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<div class="header">
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<div class="title">Modules</div>  </div>
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<div class="contents">
<div class="textblock">Here is a list of all modules:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a class="el" href="group__leaf.html" target="_self">LEAF</a></td><td class="desc">The structure of an instance of <a class="el" href="struct_l_e_a_f.html" title="Struct for an instance of LEAF.">LEAF</a> </td></tr>
<tr id="row_1_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_1_" class="arrow" onclick="toggleFolder('1_')">&#9658;</span><a class="el" href="group__oscillators.html" target="_self">Oscillators</a></td><td class="desc">Oscillators and generators </td></tr>
<tr id="row_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttable.html" target="_self">tTable</a></td><td class="desc">Simple aliasing wavetable oscillator </td></tr>
<tr id="row_1_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__twavetable.html" target="_self">tWavetable</a></td><td class="desc">Anti-aliased wavetable oscillator </td></tr>
<tr id="row_1_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tcompactwavetable.html" target="_self">tCompactWavetable</a></td><td class="desc">A more space-efficient anti-aliased wavetable oscillator than tWavetable but with slightly worse fidelity </td></tr>
<tr id="row_1_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tcycle.html" target="_self">tCycle</a></td><td class="desc">Wavetable cycle/sine wave oscillator </td></tr>
<tr id="row_1_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttriangle.html" target="_self">tTriangle</a></td><td class="desc">Anti-aliased wavetable triangle wave oscillator </td></tr>
<tr id="row_1_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsquare.html" target="_self">tSquare</a></td><td class="desc">Anti-aliased wavetable square wave oscillator </td></tr>
<tr id="row_1_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsawtooth.html" target="_self">tSawtooth</a></td><td class="desc">Anti-aliased wavetable saw wave oscillator </td></tr>
<tr id="row_1_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpbtriangle.html" target="_self">tPBTriangle</a></td><td class="desc">Triangle wave oscillator with polyBLEP anti-aliasing </td></tr>
<tr id="row_1_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpbpulse.html" target="_self">tPBPulse</a></td><td class="desc">Pulse wave oscillator with polyBLEP anti-aliasing </td></tr>
<tr id="row_1_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpbsaw.html" target="_self">tPBSaw</a></td><td class="desc">Saw wave oscillator with polyBLEP anti-aliasing </td></tr>
<tr id="row_1_10_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tphasor.html" target="_self">tPhasor</a></td><td class="desc">Aliasing phasor </td></tr>
<tr id="row_1_11_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tnoise.html" target="_self">tNoise</a></td><td class="desc">Noise generator, capable of producing white or pink noise </td></tr>
<tr id="row_1_12_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tneuron.html" target="_self">tNeuron</a></td><td class="desc">Model of a neuron, adapted to act as an oscillator </td></tr>
<tr id="row_1_13_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tmbpulse.html" target="_self">tMBPulse</a></td><td class="desc">Pulse wave oscillator with minBLEP anti-aliasing </td></tr>
<tr id="row_1_14_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tmbtriangle.html" target="_self">tMBTriangle</a></td><td class="desc">Triangle wave oscillator with minBLEP anti-aliasing </td></tr>
<tr id="row_1_15_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tmbsaw.html" target="_self">tMBSaw</a></td><td class="desc">Saw wave oscillator with minBLEP anti-aliasing </td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_2_" class="arrow" onclick="toggleFolder('2_')">&#9658;</span><a class="el" href="group__filters.html" target="_self">Filters</a></td><td class="desc">Filters </td></tr>
<tr id="row_2_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tallpass.html" target="_self">tAllpass</a></td><td class="desc">Schroeder allpass. Comb-filter with feedforward and feedback </td></tr>
<tr id="row_2_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tonepole.html" target="_self">tOnePole</a></td><td class="desc">OnePole filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttwopole.html" target="_self">tTwoPole</a></td><td class="desc">TwoPole filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tonezero.html" target="_self">tOneZero</a></td><td class="desc">OneZero filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttwozero.html" target="_self">tTwoZero</a></td><td class="desc">TwoZero filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpolezero.html" target="_self">tPoleZero</a></td><td class="desc">PoleZero filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tbiquad.html" target="_self">tBiQuad</a></td><td class="desc">BiQuad filter, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_2_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsvf.html" target="_self">tSVF</a></td><td class="desc">State Variable Filter, algorithm from Andy Simper </td></tr>
<tr id="row_2_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tefficientsvf.html" target="_self">tEfficientSVF</a></td><td class="desc">Efficient State Variable Filter for 14-bit control input, [0, 4096) </td></tr>
<tr id="row_2_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__thighpass.html" target="_self">tHighpass</a></td><td class="desc">Simple Highpass filter </td></tr>
<tr id="row_2_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tbutterworth.html" target="_self">tButterworth</a></td><td class="desc">Butterworth filter </td></tr>
<tr id="row_2_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tfir.html" target="_self">tFIR</a></td><td class="desc">Finite impulse response filter </td></tr>
<tr id="row_2_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tmedianfilter.html" target="_self">tMedianFilter</a></td><td class="desc">Median filter </td></tr>
<tr id="row_2_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tvzfilter.html" target="_self">tVZFilter</a></td><td class="desc">Vadim Zavalishin style from VA book (from implementation in RSlib posted to kvr forum) </td></tr>
<tr id="row_2_14_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tdiodefilter.html" target="_self">tDiodeFilter</a></td><td class="desc">Diode filter </td></tr>
<tr id="row_3_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_3_" class="arrow" onclick="toggleFolder('3_')">&#9658;</span><a class="el" href="group__delay.html" target="_self">Delay</a></td><td class="desc">Delays </td></tr>
<tr id="row_3_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tdelay.html" target="_self">tDelay</a></td><td class="desc">Non-interpolating delay, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_3_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tlineardelay.html" target="_self">tLinearDelay</a></td><td class="desc">Linearly-interpolating delay, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_3_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__thermitedelay.html" target="_self">tHermiteDelay</a></td><td class="desc">Hermite-interpolating delay, created by adapting STK linear delay with Hermite interpolation </td></tr>
<tr id="row_3_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tallpassdelay.html" target="_self">tAllpassDelay</a></td><td class="desc">Allpass-interpolating delay, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_3_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttapedelay.html" target="_self">tTapeDelay</a></td><td class="desc">Linear interpolating delay with fixed read and write pointers, variable rate </td></tr>
<tr id="row_3_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tringbuffer.html" target="_self">tRingBuffer</a></td><td class="desc">Ring buffer </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_4_" class="arrow" onclick="toggleFolder('4_')">&#9658;</span><a class="el" href="group__reverb.html" target="_self">Reverb</a></td><td class="desc">Reverbs </td></tr>
<tr id="row_4_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tprcreverb.html" target="_self">tPRCReverb</a></td><td class="desc">Reverb, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_4_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tnreverb.html" target="_self">tNReverb</a></td><td class="desc">Reverb, reimplemented from STK (Cook and Scavone) </td></tr>
<tr id="row_4_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tdattorroreverb.html" target="_self">tDattorroReverb</a></td><td class="desc">Dattorro plate reverb </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_5_" class="arrow" onclick="toggleFolder('5_')">&#9658;</span><a class="el" href="group__distortion.html" target="_self">Distortion</a></td><td class="desc">Degradation and oversampling </td></tr>
<tr id="row_5_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsamplereducer.html" target="_self">tSampleReducer</a></td><td class="desc">Sample rate reducer </td></tr>
<tr id="row_5_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__toversampler.html" target="_self">tOversampler</a></td><td class="desc">Oversampler </td></tr>
<tr id="row_5_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tlockhartwavefolder.html" target="_self">tLockhartWavefolder</a></td><td class="desc">Analog model wavefolder </td></tr>
<tr id="row_5_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tcrusher.html" target="_self">tCrusher</a></td><td class="desc">Bit depth and sampler rate degrader </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_6_" class="arrow" onclick="toggleFolder('6_')">&#9658;</span><a class="el" href="group__effects.html" target="_self">Effects</a></td><td class="desc">Vocoders, pitch shifters, and more </td></tr>
<tr id="row_6_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttalkbox.html" target="_self">tTalkbox</a></td><td class="desc">High resolution vocoder from mda using Levinson-Durbin LPC algorithm </td></tr>
<tr id="row_6_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__ttalkboxfloat.html" target="_self">tTalkboxFloat</a></td><td class="desc">High resolution vocoder from mda using Levinson-Durbin LPC algorithm </td></tr>
<tr id="row_6_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tvocoder.html" target="_self">tVocoder</a></td><td class="desc">Channel vocoder from mda </td></tr>
<tr id="row_6_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__trosenbergglottalpulse.html" target="_self">tRosenbergGlottalPulse</a></td><td class="desc">Rosenberg glottal pulse approximator </td></tr>
<tr id="row_6_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsolad.html" target="_self">tSOLAD</a></td><td class="desc">Pitch shifting algorithm that underlies tRetune etc from Katja Vetters <a href="http://www.katjaas.nl/pitchshiftlowlatency/pitchshiftlowlatency.html">http://www.katjaas.nl/pitchshiftlowlatency/pitchshiftlowlatency.html</a> </td></tr>
<tr id="row_6_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpitchshift.html" target="_self">tPitchShift</a></td><td class="desc">SOLAD-based pitch shifter </td></tr>
<tr id="row_6_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsimpleretune.html" target="_self">tSimpleRetune</a></td><td class="desc">Wrapper for multiple pitch shifters with single-channel output </td></tr>
<tr id="row_6_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tretune.html" target="_self">tRetune</a></td><td class="desc">Wrapper for multiple pitch shifters with multi-channel output </td></tr>
<tr id="row_6_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tformantshifter.html" target="_self">tFormantShifter</a></td><td class="desc">Formant remover and adder, allowing for formant shifting </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_7_" class="arrow" onclick="toggleFolder('7_')">&#9658;</span><a class="el" href="group__envelopes.html" target="_self">Envelopes</a></td><td class="desc">Envelopes and smoothers </td></tr>
<tr id="row_7_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tenvelope.html" target="_self">tEnvelope</a></td><td class="desc">Basic attack-decay envelope </td></tr>
<tr id="row_7_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__texpsmooth.html" target="_self">tExpSmooth</a></td><td class="desc">Exponential curve smoother </td></tr>
<tr id="row_7_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tadsr.html" target="_self">tADSR</a></td><td class="desc"></td></tr>
<tr id="row_7_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tasdr2.html" target="_self">tADSR2</a></td><td class="desc"></td></tr>
<tr id="row_7_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tadsr3.html" target="_self">tADSR3</a></td><td class="desc"></td></tr>
<tr id="row_7_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tadsr4.html" target="_self">tADSR4</a></td><td class="desc"></td></tr>
<tr id="row_7_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tramp.html" target="_self">tRamp</a></td><td class="desc">Value ramp </td></tr>
<tr id="row_7_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__trampupdown.html" target="_self">tRampUpDown</a></td><td class="desc">Value ramp with variable rate depending on direction </td></tr>
<tr id="row_7_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tslide.html" target="_self">tSlide</a></td><td class="desc">Based on Max/MSP's slide~ </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_8_" class="arrow" onclick="toggleFolder('8_')">&#9658;</span><a class="el" href="group__dynamics.html" target="_self">Dynamics</a></td><td class="desc">Compression and levelling </td></tr>
<tr id="row_8_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tcompressor.html" target="_self">tCompressor</a></td><td class="desc">Standard compressor </td></tr>
<tr id="row_8_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tfeedbackleveler.html" target="_self">tFeedbackLeveler</a></td><td class="desc">An auto VCA that you put into a feedback circuit to make it stay at the same level </td></tr>
<tr id="row_8_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tthreshold.html" target="_self">tThreshold</a></td><td class="desc">Threshold with hysteresis (like Max/MSP thresh~ object) </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_9_" class="arrow" onclick="toggleFolder('9_')">&#9658;</span><a class="el" href="group__analysis.html" target="_self">Analysis</a></td><td class="desc">Signal analysis </td></tr>
<tr id="row_9_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tenvelopefollower.html" target="_self">tEnvelopeFollower</a></td><td class="desc">Detects and returns the basic envelope of incoming audio data </td></tr>
<tr id="row_9_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tzerocrossingcounter.html" target="_self">tZeroCrossingCounter</a></td><td class="desc">Count the amount of zero crossings within a window of the input audio data </td></tr>
<tr id="row_9_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpowerfollower.html" target="_self">tPowerFollower</a></td><td class="desc">Measure and follow the power of an input signal using an exponential moving average for smoothing </td></tr>
<tr id="row_9_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tenvpd.html" target="_self">tEnvPD</a></td><td class="desc">ENV~ from PD, modified for <a class="el" href="struct_l_e_a_f.html" title="Struct for an instance of LEAF.">LEAF</a> </td></tr>
<tr id="row_9_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tattackdetection.html" target="_self">tAttackDetection</a></td><td class="desc">Detect attacks in an input signal </td></tr>
<tr id="row_9_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsnac.html" target="_self">tSNAC</a></td><td class="desc">Component of period detection algorithm from Katja Vetters <a href="http://www.katjaas.nl/helmholtz/helmholtz.html">http://www.katjaas.nl/helmholtz/helmholtz.html</a> </td></tr>
<tr id="row_9_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tperioddetection.html" target="_self">tPeriodDetection</a></td><td class="desc">Period detection algorithm from Katja Vetters <a href="http://www.katjaas.nl/helmholtz/helmholtz.html">http://www.katjaas.nl/helmholtz/helmholtz.html</a> </td></tr>
<tr id="row_9_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tperioddetector.html" target="_self">tPeriodDetector</a></td><td class="desc">Period detection algorithm from Joel de Guzman's Q Audio DSP Library </td></tr>
<tr id="row_9_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpitchdetector.html" target="_self">tPitchDetector</a></td><td class="desc">Pitch detection algorithm from Joel de Guzman's Q Audio DSP Library </td></tr>
<tr id="row_9_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tdualpitchdetector.html" target="_self">tDualPitchDetector</a></td><td class="desc">Combined pitch detection algorithm using both Joel de Guzman's Q Audio DSP Library and Katya Vetters algorithms </td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_10_" class="arrow" onclick="toggleFolder('10_')">&#9658;</span><a class="el" href="group__instruments.html" target="_self">Instruments</a></td><td class="desc">Instruments </td></tr>
<tr id="row_10_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__t808cowbell.html" target="_self">t808Cowbell</a></td><td class="desc">808 drum machine cowbell </td></tr>
<tr id="row_10_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__t808hihat.html" target="_self">t808Hihat</a></td><td class="desc">808 drum machine hihat </td></tr>
<tr id="row_10_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__t808snare.html" target="_self">t808Snare</a></td><td class="desc">808 drum machine snare </td></tr>
<tr id="row_10_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__t808kick.html" target="_self">t808Kick</a></td><td class="desc">808 drum machine kick </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_11_" class="arrow" onclick="toggleFolder('11_')">&#9658;</span><a class="el" href="group__midi.html" target="_self">MIDI</a></td><td class="desc">MIDI handling </td></tr>
<tr id="row_11_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tstack.html" target="_self">tStack</a></td><td class="desc">A basic stack of integers with a fixed capacity of 128, used by tPoly to keep track of MIDI notes </td></tr>
<tr id="row_11_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpoly.html" target="_self">tPoly</a></td><td class="desc">Polyphony handler with glide and pitch bend options </td></tr>
<tr id="row_11_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsimplepoly.html" target="_self">tSimplePoly</a></td><td class="desc">Polyphony handler </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_12_" class="arrow" onclick="toggleFolder('12_')">&#9658;</span><a class="el" href="group__sampling.html" target="_self">Sampling</a></td><td class="desc">Samplers </td></tr>
<tr id="row_12_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tbuffer.html" target="_self">tBuffer</a></td><td class="desc">Buffer for use in Sampler objects </td></tr>
<tr id="row_12_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsampler.html" target="_self">tSampler</a></td><td class="desc">Loopable input sampler with crossfading </td></tr>
<tr id="row_12_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tautosampler.html" target="_self">tAutoSampler</a></td><td class="desc">Automatic sampler based on power of input </td></tr>
<tr id="row_12_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__t_m_b_sampler.html" target="_self">tMBSampler</a></td><td class="desc">Loopable input sampler using minBLEP to remove discontinuities </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_13_" class="arrow" onclick="toggleFolder('13_')">&#9658;</span><a class="el" href="group__physical.html" target="_self">Physical Models</a></td><td class="desc">String models and more </td></tr>
<tr id="row_13_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tpluck.html" target="_self">tPluck</a></td><td class="desc">Karplus-Strong model </td></tr>
<tr id="row_13_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tkarplusstrong.html" target="_self">tKarplusStrong</a></td><td class="desc">Stiff Karplus-Strong model </td></tr>
<tr id="row_13_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tsimplelivingstring.html" target="_self">tSimpleLivingString</a></td><td class="desc">Simplified string model </td></tr>
<tr id="row_13_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tlivingstring.html" target="_self">tLivingString</a></td><td class="desc">String model </td></tr>
<tr id="row_13_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tcomplexlivingstring.html" target="_self">tComplexLivingString</a></td><td class="desc">Complex string model </td></tr>
<tr id="row_13_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__treedtable.html" target="_self">tReedTable</a></td><td class="desc">Reed Table - borrowed from STK </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_14_" class="arrow" onclick="toggleFolder('14_')">&#9658;</span><a class="el" href="group__electrical.html" target="_self">Electrical Models</a></td><td class="desc">Circuit models </td></tr>
<tr id="row_14_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__twdf.html" target="_self">tWDF</a></td><td class="desc">Wave digital filter component </td></tr>
<tr id="row_15_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_15_" class="arrow" onclick="toggleFolder('15_')">&#9658;</span><a class="el" href="group__mempool.html" target="_self">Mempool</a></td><td class="desc">Memory allocation </td></tr>
<tr id="row_15_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tmempool.html" target="_self">tMempool</a></td><td class="desc">Memory pool for the allocation of <a class="el" href="struct_l_e_a_f.html" title="Struct for an instance of LEAF.">LEAF</a> objects </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a class="el" href="group__math.html" target="_self">Math</a></td><td class="desc">Math functions </td></tr>
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><a class="el" href="group__tables.html" target="_self">Tables</a></td><td class="desc">Wavetables, filter tables, minBLEP tables, and more </td></tr>
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