ref: 765bd487689586be946653397bcaf6d08cdbd4cc
dir: /LEAF/Inc/leaf-sampling.h/
/*============================================================================== leaf-sampling.h Created: 23 Jan 2019 11:22:09am Author: Mike Mulshine ==============================================================================*/ #ifndef LEAF_SAMPLING_H_INCLUDED #define LEAF_SAMPLING_H_INCLUDED #ifdef __cplusplus extern "C" { #endif //============================================================================== #include "leaf-global.h" #include "leaf-math.h" #include "leaf-mempool.h" #include "leaf-envelopes.h" #include "leaf-mempool.h" //============================================================================== typedef enum RecordMode { RecordOneShot = 0, RecordLoop, RecordModeNil } RecordMode; typedef struct _tBuffer { float* buff; uint32_t idx; uint32_t bufferLength; uint32_t recordedLength; RecordMode mode; int active; } _tBuffer; typedef _tBuffer* tBuffer; void tBuffer_init (tBuffer* const, uint32_t length); void tBuffer_free (tBuffer* const); void tBuffer_initToPool (tBuffer* const, uint32_t length, tMempool* const); void tBuffer_freeFromPool (tBuffer* const, tMempool* const); void tBuffer_tick (tBuffer* const, float sample); void tBuffer_read (tBuffer* const, float* buff, uint32_t len); float tBuffer_get (tBuffer* const, int idx); void tBuffer_record (tBuffer* const); void tBuffer_stop (tBuffer* const); int tBuffer_getRecordPosition (tBuffer* const); void tBuffer_setRecordMode (tBuffer* const, RecordMode mode); void tBuffer_clear (tBuffer* const); uint32_t tBuffer_getBufferLength (tBuffer* const); uint32_t tBuffer_getRecordedLength (tBuffer* const sb); //============================================================================== typedef enum PlayMode { PlayNormal, PlayLoop, PlayBackAndForth, PlayModeNil } PlayMode; typedef struct _tSampler { tBuffer samp; tRamp gain; float idx; float inc; float last; float iinc; int8_t dir; int8_t flip; int8_t bnf; int32_t start, targetstart; int32_t end, targetend; uint32_t len; uint32_t cfxlen; float numticks; PlayMode mode; int retrigger; int active; } _tSampler; typedef _tSampler* tSampler; void tSampler_init (tSampler* const, tBuffer* const); void tSampler_free (tSampler* const); void tSampler_initToPool (tSampler* const, tBuffer* const, tMempool* const); void tSampler_freeFromPool (tSampler* const, tMempool* const); float tSampler_tick (tSampler* const); void tSampler_setSample (tSampler* const, tBuffer* const); void tSampler_setMode (tSampler* const, PlayMode mode); void tSampler_play (tSampler* const); void tSampler_stop (tSampler* const); void tSampler_setStart (tSampler* const, int32_t start); void tSampler_setEnd (tSampler* const, int32_t end); static void handleStartEndChange (tSampler* const sp); void tSampler_setCrossfadeLength (tSampler* const sp, uint32_t length); void tSampler_setRate (tSampler* const, float rate); //============================================================================== #ifdef __cplusplus } #endif #endif // LEAF_SAMPLING_H_INCLUDED //==============================================================================