shithub: leaf

ref: 7803edf0b50bd7e394b618d8eaa4fb97de600bd6
dir: /LEAF/Inc/leaf-reverb.h/

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/*==============================================================================

    leaf-reverb.h
    Created: 20 Jan 2017 12:02:04pm
    Author:  Michael R Mulshine

==============================================================================*/

#ifndef LEAF_REVERB_H_INCLUDED
#define LEAF_REVERB_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#endif

//==============================================================================
    
#include "leaf-global.h"
#include "leaf-math.h"
#include "leaf-delay.h"
#include "leaf-filters.h"
#include "leaf-oscillators.h"

//==============================================================================

/* PRCReverb: Reverb, reimplemented from STK (Cook and Scavone). */
typedef struct _tPRCReverb
{
    float mix, t60;
    
    float inv_441;
    
    tDelay allpassDelays[2];
    tDelay combDelay;
    float allpassCoeff;
    float combCoeff;
    
    float lastIn, lastOut;
    
} tPRCReverb;

void    tPRCReverb_init    (tPRCReverb* const, float t60);
void    tPRCReverb_free    (tPRCReverb* const);

float   tPRCReverb_tick    (tPRCReverb* const, float input);

// Set reverb time in seconds.
void    tPRCReverb_setT60  (tPRCReverb* const, float t60);

// Set mix between dry input and wet output signal.
void    tPRCReverb_setMix  (tPRCReverb* const, float mix);

//==============================================================================

/* NReverb: Reverb, reimplemented from STK (Cook and Scavone). */
typedef struct _tNReverb
{
    float mix, t60;
    
    float inv_sr, inv_441;
    
    tDelay allpassDelays[8];
    tDelay combDelays[6];
    float allpassCoeff;
    float combCoeffs[6];
    float lowpassState;
    
    float lastIn, lastOut;
    
} tNReverb;

void    tNReverb_init      (tNReverb* const, float t60);
void    tNReverb_free      (tNReverb* const);

float   tNReverb_tick      (tNReverb* const, float input);

// Set reverb time in seconds.
void    tNReverb_setT60    (tNReverb* const, float t60);

// Set mix between dry input and wet output signal.
void    tNReverb_setMix    (tNReverb*  const, float mix);

//==============================================================================

typedef struct _tDattorroReverb
{
    float   predelay;
    float   input_filter;
    float   feedback_filter;
    float   feedback_gain;
    float   mix;
    
    
    float   size, size_max, t;
    
    float   f1_delay_2_last,
    f2_delay_2_last;
    
    float   f1_last,
    f2_last;
    
    // INPUT
    tTapeDelay  in_delay;
    tOnePole    in_filter;
    tAllpass    in_allpass[4];
    
    // FEEDBACK 1
    tAllpass    f1_allpass;
    tTapeDelay  f1_delay_1;
    tOnePole    f1_filter;
    tTapeDelay  f1_delay_2;
    tTapeDelay  f1_delay_3;
    tHighpass   f1_hp;
    
    tCycle      f1_lfo;
    
    // FEEDBACK 2
    tAllpass    f2_allpass;
    tTapeDelay  f2_delay_1;
    tOnePole    f2_filter;
    tTapeDelay  f2_delay_2;
    tTapeDelay  f2_delay_3;
    tHighpass   f2_hp;
    
    tCycle      f2_lfo;
    
} tDattorroReverb;

void    tDattorroReverb_init              (tDattorroReverb* const);
void    tDattorroReverb_free              (tDattorroReverb* const);

float   tDattorroReverb_tick              (tDattorroReverb* const, float input);

void    tDattorroReverb_setMix            (tDattorroReverb* const, float mix);
void    tDattorroReverb_setSize           (tDattorroReverb* const, float size);
void    tDattorroReverb_setInputDelay     (tDattorroReverb* const, float preDelay);
void    tDattorroReverb_setInputFilter    (tDattorroReverb* const, float freq);
void    tDattorroReverb_setFeedbackFilter (tDattorroReverb* const, float freq);
void    tDattorroReverb_setFeedbackGain   (tDattorroReverb* const, float gain);
    
#ifdef __cplusplus
}
#endif

#endif  // LEAF_REVERB_H_INCLUDED

//==============================================================================