ref: a80af55313ca99a442b2574dd53ebedfb9e736fc
dir: /LEAF_JUCEPlugin/Source/PluginProcessor.cpp/
/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #include "PluginProcessor.h" #include "PluginEditor.h" #include "UIComponent.h" #include "LEAFTest.h" //============================================================================== OopsAudioProcessorEditor::OopsAudioProcessorEditor (OopsAudioProcessor& p) : AudioProcessorEditor (&p), processor (p) { // Make sure that before the constructor has finished, you've set the // editor's size to whatever you need it to be. setSize (600, 400); addAndMakeVisible(uicomponent); } OopsAudioProcessorEditor::~OopsAudioProcessorEditor() { } //============================================================================== void OopsAudioProcessorEditor::paint (Graphics& g) { g.fillAll (Colours::white); } void OopsAudioProcessorEditor::resized() { uicomponent.setBounds(getBounds()); } //============================================================================== void OopsAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock) { gain = 0.0f; timer = 0; start = false; ramp = false; LEAFTest_init(sampleRate, samplesPerBlock); } //====================================BLOCK======================================= void OopsAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages) { const int totalNumInputChannels = getTotalNumInputChannels(); const int totalNumOutputChannels = getTotalNumOutputChannels(); for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i) buffer.clear (i, 0, buffer.getNumSamples()); LEAFTest_block(); MidiMessage m; int time; for (MidiBuffer::Iterator i (midiMessages); i.getNextEvent (m, time);) { int noteNumber = m.getNoteNumber(); float velocity = m.getFloatVelocity(); if (m.isNoteOn()) { LEAFTest_noteOn(noteNumber, velocity); } else if (m.isNoteOff()) { LEAFTest_noteOff(noteNumber); } else { } } const float* inPointerL = buffer.getReadPointer (0); const float* inPointerR = buffer.getReadPointer (1); float* outPointerL = buffer.getWritePointer( 0); float* outPointerR = buffer.getWritePointer( 1); for (int samp = 0; samp < buffer.getNumSamples(); ++samp) { outPointerL[samp] = LEAFTest_tick( (inPointerL[samp] +inPointerR[samp]) * 0.5f); outPointerR[samp] = outPointerL[samp]; } } //============================================================================== OopsAudioProcessor::OopsAudioProcessor() #ifndef JucePlugin_PreferredChannelConfigurations : AudioProcessor (BusesProperties() #if ! JucePlugin_IsMidiEffect #if ! JucePlugin_IsSynth .withInput ("Input", AudioChannelSet::stereo(), true) #endif .withOutput ("Output", AudioChannelSet::stereo(), true) #endif ) #endif { } OopsAudioProcessor::~OopsAudioProcessor() { } //============================================================================== const String OopsAudioProcessor::getName() const { return JucePlugin_Name; } bool OopsAudioProcessor::acceptsMidi() const { return true; } bool OopsAudioProcessor::producesMidi() const { #if JucePlugin_ProducesMidiOutput return true; #else return false; #endif } double OopsAudioProcessor::getTailLengthSeconds() const { return 0.0; } int OopsAudioProcessor::getNumPrograms() { return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, // so this should be at least 1, even if you're not really implementing programs. } int OopsAudioProcessor::getCurrentProgram() { return 0; } void OopsAudioProcessor::setCurrentProgram (int index) { } const String OopsAudioProcessor::getProgramName (int index) { return String(); } void OopsAudioProcessor::changeProgramName (int index, const String& newName) { } void OopsAudioProcessor::releaseResources() { // When playback stops, you can use this as an opportunity to free up any // spare memory, etc. LEAFTest_end(); } #ifndef JucePlugin_PreferredChannelConfigurations bool OopsAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const { #if JucePlugin_IsMidiEffect ignoreUnused (layouts); return true; #else // This is the place where you check if the layout is supported. // In this template code we only support mono or stereo. if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono() && layouts.getMainOutputChannelSet() != AudioChannelSet::stereo()) return false; // This checks if the input layout matches the output layout #if ! JucePlugin_IsSynth if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) return false; #endif return true; #endif } #endif //============================================================================== bool OopsAudioProcessor::hasEditor() const { return true; // (change this to false if you choose to not supply an editor) } AudioProcessorEditor* OopsAudioProcessor::createEditor() { return new OopsAudioProcessorEditor (*this); } //============================================================================== void OopsAudioProcessor::getStateInformation (MemoryBlock& destData) { // You should use this method to store your parameters in the memory block. // You could do that either as raw data, or use the XML or ValueTree classes // as intermediaries to make it easy to save and load complex data. } void OopsAudioProcessor::setStateInformation (const void* data, int sizeInBytes) { // You should use this method to restore your parameters from this memory block, // whose contents will have been created by the getStateInformation() call. } //============================================================================== // This creates new instances of the plugin.. AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new OopsAudioProcessor(); }