= 16; if(tmp_ax > (uint16_t)(tmp_dx+16) || tmp_ax <= (uint16_t)tmp_dx) { eax <<= ibitdepth; lastvalue += (uint16_t)(((int16_t)eax)>>ibitdepth); *(dest++) = lastvalue; counter--; continue; } // Pop DX uint8_t newbits = (uint8_t)(tmp_ax - tmp_dx); if(newbits >= bitdepth) newbits += 1; ibitdepth = 16; bitdepth = newbits; if(ibitdepth < bitdepth) { ibitdepth -= bitdepth; ibitdepth++; } else { ibitdepth -= bitdepth; } } else { if((eax & 0x10000) == 0) { lastvalue += (uint16_t)eax; *(dest++) = lastvalue; counter--; continue; } eax++; // Inc AX actually bitdepth = (uint8_t)(eax&0xFF); ibitdepth = 16 - bitdepth; } } } void D_Decompress8BitData(uint8_t *dest, uint8_t *src, uint16_t len) { // DS:SI = source // ES:DI = destination // CX = count. // Register usage: // BH = Bitdepth // BL = lastvalue // CL = 8-bitdepth, undefined for bitdepth > 8 // CH = Bitsread // DX = scratch int counter = len; // BP = counter; uint8_t bitdepth = 9; uint8_t ibitdepth = 0; uint8_t lastvalue = 0; uint8_t bitsread = 0; uint16_t scratch = 0; USED(scratch); while(counter != 0) { // Get bits loaded into AX properly. uint16_t ax = *(uint16_t *)src; ax >>= bitsread; // Advance SI as necessary. bitsread += bitdepth; src += bitsread>>3; bitsread &= 7; uint8_t tmp_al; if(bitdepth <= 6) { ax <<= ibitdepth; if((ax & 0xFF) != 0x80) { lastvalue += (uint8_t)(((int8_t)ax)>>ibitdepth); *(dest++) = lastvalue; counter--; continue; } tmp_al = (ax>>8); bitsread += 3; tmp_al &= 7; scratch = bitsread; bitsread &= 7; scratch >>= 3; src += scratch; } else { tmp_al = (ax & 0xFF); if(bitdepth > 8) { // 9 bit representation ax &= 0x1FF; if((ax & 0x100) == 0) { lastvalue += (uint8_t)tmp_al; *(dest++) = lastvalue; counter--; continue; } } else if(bitdepth == 8) { if(tmp_al < 0x7C || tmp_al > 0x83) { lastvalue += (uint8_t)tmp_al; *(dest++) = lastvalue; counter--; continue; } tmp_al -= 0x7C; } else { tmp_al <<= 1; if(tmp_al < 0x78 || tmp_al > 0x86) { lastvalue += (uint8_t)(((int8_t)tmp_al)>>1); *(dest++) = lastvalue; counter--; continue; } tmp_al >>= 1; tmp_al -= 0x3C; } } ibitdepth = 8; tmp_al++; //Cmp AL, BH //SBB AL, 0FFh //Mov BH, AL //Sub CL, AL //AdC CL, 0 if(tmp_al >= bitdepth) tmp_al++; bitdepth = tmp_al; if(ibitdepth < tmp_al) { ibitdepth -= tmp_al; ibitdepth++; } else { ibitdepth -= tmp_al; } continue; } } int D_LoadSampleData(it_engine *ite, int fp, uint16_t ax) { // DS:SI points to sample header // AX = sample number (0 based) it_sample *smp = &ite->smp[ax]; uint32_t edx = smp->Length; if(edx == 0) return 0; uint8_t cl = smp->Flg; uint16_t bp = ((uint16_t)smp->Cvt) | (((uint16_t)smp->DfP)<<8); smp->Flg &= ~0x0C; smp->Cvt = 1; bp &= 0xFF; bp <<= 1; uint8_t ch = cl; ch &= 0x8; cl &= 0x02; ch <<= 4; cl >>= 1; bp |= ((uint16_t)ch)<<8; bp |= ((uint16_t)cl); // BP flags: // 1: 16 bit // 2: Convert unsigned->signed // 4: Swap bytes // 8: Delta values. // 16: Byte delta values // 32: 12-bit sample. // 64: Stereo prompt. // 8000h: Compressed. if((bp & 1) != 0) edx *= 2; if((bp & 64) != 0) { /* Cmp CS:DisableStereoMenu, 0 JNE D_NoStereoMenu { PushAD Push DS ES Mov DI, Offset O1_StereoSampleList Mov CX, 0FFFFh Call M_Object1List Mov CS:TempData, DX Pop ES DS PopAD Or BP, CS:TempData // 64 = left // 64+128 = right } D_NoStereoMenu: */ edx *= 2; } uint8_t *data = Music_AllocateSample(ite, ax, edx); ax++; USED(ax); int32_t edi = edx; if(data == NULL) { seek(fp, smp->Length, 1); // Advance file ptr. // (pretty sure there's a bug somewhere --GM) //PEFunction_OutOfMemoryMessage(ite); return 1; } // AX = sample no. // CH = page no. // EDI = bytes remaining // SI = delta accumulator // BX = file pointer // using variable "fp" instead --GM ch = 0; // Start with page 0 uint16_t si = 0; uint8_t *srcdata = data; for(; edi > 0; edi -= 32768) { uint32_t ecx = 0; int is8bit = 0; USED(ecx, is8bit); //uint8_t *srcdata = Music_GetSampleLocation(ite, ax, &ecx, &is8bit); uint32_t buflen = 32768; if(edi < buflen) buflen = edi; if((bp & 32) != 0) // 12 bit format? { buflen &= 0xFFFF; buflen *= 3; buflen += 3; buflen >>= 2; // = bytes to read. } uint8_t *newsrcdata = srcdata + buflen; uint16_t packed_len; uint8_t packed_data[0x10000]; size_t packed_len_long; // DS:DX point to buffer. For compressed samples, use patterndata area. if((bp & 0x8000) != 0) { /* Push DS Push CX Push DX Mov DX, Pattern Mov DS, DX Assume DS:Pattern Mov DS, Word Ptr [PatternDataArea] Assume DS:Nothing Xor DX, DX Mov CX, 2 Mov AH, 3Fh Int 21h Mov CX, [DS:0] // Bytes to read. Xor DX, DX // Compressed chunk. */ readn(fp, &packed_len, 2); packed_len_long = packed_len; packed_len_long = read(fp, packed_data, packed_len_long); USED(packed_len_long); } else { buflen = read(fp, srcdata, buflen); } // Now to decompress samples, if required. if((bp & 0x8000) != 0) { // TODO if((bp & 1) == 0) D_Decompress8BitData(srcdata, packed_data, buflen); // 8 bit decode. else D_Decompress16BitData((uint16_t *)srcdata, packed_data, buflen); // 16 bit decode si = 0; } // flag skipped if sample compressed if((bp & 0x8000) == 0 && (bp & 32) != 0) // 12-bit sample? { // TODO! abort(); /* // CX = number of bytes read. // = 3*2 number of sample read buflen = (buflen + 2) / 3; // SI = AX * 3 LEA SI, [EAX*2+EAX] // SI = AX * 3 LEA DI, [EAX*4+EDX] Add SI, DX Test CX, CX JZ ConvertTXSample2 Push CX ConvertTXSample1: Sub SI, 3 Sub DI, 4 Mov AX, [SI+1] ShL AL, 4 ShL EAX, 16 Mov AH, [SI] Mov AL, [SI+1] And AL, 0F0h Mov [DI], EAX Loop ConvertTXSample1 Pop CX Pop SI ShL CX, 1 Jmp D_LoadSampleData10 ConvertTXSample2: Pop SI */ } else { // CX = number of bytes read //SecondDelta: if((bp & 1) != 0) // 16 bit? buflen >>= 1; //D_LoadSampleData10: if((bp & 5) == 5) // 16 bit and BSwap? { uint16_t ctr = buflen; uint8_t *dfol = srcdata; while(ctr-- != 0) { uint8_t datl = dfol[0]; uint8_t dath = dfol[1]; dfol[0] = dath; dfol[1] = datl; dfol += 2; } } if((bp & 24) != 0) // Delta values? { if((bp & 1) != 0 && (bp & 16) == 0) { // 16 bit delta uint16_t ctr = buflen; uint16_t *dfol = (uint16_t *)srcdata; while(ctr-- != 0) { si += *dfol; *(dfol++) = si; } } else { // 8 bit delta uint16_t ctr = buflen; uint8_t *dfol = srcdata; if((bp & 1) != 0) ctr *= 2; while(ctr-- != 0) { si += ((uint16_t)(*dfol))<<8; *(dfol++) = (si>>8); } } } if((bp & 2) == 0) // unsigned->signed? { if((bp & 1) == 0) { // 8 bit uint16_t ctr = buflen; uint8_t *dfol = srcdata; while(ctr-- != 0) *(dfol++) ^= 0x80; } else { // 16 bit.. uint16_t ctr = buflen; uint16_t *dfol = (uint16_t *)srcdata; while(ctr-- != 0) *(dfol++) ^= 0x8000; } } } //D_LoadSampleData6: if((bp & 64) != 0) // Stereo? { // TODO! abort(); /* Push SI ES Push DS Pop ES Mov SI, DX Mov DI, DX ShR CX, 1 JZ D_LoadSampleDataEndStereo Test BP, 1 // 8/16 bit? JNZ D_LoadSampleDataStereo16BitStart Test BP, 128 JZ D_LoadSampleDataStereo8Bit Inc SI D_LoadSampleDataStereo8Bit: MovsB Inc SI Loop D_LoadSampleDataStereo8Bit Jmp D_LoadSampleDataEndStereo D_LoadSampleDataStereo16BitStart: Test BP, 128 JZ D_LoadSampledataStereo16Bit LodsW D_LoadSampleDataStereo16Bit: MovsW LodsW Loop D_LoadSampleDataStereo16Bit D_LoadSampleDataEndStereo: Pop ES SI Pop EDI Pop CX Pop AX Inc CH Jmp D_LoadSampleDataNextChain */ } srcdata = newsrcdata; ch += 2; //D_LoadSampleDataNextChain: } return 0; } int D_PreLoadModule(it_engine *ite, int fp, uint8_t al) { // Returns ES = song segment // BX = file handle // DS = Diskdata area // AX = SaveFormat #if DEFAULTFORMAT if(al == 0) al = DEFAULTFORMAT; #endif ite->SaveFormat = al; //I_ClearTables(ite); Music_ReleaseAllPatterns(ite); Music_ReleaseAllSamples(ite); //Music_ClearAllSampleNames(ite); Music_ClearAllInstruments(ite); //Msg_ResetMessage(ite); //ReleaseTimerData(ite); // this is ridiculous, let's write something simpler for now --GM return fp; /* Mov DS, CS:DiskDataArea Mov BX, CS:CurrentFile Add BX, BX Mov BX, [BX] Add BX, 8 Push CS Pop ES Mov DI, Offset FileName // OK... Mov SI, BX // Data area no longer Mov CX, 13 // reqd Rep MovsB Mov AX, 3D00h Mov DX, BX Int 21h JC D_LoadFileOpenErrorMsg Mov BX, AX // BX = file handle. Call Music_GetSongSegment Mov ES, AX */ } void D_PostLoadModule(it_engine *ite, int fp) { close(fp); // Close file. //CheckTimerData(ite); //GetCurrentTime(ite); ite->TopTimerData = 0; //ite->EditTimer = GetTimerCounter(); //PE_ResetOrderPattern(ite); } int D_LoadIT(it_engine *ite, int fp) { D_PreLoadModule(ite, fp, 0); printf("loading %d\n", fp); S_DrawString(ite, 4, 16, HeaderMsg, 5); // why does this load 2KB i mean what --GM // TODO: serialise this --GM readn(fp, &ite->hdr, 0xC0); printf("ord=%-3i ins=%-3i smp=%-3i pat=%-3i\n", ite->hdr.OrdNum, ite->hdr.InsNum, ite->hdr.SmpNum, ite->hdr.PatNum); /* Mov AH, 3Fh Mov CX, 2048 Xor DX, DX Int 21h */ if(ite->hdr.Cwt_v >= 0x0208) { ite->hdr.Time_Stamp ^= 0x4B525449; // 'ITRK' - TODO CONFIRM BYTE ORDER ite->hdr.Time_Stamp = (ite->hdr.Time_Stamp >> 7) | (ite->hdr.Time_Stamp << (32-7)); ite->hdr.Time_Stamp = -ite->hdr.Time_Stamp; ite->hdr.Time_Stamp = (ite->hdr.Time_Stamp << 4) | (ite->hdr.Time_Stamp >> (32-4)); ite->hdr.Time_Stamp ^= 0x4C48544A; // 'JTHL' - TODO CONFIRM BYTE ORDER printf("Timestamp: %08X\n", ite->hdr.Time_Stamp); } if((ite->hdr.Special & 2) != 0) // Time data? { // Seek to 0C0+Orders+ // (ins+samp+pat)*4 // TODO! /* Mov DX, [DS:22h] Add DX, [DS:24h] Add DX, [DS:26h] ShL DX, 2 Add DX, [DS:20h] Add DX, 0C0h Xor CX, CX Mov AX, 4200h Int 21h Push DS Push CS Pop DS Mov AH, 3Fh Mov CX, 2 Mov DX, Offset NumTimerData Int 21h Push BX // Allocate data for timedata Mov BX, NumTimerData Cmp BX, 0FFFFh JNE D_NoTimerDataOverFlow Dec BX Mov NumTimerData, BX D_NoTimerDataOverFlow: Mov CX, BX ShR BX, 1 Inc BX Mov AH, 48h Int 21h Pop BX JC D_LoadTimeDataEnd Mov TimerData, AX Mov DS, AX ShL CX, 3 Xor DX, DX Mov AH, 3Fh Int 21h D_LoadTimeDataEnd: Pop DS */ } if((ite->hdr.Special & 8) != 0) { // TODO: MIDI --GM /* PushA Push DS Call Music_GetMIDIDataArea Xor DX, DX Mov CX, 4896 Mov AH, 3Fh Int 21h Pop DS PopA */ } if((ite->hdr.Special & 1) != 0) { // Load the message // Move to offset first. // TODO /* Mov AX, 4200h Mov CX, [DS:3Ah] Mov DX, [DS:38h] Int 21h // Seek to position Push DS Mov CX, [DS:36h] Call Msg_GetMessageOffset Mov AH, 3Fh Int 21h Pop DS */ } // Actually, load row hilights first... if((ite->hdr.Special & 4) != 0) { // TODO --GM //ite->RowHilight1 = ite->hdr.PHiligt; } /* Xor SI, SI Xor DI, DI Mov CX, 192 Rep MovsB // Header */ // TODO: verify // Orders seek(fp, 0x00C0, 0); readn(fp, ite->ord, ite->hdr.OrdNum); // XXX: limit OrdNum to >= 1 ite->ord[ite->hdr.OrdNum] = 0xFF; // TODO: verify // SI points to first pointer // this is different from the actual code --GM uint32_t iptrs[100]; uint32_t sptrs[100]; uint32_t pptrs[200]; assert(ite->hdr.InsNum <= 99); assert(ite->hdr.SmpNum <= 99); assert(ite->hdr.PatNum <= 199); readn(fp, iptrs, 4*(int)ite->hdr.InsNum); readn(fp, sptrs, 4*(int)ite->hdr.SmpNum); readn(fp, pptrs, 4*(int)ite->hdr.PatNum); // Instrument time. uint16_t bp; it_instrument *ins; it_sample *smp; it_pattern *pat; for(bp = 0, ins = &ite->ins[0]; bp < ite->hdr.InsNum; bp++, ins++) { // TODO: num args S_DrawString(ite, 4, 17, InstrumentMsg, 5); // Move to offset.. seek(fp, iptrs[bp], 0); readn(fp, ins, 554); if(ite->hdr.Cmwt < 0x200) { // TODO! abort(); /* Mov SI, DX Call ConvertOldInstrument */ } } // Sample header time. for(bp = 0, smp = &ite->smp[0]; bp < ite->hdr.SmpNum; bp++, smp++) { // TODO: num args S_DrawString(ite, 4, 18, SHLoadMsg, 5); // Move to offset.. seek(fp, sptrs[bp], 0); readn(fp, smp, 80); //printf("smp len %i = %i\n", bp, smp->Length); } // DS now points to song data. for(bp = 0, smp = &ite->smp[0]; bp < 99; bp++, smp++) { if((smp->Flg & 1) != 0) { S_DrawString(ite, 4, 19, SampleMsg, 5); // Move file pointer. seek(fp, smp->SamplePointer, 0); ite->SamplePointer[bp] = NULL; smp->SamplePointer = 0; D_LoadSampleData(ite, fp, bp); printf("smp %2i flg=%02X len=%i\n", bp, smp->Flg, smp->Length); } else { smp->SamplePointer = 0; ite->SamplePointer[bp] = NULL; } } // Pattern time. for(bp = 0; bp < ite->hdr.PatNum; bp++) { S_DrawString(ite, 4, 20, PatternMsg, 5); // Move to offset.. if(pptrs != 0) { seek(fp, pptrs[bp], 0); readn(fp, ite->patspace, 8); uint16_t length = ((uint16_t)ite->patspace[0]) | (((uint16_t)ite->patspace[1])<<8); printf("pat %-3i %-3i %-5i\n", bp, ite->patspace[2], length); ite->pat[bp] = pat = Music_AllocatePattern(ite, length + 8); if(pat != NULL) { memcpy((uint8_t *)pat, (uint8_t *)ite->patspace, 8); readn(fp, pat->data, length); } else { //PEFunction_OutOfMemoryMessage(ite); abort(); } } } D_PostLoadModule(ite, fp); return 0; }